设置
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9eeb439375
commit
c259588969
@ -1,17 +1,17 @@
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local SelectOtherBtnUI = class("SelectOtherBtnUI", BaseUI)
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local BTN_OFFSET = 32
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local BTN_INTERVAL = 16
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local BTN_OFFSET = -10
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local BTN_INTERVAL = 56
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function SelectOtherBtnUI:ctor()
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end
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function SelectOtherBtnUI:isFullScreen()
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return false
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return false
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end
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function SelectOtherBtnUI:getPrefabPath()
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return "assets/prefabs/ui/setting/select_other_btn_ui.prefab"
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return "assets/prefabs/ui/setting/select_other_btn_ui.prefab"
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end
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function SelectOtherBtnUI:onPressBackspace()
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@ -19,52 +19,84 @@ function SelectOtherBtnUI:onPressBackspace()
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end
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function SelectOtherBtnUI:onLoadRootComplete()
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self.uiMap = self.root:genAllChildren()
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self.uiMap["select_other_btn_ui.mask"]:addClickListener(function()
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self:closeUI()
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end)
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self.uiMap["select_other_btn_ui.bg.mail_btn"]:addClickListener(function()
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self:closeUI()
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ModuleManager.MailManager:showMailUI()
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end)
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self.uiMap = self.root:genAllChildren()
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self.root:addClickListener(function()
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self:closeUI()
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end)
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self.uiMap["select_other_btn_ui.bg.mail_btn"]:addClickListener(function()
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self:closeUI()
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ModuleManager.MailManager:showMailUI()
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end)
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local cellHeight = self.uiMap["select_other_btn_ui.bg.setting_btn"]:getRectHeight()
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local cellCount = 0
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local y = -BTN_OFFSET
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if DataManager.MailData:getIsOpen() then
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cellCount = cellCount + 1
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self.uiMap["select_other_btn_ui.bg.mail_btn"]:setVisible(true)
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self.uiMap["select_other_btn_ui.bg.mail_btn"]:setAnchoredPositionY(y)
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y = y - BTN_INTERVAL - cellHeight
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local redPoint, isAdRedPoint = DataManager.MailData:getRedPoint()
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if redPoint then
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if isAdRedPoint then
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self.uiMap["select_other_btn_ui.bg.mail_btn"]:addRedPoint(124, 35, 1, "common_ad_3", nil, true)
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else
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self.uiMap["select_other_btn_ui.bg.mail_btn"]:addRedPoint(124, 35, 0.8, nil, nil, true)
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end
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else
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self.uiMap["select_other_btn_ui.bg.mail_btn"]:removeRedPoint()
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end
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self.uiMap["select_other_btn_ui.bg.mail_btn.text"]:setText(I18N:getGlobalText(I18N.GlobalConst.MAIL_NAME))
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else
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self.uiMap["select_other_btn_ui.bg.mail_btn"]:setVisible(false)
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end
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cellCount = cellCount + 1
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local settingBtn = self.uiMap["select_other_btn_ui.bg.setting_btn"]
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if DataManager.AIHelperData:getRp() then
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settingBtn:addRedPoint(124, 35, 0.8, nil, nil, true)
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else
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settingBtn:removeRedPoint()
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end
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settingBtn:setAnchoredPositionY(y)
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settingBtn:addClickListener(function()
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self:closeUI()
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ModuleManager.GameSettingManager:showSettingUI()
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end)
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self.uiMap["select_other_btn_ui.bg.setting_btn.text"]:setText(I18N:getGlobalText(I18N.GlobalConst.SETTING_DESC))
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local cellCount = 0
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local y = -BTN_OFFSET
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self.uiMap["select_other_btn_ui.bg"]:setSizeDeltaY(cellCount*cellHeight + (cellCount - 1)*BTN_INTERVAL + BTN_OFFSET*2)
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cellCount = cellCount + 1
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y = y - BTN_INTERVAL
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local settingBtn = self.uiMap["select_other_btn_ui.bg.setting_btn"]
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if DataManager.AIHelperData:getRp() then
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settingBtn:addRedPoint(124, 35, 0.8, nil, nil, true)
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else
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settingBtn:removeRedPoint()
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end
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settingBtn:setAnchoredPositionY(y)
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settingBtn:addClickListener(function()
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self:closeUI()
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ModuleManager.GameSettingManager:showSettingUI()
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end)
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self.uiMap["select_other_btn_ui.bg.setting_btn.text"]:setText(I18N:getGlobalText(I18N.GlobalConst.SETTING_DESC))
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if DataManager.MailData:getIsOpen() then
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cellCount = cellCount + 1
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y = y - BTN_INTERVAL
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self.uiMap["select_other_btn_ui.bg.mail_btn"]:setVisible(true)
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self.uiMap["select_other_btn_ui.bg.mail_btn"]:setAnchoredPositionY(y)
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local redPoint, isAdRedPoint = DataManager.MailData:getRedPoint()
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if redPoint then
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if isAdRedPoint then
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self.uiMap["select_other_btn_ui.bg.mail_btn"]:addRedPoint(124, 35, 1, "common_ad_3", nil, true)
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else
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self.uiMap["select_other_btn_ui.bg.mail_btn"]:addRedPoint(124, 35, 0.8, nil, nil, true)
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end
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else
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self.uiMap["select_other_btn_ui.bg.mail_btn"]:removeRedPoint()
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end
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self.uiMap["select_other_btn_ui.bg.mail_btn.text"]:setText(I18N:getGlobalText(I18N.GlobalConst.MAIL_NAME))
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else
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self.uiMap["select_other_btn_ui.bg.mail_btn"]:setVisible(false)
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end
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if true then
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cellCount = cellCount + 1
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y = y - BTN_INTERVAL
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local bagBtn = self.uiMap["select_other_btn_ui.bg.bag_btn"]
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-- if DataManager.AIHelperData:getRp() then
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-- bagBtn:addRedPoint(124, 35, 0.8, nil, nil, true)
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-- else
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-- bagBtn:removeRedPoint()
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-- end
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bagBtn:setAnchoredPositionY(y)
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bagBtn:addClickListener(function()
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self:closeUI()
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ModuleManager.GameSettingManager:showSettingUI()
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end)
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self.uiMap["select_other_btn_ui.bg.bag_btn.text"]:setText(I18N:getGlobalText(I18N.GlobalConst.SETTING_DESC))
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end
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if Platform:getIsDevChannel() then
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cellCount = cellCount + 1
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y = y - BTN_INTERVAL
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local gmBtn = self.uiMap["select_other_btn_ui.bg.gm_btn"]
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gmBtn:setAnchoredPositionY(y)
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gmBtn:addClickListener(function()
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self:closeUI()
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ModuleManager.DevToolManager:showOrHideDevListUI()
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end)
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self.uiMap["select_other_btn_ui.bg.gm_btn.text"]:setText(I18N:getGlobalText(I18N.GlobalConst.SETTING_DESC))
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end
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self.uiMap["select_other_btn_ui.bg"]:setSizeDeltaY(cellCount*BTN_INTERVAL - BTN_OFFSET*2)
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end
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return SelectOtherBtnUI
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