不冻结棋盘

This commit is contained in:
xiekaidong 2023-04-27 19:25:46 +08:00
parent 766e680d3b
commit c251d1c3cf

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@ -478,6 +478,7 @@ function BattleController:enterElimination(needDelay)
end) end)
else else
Logger.logHighlight("----- 处于无法消除状态 -----") Logger.logHighlight("----- 处于无法消除状态 -----")
self.roundStep = BattleConst.BATTLE_ROUND_STEP.ON_ELIMINATION
end end
else else
self.attentionList = pathList self.attentionList = pathList