From c1fb666388ea7168d5c1419ea834df25a2073539 Mon Sep 17 00:00:00 2001 From: xiekaidong Date: Fri, 16 Jun 2023 10:09:20 +0800 Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=96=B0=E9=85=8D=E7=BD=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- lua/app/config/avatar_frame.lua | 1 + lua/app/config/fx.lua | 252 +- lua/app/config/monster_base.lua | 37 +- lua/app/config/monster_dungeon_gold.lua | 60 +- lua/app/config/skill.lua | 4013 ++++++++++++++++- lua/app/config/skill_rogue.lua | 80 +- lua/app/config/strings/cn/monster_base.lua | 25 +- lua/app/config/strings/cn/tutorial.lua | 11 +- lua/app/config/strings/de/monster_base.lua | 23 +- lua/app/config/strings/de/tutorial.lua | 11 +- lua/app/config/strings/en/buff.lua | 18 + lua/app/config/strings/en/monster_base.lua | 23 +- .../strings/en/task_daily_challenge.lua | 4 +- lua/app/config/strings/en/tutorial.lua | 11 +- lua/app/config/strings/{fpt.meta => es.meta} | 2 +- lua/app/config/strings/es/buff.lua | 209 + lua/app/config/strings/es/buff.lua.meta | 10 + lua/app/config/strings/es/chapter.lua | 111 + lua/app/config/strings/es/chapter.lua.meta | 10 + lua/app/config/strings/fr/monster_base.lua | 23 +- lua/app/config/strings/fr/tutorial.lua | 11 +- lua/app/config/strings/id/buff.lua | 48 + lua/app/config/strings/id/chapter.lua | 60 +- lua/app/config/strings/id/monster_base.lua | 23 +- lua/app/config/strings/ja/buff.lua | 48 + lua/app/config/strings/ja/chapter.lua | 60 +- lua/app/config/strings/ja/monster_base.lua | 23 +- lua/app/config/strings/ja/tutorial.lua | 11 +- lua/app/config/strings/ko/buff.lua | 48 + lua/app/config/strings/ko/chapter.lua | 60 +- lua/app/config/strings/ko/monster_base.lua | 23 +- lua/app/config/strings/ko/tutorial.lua | 11 +- lua/app/config/strings/pt/buff.lua | 48 + lua/app/config/strings/pt/chapter.lua | 60 +- .../config/strings/{fpt => pt}/func_open.lua | 0 .../strings/{fpt => pt}/func_open.lua.meta | 2 +- lua/app/config/strings/pt/monster_base.lua | 23 +- lua/app/config/strings/ru/monster_base.lua | 23 +- lua/app/config/strings/th/buff.lua | 48 + lua/app/config/strings/th/chapter.lua | 60 +- lua/app/config/strings/th/monster_base.lua | 23 +- lua/app/config/strings/vi/buff.lua | 48 + lua/app/config/strings/vi/chapter.lua | 60 +- lua/app/config/strings/vi/monster_base.lua | 23 +- lua/app/config/strings/zh/buff.lua | 22 +- lua/app/config/strings/zh/monster_base.lua | 23 +- lua/app/config/strings/zh/tutorial.lua | 11 +- lua/app/config/tutorial.lua | 42 +- lua/app/config/tutorial_start.lua | 6 +- 49 files changed, 5505 insertions(+), 377 deletions(-) rename lua/app/config/strings/{fpt.meta => es.meta} (77%) create mode 100644 lua/app/config/strings/es/buff.lua create mode 100644 lua/app/config/strings/es/buff.lua.meta create mode 100644 lua/app/config/strings/es/chapter.lua create mode 100644 lua/app/config/strings/es/chapter.lua.meta rename lua/app/config/strings/{fpt => pt}/func_open.lua (100%) rename lua/app/config/strings/{fpt => pt}/func_open.lua.meta (86%) diff --git a/lua/app/config/avatar_frame.lua b/lua/app/config/avatar_frame.lua index 2711a702..44f615a4 100644 --- a/lua/app/config/avatar_frame.lua +++ b/lua/app/config/avatar_frame.lua @@ -1,5 +1,6 @@ local avatar_frame = { [1000]={ + ["iconId"]="avatar_frame_1", ["unlock"]=true } } diff --git a/lua/app/config/fx.lua b/lua/app/config/fx.lua index 99e0b0fa..ba6bd43d 100644 --- a/lua/app/config/fx.lua +++ b/lua/app/config/fx.lua @@ -1662,9 +1662,259 @@ local fx = { ["res"]="sfx_p0022_b05", ["bind"]="root", ["flip"]=1 + }, + [400045]={ + ["res"]="sfx_p0008_b01", + ["bind"]="root", + ["flip"]=1 + }, + [400046]={ + ["res"]="sfx_p0008_b02", + ["bind"]="root", + ["flip"]=1 + }, + [400047]={ + ["res"]="sfx_p0008_b03", + ["bind"]="root", + ["flip"]=1 + }, + [400048]={ + ["res"]="sfx_p0008_b05", + ["bind"]="root", + ["flip"]=1 + }, + [400049]={ + ["res"]="sfx_p0001_b01", + ["bind"]="root", + ["flip"]=1 + }, + [400050]={ + ["res"]="sfx_p0001_b02", + ["bind"]="root", + ["flip"]=1 + }, + [400051]={ + ["res"]="sfx_p0001_b03", + ["bind"]="root", + ["flip"]=1 + }, + [400052]={ + ["res"]="sfx_p0001_b04", + ["bind"]="root", + ["flip"]=1 + }, + [400053]={ + ["res"]="sfx_p0001_b05", + ["bind"]="root", + ["flip"]=1 + }, + [400054]={ + ["res"]="sfx_p0002_b01", + ["bind"]="root", + ["flip"]=1 + }, + [400055]={ + ["res"]="sfx_p0002_b02", + ["bind"]="root", + ["flip"]=1 + }, + [400056]={ + ["res"]="sfx_p0002_b03", + ["bind"]="root", + ["flip"]=1 + }, + [400057]={ + ["res"]="sfx_p0002_b04", + ["bind"]="root", + ["flip"]=1 + }, + [400058]={ + ["res"]="sfx_p0002_b06", + ["bind"]="root", + ["flip"]=1 + }, + [400059]={ + ["res"]="sfx_p0003_b01", + ["bind"]="root", + ["flip"]=1 + }, + [400060]={ + ["res"]="sfx_p0003_b02", + ["bind"]="root", + ["flip"]=1 + }, + [400061]={ + ["res"]="sfx_p0003_b03", + ["bind"]="root", + ["flip"]=1 + }, + [400062]={ + ["res"]="sfx_p0003_b04", + ["bind"]="root", + ["flip"]=1 + }, + [400063]={ + ["res"]="sfx_p0003_b05", + ["bind"]="root", + ["flip"]=1 + }, + [400064]={ + ["res"]="sfx_p0004_b01", + ["bind"]="root", + ["flip"]=1 + }, + [400065]={ + ["res"]="sfx_p0004_b03", + ["bind"]="root", + ["flip"]=1 + }, + [400066]={ + ["res"]="sfx_p0004_b04", + ["bind"]="root", + ["flip"]=1 + }, + [400067]={ + ["res"]="sfx_p0004_b05", + ["bind"]="root", + ["flip"]=1 + }, + [400068]={ + ["res"]="sfx_p0005_b01", + ["bind"]="root", + ["flip"]=1 + }, + [400069]={ + ["res"]="sfx_p0005_b02", + ["bind"]="root", + ["flip"]=1 + }, + [400070]={ + ["res"]="sfx_p0005_b03", + ["bind"]="root", + ["flip"]=1 + }, + [400071]={ + ["res"]="sfx_p0005_b04", + ["bind"]="root", + ["flip"]=1 + }, + [400072]={ + ["res"]="sfx_p0005_b05", + ["bind"]="root", + ["flip"]=1 + }, + [400073]={ + ["res"]="sfx_p0007_b01", + ["bind"]="root", + ["flip"]=1 + }, + [400074]={ + ["res"]="sfx_p0007_b02", + ["bind"]="root", + ["flip"]=1 + }, + [400075]={ + ["res"]="sfx_p0007_b03", + ["bind"]="root", + ["flip"]=1 + }, + [400076]={ + ["res"]="sfx_p0007_b04", + ["bind"]="root", + ["flip"]=1 + }, + [400077]={ + ["res"]="sfx_p0007_b05", + ["bind"]="root", + ["flip"]=1 + }, + [400078]={ + ["res"]="sfx_p0011_b01", + ["bind"]="root", + ["flip"]=1 + }, + [400079]={ + ["res"]="sfx_p0011_b02", + ["bind"]="root", + ["flip"]=1 + }, + [400080]={ + ["res"]="sfx_p0011_b03", + ["bind"]="root", + ["flip"]=1 + }, + [400081]={ + ["res"]="sfx_p0011_b04", + ["bind"]="root", + ["flip"]=1 + }, + [400082]={ + ["res"]="sfx_p0011_b05", + ["bind"]="root", + ["flip"]=1 + }, + [400083]={ + ["res"]="sfx_p0021_b01", + ["bind"]="root", + ["flip"]=1 + }, + [400084]={ + ["res"]="sfx_p0021_b02", + ["bind"]="root", + ["flip"]=1 + }, + [400085]={ + ["res"]="sfx_p0021_b03", + ["bind"]="root", + ["flip"]=1 + }, + [400086]={ + ["res"]="sfx_p0021_b04", + ["bind"]="root", + ["flip"]=1 + }, + [400087]={ + ["res"]="sfx_p0021_b05", + ["bind"]="root", + ["flip"]=1 + }, + [400088]={ + ["res"]="sfx_p0023_b01", + ["bind"]="root", + ["flip"]=1 + }, + [400089]={ + ["res"]="sfx_p0023_b02", + ["bind"]="root", + ["flip"]=1 + }, + [400090]={ + ["res"]="sfx_p0023_b03", + ["bind"]="root", + ["flip"]=1 + }, + [400091]={ + ["res"]="sfx_p0023_b04", + ["bind"]="root", + ["flip"]=1 + }, + [400092]={ + ["res"]="sfx_p0023_b05", + ["bind"]="root", + ["flip"]=1 + }, + [400093]={ + ["res"]="sfx_p0016_b01", + ["bind"]="root", + ["flip"]=1 + }, + [400094]={ + ["res"]="sfx_p0016_b05", + ["bind"]="root", + ["flip"]=1 } } local config = { -data=fx,count=402 +data=fx,count=452 } return config \ No newline at end of file diff --git a/lua/app/config/monster_base.lua b/lua/app/config/monster_base.lua index 430fcce6..b81a132f 100644 --- a/lua/app/config/monster_base.lua +++ b/lua/app/config/monster_base.lua @@ -449,6 +449,11 @@ local monster_base = { ["body"]=1, ["model_ui"]=1.0 }, + [20033]={ + ["model_id"]="m20033", + ["body"]=1, + ["model_ui"]=1.0 + }, [30001]={ ["model_id"]="p0001", ["body"]=2, @@ -529,6 +534,11 @@ local monster_base = { ["body"]=2, ["model_ui"]=1.0 }, + [30018]={ + ["model_id"]="p0018", + ["body"]=2, + ["model_ui"]=1.0 + }, [30019]={ ["model_id"]="p0019", ["body"]=2, @@ -539,13 +549,38 @@ local monster_base = { ["body"]=2, ["model_ui"]=1.0 }, + [30021]={ + ["model_id"]="p0021", + ["body"]=2, + ["model_ui"]=1.0 + }, [30022]={ ["model_id"]="p0022", ["body"]=2, ["model_ui"]=1.0 + }, + [30023]={ + ["model_id"]="p0023", + ["body"]=2, + ["model_ui"]=1.0 + }, + [30024]={ + ["model_id"]="p0023", + ["body"]=2, + ["model_ui"]=1.0 + }, + [30025]={ + ["model_id"]="p0023", + ["body"]=2, + ["model_ui"]=1.0 + }, + [30026]={ + ["model_id"]="p0023", + ["body"]=2, + ["model_ui"]=1.0 } } local config = { -data=monster_base,count=109 +data=monster_base,count=116 } return config \ No newline at end of file diff --git a/lua/app/config/monster_dungeon_gold.lua b/lua/app/config/monster_dungeon_gold.lua index bbcbbbcc..96d01f53 100644 --- a/lua/app/config/monster_dungeon_gold.lua +++ b/lua/app/config/monster_dungeon_gold.lua @@ -1,6 +1,6 @@ local monster_dungeon_gold = { [105]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=900000000, ["atk"]=10000000000, ["atk_times"]=0, @@ -25,7 +25,7 @@ local monster_dungeon_gold = { } }, [205]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=1125000000, ["atk"]=10000000000, ["atk_times"]=0, @@ -50,7 +50,7 @@ local monster_dungeon_gold = { } }, [305]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=1406250000, ["atk"]=10000000000, ["atk_times"]=0, @@ -75,7 +75,7 @@ local monster_dungeon_gold = { } }, [405]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=1757812500, ["atk"]=10000000000, ["atk_times"]=0, @@ -100,7 +100,7 @@ local monster_dungeon_gold = { } }, [505]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=2197265625, ["atk"]=10000000000, ["atk_times"]=0, @@ -125,7 +125,7 @@ local monster_dungeon_gold = { } }, [605]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=2746582031, ["atk"]=10000000000, ["atk_times"]=0, @@ -150,7 +150,7 @@ local monster_dungeon_gold = { } }, [705]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=3433227538, ["atk"]=10000000000, ["atk_times"]=0, @@ -175,7 +175,7 @@ local monster_dungeon_gold = { } }, [805]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=4291534422, ["atk"]=10000000000, ["atk_times"]=0, @@ -200,7 +200,7 @@ local monster_dungeon_gold = { } }, [905]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=5364418027, ["atk"]=10000000000, ["atk_times"]=0, @@ -225,7 +225,7 @@ local monster_dungeon_gold = { } }, [1005]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=6705522533, ["atk"]=10000000000, ["atk_times"]=0, @@ -250,7 +250,7 @@ local monster_dungeon_gold = { } }, [1105]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=8381903166, ["atk"]=10000000000, ["atk_times"]=0, @@ -275,7 +275,7 @@ local monster_dungeon_gold = { } }, [1205]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=10477378957, ["atk"]=10000000000, ["atk_times"]=0, @@ -300,7 +300,7 @@ local monster_dungeon_gold = { } }, [1305]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=13096723696, ["atk"]=10000000000, ["atk_times"]=0, @@ -325,7 +325,7 @@ local monster_dungeon_gold = { } }, [1405]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=16370904620, ["atk"]=10000000000, ["atk_times"]=0, @@ -350,7 +350,7 @@ local monster_dungeon_gold = { } }, [1505]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=20463630775, ["atk"]=10000000000, ["atk_times"]=0, @@ -375,7 +375,7 @@ local monster_dungeon_gold = { } }, [1605]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=25579538468, ["atk"]=10000000000, ["atk_times"]=0, @@ -400,7 +400,7 @@ local monster_dungeon_gold = { } }, [1705]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=31974423085, ["atk"]=10000000000, ["atk_times"]=0, @@ -425,7 +425,7 @@ local monster_dungeon_gold = { } }, [1805]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=39968028856, ["atk"]=10000000000, ["atk_times"]=0, @@ -450,7 +450,7 @@ local monster_dungeon_gold = { } }, [1905]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=49960036070, ["atk"]=10000000000, ["atk_times"]=0, @@ -475,7 +475,7 @@ local monster_dungeon_gold = { } }, [2005]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=62450045087, ["atk"]=10000000000, ["atk_times"]=0, @@ -500,7 +500,7 @@ local monster_dungeon_gold = { } }, [2105]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=78062556358, ["atk"]=10000000000, ["atk_times"]=0, @@ -525,7 +525,7 @@ local monster_dungeon_gold = { } }, [2205]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=97578195447, ["atk"]=10000000000, ["atk_times"]=0, @@ -550,7 +550,7 @@ local monster_dungeon_gold = { } }, [2305]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=121972744308, ["atk"]=10000000000, ["atk_times"]=0, @@ -575,7 +575,7 @@ local monster_dungeon_gold = { } }, [2405]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=152465930385, ["atk"]=10000000000, ["atk_times"]=0, @@ -600,7 +600,7 @@ local monster_dungeon_gold = { } }, [2505]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=190582412981, ["atk"]=10000000000, ["atk_times"]=0, @@ -625,7 +625,7 @@ local monster_dungeon_gold = { } }, [2605]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=238228016226, ["atk"]=10000000000, ["atk_times"]=0, @@ -650,7 +650,7 @@ local monster_dungeon_gold = { } }, [2705]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=297785020282, ["atk"]=10000000000, ["atk_times"]=0, @@ -675,7 +675,7 @@ local monster_dungeon_gold = { } }, [2805]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=372231275352, ["atk"]=10000000000, ["atk_times"]=0, @@ -700,7 +700,7 @@ local monster_dungeon_gold = { } }, [2905]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=465289094190, ["atk"]=10000000000, ["atk_times"]=0, @@ -725,7 +725,7 @@ local monster_dungeon_gold = { } }, [3005]={ - ["monster_base"]=20003, + ["monster_base"]=20033, ["hp"]=581611367737, ["atk"]=10000000000, ["atk_times"]=0, diff --git a/lua/app/config/skill.lua b/lua/app/config/skill.lua index fc042e8d..576693de 100644 --- a/lua/app/config/skill.lua +++ b/lua/app/config/skill.lua @@ -1321,7 +1321,7 @@ local skill = { ["position"]=1, ["method"]=1, ["skill_type"]=0, - ["battle_icon"]="20", + ["battle_icon"]="21", ["effect_type"]=1, ["trigger"]=1, ["effect"]={ @@ -1419,7 +1419,7 @@ local skill = { ["range"]=2 } }, - ["battle_icon"]="20", + ["battle_icon"]="21", ["effect_type"]=1, ["trigger"]=1, ["effect"]={ @@ -2722,7 +2722,7 @@ local skill = { ["boardrange"]={ }, - ["battle_icon"]="17", + ["battle_icon"]="22", ["effect_type"]=1, ["trigger"]=1, ["effect"]={ @@ -3984,7 +3984,7 @@ local skill = { ["boardrange"]={ }, - ["battle_icon"]="19", + ["battle_icon"]="23", ["effect_type"]=1, ["trigger"]=1, ["effect"]={ @@ -4091,7 +4091,7 @@ local skill = { ["boardrange"]={ }, - ["battle_icon"]="19", + ["battle_icon"]="23", ["effect_type"]=1, ["trigger"]=1, ["effect"]={ @@ -4844,9 +4844,9 @@ local skill = { ["effect"]={ { ["type"]="normal_attack_dec", - ["num"]=2, + ["num"]=1, ["ratio"]=10000, - ["round"]=1 + ["round"]=2 } }, ["obj"]=2 @@ -5191,7 +5191,7 @@ local skill = { ["position"]=4, ["method"]=1, ["skill_type"]=0, - ["battle_icon"]="18", + ["battle_icon"]="24", ["effect_type"]=1, ["trigger"]=1, ["effect"]={ @@ -5242,7 +5242,7 @@ local skill = { ["range"]=2 } }, - ["battle_icon"]="18", + ["battle_icon"]="24", ["effect_type"]=1, ["trigger"]=1, ["effect"]={ @@ -5976,7 +5976,7 @@ local skill = { ["type"]="frozen", ["num"]=0, ["ratio"]=7000, - ["round"]=1 + ["round"]=2 } }, ["obj"]=2 @@ -6413,7 +6413,7 @@ local skill = { ["link"]=1, ["position"]=5, ["method"]=1, - ["battle_icon"]="20", + ["battle_icon"]="25", ["effect_type"]=1, ["trigger"]=1, ["effect"]={ @@ -6459,6 +6459,10 @@ local skill = { 2, 0 }, + ["shake_time"]=200, + ["shake_type"]=6, + ["sound"]=54001200, + ["sound_delay"]=0, ["name_act"]="skill01", ["fx_self"]=300089 }, @@ -16346,6 +16350,3906 @@ local skill = { ["name_act"]="attack04", ["fx_self"]=400038 }, + [50001]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 1, + 140 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000001 + }, + ["name_act"]="attack01", + ["fx_self"]=400068 + }, + [50002]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 1, + 140 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000002 + }, + ["name_act"]="attack02", + ["fx_self"]=400069 + }, + [50003]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 1, + 140 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000003 + }, + ["name_act"]="attack03", + ["fx_self"]=400070 + }, + [50004]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 1, + 140 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000004 + }, + ["name_act"]="attack04", + ["fx_self"]=400071 + }, + [50005]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=20000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="burn", + ["num"]=5000, + ["ratio"]=3000, + ["round"]=2 + } + }, + ["obj"]=2, + ["skill_position"]={ + 1, + 140 + }, + ["cd"]=3, + ["cd_start"]=0, + ["shake_time"]=200, + ["shake_type"]=5, + ["sound"]=12001200, + ["sound_delay"]=0, + ["name_act"]="skill01", + ["fx_self"]=400072, + ["bullet_time"]={ + 1167, + 3000, + 300 + } + }, + [50006]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="normal_attack_add", + ["num"]=2, + ["ratio"]=10000, + ["round"]=2 + } + }, + ["obj"]=1, + ["cd"]=3, + ["cd_start"]=0 + }, + [50007]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000011 + }, + ["name_act"]="attack01", + ["fx_self"]=400005 + }, + [50008]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000012 + }, + ["name_act"]="attack02", + ["fx_self"]=400006 + }, + [50009]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + 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["skill_position"]={ + 1, + 140 + }, + ["cd"]=3, + ["cd_start"]=0, + ["shake_time"]=200, + ["shake_type"]=6, + ["sound_hit"]={ + 4300220 + }, + ["name_act"]="skill01", + ["fx_self"]=400087, + ["bullet_time"]={ + 1833, + 3000, + 400 + } + }, + [50098]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000001 + }, + ["name_act"]="attack01", + ["fx_self"]=400045 + }, + [50099]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000002 + }, + ["name_act"]="attack02", + ["fx_self"]=400045 + }, + [50100]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000003 + }, + ["name_act"]="attack03", + ["fx_self"]=400046 + }, + [50101]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000004 + }, + ["name_act"]="attack04", + ["fx_self"]=400047 + }, + [50102]={ + ["skill_type"]=6, + ["skill_type_parameter"]={ + 1 + }, + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=20000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="normal_attack_dec", + ["num"]=1, + ["ratio"]=10000, + ["round"]=2 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=200, + ["shake_type"]=5, + ["sound"]=44001200, + ["sound_delay"]=0, + ["name_act"]="skill01", + ["fx_target"]=400048, + ["bullet_time"]={ + 633, + 3000, + 400 + } + }, + [50103]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="corrupt", + ["num"]=5000, + ["ratio"]=1000, + ["round"]=2 + } + }, + ["obj"]=2, + ["skill_position"]={ + 1, + 140 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000001 + }, + ["name_act"]="attack01", + ["fx_self"]=300091 + }, + [50104]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="corrupt", + ["num"]=5000, + ["ratio"]=1000, + ["round"]=2 + } + }, + ["obj"]=2, + ["skill_position"]={ + 1, + 140 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000002 + }, + ["name_act"]="attack02", + ["fx_self"]=300091 + }, + [50105]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="corrupt", + ["num"]=5000, + ["ratio"]=1000, + ["round"]=2 + } + }, + ["obj"]=2, + ["skill_position"]={ + 1, + 140 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000003 + }, + ["name_act"]="attack03", + ["fx_self"]=300091 + }, + [50106]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="corrupt", + ["num"]=5000, + ["ratio"]=1000, + ["round"]=2 + } + }, + ["obj"]=2, + ["skill_position"]={ + 1, + 140 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000004 + }, + ["name_act"]="attack04", + ["fx_self"]=300091 + }, + [50107]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=40000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="curse", + ["num"]=2500, + ["ratio"]=10000, + ["round"]=2 + } + }, + ["obj"]=2, + ["skill_position"]={ + 1, + 140 + }, + ["cd"]=3, + ["cd_start"]=0, + ["shake_time"]=200, + ["shake_type"]=6, + ["sound_hit"]={ + 3400120 + }, + ["name_act"]="skill01", + ["fx_self"]=300092, + ["bullet_time"]={ + 1600, + 3000, + 200 + } + }, + [50108]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="poison", + ["num"]=2500, + ["ratio"]=1000, + ["round"]=2 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000021 + }, + ["name_act"]="attack01", + ["fx_self"]=400064 + }, + [50109]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="poison", + ["num"]=2500, + ["ratio"]=1000, + ["round"]=2 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000022 + }, + ["name_act"]="attack02", + ["fx_self"]=400064 + }, + [50110]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="poison", + ["num"]=2500, + ["ratio"]=1000, + ["round"]=2 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000023 + }, + ["name_act"]="attack03", + ["fx_self"]=400065 + }, + [50111]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="poison", + ["num"]=2500, + ["ratio"]=1000, + ["round"]=2 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000024 + }, + ["name_act"]="attack04", + ["fx_self"]=400066 + }, + [50112]={ + ["effect"]={ + { + ["type"]="shield", + ["num"]=1000, + ["ratio"]=10000, + ["round"]=2 + }, + { + ["type"]="thorns", + ["num"]=100, + ["ratio"]=10000, + ["round"]=2 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["cd"]=3, + ["cd_start"]=0, + ["sound_hit"]={ + 5200120 + }, + ["name_act"]="skill01", + ["fx_self"]=400067 + }, + [50113]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=2, + ["sound_hit"]={ + 1000021 + }, + ["name_act"]="attack01", + ["fx_self"]=400025 + }, + [50114]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000022 + }, + ["name_act"]="attack02", + ["fx_self"]=400026 + }, + [50115]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=2, + ["sound_hit"]={ + 1000023 + }, + ["name_act"]="attack03", + ["fx_self"]=400027 + }, + [50116]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=2, + ["sound_hit"]={ + 1000024 + }, + ["name_act"]="attack04", + ["fx_self"]=400028 + }, + [50117]={ + ["skill_type"]=5, + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=4000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="hurt", + ["num"]=4000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="hurt", + ["num"]=4000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="hurt", + ["num"]=8000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="poison", + ["num"]=2500, + ["ratio"]=10000, + ["round"]=3 + } + }, + ["obj"]=2, + ["effect_block"]={ + 1, + 2, + 3, + 5 + }, + ["skill_position"]={ + 2, + 0 + }, + ["cd"]=3, + ["cd_start"]=0, + ["shake_time"]=200, + ["shake_type"]=6, + ["sound_hit"]={ + 53001201, + 53001202, + 0, + 53001204 + }, + ["name_act"]="skill01", + ["fx_self"]=400029, + ["bullet_time"]={ + 2066, + 3000, + 400 + } + }, + [50118]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="undead", + ["num"]=0, + ["ratio"]=10000, + ["round"]=2 + } + }, + ["obj"]=1, + ["skill_position"]={ + 2, + 0 + }, + ["cd"]=3, + ["cd_start"]=0 + }, + [50119]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=2, + ["sound_hit"]={ + 1000001 + }, + ["name_act"]="attack01", + ["fx_self"]=400030 + }, + [50120]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=2, + ["sound_hit"]={ + 1000002 + }, + ["name_act"]="attack02", + ["fx_self"]=400031 + }, + [50121]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000003 + }, + ["name_act"]="attack03", + ["fx_self"]=400032 + }, + [50122]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000004 + }, + ["name_act"]="attack04", + ["fx_self"]=400033 + }, + [50123]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=5000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="hurt", + ["num"]=5000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["effect_block"]={ + 1, + 2, + 3 + }, + ["skill_position"]={ + 2, + 0 + }, + ["cd"]=3, + ["cd_start"]=0, + ["shake_time"]=200, + ["shake_type"]=6, + ["sound_hit"]={ + 5300220 + }, + ["name_act"]="skill01", + ["fx_self"]=400034, + ["bullet_time"]={ + 1133, + 3000, + 400 + } + }, + [50124]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="counterattack", + ["num"]=2500, + ["ratio"]=10000, + ["round"]=2 + } + }, + ["obj"]=1, + ["skill_position"]={ + 2, + 0 + }, + ["cd"]=3, + ["cd_start"]=0 + }, + [50125]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=2, + ["sound_hit"]={ + 1000001 + }, + ["name_act"]="attack01", + ["fx_self"]=400088 + }, + [50126]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=2, + ["sound_hit"]={ + 1000002 + }, + ["name_act"]="attack02", + ["fx_self"]=400089 + }, + [50127]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000003 + }, + ["name_act"]="attack03", + ["fx_self"]=400090 + }, + [50128]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=2, + ["sound_hit"]={ + 1000004 + }, + ["name_act"]="attack04", + ["fx_self"]=400091 + }, + [50129]={ + ["skill_type"]=5, + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=5000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="hurt", + ["num"]=15000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["effect_block"]={ + 1, + 2, + 3 + }, + ["skill_position"]={ + 2, + 0 + }, + ["cd"]=2, + ["cd_start"]=0, + ["shake_time"]=200, + ["shake_type"]=6, + ["sound"]=54001200, + ["sound_delay"]=0, + ["name_act"]="skill01", + ["fx_self"]=400092, + ["bullet_time"]={ + 1800, + 3000, + 400 + } + }, + [50130]={ + ["effect_type"]=2, + ["trigger"]=5, + ["effect"]={ + { + ["type"]="atkp_add", + ["num"]=100, + ["ratio"]=10000, + ["round"]=999 + } + }, + ["obj"]=1, + ["cd"]=0, + ["cd_start"]=0 + }, + [50131]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="poison", + ["num"]=2500, + ["ratio"]=1000, + ["round"]=2 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=2, + ["sound_hit"]={ + 1000001 + }, + ["name_act"]="attack01", + ["fx_self"]=300085 + }, + [50132]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="poison", + ["num"]=2500, + ["ratio"]=1000, + ["round"]=2 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=2, + ["sound_hit"]={ + 1000002 + }, + ["name_act"]="attack02", + ["fx_self"]=300086 + }, + [50133]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="poison", + ["num"]=2500, + ["ratio"]=1000, + ["round"]=2 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=1, + ["sound_hit"]={ + 1000003 + }, + ["name_act"]="attack03", + ["fx_self"]=300087 + }, + [50134]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="poison", + ["num"]=2500, + ["ratio"]=1000, + ["round"]=2 + } + }, + ["obj"]=2, + ["skill_position"]={ + 2, + 0 + }, + ["shake_time"]=100, + ["shake_type"]=2, + ["sound_hit"]={ + 1000004 + }, + ["name_act"]="attack04", + ["fx_self"]=300088 + }, + [50135]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="hurt", + ["num"]=2000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="hurt", + ["num"]=2000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="hurt", + ["num"]=2000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="hurt", + ["num"]=2000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="hurt", + ["num"]=2000, + ["ratio"]=10000, + ["round"]=0 + }, + { + ["type"]="hurt", + ["num"]=10000, + ["ratio"]=10000, + ["round"]=0 + } + }, + ["obj"]=2, + ["effect_block"]={ + 1, + 2, + 3, + 4, + 5, + 6 + }, + ["skill_position"]={ + 2, + 0 + }, + ["cd"]=2, + ["cd_start"]=0, + ["shake_time"]=200, + ["shake_type"]=6, + ["name_act"]="skill01", + ["fx_self"]=300089 + }, + [50136]={ + ["effect_type"]=1, + ["trigger"]=1, + ["effect"]={ + { + ["type"]="counterattack", + ["num"]=2500, + ["ratio"]=10000, + ["round"]=3 + } + }, + ["obj"]=1, + ["skill_position"]={ + 2, + 0 + }, + ["cd"]=2, + ["cd_start"]=0 + }, [110001]={ ["skill_type"]=5, ["skill_position"]={ @@ -16445,94 +20349,9 @@ local skill = { ["cd"]=2, ["cd_start"]=1, ["name_act"]="skill01" - }, - [10401]={ - ["effect_type"]=2, - ["trigger"]=2, - ["effect"]={ - { - ["type"]="dec_dmg_red_add", - ["num"]=10000, - ["ratio"]=10000, - ["round"]=999 - } - }, - ["obj"]=1, - ["skill_position"]={ - 2, - 0 - } - }, - [10402]={ - ["effect_type"]=2, - ["trigger"]=2, - ["effect"]={ - { - ["type"]="dec_dmg_yellow_add", - ["num"]=10000, - ["ratio"]=10000, - ["round"]=999 - } - }, - ["obj"]=1, - ["skill_position"]={ - 2, - 0 - } - }, - [10403]={ - ["effect_type"]=2, - ["trigger"]=2, - ["effect"]={ - { - ["type"]="dec_dmg_green_add", - ["num"]=10000, - ["ratio"]=10000, - ["round"]=999 - } - }, - ["obj"]=1, - ["skill_position"]={ - 2, - 0 - } - }, - [10404]={ - ["effect_type"]=2, - ["trigger"]=2, - ["effect"]={ - { - ["type"]="dec_dmg_blue_add", - ["num"]=10000, - ["ratio"]=10000, - ["round"]=999 - } - }, - ["obj"]=1, - ["skill_position"]={ - 2, - 0 - } - }, - [10405]={ - ["effect_type"]=2, - ["trigger"]=2, - ["effect"]={ - { - ["type"]="dec_dmg_purple_add", - ["num"]=10000, - ["ratio"]=10000, - ["round"]=999 - } - }, - ["obj"]=1, - ["skill_position"]={ - 2, - 0 - } } } local config = { -data=skill,count=628 +data=skill,count=759 } return config \ No newline at end of file diff --git a/lua/app/config/skill_rogue.lua b/lua/app/config/skill_rogue.lua index 285442d7..87b57873 100644 --- a/lua/app/config/skill_rogue.lua +++ b/lua/app/config/skill_rogue.lua @@ -1204,7 +1204,7 @@ local skill_rogue = { ["qlt"]=4, ["type"]=6, ["skill_position"]=1, - ["icon"]="186" + ["icon"]="191" }, [1400201]={ ["limit_times"]=1, @@ -1221,7 +1221,7 @@ local skill_rogue = { } }, ["obj"]=3, - ["icon"]="136" + ["icon"]="196" }, [1400202]={ ["limit_times"]=1, @@ -1238,7 +1238,7 @@ local skill_rogue = { } }, ["obj"]=3, - ["icon"]="137" + ["icon"]="197" }, [1400203]={ ["limit_times"]=1, @@ -1249,7 +1249,7 @@ local skill_rogue = { 1400223 }, ["skill_position"]=1, - ["icon"]="138" + ["icon"]="198" }, [1400204]={ ["limit_times"]=1, @@ -1266,7 +1266,7 @@ local skill_rogue = { } }, ["obj"]=3, - ["icon"]="139" + ["icon"]="199" }, [1400205]={ ["limit_times"]=1, @@ -1283,7 +1283,7 @@ local skill_rogue = { } }, ["obj"]=3, - ["icon"]="140" + ["icon"]="200" }, [1400206]={ ["limit_times"]=1, @@ -1300,7 +1300,7 @@ local skill_rogue = { } }, ["obj"]=3, - ["icon"]="141" + ["icon"]="201" }, [1400207]={ ["limit_times"]=1, @@ -1326,7 +1326,7 @@ local skill_rogue = { } }, ["obj"]=3, - ["icon"]="142" + ["icon"]="202" }, [2200100]={ ["limit_times"]=1, @@ -1866,7 +1866,7 @@ local skill_rogue = { ["qlt"]=4, ["type"]=6, ["skill_position"]=2, - ["icon"]="187" + ["icon"]="192" }, [2400201]={ ["limit_times"]=1, @@ -1880,7 +1880,7 @@ local skill_rogue = { ["range"]=4 } }, - ["icon"]="143" + ["icon"]="203" }, [2400202]={ ["limit_times"]=1, @@ -1897,7 +1897,7 @@ local skill_rogue = { } }, ["obj"]=4, - ["icon"]="144" + ["icon"]="204" }, [2400203]={ ["limit_times"]=1, @@ -1911,7 +1911,7 @@ local skill_rogue = { ["range"]=2 } }, - ["icon"]="145" + ["icon"]="205" }, [2400204]={ ["limit_times"]=1, @@ -1928,7 +1928,7 @@ local skill_rogue = { } }, ["obj"]=4, - ["icon"]="146" + ["icon"]="206" }, [2400205]={ ["limit_times"]=1, @@ -1945,7 +1945,7 @@ local skill_rogue = { } }, ["obj"]=4, - ["icon"]="147" + ["icon"]="207" }, [2400206]={ ["unlock"]=2400204, @@ -1964,7 +1964,7 @@ local skill_rogue = { } }, ["obj"]=4, - ["icon"]="148" + ["icon"]="208" }, [2400207]={ ["unlock"]=2400205, @@ -1983,7 +1983,7 @@ local skill_rogue = { } }, ["obj"]=4, - ["icon"]="149" + ["icon"]="209" }, [3200100]={ ["limit_times"]=1, @@ -2483,7 +2483,7 @@ local skill_rogue = { ["qlt"]=4, ["type"]=6, ["skill_position"]=3, - ["icon"]="189" + ["icon"]="193" }, [3400201]={ ["limit_times"]=1, @@ -2509,7 +2509,7 @@ local skill_rogue = { ["range"]=1 } }, - ["icon"]="157" + ["icon"]="210" }, [3400202]={ ["limit_times"]=1, @@ -2526,7 +2526,7 @@ local skill_rogue = { } }, ["obj"]=5, - ["icon"]="158" + ["icon"]="211" }, [3400203]={ ["unlock"]=4400201, @@ -2553,7 +2553,7 @@ local skill_rogue = { ["range"]=1 } }, - ["icon"]="159" + ["icon"]="212" }, [3400204]={ ["limit_times"]=1, @@ -2565,7 +2565,7 @@ local skill_rogue = { 5000 }, ["skill_position"]=3, - ["icon"]="160" + ["icon"]="213" }, [3400205]={ ["limit_times"]=1, @@ -2582,7 +2582,7 @@ local skill_rogue = { } }, ["obj"]=5, - ["icon"]="161" + ["icon"]="214" }, [3400206]={ ["limit_times"]=1, @@ -2599,7 +2599,7 @@ local skill_rogue = { } }, ["obj"]=5, - ["icon"]="162" + ["icon"]="215" }, [3400207]={ ["limit_times"]=1, @@ -2610,7 +2610,7 @@ local skill_rogue = { 3400223 }, ["skill_position"]=3, - ["icon"]="163" + ["icon"]="216" }, [4200100]={ ["limit_times"]=1, @@ -3097,7 +3097,7 @@ local skill_rogue = { ["qlt"]=4, ["type"]=6, ["skill_position"]=4, - ["icon"]="188" + ["icon"]="194" }, [4400201]={ ["limit_times"]=1, @@ -3108,7 +3108,7 @@ local skill_rogue = { 4400221 }, ["skill_position"]=4, - ["icon"]="150" + ["icon"]="217" }, [4400202]={ ["limit_times"]=1, @@ -3125,7 +3125,7 @@ local skill_rogue = { } }, ["obj"]=1, - ["icon"]="151" + ["icon"]="218" }, [4400203]={ ["limit_times"]=1, @@ -3137,7 +3137,7 @@ local skill_rogue = { 1 }, ["skill_position"]=4, - ["icon"]="152" + ["icon"]="219" }, [4400204]={ ["limit_times"]=1, @@ -3149,7 +3149,7 @@ local skill_rogue = { 2500 }, ["skill_position"]=4, - ["icon"]="153" + ["icon"]="220" }, [4400205]={ ["limit_times"]=1, @@ -3166,7 +3166,7 @@ local skill_rogue = { } }, ["obj"]=6, - ["icon"]="154" + ["icon"]="221" }, [4400206]={ ["unlock"]=3400201, @@ -3185,7 +3185,7 @@ local skill_rogue = { ["range"]=2 } }, - ["icon"]="155" + ["icon"]="222" }, [4400207]={ ["unlock"]=3400205, @@ -3204,7 +3204,7 @@ local skill_rogue = { } }, ["obj"]=6, - ["icon"]="156" + ["icon"]="223" }, [5200100]={ ["limit_times"]=1, @@ -3694,7 +3694,7 @@ local skill_rogue = { ["qlt"]=4, ["type"]=6, ["skill_position"]=5, - ["icon"]="190" + ["icon"]="195" }, [5400201]={ ["limit_times"]=1, @@ -3706,7 +3706,7 @@ local skill_rogue = { 3000 }, ["skill_position"]=5, - ["icon"]="166" + ["icon"]="224" }, [5400202]={ ["limit_times"]=1, @@ -3723,7 +3723,7 @@ local skill_rogue = { } }, ["obj"]=7, - ["icon"]="165" + ["icon"]="225" }, [5400203]={ ["limit_times"]=1, @@ -3740,7 +3740,7 @@ local skill_rogue = { } }, ["obj"]=7, - ["icon"]="164" + ["icon"]="226" }, [5400204]={ ["limit_times"]=1, @@ -3757,7 +3757,7 @@ local skill_rogue = { } }, ["obj"]=7, - ["icon"]="169" + ["icon"]="227" }, [5400205]={ ["limit_times"]=1, @@ -3774,7 +3774,7 @@ local skill_rogue = { } }, ["obj"]=7, - ["icon"]="168" + ["icon"]="228" }, [5400206]={ ["unlock"]=5400203, @@ -3793,7 +3793,7 @@ local skill_rogue = { } }, ["obj"]=7, - ["icon"]="167" + ["icon"]="229" }, [5400207]={ ["unlock"]=5400202, @@ -3812,7 +3812,7 @@ local skill_rogue = { } }, ["obj"]=7, - ["icon"]="170" + ["icon"]="230" } } local config = { diff --git a/lua/app/config/strings/cn/monster_base.lua b/lua/app/config/strings/cn/monster_base.lua index 0cc0b082..a52f4ffd 100644 --- a/lua/app/config/strings/cn/monster_base.lua +++ b/lua/app/config/strings/cn/monster_base.lua @@ -269,6 +269,9 @@ local monster_base = { [20032]={ ["name"]="远古魔神" }, + [20033]={ + ["name"]="金币矿车" + }, [30001]={ ["name"]="洋葱头" }, @@ -315,7 +318,10 @@ local monster_base = { ["name"]="木兰" }, [30017]={ - ["name"]="雷神" + ["name"]="索尔" + }, + [30018]={ + ["name"]="潘达" }, [30019]={ ["name"]="灵魂猎手" @@ -323,11 +329,26 @@ local monster_base = { [30020]={ ["name"]="森林狼" }, + [30021]={ + ["name"]="鸦姐" + }, [30022]={ ["name"]="冰女" + }, + [30023]={ + ["name"]="蝴蝶" + }, + [30024]={ + ["name"]="梦魔" + }, + [30025]={ + ["name"]="艳后" + }, + [30026]={ + ["name"]="闪烁法师" } } local config = { -data=monster_base,count=109 +data=monster_base,count=116 } return config \ No newline at end of file diff --git a/lua/app/config/strings/cn/tutorial.lua b/lua/app/config/strings/cn/tutorial.lua index 265100c7..b1a6d6cd 100644 --- a/lua/app/config/strings/cn/tutorial.lua +++ b/lua/app/config/strings/cn/tutorial.lua @@ -16,9 +16,18 @@ local tutorial = { }, ["tutorial_txt_6"]={ ["value"]="挑战任务,获得S级英雄!" + }, + ["tutorial_txt_7"]={ + ["value"]="新的挑战开启了!" + }, + ["tutorial_txt_8"]={ + ["value"]="深渊挑战和矿车拦截可以获得英雄碎片和金币。" + }, + ["tutorial_txt_9"]={ + ["value"]="两个挑战轮番开放,请合理安排。" } } local config = { -data=tutorial,count=6 +data=tutorial,count=9 } return config \ No newline at end of file diff --git a/lua/app/config/strings/de/monster_base.lua b/lua/app/config/strings/de/monster_base.lua index 224fcc53..516321f1 100644 --- a/lua/app/config/strings/de/monster_base.lua +++ b/lua/app/config/strings/de/monster_base.lua @@ -268,6 +268,9 @@ local monster_base = { }, [20032]={ + }, + [20033]={ + }, [30001]={ @@ -316,18 +319,36 @@ local monster_base = { }, [30017]={ + }, + [30018]={ + }, [30019]={ }, [30020]={ + }, + [30021]={ + }, [30022]={ + }, + [30023]={ + + }, + [30024]={ + + }, + [30025]={ + + }, + [30026]={ + } } local config = { -data=monster_base,count=109 +data=monster_base,count=116 } return config \ No newline at end of file diff --git a/lua/app/config/strings/de/tutorial.lua b/lua/app/config/strings/de/tutorial.lua index 1593abd5..e606847b 100644 --- a/lua/app/config/strings/de/tutorial.lua +++ b/lua/app/config/strings/de/tutorial.lua @@ -16,9 +16,18 @@ local tutorial = { }, ["tutorial_txt_6"]={ + }, + ["tutorial_txt_7"]={ + + }, + ["tutorial_txt_8"]={ + + }, + ["tutorial_txt_9"]={ + } } local config = { -data=tutorial,count=6 +data=tutorial,count=9 } return config \ No newline at end of file diff --git a/lua/app/config/strings/en/buff.lua b/lua/app/config/strings/en/buff.lua index 3d27e3a7..cf6c9ace 100644 --- a/lua/app/config/strings/en/buff.lua +++ b/lua/app/config/strings/en/buff.lua @@ -36,6 +36,7 @@ local buff = { }, [33]={ ["id"]=33, + ["show_name"]="Stun", ["desc"]="Stun: Unable to take any action this turn.", ["name"]="stun" }, @@ -46,11 +47,13 @@ local buff = { }, [36]={ ["id"]=36, + ["show_name"]="Freeze", ["desc"]="Freeze: Normal attack -{0}.", ["name"]="normal_attack_dec" }, [37]={ ["id"]=37, + ["show_name"]="Rage", ["desc"]="Rage: Normal attack +{0}.", ["name"]="normal_attack_add" }, @@ -61,76 +64,91 @@ local buff = { }, [48]={ ["id"]=48, + ["show_name"]="Burn", ["desc"]="Burn: Inflicts damage equal to {0} of the caster's attack at the end of the turn.", ["name"]="burn" }, [49]={ ["id"]=49, + ["show_name"]="Vulnerable", ["desc"]="Vulnerable: Increases all damage taken by {0}.", ["name"]="vulnerable" }, [50]={ ["id"]=50, + ["show_name"]="Frozen", ["desc"]="Frozen: Unable to take any action and buff won't take effect this turn.", ["name"]="frozen" }, [51]={ ["id"]=51, + ["show_name"]="Poisoned", ["desc"]="Poisoned: Inflicts damage equal to {0} of the caster's attack at the end of the turn.", ["name"]="poison" }, [52]={ ["id"]=52, + ["show_name"]="Imprison", ["desc"]="Imprison: Can only use normal attack this turn.", ["name"]="imprison" }, [53]={ ["id"]=53, + ["show_name"]="Corruption", ["desc"]="Corruption: Reduces HP recovery effect by {0}.", ["name"]="corrupt" }, [54]={ ["id"]=54, + ["show_name"]="Bleed", ["desc"]="Bleed: Restores the attacker's HP upon hit and deals damage equal to {0} of the attacker's attack at the end of the turn.", ["name"]="bleed" }, [55]={ ["id"]=55, + ["show_name"]="Weak", ["desc"]="Weak: Reduces damage dealt by {0}.", ["name"]="weaken" }, [56]={ ["id"]=56, + ["show_name"]="Drowsy", ["desc"]="Drowsy: Unable to take any action this turn until getting hit.", ["name"]="lethargy" }, [57]={ ["id"]=57, + ["show_name"]="Curse", ["desc"]="Curse: Attacks will not deal damage but instead heal the opponent.", ["name"]="curse" }, [58]={ ["id"]=58, + ["show_name"]="Lock", ["desc"]="Lock: Locks a random color on the board that cannot be selected later.", ["name"]="lock" }, [59]={ ["id"]=59, + ["show_name"]="Head-start", ["desc"]="Head-start: Act first every turn.", ["name"]="first_hand" }, [61]={ ["id"]=61, + ["show_name"]="Undead", ["desc"]="Undead: Does not die from fatal damage.", ["name"]="undead" }, [62]={ ["id"]=62, + ["show_name"]="Counterattack", ["desc"]="Counterattack: Has a {0} chance to counterattack after taking direct damage.", ["name"]="counterattack" }, [63]={ ["id"]=63, + ["show_name"]="Damage Counter", ["desc"]="Damage Counter: Reflects {0} of the enemy's damage.", ["name"]="thorns" }, diff --git a/lua/app/config/strings/en/monster_base.lua b/lua/app/config/strings/en/monster_base.lua index 17cc71fa..9eb2bbc9 100644 --- a/lua/app/config/strings/en/monster_base.lua +++ b/lua/app/config/strings/en/monster_base.lua @@ -268,6 +268,9 @@ local monster_base = { }, [20032]={ ["name"]="Ancient Demon" + }, + [20033]={ + }, [30001]={ ["name"]="Onion" @@ -316,6 +319,9 @@ local monster_base = { }, [30017]={ + }, + [30018]={ + }, [30019]={ ["name"]="Soul Hunter" @@ -323,11 +329,26 @@ local monster_base = { [30020]={ ["name"]="Timberwolf" }, + [30021]={ + ["name"]="Raven" + }, [30022]={ ["name"]="Ice Maiden" + }, + [30023]={ + ["name"]="Butterfly" + }, + [30024]={ + + }, + [30025]={ + + }, + [30026]={ + } } local config = { -data=monster_base,count=109 +data=monster_base,count=116 } return config \ No newline at end of file diff --git a/lua/app/config/strings/en/task_daily_challenge.lua b/lua/app/config/strings/en/task_daily_challenge.lua index 91863538..20d5e1fd 100644 --- a/lua/app/config/strings/en/task_daily_challenge.lua +++ b/lua/app/config/strings/en/task_daily_challenge.lua @@ -18,10 +18,10 @@ local task_daily_challenge = { ["desc"]="Defeat the final boss within 3 turns" }, [7]={ - ["desc"]="After passing the level, {0} deals more than {1}% of the total damage" + ["desc"]="After passing the level, {0} deals more than {1}% of the total damage " }, [8]={ - ["desc"]="After passing the level, {0} deals more than {1}% of the total damage" + ["desc"]="After passing the level, {0} deals more than {1}% of the total damage " } } local config = { diff --git a/lua/app/config/strings/en/tutorial.lua b/lua/app/config/strings/en/tutorial.lua index a18ca751..8930f411 100644 --- a/lua/app/config/strings/en/tutorial.lua +++ b/lua/app/config/strings/en/tutorial.lua @@ -16,9 +16,18 @@ local tutorial = { }, ["tutorial_txt_6"]={ ["value"]="Challenge the tasks and get an S-rank hero!" + }, + ["tutorial_txt_7"]={ + + }, + ["tutorial_txt_8"]={ + + }, + ["tutorial_txt_9"]={ + } } local config = { -data=tutorial,count=6 +data=tutorial,count=9 } return config \ No newline at end of file diff --git a/lua/app/config/strings/fpt.meta b/lua/app/config/strings/es.meta similarity index 77% rename from lua/app/config/strings/fpt.meta rename to lua/app/config/strings/es.meta index e0c1d3f6..b89d1cc6 100644 --- a/lua/app/config/strings/fpt.meta +++ b/lua/app/config/strings/es.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: ceb056f138919414eabb60535cff2463 +guid: 97f61f07a3137ef4a88647e0c320d844 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/lua/app/config/strings/es/buff.lua b/lua/app/config/strings/es/buff.lua new file mode 100644 index 00000000..11397197 --- /dev/null +++ b/lua/app/config/strings/es/buff.lua @@ -0,0 +1,209 @@ +local buff = { + [7]={ + ["id"]=7, + ["desc"]="Resistencia Roja: daño recibido de héroes de Elemento Rojo se reduce en {0}.", + ["name"]="dec_dmg_red_add" + }, + [8]={ + ["id"]=8, + ["desc"]="Resistencia Amarilla: daño recibido de héroes de Elemento Amarillo se reduce en {0}.", + ["name"]="dec_dmg_yellow_add" + }, + [9]={ + ["id"]=9, + ["desc"]="Resistencia Verde: daño recibido de héroes de Elemento Verde se reduce en {0}.", + ["name"]="dec_dmg_green_add" + }, + [10]={ + ["id"]=10, + ["desc"]="Resistencia Azul: daño recibido de héroes de Elemento Azul se reduce en {0}.", + ["name"]="dec_dmg_blue_add" + }, + [11]={ + ["id"]=11, + ["desc"]="Resistencia Morada: daño recibido de héroes de Elemento Morado se reduce en {0}.", + ["name"]="dec_dmg_purple_add" + }, + [12]={ + ["id"]=12, + ["desc"]="Resistencia Superlativa: daño recibido de todos los héroes se reduce en {0}.", + ["name"]="dec_dmg_all_add" + }, + [24]={ + ["id"]=24, + ["name"]="dmg_addition_all_add" + }, + [33]={ + ["id"]=33, + ["show_name"]="Vértigo", + ["desc"]="Vértigo: incapaz de actuar en esta ronda.", + ["name"]="stun" + }, + [34]={ + ["id"]=34, + ["desc"]="Escudo: soporta daño de {0} del HP máximo.", + ["name"]="shield" + }, + [36]={ + ["id"]=36, + ["show_name"]="Escarcha", + ["desc"]="Escarcha: número de ataque comunes - {0}.", + ["name"]="normal_attack_dec" + }, + [37]={ + ["id"]=37, + ["show_name"]="Excitado", + ["desc"]="Excitado: número de ataques comunes + {0}.", + ["name"]="normal_attack_add" + }, + [47]={ + ["id"]=47, + ["desc"]="Escudo Reflexivo: soporta daño de {0} del HP máximo, y rebota 200% del daño del rival.", + ["name"]="shield_rebound_200" + }, + [48]={ + ["id"]=48, + ["show_name"]="Quemadura", + ["desc"]="Quemadura: al final de la ronda, causa un daño de {0} del ataque del lanzador.", + ["name"]="burn" + }, + [49]={ + ["id"]=49, + ["show_name"]="Vulnerabilidad", + ["desc"]="Vulnerabilidad: todo el daño recibido aumenta en {0}.", + ["name"]="vulnerable" + }, + [50]={ + ["id"]=50, + ["show_name"]="Congelado", + ["desc"]="Congelado: incapaz de actuar y aplicar el efecto de bonus en esta ronda.", + ["name"]="frozen" + }, + [51]={ + ["id"]=51, + ["show_name"]="Envenenado", + ["desc"]="Envenenado: al final de la ronda, causa un daño de {0} del ataque del lanzador.", + ["name"]="poison" + }, + [52]={ + ["id"]=52, + ["show_name"]="Encarcelado", + ["desc"]="Encarcelado: solo se usan ataques comunes en esta ronda.", + ["name"]="imprison" + }, + [53]={ + ["id"]=53, + ["show_name"]="Corrupto", + ["desc"]="Corrupto: efecto de recuperación de HP se reduce en {0}.", + ["name"]="corrupt" + }, + [54]={ + ["id"]=54, + ["show_name"]="Sangrado", + ["desc"]="Sangrado: restaura HP del atacante cuando es golpeado e causa un daño de {0} del ataque del lanzador al final de la ronda.", + ["name"]="bleed" + }, + [55]={ + ["id"]=55, + ["show_name"]="Débil", + ["desc"]="Débil: daño causado se reduce en {0}.", + ["name"]="weaken" + }, + [56]={ + ["id"]=56, + ["show_name"]="Dormido", + ["desc"]="Dormido: incapaz de actuar en esta ronda, y el efecto se eliminará al ser golpeado.", + ["name"]="lethargy" + }, + [57]={ + ["id"]=57, + ["show_name"]="Maldecido", + ["desc"]="Maldecido: el ataque cura al rival en vez de causar daño.", + ["name"]="curse" + }, + [58]={ + ["id"]=58, + ["show_name"]="Bloqueo", + ["desc"]="Bloqueo: bloquea un color aleatorio en el tablero para que no pueda ser elegido.", + ["name"]="lock" + }, + [59]={ + ["id"]=59, + ["show_name"]="Iniciado", + ["desc"]="Iniciado: toma la iniciativa en cada ronda.", + ["name"]="first_hand" + }, + [61]={ + ["id"]=61, + ["show_name"]="Inmortal", + ["desc"]="Inmortal: no muere por daño letal.", + ["name"]="undead" + }, + [62]={ + ["id"]=62, + ["show_name"]="Contraataque", + ["desc"]="Contraataque: al recibir daño directo, hay un {0} de chance de contraatacar.", + ["name"]="counterattack" + }, + [63]={ + ["id"]=63, + ["show_name"]="Daño Reflexivo", + ["desc"]="Daño Reflexivo: rebota {0} el daño del rival.", + ["name"]="thorns" + }, + [73]={ + ["id"]=73, + ["desc"]="Escudo Reflexivo: soporta daño de {0} del HP máximo, y rebota 400% del daño del rival.", + ["name"]="shield_rebound_400" + }, + [74]={ + ["id"]=74, + ["desc"]="Escudo de Escarcha: soporta daño de {0} del HP máximo.", + ["name"]="shield_ice" + }, + [75]={ + ["id"]=75, + ["desc"]="Escudo de Escarcha: soporta daño de {0} del HP máximo, y rebota 400% del daño del rival.", + ["name"]="shield_ice_rebound_400" + } +} +local keys = { + name = { + ["dec_dmg_red_add"]=buff[7], + ["dec_dmg_yellow_add"]=buff[8], + ["dec_dmg_green_add"]=buff[9], + ["dec_dmg_blue_add"]=buff[10], + ["dec_dmg_purple_add"]=buff[11], + ["dec_dmg_all_add"]=buff[12], + ["dmg_addition_all_add"]=buff[24], + ["stun"]=buff[33], + ["shield"]=buff[34], + ["normal_attack_dec"]=buff[36], + ["normal_attack_add"]=buff[37], + ["shield_rebound_200"]=buff[47], + ["burn"]=buff[48], + ["vulnerable"]=buff[49], + ["frozen"]=buff[50], + ["poison"]=buff[51], + ["imprison"]=buff[52], + ["corrupt"]=buff[53], + ["bleed"]=buff[54], + ["weaken"]=buff[55], + ["lethargy"]=buff[56], + ["curse"]=buff[57], + ["lock"]=buff[58], + ["first_hand"]=buff[59], + ["undead"]=buff[61], + ["counterattack"]=buff[62], + ["thorns"]=buff[63], + ["shield_rebound_400"]=buff[73], + ["shield_ice"]=buff[74], + ["shield_ice_rebound_400"]=buff[75] + } +} +local config = { +data=buff, +keys=keys, +count=30 +} +return config \ No newline at end of file diff --git a/lua/app/config/strings/es/buff.lua.meta b/lua/app/config/strings/es/buff.lua.meta new file mode 100644 index 00000000..3cfe3023 --- /dev/null +++ b/lua/app/config/strings/es/buff.lua.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 6d6e854a82d73a84e911045c9017bcb1 +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3} diff --git a/lua/app/config/strings/es/chapter.lua b/lua/app/config/strings/es/chapter.lua new file mode 100644 index 00000000..9aa0f595 --- /dev/null +++ b/lua/app/config/strings/es/chapter.lua @@ -0,0 +1,111 @@ +local chapter = { + [1]={ + ["name"]="1. Plaza del Pueblo" + }, + [2]={ + ["name"]="2. Fortaleza del Pueblo" + }, + [3]={ + ["name"]="3. Mina del Pueblo" + }, + [4]={ + ["name"]="4. Mina Oscura" + }, + [5]={ + ["name"]="5. Frontera del Imperio" + }, + [6]={ + ["name"]="6. Bosque Nevado (Oeste)" + }, + [7]={ + ["name"]="7. Bosque Nevado (Este)" + }, + [8]={ + ["name"]="8. Periferia del Castillo" + }, + [9]={ + ["name"]="9. Entrada Principal del Castillo" + }, + [10]={ + ["name"]="10. Castillo del Imperio" + }, + [11]={ + ["name"]="11. Profundo del Castillo" + }, + [12]={ + ["name"]="12. Pasadizo Secreto del Castillo" + }, + [13]={ + ["name"]="13. Salida del Pasadizo Secreto" + }, + [14]={ + ["name"]="14. Orilla del Lago de Castillo" + }, + [15]={ + ["name"]="15. Orilla Este del Lago" + }, + [16]={ + ["name"]="16. Pantano de Corrupción" + }, + [17]={ + ["name"]="17. Ruinas del Pantano" + }, + [18]={ + ["name"]="18. Entrada a la Selva Tropical" + }, + [19]={ + ["name"]="19. Selva Tropical" + }, + [20]={ + ["name"]="20. Gran Templo" + }, + [21]={ + ["name"]="21. Sur del Templo" + }, + [22]={ + ["name"]="22. Altar Misterioso" + }, + [23]={ + ["name"]="23. Altar del Diablo" + }, + [24]={ + ["name"]="24. Cueva Extraña" + }, + [25]={ + ["name"]="25. Profundo de la Cueva" + }, + [26]={ + ["name"]="26. Calle Oeste de Ciudad de Demonios" + }, + [27]={ + ["name"]="27. Calle Este de Ciudad de Demonios" + }, + [28]={ + ["name"]="28. Centro de la Ciudad de Demonios" + }, + [29]={ + ["name"]="29. Carretera de Ciudad de Demonios" + }, + [30]={ + ["name"]="30. Salida de Ciudad de Demonios" + }, + [31]={ + + }, + [32]={ + + }, + [33]={ + + }, + [34]={ + + }, + [35]={ + + } +} +local config = { +data=chapter,count=35 +} +return config \ No newline at end of file diff --git a/lua/app/config/strings/es/chapter.lua.meta b/lua/app/config/strings/es/chapter.lua.meta new file mode 100644 index 00000000..6b596cca --- /dev/null +++ b/lua/app/config/strings/es/chapter.lua.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 6c9778398e74cd741994bc491ee9471c +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3} diff --git a/lua/app/config/strings/fr/monster_base.lua b/lua/app/config/strings/fr/monster_base.lua index 224fcc53..516321f1 100644 --- a/lua/app/config/strings/fr/monster_base.lua +++ b/lua/app/config/strings/fr/monster_base.lua @@ -268,6 +268,9 @@ local monster_base = { }, [20032]={ + }, + [20033]={ + }, [30001]={ @@ -316,18 +319,36 @@ local monster_base = { }, [30017]={ + }, + [30018]={ + }, [30019]={ }, [30020]={ + }, + [30021]={ + }, [30022]={ + }, + [30023]={ + + }, + [30024]={ + + }, + [30025]={ + + }, + [30026]={ + } } local config = { -data=monster_base,count=109 +data=monster_base,count=116 } return config \ No newline at end of file diff --git a/lua/app/config/strings/fr/tutorial.lua b/lua/app/config/strings/fr/tutorial.lua index 1593abd5..e606847b 100644 --- a/lua/app/config/strings/fr/tutorial.lua +++ b/lua/app/config/strings/fr/tutorial.lua @@ -16,9 +16,18 @@ local tutorial = { }, ["tutorial_txt_6"]={ + }, + ["tutorial_txt_7"]={ + + }, + ["tutorial_txt_8"]={ + + }, + ["tutorial_txt_9"]={ + } } local config = { -data=tutorial,count=6 +data=tutorial,count=9 } return config \ No newline at end of file diff --git a/lua/app/config/strings/id/buff.lua b/lua/app/config/strings/id/buff.lua index 6b5bf41c..f93b5fe1 100644 --- a/lua/app/config/strings/id/buff.lua +++ b/lua/app/config/strings/id/buff.lua @@ -1,122 +1,170 @@ local buff = { [7]={ ["id"]=7, + ["desc"]="Res Merah: DMG Hero elemen merah berkurang {0}.", ["name"]="dec_dmg_red_add" }, [8]={ ["id"]=8, + ["desc"]="Res Kuning: DMG Hero elemen kuning berkurang {0}.", ["name"]="dec_dmg_yellow_add" }, [9]={ ["id"]=9, + ["desc"]="Res Hijau: DMG Hero elemen hijau berkurang {0}.", ["name"]="dec_dmg_green_add" }, [10]={ ["id"]=10, + ["desc"]="Res Biru: DMG Hero elemen biru berkurang {0}.", ["name"]="dec_dmg_blue_add" }, [11]={ ["id"]=11, + ["desc"]="Res Ungu: DMG Hero elemen ungu berkurang {0}.", ["name"]="dec_dmg_purple_add" }, [12]={ ["id"]=12, + ["desc"]="Res Ekstrim: DMG yang diterima semua Hero berkurang {0}.", ["name"]="dec_dmg_all_add" }, [24]={ ["id"]=24, + ["desc"]="Daño aumentado: El daño infligido aumenta en {0}.", ["name"]="dmg_addition_all_add" }, [33]={ ["id"]=33, + ["show_name"]="Stun", + ["desc"]="Stun: Tidak dapat bergerak pada giliran ini.", ["name"]="stun" }, [34]={ ["id"]=34, + ["desc"]="Perisai: Menerima hingga {0} DMG HP maksimum.", ["name"]="shield" }, [36]={ ["id"]=36, + ["show_name"]="Frost", + ["desc"]="Frost: ATK Normal -{0}.", ["name"]="normal_attack_dec" }, [37]={ ["id"]=37, + ["show_name"]="Excited", + ["desc"]="Excited: ATK Normal +{0}.", ["name"]="normal_attack_add" }, [47]={ ["id"]=47, + ["desc"]="Perisai Anti-DMG: Menerima {0} DMG dari HP maksimum dan memantulkan 200% DMG musuh.", ["name"]="shield_rebound_200" }, [48]={ ["id"]=48, + ["show_name"]="Scorch", + ["desc"]="Scorch: Memberikan {0} DMG pada kekuatan penyerang di akhir giliran.", ["name"]="burn" }, [49]={ ["id"]=49, + ["show_name"]="Rentan", + ["desc"]="Rentan: Semua DMG yang diterima meningkat {0}.", ["name"]="vulnerable" }, [50]={ ["id"]=50, + ["show_name"]="Freeze", + ["desc"]="Freeze: Tidak dapat bergerak pada giliran ini dan efek buff tidak berlaku.", ["name"]="frozen" }, [51]={ ["id"]=51, + ["show_name"]="Keracunan", + ["desc"]="Keracunan: Memberikan {0} DMG pada penyerang di akhir giliran.", ["name"]="poison" }, [52]={ ["id"]=52, + ["show_name"]="Larangan", + ["desc"]="Larangan: Hanya dapat menggunakan Normal ATK pada giliran ini.", ["name"]="imprison" }, [53]={ ["id"]=53, + ["show_name"]="Korupsi", + ["desc"]="Korupsi: Efek pemulihan HP berkurang {0}.", ["name"]="corrupt" }, [54]={ ["id"]=54, + ["show_name"]="Bleed", + ["desc"]="Bleed: Memulihkan HP penyerang saat diserang dan memberikan {0} DMG pada penyerang di akhir giliran.", ["name"]="bleed" }, [55]={ ["id"]=55, + ["show_name"]="Lemah", + ["desc"]="Lemah: DMG yang diberikan berkurang {0}.", ["name"]="weaken" }, [56]={ ["id"]=56, + ["show_name"]="Kantuk", + ["desc"]="Kantuk: Tidak dapat begerak pada giliran ini, memukul akan menghapus efek.", ["name"]="lethargy" }, [57]={ ["id"]=57, + ["show_name"]="Kutuk", + ["desc"]="Kutuk: ATK tidak menyebabkan DMG, tetapi menyembuhkan musuh.", ["name"]="curse" }, [58]={ ["id"]=58, + ["show_name"]="Kunci", + ["desc"]="Kunci: Mengunci warna di papan tulis secara acak dan tidak dapat dipilih.", ["name"]="lock" }, [59]={ ["id"]=59, + ["show_name"]="Strike", + ["desc"]="Strike: Memimpin di setiap giliran.", ["name"]="first_hand" }, [61]={ ["id"]=61, + ["show_name"]="Imortal", + ["desc"]="Imortal: Tidak mati saat menerima DMG fatal.", ["name"]="undead" }, [62]={ ["id"]=62, + ["show_name"]="Serangan Balik", + ["desc"]="Serangan Balik: {0} peluang melakukan serangan balik saat menerima DMG langsung.", ["name"]="counterattack" }, [63]={ ["id"]=63, + ["show_name"]="DMG Balik", + ["desc"]="DMG Balik: Memantulkan {0} DMG musuh.", ["name"]="thorns" }, [73]={ ["id"]=73, + ["desc"]="Perisai Anti-DMG: Menerima {0} DMG dari HP maksimum dan memantulkan 400% DMG musuh.", ["name"]="shield_rebound_400" }, [74]={ ["id"]=74, + ["desc"]="Perisai Frost: Menerima hingga {0} DMG HP maksimum.", ["name"]="shield_ice" }, [75]={ ["id"]=75, + ["desc"]="Perisai Frost: Menerima hingga {0} DMG HP maksimum, dan memantulkan 400% DMG musuh.", ["name"]="shield_ice_rebound_400" } } diff --git a/lua/app/config/strings/id/chapter.lua b/lua/app/config/strings/id/chapter.lua index 248d88f8..7bae4fb7 100644 --- a/lua/app/config/strings/id/chapter.lua +++ b/lua/app/config/strings/id/chapter.lua @@ -1,93 +1,93 @@ local chapter = { [1]={ - + ["name"]="1. Alun Kota" }, [2]={ - + ["name"]="2. Benteng Kota" }, [3]={ - + ["name"]="3. Tambang Kota" }, [4]={ - + ["name"]="4. Tambang Gelap" }, [5]={ - + ["name"]="5. Border Empire" }, [6]={ - + ["name"]="6. Hutan Salju (Barat)" }, [7]={ - + ["name"]="7. Hutan Salju (Timur)" }, [8]={ - + ["name"]="8. Perimeter Kastil" }, [9]={ - + ["name"]="9. Pintu Utama Kastil" }, [10]={ - + ["name"]="10. Kastil Empire" }, [11]={ - + ["name"]="11. Kedalaman Kastil" }, [12]={ - + ["name"]="12. Lorong Rahasia Kastil" }, [13]={ - + ["name"]="13. Pintu Keluar Rahasia" }, [14]={ - + ["name"]="14. Danau Kastil" }, [15]={ - + ["name"]="15. Pantai Timur" }, [16]={ - + ["name"]="16. Rawa Rusak" }, [17]={ - + ["name"]="17. Reruntuhan Rawa" }, [18]={ - + ["name"]="18. Pintu Masuk Hutan Tropis" }, [19]={ - + ["name"]="19. Hutan Tropis" }, [20]={ - + ["name"]="20. Kuil Agung" }, [21]={ - + ["name"]="21. Kuil Bawah Tanah" }, [22]={ - + ["name"]="22. Altar Misteri" }, [23]={ - + ["name"]="23. Altar Demon" }, [24]={ - + ["name"]="24. Gua Aneh" }, [25]={ - + ["name"]="25. Kedalaman Gua" }, [26]={ - + ["name"]="26. Jalan Barat Kota Demon" }, [27]={ - + ["name"]="27. Jalan Timur Kota Demon" }, [28]={ - + ["name"]="28. Pusat Kota Demon" }, [29]={ - + ["name"]="29. Jalur Kota Demon" }, [30]={ - + ["name"]="30. Pintu Keluar Kota Demon" }, [31]={ diff --git a/lua/app/config/strings/id/monster_base.lua b/lua/app/config/strings/id/monster_base.lua index 224fcc53..516321f1 100644 --- a/lua/app/config/strings/id/monster_base.lua +++ b/lua/app/config/strings/id/monster_base.lua @@ -268,6 +268,9 @@ local monster_base = { }, [20032]={ + }, + [20033]={ + }, [30001]={ @@ -316,18 +319,36 @@ local monster_base = { }, [30017]={ + }, + [30018]={ + }, [30019]={ }, [30020]={ + }, + [30021]={ + }, [30022]={ + }, + [30023]={ + + }, + [30024]={ + + }, + [30025]={ + + }, + [30026]={ + } } local config = { -data=monster_base,count=109 +data=monster_base,count=116 } return config \ No newline at end of file diff --git a/lua/app/config/strings/ja/buff.lua b/lua/app/config/strings/ja/buff.lua index 6b5bf41c..fc7486d4 100644 --- a/lua/app/config/strings/ja/buff.lua +++ b/lua/app/config/strings/ja/buff.lua @@ -1,122 +1,170 @@ local buff = { [7]={ ["id"]=7, + ["desc"]="赤抵抗:赤ヒーローから受けるダメージが{0}減少する。", ["name"]="dec_dmg_red_add" }, [8]={ ["id"]=8, + ["desc"]="黄抵抗:黄ヒーローから受けるダメージが{0}減少する。", ["name"]="dec_dmg_yellow_add" }, [9]={ ["id"]=9, + ["desc"]="緑抵抗:緑ヒーローから受けるダメージが{0}減少する。", ["name"]="dec_dmg_green_add" }, [10]={ ["id"]=10, + ["desc"]="青抵抗:青ヒーローから受けるダメージが{0}減少する。", ["name"]="dec_dmg_blue_add" }, [11]={ ["id"]=11, + ["desc"]="紫抵抗:紫ヒーローから受けるダメージが{0}減少する。", ["name"]="dec_dmg_purple_add" }, [12]={ ["id"]=12, + ["desc"]="極限抵抗:全てのヒーローから受けるダメージが{0}減少する。", ["name"]="dec_dmg_all_add" }, [24]={ ["id"]=24, + ["desc"]="ダメージが増加する: 与えるダメージが{0}増加する。", ["name"]="dmg_addition_all_add" }, [33]={ ["id"]=33, + ["show_name"]="スタン", + ["desc"]="スタン:このターンは行動できない。", ["name"]="stun" }, [34]={ ["id"]=34, + ["desc"]="シールド:最大HP{0}のダメージに耐える。", ["name"]="shield" }, [36]={ ["id"]=36, + ["show_name"]="冰霜", + ["desc"]="冰霜:通常攻撃の回数が-{0}。", ["name"]="normal_attack_dec" }, [37]={ ["id"]=37, + ["show_name"]="興奮", + ["desc"]="興奮:通常攻撃の回数が+{0}。", ["name"]="normal_attack_add" }, [47]={ ["id"]=47, + ["desc"]="跳ね返すシールド:最大HPの{0}のダメージに耐え、200%のダメージを跳ね返す。", ["name"]="shield_rebound_200" }, [48]={ ["id"]=48, + ["show_name"]="⽕傷", + ["desc"]="⽕傷:ターンが終了する時、発動者攻撃力の{0}のダメージを与える。", ["name"]="burn" }, [49]={ ["id"]=49, + ["show_name"]="被ダメージアップ", + ["desc"]="被ダメージアップ:受けた全てのダメージが{0}増加する。ダメージ増加", ["name"]="vulnerable" }, [50]={ ["id"]=50, + ["show_name"]="凍結", + ["desc"]="凍結:このターンは行動できず、バフ効果も無効。", ["name"]="frozen" }, [51]={ ["id"]=51, + ["show_name"]="中毒", + ["desc"]="中毒:ターンが終了する時、発動者攻撃力の{0}のダメージを与える。", ["name"]="poison" }, [52]={ ["id"]=52, + ["show_name"]="拘束", + ["desc"]="拘束:このターンでは通常攻撃しか使用できない。", ["name"]="imprison" }, [53]={ ["id"]=53, + ["show_name"]="腐敗", + ["desc"]="腐敗:HP回復効果は{0}減少する。", ["name"]="corrupt" }, [54]={ ["id"]=54, + ["show_name"]="出血", + ["desc"]="出血:ダメージを受ける時攻撃者のHPを回復し、ターンが終了する時発動者攻撃力の{0}のダメージを与える。", ["name"]="bleed" }, [55]={ ["id"]=55, + ["show_name"]="弱体化", + ["desc"]="弱体化:与えるダメージが{0}減少する。", ["name"]="weaken" }, [56]={ ["id"]=56, + ["show_name"]="昏睡", + ["desc"]="昏睡:このターンは行動できず、ダメージを受けると効果が解除される。", ["name"]="lethargy" }, [57]={ ["id"]=57, + ["show_name"]="呪い", + ["desc"]="呪い:攻撃する時、敵にダメージを与えるのではなく、回復させる。", ["name"]="curse" }, [58]={ ["id"]=58, + ["show_name"]="ロック", + ["desc"]="ロック:ランダムな色をロックし、選択できないようにする。", ["name"]="lock" }, [59]={ ["id"]=59, + ["show_name"]="先手", + ["desc"]="先手:毎ターン先手を取る。", ["name"]="first_hand" }, [61]={ ["id"]=61, + ["show_name"]="不死", + ["desc"]="不死:致命ダメージを受けても死亡しない。", ["name"]="undead" }, [62]={ ["id"]=62, + ["show_name"]="反撃", + ["desc"]="反撃:直接ダメージを受ける時、{0}の確率で反撃する。", ["name"]="counterattack" }, [63]={ ["id"]=63, + ["show_name"]="跳ね返す", + ["desc"]="跳ね返す:{0}のダメージを跳ね返す。", ["name"]="thorns" }, [73]={ ["id"]=73, + ["desc"]="跳ね返すシールド:最大HPの{0}のダメージに耐え、400%のダメージを跳ね返す。", ["name"]="shield_rebound_400" }, [74]={ ["id"]=74, + ["desc"]="冰霜シールド:最大HP{0}のダメージに耐える。", ["name"]="shield_ice" }, [75]={ ["id"]=75, + ["desc"]="冰霜シールド:最大HPの{0}のダメージに耐え、400%のダメージを跳ね返す。", ["name"]="shield_ice_rebound_400" } } diff --git a/lua/app/config/strings/ja/chapter.lua b/lua/app/config/strings/ja/chapter.lua index 248d88f8..11358daa 100644 --- a/lua/app/config/strings/ja/chapter.lua +++ b/lua/app/config/strings/ja/chapter.lua @@ -1,93 +1,93 @@ local chapter = { [1]={ - + ["name"]="1.街の広場" }, [2]={ - + ["name"]="2.街の要塞" }, [3]={ - + ["name"]="3.街の鉱山" }, [4]={ - + ["name"]="4.暗い洞窟" }, [5]={ - + ["name"]="5.帝国の辺境" }, [6]={ - + ["name"]="6.雪の森(西)" }, [7]={ - + ["name"]="7.雪の森(東)" }, [8]={ - + ["name"]="8.城の外" }, [9]={ - + ["name"]="9.城の正門" }, [10]={ - + ["name"]="10.帝国の城" }, [11]={ - + ["name"]="11.城の奥" }, [12]={ - + ["name"]="12.城の秘密通路" }, [13]={ - + ["name"]="13.秘密通路の出口" }, [14]={ - + ["name"]="14.城の湖" }, [15]={ - + ["name"]="15.湖の東岸" }, [16]={ - + ["name"]="16.腐敗の沼" }, [17]={ - + ["name"]="17.沼の遺跡" }, [18]={ - + ["name"]="18.熱帯雨林の入口" }, [19]={ - + ["name"]="19.熱帯雨林" }, [20]={ - + ["name"]="20.巨大な神殿" }, [21]={ - + ["name"]="21.神殿の下" }, [22]={ - + ["name"]="22.謎の祭壇" }, [23]={ - + ["name"]="23.悪魔の祭壇" }, [24]={ - + ["name"]="24.奇妙な洞窟" }, [25]={ - + ["name"]="25.洞窟の奥" }, [26]={ - + ["name"]="26.魔物の町の西通り" }, [27]={ - + ["name"]="27.魔物の町の東通り" }, [28]={ - + ["name"]="28.魔物の町の中心" }, [29]={ - + ["name"]="29.魔物の町の通路" }, [30]={ - + ["name"]="30.魔物の町の出口" }, [31]={ diff --git a/lua/app/config/strings/ja/monster_base.lua b/lua/app/config/strings/ja/monster_base.lua index 224fcc53..516321f1 100644 --- a/lua/app/config/strings/ja/monster_base.lua +++ b/lua/app/config/strings/ja/monster_base.lua @@ -268,6 +268,9 @@ local monster_base = { }, [20032]={ + }, + [20033]={ + }, [30001]={ @@ -316,18 +319,36 @@ local monster_base = { }, [30017]={ + }, + [30018]={ + }, [30019]={ }, [30020]={ + }, + [30021]={ + }, [30022]={ + }, + [30023]={ + + }, + [30024]={ + + }, + [30025]={ + + }, + [30026]={ + } } local config = { -data=monster_base,count=109 +data=monster_base,count=116 } return config \ No newline at end of file diff --git a/lua/app/config/strings/ja/tutorial.lua b/lua/app/config/strings/ja/tutorial.lua index 1593abd5..e606847b 100644 --- a/lua/app/config/strings/ja/tutorial.lua +++ b/lua/app/config/strings/ja/tutorial.lua @@ -16,9 +16,18 @@ local tutorial = { }, ["tutorial_txt_6"]={ + }, + ["tutorial_txt_7"]={ + + }, + ["tutorial_txt_8"]={ + + }, + ["tutorial_txt_9"]={ + } } local config = { -data=tutorial,count=6 +data=tutorial,count=9 } return config \ No newline at end of file diff --git a/lua/app/config/strings/ko/buff.lua b/lua/app/config/strings/ko/buff.lua index 6b5bf41c..de1e24c0 100644 --- a/lua/app/config/strings/ko/buff.lua +++ b/lua/app/config/strings/ko/buff.lua @@ -1,122 +1,170 @@ local buff = { [7]={ ["id"]=7, + ["desc"]="레드 면역: 빨간색 원소의 영웅으로부터 받는 대미지가 {0} 감소합니다.", ["name"]="dec_dmg_red_add" }, [8]={ ["id"]=8, + ["desc"]="옐로우 면역: 노란색 원소의 영웅으로부터 받는 대미지가 {0} 감소합니다.", ["name"]="dec_dmg_yellow_add" }, [9]={ ["id"]=9, + ["desc"]="그린 면역: 녹색 원소의 영웅으로부터 받는 대미지가 {0} 감소합니다.", ["name"]="dec_dmg_green_add" }, [10]={ ["id"]=10, + ["desc"]="블루 면역: 파란색 원소의 영웅으로부터 받는 대미지가 {0} 감소합니다.", ["name"]="dec_dmg_blue_add" }, [11]={ ["id"]=11, + ["desc"]="퍼플 면역: 보라색 원소의 영웅으로부터 받는 대미지가 {0} 감소합니다.", ["name"]="dec_dmg_purple_add" }, [12]={ ["id"]=12, + ["desc"]="궁극의 면역: 모든 영웅으로부터 받는 대미지가 {0} 감소합니다.", ["name"]="dec_dmg_all_add" }, [24]={ ["id"]=24, + ["desc"]="공격력이 증가합니다: 피해량이 {0}만큼 증가합니다.", ["name"]="dmg_addition_all_add" }, [33]={ ["id"]=33, + ["show_name"]="기절", + ["desc"]="기절: 이번 턴에 움직일 수 없습니다.", ["name"]="stun" }, [34]={ ["id"]=34, + ["desc"]="보호막: 최대 HP의 {0}에 달하는 대미지를 흡수할 수 있습니다.", ["name"]="shield" }, [36]={ ["id"]=36, + ["show_name"]="얼어붙음", + ["desc"]="얼어붙음: 일반 공격 횟수 -{0}", ["name"]="normal_attack_dec" }, [37]={ ["id"]=37, + ["show_name"]="과열 상태", + ["desc"]="과열 상태: 기본 공격 횟수+{0}", ["name"]="normal_attack_add" }, [47]={ ["id"]=47, + ["desc"]="가시 돋친 보호막: 최대 HP의 {0}에 달하는 대미지를 흡수하고 상대가 입힌 대미지의 200%를 되돌려줍니다.", ["name"]="shield_rebound_200" }, [48]={ ["id"]=48, + ["show_name"]="버닝", + ["desc"]="버닝: 턴 종료 시 사용자 공격력의 {0}에 달하는 대미지를 입힙니다.", ["name"]="burn" }, [49]={ ["id"]=49, + ["show_name"]="부상", + ["desc"]="부상: 받는 모든 대미지가 {0} 상승합니다.", ["name"]="vulnerable" }, [50]={ ["id"]=50, + ["show_name"]="동결", + ["desc"]="동결: 이번 턴에 움직일 수 없으며 버프 효과가 적용되지 않습니다.", ["name"]="frozen" }, [51]={ ["id"]=51, + ["show_name"]="중독", + ["desc"]="중독: 턴 종료 시 버프 사용자 공격력의 {0}에 달하는 대미지를 입힙니다.", ["name"]="poison" }, [52]={ ["id"]=52, + ["show_name"]="속박", + ["desc"]="속박: 이번 턴에는 일반 공격만 사용할 수 있습니다.", ["name"]="imprison" }, [53]={ ["id"]=53, + ["show_name"]="부패", + ["desc"]="부패: HP 회복 효과가 {0} 감소합니다.", ["name"]="corrupt" }, [54]={ ["id"]=54, + ["show_name"]="출혈", + ["desc"]="출혈: 공격받을 때 공격자의 HP를 회복하고 턴 종료 시, 공격자 공격력의 {0}에 달하는 대미지를 입힙니다.", ["name"]="bleed" }, [55]={ ["id"]=55, + ["show_name"]="탈진", + ["desc"]="탈진: 입히는 대미지가 {0} 감소합니다.", ["name"]="weaken" }, [56]={ ["id"]=56, + ["show_name"]="수면", + ["desc"]="수면: 이번 턴에 움직일 수 없으며 공격 받으면 풀립니다.", ["name"]="lethargy" }, [57]={ ["id"]=57, + ["show_name"]="저주", + ["desc"]="저주: 공격이 상대에게 대미지를 입히지 않고 오히려 치유합니다.", ["name"]="curse" }, [58]={ ["id"]=58, + ["show_name"]="잠금", + ["desc"]="잠금: 필드 위 임의의 색상 하나를 잠그며 선택할 수 없게 됩니다.", ["name"]="lock" }, [59]={ ["id"]=59, + ["show_name"]="선제공격", + ["desc"]="선제공격: 매 턴마다 먼저 공격할 수 있습니다.", ["name"]="first_hand" }, [61]={ ["id"]=61, + ["show_name"]="불멸", + ["desc"]="불멸: 치명적인 대미지를 입어도 사망하지 않습니다.", ["name"]="undead" }, [62]={ ["id"]=62, + ["show_name"]="반격", + ["desc"]="반격: 직접 대미지를 입었을 때 {0} 확률로 반격합니다.", ["name"]="counterattack" }, [63]={ ["id"]=63, + ["show_name"]="피해 반사", + ["desc"]="피해 반사: 상대의 {0} 대미지를 되돌려줍니다.", ["name"]="thorns" }, [73]={ ["id"]=73, + ["desc"]="가시 돋친 보호막: 최대 HP의 {0}에 달하는 대미지를 흡수하고 상대가 입힌 대미지의 400%를 되돌려줍니다.", ["name"]="shield_rebound_400" }, [74]={ ["id"]=74, + ["desc"]="얼음 보호막: 최대 HP의 {0}에 달하는 대미지를 흡수할 수 있습니다.", ["name"]="shield_ice" }, [75]={ ["id"]=75, + ["desc"]="얼음 보호막: 최대 HP의 {0}에 달하는 대미지를 흡수하며 상대가 준 대미지의 400%를 되돌려줍니다.", ["name"]="shield_ice_rebound_400" } } diff --git a/lua/app/config/strings/ko/chapter.lua b/lua/app/config/strings/ko/chapter.lua index 248d88f8..dccbdfff 100644 --- a/lua/app/config/strings/ko/chapter.lua +++ b/lua/app/config/strings/ko/chapter.lua @@ -1,93 +1,93 @@ local chapter = { [1]={ - + ["name"]="1. 마을 광장" }, [2]={ - + ["name"]="2. 마을 요새" }, [3]={ - + ["name"]="3. 마을 광산" }, [4]={ - + ["name"]="4. 어두운 광산 동굴" }, [5]={ - + ["name"]="5. 제국의 변경" }, [6]={ - + ["name"]="6. 눈 덮인 숲속 (서쪽)" }, [7]={ - + ["name"]="7. 눈 덮인 숲속 (동쪽)" }, [8]={ - + ["name"]="8. 성의 외곽" }, [9]={ - + ["name"]="9. 성의 입구" }, [10]={ - + ["name"]="10. 제국의 성" }, [11]={ - + ["name"]="11. 성 안 깊은 곳" }, [12]={ - + ["name"]="12. 성의 비밀 통로" }, [13]={ - + ["name"]="13. 비밀 통로의 출구" }, [14]={ - + ["name"]="14. 성의 호수" }, [15]={ - + ["name"]="15. 동쪽 호숫가" }, [16]={ - + ["name"]="16. 부패한 늪지대" }, [17]={ - + ["name"]="17. 늪지대의 폐허" }, [18]={ - + ["name"]="18. 열대우림 입구" }, [19]={ - + ["name"]="19. 열대우림" }, [20]={ - + ["name"]="20. 거대한 사원" }, [21]={ - + ["name"]="21. 사원 아래" }, [22]={ - + ["name"]="22. 신비한 제단" }, [23]={ - + ["name"]="23. 악마의 제단" }, [24]={ - + ["name"]="24. 이상한 동굴" }, [25]={ - + ["name"]="25. 동굴 속 깊은 곳" }, [26]={ - + ["name"]="26. 악마의 도시 서쪽 거리" }, [27]={ - + ["name"]="27. 악마의 도시 동쪽 거리" }, [28]={ - + ["name"]="29. 악마의 도시 센터" }, [29]={ - + ["name"]="29. 악마의 도시 진입로" }, [30]={ - + ["name"]="30. 악마의 도시 출구" }, [31]={ diff --git a/lua/app/config/strings/ko/monster_base.lua b/lua/app/config/strings/ko/monster_base.lua index 224fcc53..516321f1 100644 --- a/lua/app/config/strings/ko/monster_base.lua +++ b/lua/app/config/strings/ko/monster_base.lua @@ -268,6 +268,9 @@ local monster_base = { }, [20032]={ + }, + [20033]={ + }, [30001]={ @@ -316,18 +319,36 @@ local monster_base = { }, [30017]={ + }, + [30018]={ + }, [30019]={ }, [30020]={ + }, + [30021]={ + }, [30022]={ + }, + [30023]={ + + }, + [30024]={ + + }, + [30025]={ + + }, + [30026]={ + } } local config = { -data=monster_base,count=109 +data=monster_base,count=116 } return config \ No newline at end of file diff --git a/lua/app/config/strings/ko/tutorial.lua b/lua/app/config/strings/ko/tutorial.lua index 1593abd5..e606847b 100644 --- a/lua/app/config/strings/ko/tutorial.lua +++ b/lua/app/config/strings/ko/tutorial.lua @@ -16,9 +16,18 @@ local tutorial = { }, ["tutorial_txt_6"]={ + }, + ["tutorial_txt_7"]={ + + }, + ["tutorial_txt_8"]={ + + }, + ["tutorial_txt_9"]={ + } } local config = { -data=tutorial,count=6 +data=tutorial,count=9 } return config \ No newline at end of file diff --git a/lua/app/config/strings/pt/buff.lua b/lua/app/config/strings/pt/buff.lua index 6b5bf41c..24750490 100644 --- a/lua/app/config/strings/pt/buff.lua +++ b/lua/app/config/strings/pt/buff.lua @@ -1,122 +1,170 @@ local buff = { [7]={ ["id"]=7, + ["desc"]="Resistência Vermelha: dano recebido dos heróis do elemento Vermelho é reduzido em {0}.", ["name"]="dec_dmg_red_add" }, [8]={ ["id"]=8, + ["desc"]="Resistência Amarela: dano recebido dos heróis do elemento Amarelo é reduzido em {0}.", ["name"]="dec_dmg_yellow_add" }, [9]={ ["id"]=9, + ["desc"]="Resistência Verde: dano recebido dos heróis do elemento Verde é reduzido em {0}.", ["name"]="dec_dmg_green_add" }, [10]={ ["id"]=10, + ["desc"]="Resistência Azul: dano recebido dos heróis do elemento Azul é reduzido em {0}.", ["name"]="dec_dmg_blue_add" }, [11]={ ["id"]=11, + ["desc"]="Resistência Roxa: dano recebido dos heróis do elemento Roxo é reduzido em {0}.", ["name"]="dec_dmg_purple_add" }, [12]={ ["id"]=12, + ["desc"]="Resistência Suprema: dano recebido de todos os heróis é reduzido em {0}.", ["name"]="dec_dmg_all_add" }, [24]={ ["id"]=24, + ["desc"]="Dano aumentado: O dano causado é aumentado em {0}.", ["name"]="dmg_addition_all_add" }, [33]={ ["id"]=33, + ["show_name"]="Estonteado", + ["desc"]="Estonteado: não consegue agir neste turno.", ["name"]="stun" }, [34]={ ["id"]=34, + ["desc"]="Amparo: aguenta dano equivalente a {0} da Vida Máxima.", ["name"]="shield" }, [36]={ ["id"]=36, + ["show_name"]="Gélido", + ["desc"]="Gélido: número de golpes comuns - {0}.", ["name"]="normal_attack_dec" }, [37]={ ["id"]=37, + ["show_name"]="Excitado", + ["desc"]="Excitado: número de golpes comuns + {0}.", ["name"]="normal_attack_add" }, [47]={ ["id"]=47, + ["desc"]="Escudo de Reflexão: aguenta dano equivalente a {0} da Vida Máxima e reflete 200% do dano do oponente.", ["name"]="shield_rebound_200" }, [48]={ ["id"]=48, + ["show_name"]="Conflagrado", + ["desc"]="Conflagrado: no final do turno, sofre um dano equivalente a {0} do Ataque do lançador.", ["name"]="burn" }, [49]={ ["id"]=49, + ["show_name"]="Vulnerável", + ["desc"]="Vulnerável: sofre {0} a mais de todo o dano recebido.", ["name"]="vulnerable" }, [50]={ ["id"]=50, + ["show_name"]="Congelado", + ["desc"]="Congelado: não consegue agir, nem se aplicam os bônus neste turno.", ["name"]="frozen" }, [51]={ ["id"]=51, + ["show_name"]="Envenenado", + ["desc"]="Envenenado: no final do turno, sofre um dano equivalente a {0} do Ataque do lançador.", ["name"]="poison" }, [52]={ ["id"]=52, + ["show_name"]="Encarcerado", + ["desc"]="Encarcerado: só consegue utilizar golpes comuns neste turno.", ["name"]="imprison" }, [53]={ ["id"]=53, + ["show_name"]="Corrupto", + ["desc"]="Corrupto: reduz o efeito de recuperação de vida em {0}.", ["name"]="corrupt" }, [54]={ ["id"]=54, + ["show_name"]="Sangrado", + ["desc"]="Sangrado: recupera a vida do atacante ao ser atingido e sofre um dano equivalente a {0} do Ataque do lançador no final do turno.", ["name"]="bleed" }, [55]={ ["id"]=55, + ["show_name"]="Enfraquecido", + ["desc"]="Enfraquecido: reduz o dano causado em {0}.", ["name"]="weaken" }, [56]={ ["id"]=56, + ["show_name"]="Sonolento", + ["desc"]="Sonolento: não consegue agir neste turno. O efeito é removido ao ser atingido.", ["name"]="lethargy" }, [57]={ ["id"]=57, + ["show_name"]="Maldito", + ["desc"]="Maldito: em vez de causar dano, seus golpes curam o oponente.", ["name"]="curse" }, [58]={ ["id"]=58, + ["show_name"]="Bloqueio", + ["desc"]="Bloqueio: uma cor aleatória fica bloqueada no tabuleiro e não pode ser selecionada.", ["name"]="lock" }, [59]={ ["id"]=59, + ["show_name"]="Iniciativo", + ["desc"]="Iniciativo: sempre age primeiro em cada turno.", ["name"]="first_hand" }, [61]={ ["id"]=61, + ["show_name"]="Imortal", + ["desc"]="Imortal: não morre ao receber dano fatal.", ["name"]="undead" }, [62]={ ["id"]=62, + ["show_name"]="Contra-ataque", + ["desc"]="Contra-ataque: há {0} de chance de contra-atacar ao receber dano direto.", ["name"]="counterattack" }, [63]={ ["id"]=63, + ["show_name"]="Reflexão", + ["desc"]="Reflexão: reflete {0} do dano do oponente.", ["name"]="thorns" }, [73]={ ["id"]=73, + ["desc"]="Escudo de Reflexão: aguenta dano equivalente a {0} da Vida Máxima e reflete 400% do dano do oponente.", ["name"]="shield_rebound_400" }, [74]={ ["id"]=74, + ["desc"]="Escudo Gélido: aguenta dano equivalente a {0} da Vida Máxima.", ["name"]="shield_ice" }, [75]={ ["id"]=75, + ["desc"]="Escudo Gélido: aguenta dano equivalente a {0} da Vida Máxima e reflete 400% do dano do oponente.", ["name"]="shield_ice_rebound_400" } } diff --git a/lua/app/config/strings/pt/chapter.lua b/lua/app/config/strings/pt/chapter.lua index 248d88f8..4865037a 100644 --- a/lua/app/config/strings/pt/chapter.lua +++ b/lua/app/config/strings/pt/chapter.lua @@ -1,93 +1,93 @@ local chapter = { [1]={ - + ["name"]="1. Praça da Vila" }, [2]={ - + ["name"]="2. Fortaleza da Vila" }, [3]={ - + ["name"]="3. Mina da Vila" }, [4]={ - + ["name"]="4. Poço da Mina Sombria" }, [5]={ - + ["name"]="5. Fronteira do Império" }, [6]={ - + ["name"]="6. Floresta da Neve Bizarra (O)" }, [7]={ - + ["name"]="7. Floresta da Neve Bizarra (E)" }, [8]={ - + ["name"]="8. Periferia do Castelo" }, [9]={ - + ["name"]="9. Fachada do Castelo" }, [10]={ - + ["name"]="10. Castelo do Império" }, [11]={ - + ["name"]="11. Profundezas do Castelo" }, [12]={ - + ["name"]="12. Passagem Secreta do Castelo" }, [13]={ - + ["name"]="13. Saída da Passagem Secreta" }, [14]={ - + ["name"]="14. Beira do Lago do Castelo" }, [15]={ - + ["name"]="15. Margem Leste do Lago" }, [16]={ - + ["name"]="16. Pântano da Corrupção" }, [17]={ - + ["name"]="17. Ruínas no Pântano" }, [18]={ - + ["name"]="18. Entrada da Floresta Tropical" }, [19]={ - + ["name"]="19. Floresta Tropical" }, [20]={ - + ["name"]="20. Templo Gigante" }, [21]={ - + ["name"]="21. Profundezas do Templo" }, [22]={ - + ["name"]="22. Altar Misterioso" }, [23]={ - + ["name"]="23. Altar Demoníaco" }, [24]={ - + ["name"]="24. Caverna Estranha" }, [25]={ - + ["name"]="25. Profundezas da Caverna" }, [26]={ - + ["name"]="26. Rua Oeste da Demôpole" }, [27]={ - + ["name"]="27. Rua Este da Demôpole" }, [28]={ - + ["name"]="28. Centro da Demôpole" }, [29]={ - + ["name"]="29. Avenida da Demôpole" }, [30]={ - + ["name"]="30. Saída da Demôpole" }, [31]={ diff --git a/lua/app/config/strings/fpt/func_open.lua b/lua/app/config/strings/pt/func_open.lua similarity index 100% rename from lua/app/config/strings/fpt/func_open.lua rename to lua/app/config/strings/pt/func_open.lua diff --git a/lua/app/config/strings/fpt/func_open.lua.meta b/lua/app/config/strings/pt/func_open.lua.meta similarity index 86% rename from lua/app/config/strings/fpt/func_open.lua.meta rename to lua/app/config/strings/pt/func_open.lua.meta index c13d7e14..aadb8c77 100644 --- a/lua/app/config/strings/fpt/func_open.lua.meta +++ b/lua/app/config/strings/pt/func_open.lua.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: e87dea876ebcc164fb7f9c4fc902b3be +guid: 0c399a12a6371704daa470f00875f128 ScriptedImporter: internalIDToNameTable: [] externalObjects: {} diff --git a/lua/app/config/strings/pt/monster_base.lua b/lua/app/config/strings/pt/monster_base.lua index 224fcc53..516321f1 100644 --- a/lua/app/config/strings/pt/monster_base.lua +++ b/lua/app/config/strings/pt/monster_base.lua @@ -268,6 +268,9 @@ local monster_base = { }, [20032]={ + }, + [20033]={ + }, [30001]={ @@ -316,18 +319,36 @@ local monster_base = { }, [30017]={ + }, + [30018]={ + }, [30019]={ }, [30020]={ + }, + [30021]={ + }, [30022]={ + }, + [30023]={ + + }, + [30024]={ + + }, + [30025]={ + + }, + [30026]={ + } } local config = { -data=monster_base,count=109 +data=monster_base,count=116 } return config \ No newline at end of file diff --git a/lua/app/config/strings/ru/monster_base.lua b/lua/app/config/strings/ru/monster_base.lua index 224fcc53..516321f1 100644 --- a/lua/app/config/strings/ru/monster_base.lua +++ b/lua/app/config/strings/ru/monster_base.lua @@ -268,6 +268,9 @@ local monster_base = { }, [20032]={ + }, + [20033]={ + }, [30001]={ @@ -316,18 +319,36 @@ local monster_base = { }, [30017]={ + }, + [30018]={ + }, [30019]={ }, [30020]={ + }, + [30021]={ + }, [30022]={ + }, + [30023]={ + + }, + [30024]={ + + }, + [30025]={ + + }, + [30026]={ + } } local config = { -data=monster_base,count=109 +data=monster_base,count=116 } return config \ No newline at end of file diff --git a/lua/app/config/strings/th/buff.lua b/lua/app/config/strings/th/buff.lua index 6b5bf41c..8d2b01fc 100644 --- a/lua/app/config/strings/th/buff.lua +++ b/lua/app/config/strings/th/buff.lua @@ -1,122 +1,170 @@ local buff = { [7]={ ["id"]=7, + ["desc"]="การต่อต้านสีแดง: ดาเมจที่ได้รับจากฮีโร่ธาตุสีแดงจะลดลง{0}", ["name"]="dec_dmg_red_add" }, [8]={ ["id"]=8, + ["desc"]="การต่อต้านสีเหลือง: ดาเมจที่ได้รับจากฮีโร่ธาตุสีเหลืองจะลดลง{0}", ["name"]="dec_dmg_yellow_add" }, [9]={ ["id"]=9, + ["desc"]="การต่อต้านสีเขียว: ดาเมจที่ได้รับจากฮีโร่ธาตุสีเขียวจะลดลง{0}", ["name"]="dec_dmg_green_add" }, [10]={ ["id"]=10, + ["desc"]="การต่อต้านสีฟ้า: ดาเมจที่ได้รับจากฮีโร่ธาตุสีฟ้าจะลดลง{0}", ["name"]="dec_dmg_blue_add" }, [11]={ ["id"]=11, + ["desc"]="การต่อต้านสีม่วง: ดาเมจที่ได้รับจากฮีโร่ธาตุสีม่วงจะลดลง{0}", ["name"]="dec_dmg_purple_add" }, [12]={ ["id"]=12, + ["desc"]="การต่อต้านสุดขีด: ดาเมจที่ได้รับจากฮีโร่ทั้งหมดจะลดลง{0}", ["name"]="dec_dmg_all_add" }, [24]={ ["id"]=24, + ["desc"]="ความเสียหายที่เพิ่มขึ้น: ความเสียหายที่ได้รับเพิ่มขึ้น {0}", ["name"]="dmg_addition_all_add" }, [33]={ ["id"]=33, + ["show_name"]="มึงงง", + ["desc"]="มึงงง: รอบนี้ไม่สามารถลงมือได้", ["name"]="stun" }, [34]={ ["id"]=34, + ["desc"]="โล่: สามารถรับดาเมจของ HP สูงสุด{0}", ["name"]="shield" }, [36]={ ["id"]=36, + ["show_name"]="ฟรอสต์", + ["desc"]="ฟรอสต์: จำนวนโจมตีทั่วไป-{0}", ["name"]="normal_attack_dec" }, [37]={ ["id"]=37, + ["show_name"]="ตื่นเต้น", + ["desc"]="ตื่นเต้น:จำนวนโจมตีทั่วไป+{0}", ["name"]="normal_attack_add" }, [47]={ ["id"]=47, + ["desc"]="โล่สะท้อนดาเมจ: สามารถทนทานดาเมจของ HP สูงสุด{0} และสะท้อนดาเมจของคู่ต่อสู้200%", ["name"]="shield_rebound_200" }, [48]={ ["id"]=48, + ["show_name"]="เผาไหม้", + ["desc"]="เผาไหม้: เมื่อสิ้นสุดรอบจะสร้างดาเมจของการโจมตี{0}", ["name"]="burn" }, [49]={ ["id"]=49, + ["show_name"]="เปราะบาง", + ["desc"]="เปราะบาง: ดาเมจทั้งหมดที่ได้รับเพิ่มขึ้น{0}", ["name"]="vulnerable" }, [50]={ ["id"]=50, + ["show_name"]="แช่แข็ง", + ["desc"]="แช่แข็ง: ไม่สามารถลงมือในรอบนี้ได้ และเอฟเฟกต์บัฟจะไม่มีผล", ["name"]="frozen" }, [51]={ ["id"]=51, + ["show_name"]="ถูกพิษ", + ["desc"]="ถูกพิษ: เมื่อสิ้นสุดรอบจะสร้างดาเมจของการโจมตี{0}", ["name"]="poison" }, [52]={ ["id"]=52, + ["show_name"]="กักขัง", + ["desc"]="กักขัง: รอบนี้ใช้ได้เฉพาะการโจมตีทั่วไปเท่านั้น", ["name"]="imprison" }, [53]={ ["id"]=53, + ["show_name"]="การทุจริต", + ["desc"]="การทุจริต: เอฟเฟกต์ฟื้นฟู HP ลดลง{0}", ["name"]="corrupt" }, [54]={ ["id"]=54, + ["show_name"]="เลือดไหล", + ["desc"]="เลือดไหล: เมื่อได้รับโจมตีจะฟื้นฟู HP ของผู้โจมตี เมื่อสิ้นสุดรอบจะสร้างดาเมจของการโจมตี{0}", ["name"]="bleed" }, [55]={ ["id"]=55, + ["show_name"]="อ่อนแอ", + ["desc"]="อ่อนแอ: ดาเมจที่สร้างขึ้นจะลดลง{0}", ["name"]="weaken" }, [56]={ ["id"]=56, + ["show_name"]="หลับ", + ["desc"]="หลับ: ไม่สามารถลงมือได้ในรอบนี้ เมื่อถูกโจมตีจะลบเอฟเฟกต์", ["name"]="lethargy" }, [57]={ ["id"]=57, + ["show_name"]="คำสาป", + ["desc"]="คำสาป: โจมตีจะไม่สร้างดาเมจ แต่จะรักษาฝ่ายตรงข้าม", ["name"]="curse" }, [58]={ ["id"]=58, + ["show_name"]="ล็อค", + ["desc"]="ล็อค: สุ่มล็อคสีบนกระดานหมากรุกและไม่สามารถเลือกได้", ["name"]="lock" }, [59]={ ["id"]=59, + ["show_name"]="ลงมือก่อน", + ["desc"]="ลงมือก่อน: ลงมือก่อนในแต่ละรอบ", ["name"]="first_hand" }, [61]={ ["id"]=61, + ["show_name"]="อมตะ", + ["desc"]="อมตะ: เมื่อได้รับร้ายแรงจะไม่ตาย", ["name"]="undead" }, [62]={ ["id"]=62, + ["show_name"]="โต้กลับ", + ["desc"]="โต้กลับ: เมื่อได้รับดาเมจโดยตรงจะมีโอกาส{0}ที่จะโต้กลับ", ["name"]="counterattack" }, [63]={ ["id"]=63, + ["show_name"]="สะท้อนดาเมจ", + ["desc"]="สะท้อนดาเมจ: สะท้อนดาเมจของฝ่ายตรงข้าม{0}", ["name"]="thorns" }, [73]={ ["id"]=73, + ["desc"]="โล่สะท้อนดาเมจ: สามารถรับดาเมจของ HP สูงสุด{0} และสะท้อนดาเมจของฝ่ายตรงข้าม400%", ["name"]="shield_rebound_400" }, [74]={ ["id"]=74, + ["desc"]="โล่ฟรอสต์: สามารถรับดาเมจของ HP สูงสุด{0}", ["name"]="shield_ice" }, [75]={ ["id"]=75, + ["desc"]="โล่ฟรอสต์: สามารถรับดาเมจของ HP สูงสุด{0} และสะท้อนดาเมจของฝ่ายตรงข้าม400%", ["name"]="shield_ice_rebound_400" } } diff --git a/lua/app/config/strings/th/chapter.lua b/lua/app/config/strings/th/chapter.lua index 248d88f8..3c2b96ea 100644 --- a/lua/app/config/strings/th/chapter.lua +++ b/lua/app/config/strings/th/chapter.lua @@ -1,93 +1,93 @@ local chapter = { [1]={ - + ["name"]="1. จัตุรัสเมือง" }, [2]={ - + ["name"]="2. ป้อมปราการเมือง" }, [3]={ - + ["name"]="3. เหมืองของเมือง" }, [4]={ - + ["name"]="4. เหมืองมืด" }, [5]={ - + ["name"]="5. ชายแดนจักรวรรดิ" }, [6]={ - + ["name"]="6. ป่าหิมะ (ตะวันตก)" }, [7]={ - + ["name"]="7. ป่าหิมะ (ตะวันออก)" }, [8]={ - + ["name"]="8. นอกปราสาท" }, [9]={ - + ["name"]="9. ประตูหลักของปราสาท" }, [10]={ - + ["name"]="10. ปราสาทจักรวรรดิ" }, [11]={ - + ["name"]="11. ส่วนลึกของปราสาท" }, [12]={ - + ["name"]="12. ทางลับของปราสาท" }, [13]={ - + ["name"]="13. ทางออกทางลับ" }, [14]={ - + ["name"]="14. ทะเลสาบปราสาท" }, [15]={ - + ["name"]="15. ฝั่งตะวันออกของทะเลสาบ" }, [16]={ - + ["name"]="16. หล่มที่ทุจริต" }, [17]={ - + ["name"]="17. ซากหล่ม" }, [18]={ - + ["name"]="18. ทางเข้าป่าฝน" }, [19]={ - + ["name"]="ป่าดิบชื้น" }, [20]={ - + ["name"]="20. วิหารใหญ่" }, [21]={ - + ["name"]="21. ด้านล่างวิหาร" }, [22]={ - + ["name"]="22. แท่นบูชาลึกลับ" }, [23]={ - + ["name"]="23. แท่นบูชาปีศาจ" }, [24]={ - + ["name"]="24. ถ้ำประหลาด" }, [25]={ - + ["name"]="25. ส่วนลึกของถ้ำ" }, [26]={ - + ["name"]="26. ถนนเวสต์เมืองมาร" }, [27]={ - + ["name"]="26. ถนนอีสต์เมืองมาร" }, [28]={ - + ["name"]="ศูนย์เมืองมาร" }, [29]={ - + ["name"]="29. ถนนสู่เมืองมาร" }, [30]={ - + ["name"]="30. ทางออกของเมืองมาร" }, [31]={ diff --git a/lua/app/config/strings/th/monster_base.lua b/lua/app/config/strings/th/monster_base.lua index 224fcc53..516321f1 100644 --- a/lua/app/config/strings/th/monster_base.lua +++ b/lua/app/config/strings/th/monster_base.lua @@ -268,6 +268,9 @@ local monster_base = { }, [20032]={ + }, + [20033]={ + }, [30001]={ @@ -316,18 +319,36 @@ local monster_base = { }, [30017]={ + }, + [30018]={ + }, [30019]={ }, [30020]={ + }, + [30021]={ + }, [30022]={ + }, + [30023]={ + + }, + [30024]={ + + }, + [30025]={ + + }, + [30026]={ + } } local config = { -data=monster_base,count=109 +data=monster_base,count=116 } return config \ No newline at end of file diff --git a/lua/app/config/strings/vi/buff.lua b/lua/app/config/strings/vi/buff.lua index 6b5bf41c..12304708 100644 --- a/lua/app/config/strings/vi/buff.lua +++ b/lua/app/config/strings/vi/buff.lua @@ -1,122 +1,170 @@ local buff = { [7]={ ["id"]=7, + ["desc"]="Kháng Đỏ: Sát thương phải nhận từ Anh Hùng Nguyên Tố Đỏ giảm {0}.", ["name"]="dec_dmg_red_add" }, [8]={ ["id"]=8, + ["desc"]="Kháng Vàng: Sát thương phải nhận từ Anh Hùng Nguyên Tố Vàng giảm {0}.", ["name"]="dec_dmg_yellow_add" }, [9]={ ["id"]=9, + ["desc"]="Kháng Lục: Sát thương phải nhận từ Anh Hùng Nguyên Tố Lục giảm {0}.", ["name"]="dec_dmg_green_add" }, [10]={ ["id"]=10, + ["desc"]="Kháng Lam: Sát thương phải nhận từ Anh Hùng Nguyên Tố Lam giảm {0}.", ["name"]="dec_dmg_blue_add" }, [11]={ ["id"]=11, + ["desc"]="Kháng Tím: Sát thương phải nhận từ Anh Hùng Nguyên Tố Tím giảm {0}.", ["name"]="dec_dmg_purple_add" }, [12]={ ["id"]=12, + ["desc"]="Kháng Đỉnh Cao: Sát thương phải nhận từ tất cả Anh Hùng giảm {0}.", ["name"]="dec_dmg_all_add" }, [24]={ ["id"]=24, + ["desc"]="Thiệt hại gia tăng: Khoản bồi thường thiệt hại được tăng lên {0}.", ["name"]="dmg_addition_all_add" }, [33]={ ["id"]=33, + ["show_name"]="Choáng", + ["desc"]="Choáng: Hiệp này không thể hành động.", ["name"]="stun" }, [34]={ ["id"]=34, + ["desc"]="Khiên: Có thể chịu sát thương bằng {0} HP tối đa.", ["name"]="shield" }, [36]={ ["id"]=36, + ["show_name"]="Băng Sương", + ["desc"]="Băng Sương: Lượt đánh thường -{0}.", ["name"]="normal_attack_dec" }, [37]={ ["id"]=37, + ["show_name"]="Phấn Khởi", + ["desc"]="Phấn Khởi: Lượt đánh thường +{0}.", ["name"]="normal_attack_add" }, [47]={ ["id"]=47, + ["desc"]="Khiên Phản Sát Thương: Có thể chịu sát thương bằng {0} HP tối đa, phản đòn 200% sát thương lên đối phương.", ["name"]="shield_rebound_200" }, [48]={ ["id"]=48, + ["show_name"]="Thiêu Đốt", + ["desc"]="Thiêu Đốt: Khi kết thúc hiệp, gây sát thương bằng {0} Công của người thi triển.", ["name"]="burn" }, [49]={ ["id"]=49, + ["show_name"]="Trọng Thương", + ["desc"]="Trọng Thương: Tất cả sát thương phải nhận tăng {0}.", ["name"]="vulnerable" }, [50]={ ["id"]=50, + ["show_name"]="Đóng Băng", + ["desc"]="Đóng Băng: Hiệp này không thể hành động, hiệu ứng buff không có hiệu lực.", ["name"]="frozen" }, [51]={ ["id"]=51, + ["show_name"]="Trúng Độc", + ["desc"]="Trúng Độc: Khi kết thúc hiệp, gây sát thương bằng {0} Công của người thi triển.", ["name"]="poison" }, [52]={ ["id"]=52, + ["show_name"]="Giam Cầm", + ["desc"]="Giam Cầm: Hiệp này chỉ được dùng đánh thường.", ["name"]="imprison" }, [53]={ ["id"]=53, + ["show_name"]="Sa Đọa", + ["desc"]="Sa Đọa: Hiệu quả hồi HP giảm {0}.", ["name"]="corrupt" }, [54]={ ["id"]=54, + ["show_name"]="Mất Máu", + ["desc"]="Mất Máu: Khi bị tấn công hồi HP người tấn công, khi kết thúc hiệp, gây sát thương bằng {0} Công của người thi triển.", ["name"]="bleed" }, [55]={ ["id"]=55, + ["show_name"]="Suy Yếu", + ["desc"]="Suy Yếu: Sát thương gây ra giảm {0}.", ["name"]="weaken" }, [56]={ ["id"]=56, + ["show_name"]="Ngủ Say", + ["desc"]="Ngủ Say: Hiệp này không thể hành động, bị tấn công sẽ xóa hiệu ứng.", ["name"]="lethargy" }, [57]={ ["id"]=57, + ["show_name"]="Lời Nguyền", + ["desc"]="Lời Nguyền: Tấn công không gây ra sát thương, mà trị liệu cho đối phương.", ["name"]="curse" }, [58]={ ["id"]=58, + ["show_name"]="Khóa", + ["desc"]="Khóa: Ngẫu nhiên khóa 1 loại màu trên ván cờ, không thể chọn.", ["name"]="lock" }, [59]={ ["id"]=59, + ["show_name"]="Tiên Phong", + ["desc"]="Tiên Phong: Mỗi hiệp đều ra tay trước tiên.", ["name"]="first_hand" }, [61]={ ["id"]=61, + ["show_name"]="Bất Tử", + ["desc"]="Bất Tử: Khi nhận sát thương chí mạng sẽ không tử vong.", ["name"]="undead" }, [62]={ ["id"]=62, + ["show_name"]="Phản Đòn", + ["desc"]="Phản Đòn: Khi nhận sát thương trực tiếp có {0} tỷ lệ tiến hành Phản Đòn.", ["name"]="counterattack" }, [63]={ ["id"]=63, + ["show_name"]="Phản Sát Thương", + ["desc"]="Phản Sát Thương: Phản đòn {0} sát thương lên đối phương.", ["name"]="thorns" }, [73]={ ["id"]=73, + ["desc"]="Khiên Phản Sát Thương: Có thể chịu sát thương bằng {0} HP tối đa, phản đòn 400% sát thương lên đối phương.", ["name"]="shield_rebound_400" }, [74]={ ["id"]=74, + ["desc"]="Khiên Băng Sương: Có thể chịu sát thương bằng {0} HP tối đa.", ["name"]="shield_ice" }, [75]={ ["id"]=75, + ["desc"]="Khiên Băng Sương: Có thể chịu sát thương bằng {0} HP tối đa, phản đòn 400% sát thương lên đối phương.", ["name"]="shield_ice_rebound_400" } } diff --git a/lua/app/config/strings/vi/chapter.lua b/lua/app/config/strings/vi/chapter.lua index 248d88f8..4008d6d6 100644 --- a/lua/app/config/strings/vi/chapter.lua +++ b/lua/app/config/strings/vi/chapter.lua @@ -1,93 +1,93 @@ local chapter = { [1]={ - + ["name"]="1. Quảng Trường Thị Trấn" }, [2]={ - + ["name"]="2. Thành Trì Thị Trấn" }, [3]={ - + ["name"]="3. Khu Mỏ Thị Trấn" }, [4]={ - + ["name"]="4. Hầm Mỏ U Ám" }, [5]={ - + ["name"]="5. Biên Cảnh Đế Quốc" }, [6]={ - + ["name"]="6. Rừng Dị Tuyết (Tây)" }, [7]={ - + ["name"]="7. Rừng Dị Tuyết (Đông)" }, [8]={ - + ["name"]="8. Xung Quanh Thành Lũy" }, [9]={ - + ["name"]="9. Cửa Chính Thành Lũy" }, [10]={ - + ["name"]="10. Thành Lũy Đế Quốc" }, [11]={ - + ["name"]="11. Sâu Trong Thành Lũy" }, [12]={ - + ["name"]="12. Mật Đạo Thành Lũy" }, [13]={ - + ["name"]="13. Lối Ra Mật Đạo" }, [14]={ - + ["name"]="14. Bờ Hồ Thành Lũy" }, [15]={ - + ["name"]="15. Bờ Hồ Bờ Đông" }, [16]={ - + ["name"]="16. Đầm Lầy Sa Đọa" }, [17]={ - + ["name"]="17. Di Tích Đầm Lầy" }, [18]={ - + ["name"]="18. Lối Vào Rừng Mưa" }, [19]={ - + ["name"]="19. Rừng Mưa Nhiệt Đới" }, [20]={ - + ["name"]="20. Miếu Thần Khổng Lồ" }, [21]={ - + ["name"]="21. Phía Dưới Miếu Thần" }, [22]={ - + ["name"]="22. Tế Đàn Thần Bí" }, [23]={ - + ["name"]="23. Tế Đàn Ác Ma" }, [24]={ - + ["name"]="24. Hang Kỳ Quái" }, [25]={ - + ["name"]="25. Sâu Trong Hang" }, [26]={ - + ["name"]="26. Phố Tây Ma Đô" }, [27]={ - + ["name"]="27. Phố Đông Ma Đô" }, [28]={ - + ["name"]="28. Trung Tâm Ma Đô" }, [29]={ - + ["name"]="29. Lối Đi Ma Đô" }, [30]={ - + ["name"]="30. Lối Ra Ma Đô" }, [31]={ diff --git a/lua/app/config/strings/vi/monster_base.lua b/lua/app/config/strings/vi/monster_base.lua index 224fcc53..516321f1 100644 --- a/lua/app/config/strings/vi/monster_base.lua +++ b/lua/app/config/strings/vi/monster_base.lua @@ -268,6 +268,9 @@ local monster_base = { }, [20032]={ + }, + [20033]={ + }, [30001]={ @@ -316,18 +319,36 @@ local monster_base = { }, [30017]={ + }, + [30018]={ + }, [30019]={ }, [30020]={ + }, + [30021]={ + }, [30022]={ + }, + [30023]={ + + }, + [30024]={ + + }, + [30025]={ + + }, + [30026]={ + } } local config = { -data=monster_base,count=109 +data=monster_base,count=116 } return config \ No newline at end of file diff --git a/lua/app/config/strings/zh/buff.lua b/lua/app/config/strings/zh/buff.lua index fd89f16c..d0358bf3 100644 --- a/lua/app/config/strings/zh/buff.lua +++ b/lua/app/config/strings/zh/buff.lua @@ -6,7 +6,7 @@ local buff = { }, [8]={ ["id"]=8, - ["desc"]="金色抗性:受到金色元素英雄的傷害降低{0}。", + ["desc"]="黃色抗性:受到黃色元素英雄的傷害降低{0}。", ["name"]="dec_dmg_yellow_add" }, [9]={ @@ -26,7 +26,7 @@ local buff = { }, [12]={ ["id"]=12, - ["desc"]="極致抗性:受到的所有傷害降低{0}。", + ["desc"]="極致抗性:受到所有英雄的傷害降低{0}。", ["name"]="dec_dmg_all_add" }, [24]={ @@ -36,6 +36,7 @@ local buff = { }, [33]={ ["id"]=33, + ["show_name"]="暈眩", ["desc"]="暈眩:本回合無法行動。", ["name"]="stun" }, @@ -46,11 +47,13 @@ local buff = { }, [36]={ ["id"]=36, + ["show_name"]="冰霜", ["desc"]="冰霜:普攻次數-{0}。", ["name"]="normal_attack_dec" }, [37]={ ["id"]=37, + ["show_name"]="亢奮", ["desc"]="亢奮:普攻次數+{0}。", ["name"]="normal_attack_add" }, @@ -61,76 +64,91 @@ local buff = { }, [48]={ ["id"]=48, + ["show_name"]="灼燒", ["desc"]="灼燒:回合結束時造成釋放者攻擊力{0}的傷害。", ["name"]="burn" }, [49]={ ["id"]=49, + ["show_name"]="易傷", ["desc"]="易傷:受到所有傷害提高{0}。", ["name"]="vulnerable" }, [50]={ ["id"]=50, + ["show_name"]="凍結", ["desc"]="凍結:本回合無法行動,且增益效果無效。", ["name"]="frozen" }, [51]={ ["id"]=51, + ["show_name"]="中毒", ["desc"]="中毒:回合結束時造成釋放者攻擊力{0}的傷害。", ["name"]="poison" }, [52]={ ["id"]=52, + ["show_name"]="禁錮", ["desc"]="禁錮:本回合只可使用普攻。", ["name"]="imprison" }, [53]={ ["id"]=53, + ["show_name"]="腐敗", ["desc"]="腐敗:生命回復效果降低{0}。", ["name"]="corrupt" }, [54]={ ["id"]=54, + ["show_name"]="流血", ["desc"]="流血:受擊時回復攻擊者生命,回合結束時造成釋放者攻擊力{0}的傷害。", ["name"]="bleed" }, [55]={ ["id"]=55, + ["show_name"]="虛弱", ["desc"]="虛弱:造成的傷害降低{0}。", ["name"]="weaken" }, [56]={ ["id"]=56, + ["show_name"]="昏睡", ["desc"]="昏睡:本回合無法行動,受擊會移去效果。", ["name"]="lethargy" }, [57]={ ["id"]=57, + ["show_name"]="詛咒", ["desc"]="詛咒:攻擊不會造成傷害,而會治療對方。", ["name"]="curse" }, [58]={ ["id"]=58, + ["show_name"]="鎖定", ["desc"]="鎖定:隨機鎖定棋盤上的一種顏色,無法選中。", ["name"]="lock" }, [59]={ ["id"]=59, + ["show_name"]="先手", ["desc"]="先手:每回合都率先出手。", ["name"]="first_hand" }, [61]={ ["id"]=61, + ["show_name"]="不死", ["desc"]="不死:受到致命傷害不會死亡。", ["name"]="undead" }, [62]={ ["id"]=62, + ["show_name"]="反擊", ["desc"]="反擊:受到直接傷害時有{0}的機率進行反擊。", ["name"]="counterattack" }, [63]={ ["id"]=63, + ["show_name"]="反傷", ["desc"]="反傷:反彈{0}敵方傷害。", ["name"]="thorns" }, diff --git a/lua/app/config/strings/zh/monster_base.lua b/lua/app/config/strings/zh/monster_base.lua index 11ad7e51..cb8c5099 100644 --- a/lua/app/config/strings/zh/monster_base.lua +++ b/lua/app/config/strings/zh/monster_base.lua @@ -269,6 +269,9 @@ local monster_base = { [20032]={ ["name"]="遠古魔神" }, + [20033]={ + ["name"]="金幣礦車" + }, [30001]={ ["name"]="洋蔥頭" }, @@ -316,6 +319,9 @@ local monster_base = { }, [30017]={ + }, + [30018]={ + }, [30019]={ ["name"]="靈魂獵手" @@ -323,11 +329,26 @@ local monster_base = { [30020]={ ["name"]="森林之狼" }, + [30021]={ + ["name"]="烏鴉姐" + }, [30022]={ ["name"]="冰女" + }, + [30023]={ + ["name"]="胡蝶" + }, + [30024]={ + + }, + [30025]={ + + }, + [30026]={ + } } local config = { -data=monster_base,count=109 +data=monster_base,count=116 } return config \ No newline at end of file diff --git a/lua/app/config/strings/zh/tutorial.lua b/lua/app/config/strings/zh/tutorial.lua index 765463b7..2919d562 100644 --- a/lua/app/config/strings/zh/tutorial.lua +++ b/lua/app/config/strings/zh/tutorial.lua @@ -16,9 +16,18 @@ local tutorial = { }, ["tutorial_txt_6"]={ ["value"]="挑戰任務,獲得S級英雄!" + }, + ["tutorial_txt_7"]={ + + }, + ["tutorial_txt_8"]={ + + }, + ["tutorial_txt_9"]={ + } } local config = { -data=tutorial,count=6 +data=tutorial,count=9 } return config \ No newline at end of file diff --git a/lua/app/config/tutorial.lua b/lua/app/config/tutorial.lua index 4d5b3e76..df43f4f2 100644 --- a/lua/app/config/tutorial.lua +++ b/lua/app/config/tutorial.lua @@ -481,9 +481,49 @@ local tutorial = { 0, 0 } + }, + [60000]={ + ["next_id"]=60010, + ["type"]=2, + ["txt"]="tutorial_txt_7", + ["txt_offset"]={ + 0, + 180 + }, + ["target_name"]="ui_root(Clone)/main_canvas/main_ui(Clone)/sub_ui_node/main_comp/right_btn", + ["arrow_direction"]=1, + ["arrow_offset"]={ + 0, + -50 + }, + ["show_mask"]=2, + ["circle_r"]=150, + ["circle_offset"]={ + 0, + 0 + } + }, + [60010]={ + ["next_id"]=60020, + ["type"]=1, + ["txt"]="tutorial_txt_8", + ["txt_offset"]={ + 0, + 180 + }, + ["show_mask"]=3 + }, + [60020]={ + ["type"]=1, + ["txt"]="tutorial_txt_9", + ["txt_offset"]={ + 0, + 180 + }, + ["show_mask"]=3 } } local config = { -data=tutorial,count=36 +data=tutorial,count=39 } return config \ No newline at end of file diff --git a/lua/app/config/tutorial_start.lua b/lua/app/config/tutorial_start.lua index 5fb00230..50ad3da0 100644 --- a/lua/app/config/tutorial_start.lua +++ b/lua/app/config/tutorial_start.lua @@ -18,9 +18,13 @@ local tutorial_start = { [5]={ ["start_id"]=50000, ["uires_path"]="assets/prefabs/ui/main_city/main_ui.prefab" + }, + [6]={ + ["start_id"]=60000, + ["uires_path"]="assets/prefabs/ui/main_city/main_ui.prefab" } } local config = { -data=tutorial_start,count=5 +data=tutorial_start,count=6 } return config \ No newline at end of file