diff --git a/lua/app/ui/battle/cell/tiny_buff_cell.lua b/lua/app/ui/battle/cell/tiny_buff_cell.lua index 93ec90a8..d5202b10 100644 --- a/lua/app/ui/battle/cell/tiny_buff_cell.lua +++ b/lua/app/ui/battle/cell/tiny_buff_cell.lua @@ -1,7 +1,7 @@ local TinyBuffCell = class("TinyBuffCell", BaseCell) function TinyBuffCell:refresh(buffName, round, num, result) - if round <= 1 or round > 9 then + if round <= 0 or round > 9 then round = GConst.EMPTY_STRING else round = tostring(round)