diff --git a/lua/app/ui/main_city/main_city_ui.lua b/lua/app/ui/main_city/main_city_ui.lua index c6feddf5..88e2277c 100644 --- a/lua/app/ui/main_city/main_city_ui.lua +++ b/lua/app/ui/main_city/main_city_ui.lua @@ -615,7 +615,7 @@ function MainCityUI:refreshPlayerInfo() self.playerAvatarImg:getComponent(GConst.TYPEOF_UNITY_CLASS.UI_IMAGE):SetNativeSize() end) end - local frameName = DataManager.PlayerData:getAvatarIconId(DataManager.PlayerData:getUsingFrameId()) + local frameName = DataManager.PlayerData:getFrameIconId(DataManager.PlayerData:getUsingFrameId()) if frameName then self.playerFrameImg:setSprite(GConst.ATLAS_PATH.ICON_AVATAR, frameName, function() self.playerFrameImg:getComponent(GConst.TYPEOF_UNITY_CLASS.UI_IMAGE):SetNativeSize() diff --git a/lua/app/ui/player_info/player_info_ui.lua b/lua/app/ui/player_info/player_info_ui.lua index faef1af2..5f1d93d0 100644 --- a/lua/app/ui/player_info/player_info_ui.lua +++ b/lua/app/ui/player_info/player_info_ui.lua @@ -109,7 +109,7 @@ function PlayerInfoUI:onRefresh() if avatarName then self.imgAvatar:setSprite(GConst.ATLAS_PATH.ICON_HERO, avatarName) end - local frameName = DataManager.PlayerData:getAvatarIconId(DataManager.PlayerData:getUsingFrameId()) + local frameName = DataManager.PlayerData:getFrameIconId(DataManager.PlayerData:getUsingFrameId()) if frameName then self.imgFrame:setSprite(GConst.ATLAS_PATH.ICON_AVATAR, frameName) end