diff --git a/lua/app/config/avatar_frame.lua b/lua/app/config/avatar_frame.lua
index 2711a702..44f615a4 100644
--- a/lua/app/config/avatar_frame.lua
+++ b/lua/app/config/avatar_frame.lua
@@ -1,5 +1,6 @@
local avatar_frame = {
[1000]={
+ ["iconId"]="avatar_frame_1",
["unlock"]=true
}
}
diff --git a/lua/app/config/fx.lua b/lua/app/config/fx.lua
index 99e0b0fa..ba6bd43d 100644
--- a/lua/app/config/fx.lua
+++ b/lua/app/config/fx.lua
@@ -1662,9 +1662,259 @@ local fx = {
["res"]="sfx_p0022_b05",
["bind"]="root",
["flip"]=1
+ },
+ [400045]={
+ ["res"]="sfx_p0008_b01",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400046]={
+ ["res"]="sfx_p0008_b02",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400047]={
+ ["res"]="sfx_p0008_b03",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400048]={
+ ["res"]="sfx_p0008_b05",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400049]={
+ ["res"]="sfx_p0001_b01",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400050]={
+ ["res"]="sfx_p0001_b02",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400051]={
+ ["res"]="sfx_p0001_b03",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400052]={
+ ["res"]="sfx_p0001_b04",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400053]={
+ ["res"]="sfx_p0001_b05",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400054]={
+ ["res"]="sfx_p0002_b01",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400055]={
+ ["res"]="sfx_p0002_b02",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400056]={
+ ["res"]="sfx_p0002_b03",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400057]={
+ ["res"]="sfx_p0002_b04",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400058]={
+ ["res"]="sfx_p0002_b06",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400059]={
+ ["res"]="sfx_p0003_b01",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400060]={
+ ["res"]="sfx_p0003_b02",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400061]={
+ ["res"]="sfx_p0003_b03",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400062]={
+ ["res"]="sfx_p0003_b04",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400063]={
+ ["res"]="sfx_p0003_b05",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400064]={
+ ["res"]="sfx_p0004_b01",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400065]={
+ ["res"]="sfx_p0004_b03",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400066]={
+ ["res"]="sfx_p0004_b04",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400067]={
+ ["res"]="sfx_p0004_b05",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400068]={
+ ["res"]="sfx_p0005_b01",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400069]={
+ ["res"]="sfx_p0005_b02",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400070]={
+ ["res"]="sfx_p0005_b03",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400071]={
+ ["res"]="sfx_p0005_b04",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400072]={
+ ["res"]="sfx_p0005_b05",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400073]={
+ ["res"]="sfx_p0007_b01",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400074]={
+ ["res"]="sfx_p0007_b02",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400075]={
+ ["res"]="sfx_p0007_b03",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400076]={
+ ["res"]="sfx_p0007_b04",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400077]={
+ ["res"]="sfx_p0007_b05",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400078]={
+ ["res"]="sfx_p0011_b01",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400079]={
+ ["res"]="sfx_p0011_b02",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400080]={
+ ["res"]="sfx_p0011_b03",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400081]={
+ ["res"]="sfx_p0011_b04",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400082]={
+ ["res"]="sfx_p0011_b05",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400083]={
+ ["res"]="sfx_p0021_b01",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400084]={
+ ["res"]="sfx_p0021_b02",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400085]={
+ ["res"]="sfx_p0021_b03",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400086]={
+ ["res"]="sfx_p0021_b04",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400087]={
+ ["res"]="sfx_p0021_b05",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400088]={
+ ["res"]="sfx_p0023_b01",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400089]={
+ ["res"]="sfx_p0023_b02",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400090]={
+ ["res"]="sfx_p0023_b03",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400091]={
+ ["res"]="sfx_p0023_b04",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400092]={
+ ["res"]="sfx_p0023_b05",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400093]={
+ ["res"]="sfx_p0016_b01",
+ ["bind"]="root",
+ ["flip"]=1
+ },
+ [400094]={
+ ["res"]="sfx_p0016_b05",
+ ["bind"]="root",
+ ["flip"]=1
}
}
local config = {
-data=fx,count=402
+data=fx,count=452
}
return config
\ No newline at end of file
diff --git a/lua/app/config/monster_base.lua b/lua/app/config/monster_base.lua
index 430fcce6..b81a132f 100644
--- a/lua/app/config/monster_base.lua
+++ b/lua/app/config/monster_base.lua
@@ -449,6 +449,11 @@ local monster_base = {
["body"]=1,
["model_ui"]=1.0
},
+ [20033]={
+ ["model_id"]="m20033",
+ ["body"]=1,
+ ["model_ui"]=1.0
+ },
[30001]={
["model_id"]="p0001",
["body"]=2,
@@ -529,6 +534,11 @@ local monster_base = {
["body"]=2,
["model_ui"]=1.0
},
+ [30018]={
+ ["model_id"]="p0018",
+ ["body"]=2,
+ ["model_ui"]=1.0
+ },
[30019]={
["model_id"]="p0019",
["body"]=2,
@@ -539,13 +549,38 @@ local monster_base = {
["body"]=2,
["model_ui"]=1.0
},
+ [30021]={
+ ["model_id"]="p0021",
+ ["body"]=2,
+ ["model_ui"]=1.0
+ },
[30022]={
["model_id"]="p0022",
["body"]=2,
["model_ui"]=1.0
+ },
+ [30023]={
+ ["model_id"]="p0023",
+ ["body"]=2,
+ ["model_ui"]=1.0
+ },
+ [30024]={
+ ["model_id"]="p0023",
+ ["body"]=2,
+ ["model_ui"]=1.0
+ },
+ [30025]={
+ ["model_id"]="p0023",
+ ["body"]=2,
+ ["model_ui"]=1.0
+ },
+ [30026]={
+ ["model_id"]="p0023",
+ ["body"]=2,
+ ["model_ui"]=1.0
}
}
local config = {
-data=monster_base,count=109
+data=monster_base,count=116
}
return config
\ No newline at end of file
diff --git a/lua/app/config/monster_dungeon_gold.lua b/lua/app/config/monster_dungeon_gold.lua
index bbcbbbcc..96d01f53 100644
--- a/lua/app/config/monster_dungeon_gold.lua
+++ b/lua/app/config/monster_dungeon_gold.lua
@@ -1,6 +1,6 @@
local monster_dungeon_gold = {
[105]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=900000000,
["atk"]=10000000000,
["atk_times"]=0,
@@ -25,7 +25,7 @@ local monster_dungeon_gold = {
}
},
[205]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=1125000000,
["atk"]=10000000000,
["atk_times"]=0,
@@ -50,7 +50,7 @@ local monster_dungeon_gold = {
}
},
[305]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=1406250000,
["atk"]=10000000000,
["atk_times"]=0,
@@ -75,7 +75,7 @@ local monster_dungeon_gold = {
}
},
[405]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=1757812500,
["atk"]=10000000000,
["atk_times"]=0,
@@ -100,7 +100,7 @@ local monster_dungeon_gold = {
}
},
[505]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=2197265625,
["atk"]=10000000000,
["atk_times"]=0,
@@ -125,7 +125,7 @@ local monster_dungeon_gold = {
}
},
[605]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=2746582031,
["atk"]=10000000000,
["atk_times"]=0,
@@ -150,7 +150,7 @@ local monster_dungeon_gold = {
}
},
[705]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=3433227538,
["atk"]=10000000000,
["atk_times"]=0,
@@ -175,7 +175,7 @@ local monster_dungeon_gold = {
}
},
[805]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=4291534422,
["atk"]=10000000000,
["atk_times"]=0,
@@ -200,7 +200,7 @@ local monster_dungeon_gold = {
}
},
[905]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=5364418027,
["atk"]=10000000000,
["atk_times"]=0,
@@ -225,7 +225,7 @@ local monster_dungeon_gold = {
}
},
[1005]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=6705522533,
["atk"]=10000000000,
["atk_times"]=0,
@@ -250,7 +250,7 @@ local monster_dungeon_gold = {
}
},
[1105]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=8381903166,
["atk"]=10000000000,
["atk_times"]=0,
@@ -275,7 +275,7 @@ local monster_dungeon_gold = {
}
},
[1205]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=10477378957,
["atk"]=10000000000,
["atk_times"]=0,
@@ -300,7 +300,7 @@ local monster_dungeon_gold = {
}
},
[1305]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=13096723696,
["atk"]=10000000000,
["atk_times"]=0,
@@ -325,7 +325,7 @@ local monster_dungeon_gold = {
}
},
[1405]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=16370904620,
["atk"]=10000000000,
["atk_times"]=0,
@@ -350,7 +350,7 @@ local monster_dungeon_gold = {
}
},
[1505]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=20463630775,
["atk"]=10000000000,
["atk_times"]=0,
@@ -375,7 +375,7 @@ local monster_dungeon_gold = {
}
},
[1605]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=25579538468,
["atk"]=10000000000,
["atk_times"]=0,
@@ -400,7 +400,7 @@ local monster_dungeon_gold = {
}
},
[1705]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=31974423085,
["atk"]=10000000000,
["atk_times"]=0,
@@ -425,7 +425,7 @@ local monster_dungeon_gold = {
}
},
[1805]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=39968028856,
["atk"]=10000000000,
["atk_times"]=0,
@@ -450,7 +450,7 @@ local monster_dungeon_gold = {
}
},
[1905]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=49960036070,
["atk"]=10000000000,
["atk_times"]=0,
@@ -475,7 +475,7 @@ local monster_dungeon_gold = {
}
},
[2005]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=62450045087,
["atk"]=10000000000,
["atk_times"]=0,
@@ -500,7 +500,7 @@ local monster_dungeon_gold = {
}
},
[2105]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=78062556358,
["atk"]=10000000000,
["atk_times"]=0,
@@ -525,7 +525,7 @@ local monster_dungeon_gold = {
}
},
[2205]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=97578195447,
["atk"]=10000000000,
["atk_times"]=0,
@@ -550,7 +550,7 @@ local monster_dungeon_gold = {
}
},
[2305]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=121972744308,
["atk"]=10000000000,
["atk_times"]=0,
@@ -575,7 +575,7 @@ local monster_dungeon_gold = {
}
},
[2405]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=152465930385,
["atk"]=10000000000,
["atk_times"]=0,
@@ -600,7 +600,7 @@ local monster_dungeon_gold = {
}
},
[2505]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=190582412981,
["atk"]=10000000000,
["atk_times"]=0,
@@ -625,7 +625,7 @@ local monster_dungeon_gold = {
}
},
[2605]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=238228016226,
["atk"]=10000000000,
["atk_times"]=0,
@@ -650,7 +650,7 @@ local monster_dungeon_gold = {
}
},
[2705]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=297785020282,
["atk"]=10000000000,
["atk_times"]=0,
@@ -675,7 +675,7 @@ local monster_dungeon_gold = {
}
},
[2805]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=372231275352,
["atk"]=10000000000,
["atk_times"]=0,
@@ -700,7 +700,7 @@ local monster_dungeon_gold = {
}
},
[2905]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=465289094190,
["atk"]=10000000000,
["atk_times"]=0,
@@ -725,7 +725,7 @@ local monster_dungeon_gold = {
}
},
[3005]={
- ["monster_base"]=20003,
+ ["monster_base"]=20033,
["hp"]=581611367737,
["atk"]=10000000000,
["atk_times"]=0,
diff --git a/lua/app/config/skill.lua b/lua/app/config/skill.lua
index fc042e8d..576693de 100644
--- a/lua/app/config/skill.lua
+++ b/lua/app/config/skill.lua
@@ -1321,7 +1321,7 @@ local skill = {
["position"]=1,
["method"]=1,
["skill_type"]=0,
- ["battle_icon"]="20",
+ ["battle_icon"]="21",
["effect_type"]=1,
["trigger"]=1,
["effect"]={
@@ -1419,7 +1419,7 @@ local skill = {
["range"]=2
}
},
- ["battle_icon"]="20",
+ ["battle_icon"]="21",
["effect_type"]=1,
["trigger"]=1,
["effect"]={
@@ -2722,7 +2722,7 @@ local skill = {
["boardrange"]={
},
- ["battle_icon"]="17",
+ ["battle_icon"]="22",
["effect_type"]=1,
["trigger"]=1,
["effect"]={
@@ -3984,7 +3984,7 @@ local skill = {
["boardrange"]={
},
- ["battle_icon"]="19",
+ ["battle_icon"]="23",
["effect_type"]=1,
["trigger"]=1,
["effect"]={
@@ -4091,7 +4091,7 @@ local skill = {
["boardrange"]={
},
- ["battle_icon"]="19",
+ ["battle_icon"]="23",
["effect_type"]=1,
["trigger"]=1,
["effect"]={
@@ -4844,9 +4844,9 @@ local skill = {
["effect"]={
{
["type"]="normal_attack_dec",
- ["num"]=2,
+ ["num"]=1,
["ratio"]=10000,
- ["round"]=1
+ ["round"]=2
}
},
["obj"]=2
@@ -5191,7 +5191,7 @@ local skill = {
["position"]=4,
["method"]=1,
["skill_type"]=0,
- ["battle_icon"]="18",
+ ["battle_icon"]="24",
["effect_type"]=1,
["trigger"]=1,
["effect"]={
@@ -5242,7 +5242,7 @@ local skill = {
["range"]=2
}
},
- ["battle_icon"]="18",
+ ["battle_icon"]="24",
["effect_type"]=1,
["trigger"]=1,
["effect"]={
@@ -5976,7 +5976,7 @@ local skill = {
["type"]="frozen",
["num"]=0,
["ratio"]=7000,
- ["round"]=1
+ ["round"]=2
}
},
["obj"]=2
@@ -6413,7 +6413,7 @@ local skill = {
["link"]=1,
["position"]=5,
["method"]=1,
- ["battle_icon"]="20",
+ ["battle_icon"]="25",
["effect_type"]=1,
["trigger"]=1,
["effect"]={
@@ -6459,6 +6459,10 @@ local skill = {
2,
0
},
+ ["shake_time"]=200,
+ ["shake_type"]=6,
+ ["sound"]=54001200,
+ ["sound_delay"]=0,
["name_act"]="skill01",
["fx_self"]=300089
},
@@ -16346,6 +16350,3906 @@ local skill = {
["name_act"]="attack04",
["fx_self"]=400038
},
+ [50001]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ }
+ },
+ ["obj"]=2,
+ ["skill_position"]={
+ 1,
+ 140
+ },
+ ["shake_time"]=100,
+ ["shake_type"]=1,
+ ["sound_hit"]={
+ 1000001
+ },
+ ["name_act"]="attack01",
+ ["fx_self"]=400068
+ },
+ [50002]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ }
+ },
+ ["obj"]=2,
+ ["skill_position"]={
+ 1,
+ 140
+ },
+ ["shake_time"]=100,
+ ["shake_type"]=1,
+ ["sound_hit"]={
+ 1000002
+ },
+ ["name_act"]="attack02",
+ ["fx_self"]=400069
+ },
+ [50003]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ }
+ },
+ ["obj"]=2,
+ ["skill_position"]={
+ 1,
+ 140
+ },
+ ["shake_time"]=100,
+ ["shake_type"]=1,
+ ["sound_hit"]={
+ 1000003
+ },
+ ["name_act"]="attack03",
+ ["fx_self"]=400070
+ },
+ [50004]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ }
+ },
+ ["obj"]=2,
+ ["skill_position"]={
+ 1,
+ 140
+ },
+ ["shake_time"]=100,
+ ["shake_type"]=1,
+ ["sound_hit"]={
+ 1000004
+ },
+ ["name_act"]="attack04",
+ ["fx_self"]=400071
+ },
+ [50005]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=20000,
+ ["ratio"]=10000,
+ ["round"]=0
+ },
+ {
+ ["type"]="burn",
+ ["num"]=5000,
+ ["ratio"]=3000,
+ ["round"]=2
+ }
+ },
+ ["obj"]=2,
+ ["skill_position"]={
+ 1,
+ 140
+ },
+ ["cd"]=3,
+ ["cd_start"]=0,
+ ["shake_time"]=200,
+ ["shake_type"]=5,
+ ["sound"]=12001200,
+ ["sound_delay"]=0,
+ ["name_act"]="skill01",
+ ["fx_self"]=400072,
+ ["bullet_time"]={
+ 1167,
+ 3000,
+ 300
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+ },
+ [50119]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ }
+ },
+ ["obj"]=2,
+ ["skill_position"]={
+ 2,
+ 0
+ },
+ ["shake_time"]=100,
+ ["shake_type"]=2,
+ ["sound_hit"]={
+ 1000001
+ },
+ ["name_act"]="attack01",
+ ["fx_self"]=400030
+ },
+ [50120]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ }
+ },
+ ["obj"]=2,
+ ["skill_position"]={
+ 2,
+ 0
+ },
+ ["shake_time"]=100,
+ ["shake_type"]=2,
+ ["sound_hit"]={
+ 1000002
+ },
+ ["name_act"]="attack02",
+ ["fx_self"]=400031
+ },
+ [50121]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ }
+ },
+ ["obj"]=2,
+ ["skill_position"]={
+ 2,
+ 0
+ },
+ ["shake_time"]=100,
+ ["shake_type"]=1,
+ ["sound_hit"]={
+ 1000003
+ },
+ ["name_act"]="attack03",
+ ["fx_self"]=400032
+ },
+ [50122]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ }
+ },
+ ["obj"]=2,
+ ["skill_position"]={
+ 2,
+ 0
+ },
+ ["shake_time"]=100,
+ ["shake_type"]=1,
+ ["sound_hit"]={
+ 1000004
+ },
+ ["name_act"]="attack04",
+ ["fx_self"]=400033
+ },
+ [50123]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=5000,
+ ["ratio"]=10000,
+ ["round"]=0
+ },
+ {
+ ["type"]="hurt",
+ ["num"]=5000,
+ ["ratio"]=10000,
+ ["round"]=0
+ },
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ }
+ },
+ ["obj"]=2,
+ ["effect_block"]={
+ 1,
+ 2,
+ 3
+ },
+ ["skill_position"]={
+ 2,
+ 0
+ },
+ ["cd"]=3,
+ ["cd_start"]=0,
+ ["shake_time"]=200,
+ ["shake_type"]=6,
+ ["sound_hit"]={
+ 5300220
+ },
+ ["name_act"]="skill01",
+ ["fx_self"]=400034,
+ ["bullet_time"]={
+ 1133,
+ 3000,
+ 400
+ }
+ },
+ [50124]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="counterattack",
+ ["num"]=2500,
+ ["ratio"]=10000,
+ ["round"]=2
+ }
+ },
+ ["obj"]=1,
+ ["skill_position"]={
+ 2,
+ 0
+ },
+ ["cd"]=3,
+ ["cd_start"]=0
+ },
+ [50125]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ }
+ },
+ ["obj"]=2,
+ ["skill_position"]={
+ 2,
+ 0
+ },
+ ["shake_time"]=100,
+ ["shake_type"]=2,
+ ["sound_hit"]={
+ 1000001
+ },
+ ["name_act"]="attack01",
+ ["fx_self"]=400088
+ },
+ [50126]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ }
+ },
+ ["obj"]=2,
+ ["skill_position"]={
+ 2,
+ 0
+ },
+ ["shake_time"]=100,
+ ["shake_type"]=2,
+ ["sound_hit"]={
+ 1000002
+ },
+ ["name_act"]="attack02",
+ ["fx_self"]=400089
+ },
+ [50127]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ }
+ },
+ ["obj"]=2,
+ ["skill_position"]={
+ 2,
+ 0
+ },
+ ["shake_time"]=100,
+ ["shake_type"]=1,
+ ["sound_hit"]={
+ 1000003
+ },
+ ["name_act"]="attack03",
+ ["fx_self"]=400090
+ },
+ [50128]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ }
+ },
+ ["obj"]=2,
+ ["skill_position"]={
+ 2,
+ 0
+ },
+ ["shake_time"]=100,
+ ["shake_type"]=2,
+ ["sound_hit"]={
+ 1000004
+ },
+ ["name_act"]="attack04",
+ ["fx_self"]=400091
+ },
+ [50129]={
+ ["skill_type"]=5,
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=5000,
+ ["ratio"]=10000,
+ ["round"]=0
+ },
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ },
+ {
+ ["type"]="hurt",
+ ["num"]=15000,
+ ["ratio"]=10000,
+ ["round"]=0
+ }
+ },
+ ["obj"]=2,
+ ["effect_block"]={
+ 1,
+ 2,
+ 3
+ },
+ ["skill_position"]={
+ 2,
+ 0
+ },
+ ["cd"]=2,
+ ["cd_start"]=0,
+ ["shake_time"]=200,
+ ["shake_type"]=6,
+ ["sound"]=54001200,
+ ["sound_delay"]=0,
+ ["name_act"]="skill01",
+ ["fx_self"]=400092,
+ ["bullet_time"]={
+ 1800,
+ 3000,
+ 400
+ }
+ },
+ [50130]={
+ ["effect_type"]=2,
+ ["trigger"]=5,
+ ["effect"]={
+ {
+ ["type"]="atkp_add",
+ ["num"]=100,
+ ["ratio"]=10000,
+ ["round"]=999
+ }
+ },
+ ["obj"]=1,
+ ["cd"]=0,
+ ["cd_start"]=0
+ },
+ [50131]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ },
+ {
+ ["type"]="poison",
+ ["num"]=2500,
+ ["ratio"]=1000,
+ ["round"]=2
+ }
+ },
+ ["obj"]=2,
+ ["skill_position"]={
+ 2,
+ 0
+ },
+ ["shake_time"]=100,
+ ["shake_type"]=2,
+ ["sound_hit"]={
+ 1000001
+ },
+ ["name_act"]="attack01",
+ ["fx_self"]=300085
+ },
+ [50132]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ },
+ {
+ ["type"]="poison",
+ ["num"]=2500,
+ ["ratio"]=1000,
+ ["round"]=2
+ }
+ },
+ ["obj"]=2,
+ ["skill_position"]={
+ 2,
+ 0
+ },
+ ["shake_time"]=100,
+ ["shake_type"]=2,
+ ["sound_hit"]={
+ 1000002
+ },
+ ["name_act"]="attack02",
+ ["fx_self"]=300086
+ },
+ [50133]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ },
+ {
+ ["type"]="poison",
+ ["num"]=2500,
+ ["ratio"]=1000,
+ ["round"]=2
+ }
+ },
+ ["obj"]=2,
+ ["skill_position"]={
+ 2,
+ 0
+ },
+ ["shake_time"]=100,
+ ["shake_type"]=1,
+ ["sound_hit"]={
+ 1000003
+ },
+ ["name_act"]="attack03",
+ ["fx_self"]=300087
+ },
+ [50134]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ },
+ {
+ ["type"]="poison",
+ ["num"]=2500,
+ ["ratio"]=1000,
+ ["round"]=2
+ }
+ },
+ ["obj"]=2,
+ ["skill_position"]={
+ 2,
+ 0
+ },
+ ["shake_time"]=100,
+ ["shake_type"]=2,
+ ["sound_hit"]={
+ 1000004
+ },
+ ["name_act"]="attack04",
+ ["fx_self"]=300088
+ },
+ [50135]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="hurt",
+ ["num"]=2000,
+ ["ratio"]=10000,
+ ["round"]=0
+ },
+ {
+ ["type"]="hurt",
+ ["num"]=2000,
+ ["ratio"]=10000,
+ ["round"]=0
+ },
+ {
+ ["type"]="hurt",
+ ["num"]=2000,
+ ["ratio"]=10000,
+ ["round"]=0
+ },
+ {
+ ["type"]="hurt",
+ ["num"]=2000,
+ ["ratio"]=10000,
+ ["round"]=0
+ },
+ {
+ ["type"]="hurt",
+ ["num"]=2000,
+ ["ratio"]=10000,
+ ["round"]=0
+ },
+ {
+ ["type"]="hurt",
+ ["num"]=10000,
+ ["ratio"]=10000,
+ ["round"]=0
+ }
+ },
+ ["obj"]=2,
+ ["effect_block"]={
+ 1,
+ 2,
+ 3,
+ 4,
+ 5,
+ 6
+ },
+ ["skill_position"]={
+ 2,
+ 0
+ },
+ ["cd"]=2,
+ ["cd_start"]=0,
+ ["shake_time"]=200,
+ ["shake_type"]=6,
+ ["name_act"]="skill01",
+ ["fx_self"]=300089
+ },
+ [50136]={
+ ["effect_type"]=1,
+ ["trigger"]=1,
+ ["effect"]={
+ {
+ ["type"]="counterattack",
+ ["num"]=2500,
+ ["ratio"]=10000,
+ ["round"]=3
+ }
+ },
+ ["obj"]=1,
+ ["skill_position"]={
+ 2,
+ 0
+ },
+ ["cd"]=2,
+ ["cd_start"]=0
+ },
[110001]={
["skill_type"]=5,
["skill_position"]={
@@ -16445,94 +20349,9 @@ local skill = {
["cd"]=2,
["cd_start"]=1,
["name_act"]="skill01"
- },
- [10401]={
- ["effect_type"]=2,
- ["trigger"]=2,
- ["effect"]={
- {
- ["type"]="dec_dmg_red_add",
- ["num"]=10000,
- ["ratio"]=10000,
- ["round"]=999
- }
- },
- ["obj"]=1,
- ["skill_position"]={
- 2,
- 0
- }
- },
- [10402]={
- ["effect_type"]=2,
- ["trigger"]=2,
- ["effect"]={
- {
- ["type"]="dec_dmg_yellow_add",
- ["num"]=10000,
- ["ratio"]=10000,
- ["round"]=999
- }
- },
- ["obj"]=1,
- ["skill_position"]={
- 2,
- 0
- }
- },
- [10403]={
- ["effect_type"]=2,
- ["trigger"]=2,
- ["effect"]={
- {
- ["type"]="dec_dmg_green_add",
- ["num"]=10000,
- ["ratio"]=10000,
- ["round"]=999
- }
- },
- ["obj"]=1,
- ["skill_position"]={
- 2,
- 0
- }
- },
- [10404]={
- ["effect_type"]=2,
- ["trigger"]=2,
- ["effect"]={
- {
- ["type"]="dec_dmg_blue_add",
- ["num"]=10000,
- ["ratio"]=10000,
- ["round"]=999
- }
- },
- ["obj"]=1,
- ["skill_position"]={
- 2,
- 0
- }
- },
- [10405]={
- ["effect_type"]=2,
- ["trigger"]=2,
- ["effect"]={
- {
- ["type"]="dec_dmg_purple_add",
- ["num"]=10000,
- ["ratio"]=10000,
- ["round"]=999
- }
- },
- ["obj"]=1,
- ["skill_position"]={
- 2,
- 0
- }
}
}
local config = {
-data=skill,count=628
+data=skill,count=759
}
return config
\ No newline at end of file
diff --git a/lua/app/config/skill_rogue.lua b/lua/app/config/skill_rogue.lua
index 285442d7..87b57873 100644
--- a/lua/app/config/skill_rogue.lua
+++ b/lua/app/config/skill_rogue.lua
@@ -1204,7 +1204,7 @@ local skill_rogue = {
["qlt"]=4,
["type"]=6,
["skill_position"]=1,
- ["icon"]="186"
+ ["icon"]="191"
},
[1400201]={
["limit_times"]=1,
@@ -1221,7 +1221,7 @@ local skill_rogue = {
}
},
["obj"]=3,
- ["icon"]="136"
+ ["icon"]="196"
},
[1400202]={
["limit_times"]=1,
@@ -1238,7 +1238,7 @@ local skill_rogue = {
}
},
["obj"]=3,
- ["icon"]="137"
+ ["icon"]="197"
},
[1400203]={
["limit_times"]=1,
@@ -1249,7 +1249,7 @@ local skill_rogue = {
1400223
},
["skill_position"]=1,
- ["icon"]="138"
+ ["icon"]="198"
},
[1400204]={
["limit_times"]=1,
@@ -1266,7 +1266,7 @@ local skill_rogue = {
}
},
["obj"]=3,
- ["icon"]="139"
+ ["icon"]="199"
},
[1400205]={
["limit_times"]=1,
@@ -1283,7 +1283,7 @@ local skill_rogue = {
}
},
["obj"]=3,
- ["icon"]="140"
+ ["icon"]="200"
},
[1400206]={
["limit_times"]=1,
@@ -1300,7 +1300,7 @@ local skill_rogue = {
}
},
["obj"]=3,
- ["icon"]="141"
+ ["icon"]="201"
},
[1400207]={
["limit_times"]=1,
@@ -1326,7 +1326,7 @@ local skill_rogue = {
}
},
["obj"]=3,
- ["icon"]="142"
+ ["icon"]="202"
},
[2200100]={
["limit_times"]=1,
@@ -1866,7 +1866,7 @@ local skill_rogue = {
["qlt"]=4,
["type"]=6,
["skill_position"]=2,
- ["icon"]="187"
+ ["icon"]="192"
},
[2400201]={
["limit_times"]=1,
@@ -1880,7 +1880,7 @@ local skill_rogue = {
["range"]=4
}
},
- ["icon"]="143"
+ ["icon"]="203"
},
[2400202]={
["limit_times"]=1,
@@ -1897,7 +1897,7 @@ local skill_rogue = {
}
},
["obj"]=4,
- ["icon"]="144"
+ ["icon"]="204"
},
[2400203]={
["limit_times"]=1,
@@ -1911,7 +1911,7 @@ local skill_rogue = {
["range"]=2
}
},
- ["icon"]="145"
+ ["icon"]="205"
},
[2400204]={
["limit_times"]=1,
@@ -1928,7 +1928,7 @@ local skill_rogue = {
}
},
["obj"]=4,
- ["icon"]="146"
+ ["icon"]="206"
},
[2400205]={
["limit_times"]=1,
@@ -1945,7 +1945,7 @@ local skill_rogue = {
}
},
["obj"]=4,
- ["icon"]="147"
+ ["icon"]="207"
},
[2400206]={
["unlock"]=2400204,
@@ -1964,7 +1964,7 @@ local skill_rogue = {
}
},
["obj"]=4,
- ["icon"]="148"
+ ["icon"]="208"
},
[2400207]={
["unlock"]=2400205,
@@ -1983,7 +1983,7 @@ local skill_rogue = {
}
},
["obj"]=4,
- ["icon"]="149"
+ ["icon"]="209"
},
[3200100]={
["limit_times"]=1,
@@ -2483,7 +2483,7 @@ local skill_rogue = {
["qlt"]=4,
["type"]=6,
["skill_position"]=3,
- ["icon"]="189"
+ ["icon"]="193"
},
[3400201]={
["limit_times"]=1,
@@ -2509,7 +2509,7 @@ local skill_rogue = {
["range"]=1
}
},
- ["icon"]="157"
+ ["icon"]="210"
},
[3400202]={
["limit_times"]=1,
@@ -2526,7 +2526,7 @@ local skill_rogue = {
}
},
["obj"]=5,
- ["icon"]="158"
+ ["icon"]="211"
},
[3400203]={
["unlock"]=4400201,
@@ -2553,7 +2553,7 @@ local skill_rogue = {
["range"]=1
}
},
- ["icon"]="159"
+ ["icon"]="212"
},
[3400204]={
["limit_times"]=1,
@@ -2565,7 +2565,7 @@ local skill_rogue = {
5000
},
["skill_position"]=3,
- ["icon"]="160"
+ ["icon"]="213"
},
[3400205]={
["limit_times"]=1,
@@ -2582,7 +2582,7 @@ local skill_rogue = {
}
},
["obj"]=5,
- ["icon"]="161"
+ ["icon"]="214"
},
[3400206]={
["limit_times"]=1,
@@ -2599,7 +2599,7 @@ local skill_rogue = {
}
},
["obj"]=5,
- ["icon"]="162"
+ ["icon"]="215"
},
[3400207]={
["limit_times"]=1,
@@ -2610,7 +2610,7 @@ local skill_rogue = {
3400223
},
["skill_position"]=3,
- ["icon"]="163"
+ ["icon"]="216"
},
[4200100]={
["limit_times"]=1,
@@ -3097,7 +3097,7 @@ local skill_rogue = {
["qlt"]=4,
["type"]=6,
["skill_position"]=4,
- ["icon"]="188"
+ ["icon"]="194"
},
[4400201]={
["limit_times"]=1,
@@ -3108,7 +3108,7 @@ local skill_rogue = {
4400221
},
["skill_position"]=4,
- ["icon"]="150"
+ ["icon"]="217"
},
[4400202]={
["limit_times"]=1,
@@ -3125,7 +3125,7 @@ local skill_rogue = {
}
},
["obj"]=1,
- ["icon"]="151"
+ ["icon"]="218"
},
[4400203]={
["limit_times"]=1,
@@ -3137,7 +3137,7 @@ local skill_rogue = {
1
},
["skill_position"]=4,
- ["icon"]="152"
+ ["icon"]="219"
},
[4400204]={
["limit_times"]=1,
@@ -3149,7 +3149,7 @@ local skill_rogue = {
2500
},
["skill_position"]=4,
- ["icon"]="153"
+ ["icon"]="220"
},
[4400205]={
["limit_times"]=1,
@@ -3166,7 +3166,7 @@ local skill_rogue = {
}
},
["obj"]=6,
- ["icon"]="154"
+ ["icon"]="221"
},
[4400206]={
["unlock"]=3400201,
@@ -3185,7 +3185,7 @@ local skill_rogue = {
["range"]=2
}
},
- ["icon"]="155"
+ ["icon"]="222"
},
[4400207]={
["unlock"]=3400205,
@@ -3204,7 +3204,7 @@ local skill_rogue = {
}
},
["obj"]=6,
- ["icon"]="156"
+ ["icon"]="223"
},
[5200100]={
["limit_times"]=1,
@@ -3694,7 +3694,7 @@ local skill_rogue = {
["qlt"]=4,
["type"]=6,
["skill_position"]=5,
- ["icon"]="190"
+ ["icon"]="195"
},
[5400201]={
["limit_times"]=1,
@@ -3706,7 +3706,7 @@ local skill_rogue = {
3000
},
["skill_position"]=5,
- ["icon"]="166"
+ ["icon"]="224"
},
[5400202]={
["limit_times"]=1,
@@ -3723,7 +3723,7 @@ local skill_rogue = {
}
},
["obj"]=7,
- ["icon"]="165"
+ ["icon"]="225"
},
[5400203]={
["limit_times"]=1,
@@ -3740,7 +3740,7 @@ local skill_rogue = {
}
},
["obj"]=7,
- ["icon"]="164"
+ ["icon"]="226"
},
[5400204]={
["limit_times"]=1,
@@ -3757,7 +3757,7 @@ local skill_rogue = {
}
},
["obj"]=7,
- ["icon"]="169"
+ ["icon"]="227"
},
[5400205]={
["limit_times"]=1,
@@ -3774,7 +3774,7 @@ local skill_rogue = {
}
},
["obj"]=7,
- ["icon"]="168"
+ ["icon"]="228"
},
[5400206]={
["unlock"]=5400203,
@@ -3793,7 +3793,7 @@ local skill_rogue = {
}
},
["obj"]=7,
- ["icon"]="167"
+ ["icon"]="229"
},
[5400207]={
["unlock"]=5400202,
@@ -3812,7 +3812,7 @@ local skill_rogue = {
}
},
["obj"]=7,
- ["icon"]="170"
+ ["icon"]="230"
}
}
local config = {
diff --git a/lua/app/config/strings/cn/monster_base.lua b/lua/app/config/strings/cn/monster_base.lua
index 0cc0b082..a52f4ffd 100644
--- a/lua/app/config/strings/cn/monster_base.lua
+++ b/lua/app/config/strings/cn/monster_base.lua
@@ -269,6 +269,9 @@ local monster_base = {
[20032]={
["name"]="远古魔神"
},
+ [20033]={
+ ["name"]="金币矿车"
+ },
[30001]={
["name"]="洋葱头"
},
@@ -315,7 +318,10 @@ local monster_base = {
["name"]="木兰"
},
[30017]={
- ["name"]="雷神"
+ ["name"]="索尔"
+ },
+ [30018]={
+ ["name"]="潘达"
},
[30019]={
["name"]="灵魂猎手"
@@ -323,11 +329,26 @@ local monster_base = {
[30020]={
["name"]="森林狼"
},
+ [30021]={
+ ["name"]="鸦姐"
+ },
[30022]={
["name"]="冰女"
+ },
+ [30023]={
+ ["name"]="蝴蝶"
+ },
+ [30024]={
+ ["name"]="梦魔"
+ },
+ [30025]={
+ ["name"]="艳后"
+ },
+ [30026]={
+ ["name"]="闪烁法师"
}
}
local config = {
-data=monster_base,count=109
+data=monster_base,count=116
}
return config
\ No newline at end of file
diff --git a/lua/app/config/strings/cn/tutorial.lua b/lua/app/config/strings/cn/tutorial.lua
index 265100c7..b1a6d6cd 100644
--- a/lua/app/config/strings/cn/tutorial.lua
+++ b/lua/app/config/strings/cn/tutorial.lua
@@ -16,9 +16,18 @@ local tutorial = {
},
["tutorial_txt_6"]={
["value"]="挑战任务,获得S级英雄!"
+ },
+ ["tutorial_txt_7"]={
+ ["value"]="新的挑战开启了!"
+ },
+ ["tutorial_txt_8"]={
+ ["value"]="深渊挑战和矿车拦截可以获得英雄碎片和金币。"
+ },
+ ["tutorial_txt_9"]={
+ ["value"]="两个挑战轮番开放,请合理安排。"
}
}
local config = {
-data=tutorial,count=6
+data=tutorial,count=9
}
return config
\ No newline at end of file
diff --git a/lua/app/config/strings/de/monster_base.lua b/lua/app/config/strings/de/monster_base.lua
index 224fcc53..516321f1 100644
--- a/lua/app/config/strings/de/monster_base.lua
+++ b/lua/app/config/strings/de/monster_base.lua
@@ -268,6 +268,9 @@ local monster_base = {
},
[20032]={
+ },
+ [20033]={
+
},
[30001]={
@@ -316,18 +319,36 @@ local monster_base = {
},
[30017]={
+ },
+ [30018]={
+
},
[30019]={
},
[30020]={
+ },
+ [30021]={
+
},
[30022]={
+ },
+ [30023]={
+
+ },
+ [30024]={
+
+ },
+ [30025]={
+
+ },
+ [30026]={
+
}
}
local config = {
-data=monster_base,count=109
+data=monster_base,count=116
}
return config
\ No newline at end of file
diff --git a/lua/app/config/strings/de/tutorial.lua b/lua/app/config/strings/de/tutorial.lua
index 1593abd5..e606847b 100644
--- a/lua/app/config/strings/de/tutorial.lua
+++ b/lua/app/config/strings/de/tutorial.lua
@@ -16,9 +16,18 @@ local tutorial = {
},
["tutorial_txt_6"]={
+ },
+ ["tutorial_txt_7"]={
+
+ },
+ ["tutorial_txt_8"]={
+
+ },
+ ["tutorial_txt_9"]={
+
}
}
local config = {
-data=tutorial,count=6
+data=tutorial,count=9
}
return config
\ No newline at end of file
diff --git a/lua/app/config/strings/en/buff.lua b/lua/app/config/strings/en/buff.lua
index 3d27e3a7..cf6c9ace 100644
--- a/lua/app/config/strings/en/buff.lua
+++ b/lua/app/config/strings/en/buff.lua
@@ -36,6 +36,7 @@ local buff = {
},
[33]={
["id"]=33,
+ ["show_name"]="Stun",
["desc"]="Stun: Unable to take any action this turn.",
["name"]="stun"
},
@@ -46,11 +47,13 @@ local buff = {
},
[36]={
["id"]=36,
+ ["show_name"]="Freeze",
["desc"]="Freeze: Normal attack -{0}.",
["name"]="normal_attack_dec"
},
[37]={
["id"]=37,
+ ["show_name"]="Rage",
["desc"]="Rage: Normal attack +{0}.",
["name"]="normal_attack_add"
},
@@ -61,76 +64,91 @@ local buff = {
},
[48]={
["id"]=48,
+ ["show_name"]="Burn",
["desc"]="Burn: Inflicts damage equal to {0} of the caster's attack at the end of the turn.",
["name"]="burn"
},
[49]={
["id"]=49,
+ ["show_name"]="Vulnerable",
["desc"]="Vulnerable: Increases all damage taken by {0}.",
["name"]="vulnerable"
},
[50]={
["id"]=50,
+ ["show_name"]="Frozen",
["desc"]="Frozen: Unable to take any action and buff won't take effect this turn.",
["name"]="frozen"
},
[51]={
["id"]=51,
+ ["show_name"]="Poisoned",
["desc"]="Poisoned: Inflicts damage equal to {0} of the caster's attack at the end of the turn.",
["name"]="poison"
},
[52]={
["id"]=52,
+ ["show_name"]="Imprison",
["desc"]="Imprison: Can only use normal attack this turn.",
["name"]="imprison"
},
[53]={
["id"]=53,
+ ["show_name"]="Corruption",
["desc"]="Corruption: Reduces HP recovery effect by {0}.",
["name"]="corrupt"
},
[54]={
["id"]=54,
+ ["show_name"]="Bleed",
["desc"]="Bleed: Restores the attacker's HP upon hit and deals damage equal to {0} of the attacker's attack at the end of the turn.",
["name"]="bleed"
},
[55]={
["id"]=55,
+ ["show_name"]="Weak",
["desc"]="Weak: Reduces damage dealt by {0}.",
["name"]="weaken"
},
[56]={
["id"]=56,
+ ["show_name"]="Drowsy",
["desc"]="Drowsy: Unable to take any action this turn until getting hit.",
["name"]="lethargy"
},
[57]={
["id"]=57,
+ ["show_name"]="Curse",
["desc"]="Curse: Attacks will not deal damage but instead heal the opponent.",
["name"]="curse"
},
[58]={
["id"]=58,
+ ["show_name"]="Lock",
["desc"]="Lock: Locks a random color on the board that cannot be selected later.",
["name"]="lock"
},
[59]={
["id"]=59,
+ ["show_name"]="Head-start",
["desc"]="Head-start: Act first every turn.",
["name"]="first_hand"
},
[61]={
["id"]=61,
+ ["show_name"]="Undead",
["desc"]="Undead: Does not die from fatal damage.",
["name"]="undead"
},
[62]={
["id"]=62,
+ ["show_name"]="Counterattack",
["desc"]="Counterattack: Has a {0} chance to counterattack after taking direct damage.",
["name"]="counterattack"
},
[63]={
["id"]=63,
+ ["show_name"]="Damage Counter",
["desc"]="Damage Counter: Reflects {0} of the enemy's damage.",
["name"]="thorns"
},
diff --git a/lua/app/config/strings/en/monster_base.lua b/lua/app/config/strings/en/monster_base.lua
index 17cc71fa..9eb2bbc9 100644
--- a/lua/app/config/strings/en/monster_base.lua
+++ b/lua/app/config/strings/en/monster_base.lua
@@ -268,6 +268,9 @@ local monster_base = {
},
[20032]={
["name"]="Ancient Demon"
+ },
+ [20033]={
+
},
[30001]={
["name"]="Onion"
@@ -316,6 +319,9 @@ local monster_base = {
},
[30017]={
+ },
+ [30018]={
+
},
[30019]={
["name"]="Soul Hunter"
@@ -323,11 +329,26 @@ local monster_base = {
[30020]={
["name"]="Timberwolf"
},
+ [30021]={
+ ["name"]="Raven"
+ },
[30022]={
["name"]="Ice Maiden"
+ },
+ [30023]={
+ ["name"]="Butterfly"
+ },
+ [30024]={
+
+ },
+ [30025]={
+
+ },
+ [30026]={
+
}
}
local config = {
-data=monster_base,count=109
+data=monster_base,count=116
}
return config
\ No newline at end of file
diff --git a/lua/app/config/strings/en/task_daily_challenge.lua b/lua/app/config/strings/en/task_daily_challenge.lua
index 91863538..20d5e1fd 100644
--- a/lua/app/config/strings/en/task_daily_challenge.lua
+++ b/lua/app/config/strings/en/task_daily_challenge.lua
@@ -18,10 +18,10 @@ local task_daily_challenge = {
["desc"]="Defeat the final boss within 3 turns"
},
[7]={
- ["desc"]="After passing the level, {0} deals more than {1}% of the total damage"
+ ["desc"]="After passing the level, {0} deals more than {1}% of the total damage "
},
[8]={
- ["desc"]="After passing the level, {0} deals more than {1}% of the total damage"
+ ["desc"]="After passing the level, {0} deals more than {1}% of the total damage "
}
}
local config = {
diff --git a/lua/app/config/strings/en/tutorial.lua b/lua/app/config/strings/en/tutorial.lua
index a18ca751..8930f411 100644
--- a/lua/app/config/strings/en/tutorial.lua
+++ b/lua/app/config/strings/en/tutorial.lua
@@ -16,9 +16,18 @@ local tutorial = {
},
["tutorial_txt_6"]={
["value"]="Challenge the tasks and get an S-rank hero!"
+ },
+ ["tutorial_txt_7"]={
+
+ },
+ ["tutorial_txt_8"]={
+
+ },
+ ["tutorial_txt_9"]={
+
}
}
local config = {
-data=tutorial,count=6
+data=tutorial,count=9
}
return config
\ No newline at end of file
diff --git a/lua/app/config/strings/fpt.meta b/lua/app/config/strings/es.meta
similarity index 77%
rename from lua/app/config/strings/fpt.meta
rename to lua/app/config/strings/es.meta
index e0c1d3f6..b89d1cc6 100644
--- a/lua/app/config/strings/fpt.meta
+++ b/lua/app/config/strings/es.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: ceb056f138919414eabb60535cff2463
+guid: 97f61f07a3137ef4a88647e0c320d844
folderAsset: yes
DefaultImporter:
externalObjects: {}
diff --git a/lua/app/config/strings/es/buff.lua b/lua/app/config/strings/es/buff.lua
new file mode 100644
index 00000000..11397197
--- /dev/null
+++ b/lua/app/config/strings/es/buff.lua
@@ -0,0 +1,209 @@
+local buff = {
+ [7]={
+ ["id"]=7,
+ ["desc"]="Resistencia Roja: daño recibido de héroes de Elemento Rojo se reduce en {0}.",
+ ["name"]="dec_dmg_red_add"
+ },
+ [8]={
+ ["id"]=8,
+ ["desc"]="Resistencia Amarilla: daño recibido de héroes de Elemento Amarillo se reduce en {0}.",
+ ["name"]="dec_dmg_yellow_add"
+ },
+ [9]={
+ ["id"]=9,
+ ["desc"]="Resistencia Verde: daño recibido de héroes de Elemento Verde se reduce en {0}.",
+ ["name"]="dec_dmg_green_add"
+ },
+ [10]={
+ ["id"]=10,
+ ["desc"]="Resistencia Azul: daño recibido de héroes de Elemento Azul se reduce en {0}.",
+ ["name"]="dec_dmg_blue_add"
+ },
+ [11]={
+ ["id"]=11,
+ ["desc"]="Resistencia Morada: daño recibido de héroes de Elemento Morado se reduce en {0}.",
+ ["name"]="dec_dmg_purple_add"
+ },
+ [12]={
+ ["id"]=12,
+ ["desc"]="Resistencia Superlativa: daño recibido de todos los héroes se reduce en {0}.",
+ ["name"]="dec_dmg_all_add"
+ },
+ [24]={
+ ["id"]=24,
+ ["name"]="dmg_addition_all_add"
+ },
+ [33]={
+ ["id"]=33,
+ ["show_name"]="Vértigo",
+ ["desc"]="Vértigo: incapaz de actuar en esta ronda.",
+ ["name"]="stun"
+ },
+ [34]={
+ ["id"]=34,
+ ["desc"]="Escudo: soporta daño de {0} del HP máximo.",
+ ["name"]="shield"
+ },
+ [36]={
+ ["id"]=36,
+ ["show_name"]="Escarcha",
+ ["desc"]="Escarcha: número de ataque comunes - {0}.",
+ ["name"]="normal_attack_dec"
+ },
+ [37]={
+ ["id"]=37,
+ ["show_name"]="Excitado",
+ ["desc"]="Excitado: número de ataques comunes + {0}.",
+ ["name"]="normal_attack_add"
+ },
+ [47]={
+ ["id"]=47,
+ ["desc"]="Escudo Reflexivo: soporta daño de {0} del HP máximo, y rebota 200% del daño del rival.",
+ ["name"]="shield_rebound_200"
+ },
+ [48]={
+ ["id"]=48,
+ ["show_name"]="Quemadura",
+ ["desc"]="Quemadura: al final de la ronda, causa un daño de {0} del ataque del lanzador.",
+ ["name"]="burn"
+ },
+ [49]={
+ ["id"]=49,
+ ["show_name"]="Vulnerabilidad",
+ ["desc"]="Vulnerabilidad: todo el daño recibido aumenta en {0}.",
+ ["name"]="vulnerable"
+ },
+ [50]={
+ ["id"]=50,
+ ["show_name"]="Congelado",
+ ["desc"]="Congelado: incapaz de actuar y aplicar el efecto de bonus en esta ronda.",
+ ["name"]="frozen"
+ },
+ [51]={
+ ["id"]=51,
+ ["show_name"]="Envenenado",
+ ["desc"]="Envenenado: al final de la ronda, causa un daño de {0} del ataque del lanzador.",
+ ["name"]="poison"
+ },
+ [52]={
+ ["id"]=52,
+ ["show_name"]="Encarcelado",
+ ["desc"]="Encarcelado: solo se usan ataques comunes en esta ronda.",
+ ["name"]="imprison"
+ },
+ [53]={
+ ["id"]=53,
+ ["show_name"]="Corrupto",
+ ["desc"]="Corrupto: efecto de recuperación de HP se reduce en {0}.",
+ ["name"]="corrupt"
+ },
+ [54]={
+ ["id"]=54,
+ ["show_name"]="Sangrado",
+ ["desc"]="Sangrado: restaura HP del atacante cuando es golpeado e causa un daño de {0} del ataque del lanzador al final de la ronda.",
+ ["name"]="bleed"
+ },
+ [55]={
+ ["id"]=55,
+ ["show_name"]="Débil",
+ ["desc"]="Débil: daño causado se reduce en {0}.",
+ ["name"]="weaken"
+ },
+ [56]={
+ ["id"]=56,
+ ["show_name"]="Dormido",
+ ["desc"]="Dormido: incapaz de actuar en esta ronda, y el efecto se eliminará al ser golpeado.",
+ ["name"]="lethargy"
+ },
+ [57]={
+ ["id"]=57,
+ ["show_name"]="Maldecido",
+ ["desc"]="Maldecido: el ataque cura al rival en vez de causar daño.",
+ ["name"]="curse"
+ },
+ [58]={
+ ["id"]=58,
+ ["show_name"]="Bloqueo",
+ ["desc"]="Bloqueo: bloquea un color aleatorio en el tablero para que no pueda ser elegido.",
+ ["name"]="lock"
+ },
+ [59]={
+ ["id"]=59,
+ ["show_name"]="Iniciado",
+ ["desc"]="Iniciado: toma la iniciativa en cada ronda.",
+ ["name"]="first_hand"
+ },
+ [61]={
+ ["id"]=61,
+ ["show_name"]="Inmortal",
+ ["desc"]="Inmortal: no muere por daño letal.",
+ ["name"]="undead"
+ },
+ [62]={
+ ["id"]=62,
+ ["show_name"]="Contraataque",
+ ["desc"]="Contraataque: al recibir daño directo, hay un {0} de chance de contraatacar.",
+ ["name"]="counterattack"
+ },
+ [63]={
+ ["id"]=63,
+ ["show_name"]="Daño Reflexivo",
+ ["desc"]="Daño Reflexivo: rebota {0} el daño del rival.",
+ ["name"]="thorns"
+ },
+ [73]={
+ ["id"]=73,
+ ["desc"]="Escudo Reflexivo: soporta daño de {0} del HP máximo, y rebota 400% del daño del rival.",
+ ["name"]="shield_rebound_400"
+ },
+ [74]={
+ ["id"]=74,
+ ["desc"]="Escudo de Escarcha: soporta daño de {0} del HP máximo.",
+ ["name"]="shield_ice"
+ },
+ [75]={
+ ["id"]=75,
+ ["desc"]="Escudo de Escarcha: soporta daño de {0} del HP máximo, y rebota 400% del daño del rival.",
+ ["name"]="shield_ice_rebound_400"
+ }
+}
+local keys = {
+ name = {
+ ["dec_dmg_red_add"]=buff[7],
+ ["dec_dmg_yellow_add"]=buff[8],
+ ["dec_dmg_green_add"]=buff[9],
+ ["dec_dmg_blue_add"]=buff[10],
+ ["dec_dmg_purple_add"]=buff[11],
+ ["dec_dmg_all_add"]=buff[12],
+ ["dmg_addition_all_add"]=buff[24],
+ ["stun"]=buff[33],
+ ["shield"]=buff[34],
+ ["normal_attack_dec"]=buff[36],
+ ["normal_attack_add"]=buff[37],
+ ["shield_rebound_200"]=buff[47],
+ ["burn"]=buff[48],
+ ["vulnerable"]=buff[49],
+ ["frozen"]=buff[50],
+ ["poison"]=buff[51],
+ ["imprison"]=buff[52],
+ ["corrupt"]=buff[53],
+ ["bleed"]=buff[54],
+ ["weaken"]=buff[55],
+ ["lethargy"]=buff[56],
+ ["curse"]=buff[57],
+ ["lock"]=buff[58],
+ ["first_hand"]=buff[59],
+ ["undead"]=buff[61],
+ ["counterattack"]=buff[62],
+ ["thorns"]=buff[63],
+ ["shield_rebound_400"]=buff[73],
+ ["shield_ice"]=buff[74],
+ ["shield_ice_rebound_400"]=buff[75]
+ }
+}
+local config = {
+data=buff,
+keys=keys,
+count=30
+}
+return config
\ No newline at end of file
diff --git a/lua/app/config/strings/es/buff.lua.meta b/lua/app/config/strings/es/buff.lua.meta
new file mode 100644
index 00000000..3cfe3023
--- /dev/null
+++ b/lua/app/config/strings/es/buff.lua.meta
@@ -0,0 +1,10 @@
+fileFormatVersion: 2
+guid: 6d6e854a82d73a84e911045c9017bcb1
+ScriptedImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 2
+ userData:
+ assetBundleName:
+ assetBundleVariant:
+ script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
diff --git a/lua/app/config/strings/es/chapter.lua b/lua/app/config/strings/es/chapter.lua
new file mode 100644
index 00000000..9aa0f595
--- /dev/null
+++ b/lua/app/config/strings/es/chapter.lua
@@ -0,0 +1,111 @@
+local chapter = {
+ [1]={
+ ["name"]="1. Plaza del Pueblo"
+ },
+ [2]={
+ ["name"]="2. Fortaleza del Pueblo"
+ },
+ [3]={
+ ["name"]="3. Mina del Pueblo"
+ },
+ [4]={
+ ["name"]="4. Mina Oscura"
+ },
+ [5]={
+ ["name"]="5. Frontera del Imperio"
+ },
+ [6]={
+ ["name"]="6. Bosque Nevado (Oeste)"
+ },
+ [7]={
+ ["name"]="7. Bosque Nevado (Este)"
+ },
+ [8]={
+ ["name"]="8. Periferia del Castillo"
+ },
+ [9]={
+ ["name"]="9. Entrada Principal del Castillo"
+ },
+ [10]={
+ ["name"]="10. Castillo del Imperio"
+ },
+ [11]={
+ ["name"]="11. Profundo del Castillo"
+ },
+ [12]={
+ ["name"]="12. Pasadizo Secreto del Castillo"
+ },
+ [13]={
+ ["name"]="13. Salida del Pasadizo Secreto"
+ },
+ [14]={
+ ["name"]="14. Orilla del Lago de Castillo"
+ },
+ [15]={
+ ["name"]="15. Orilla Este del Lago"
+ },
+ [16]={
+ ["name"]="16. Pantano de Corrupción"
+ },
+ [17]={
+ ["name"]="17. Ruinas del Pantano"
+ },
+ [18]={
+ ["name"]="18. Entrada a la Selva Tropical"
+ },
+ [19]={
+ ["name"]="19. Selva Tropical"
+ },
+ [20]={
+ ["name"]="20. Gran Templo"
+ },
+ [21]={
+ ["name"]="21. Sur del Templo"
+ },
+ [22]={
+ ["name"]="22. Altar Misterioso"
+ },
+ [23]={
+ ["name"]="23. Altar del Diablo"
+ },
+ [24]={
+ ["name"]="24. Cueva Extraña"
+ },
+ [25]={
+ ["name"]="25. Profundo de la Cueva"
+ },
+ [26]={
+ ["name"]="26. Calle Oeste de Ciudad de Demonios"
+ },
+ [27]={
+ ["name"]="27. Calle Este de Ciudad de Demonios"
+ },
+ [28]={
+ ["name"]="28. Centro de la Ciudad de Demonios"
+ },
+ [29]={
+ ["name"]="29. Carretera de Ciudad de Demonios"
+ },
+ [30]={
+ ["name"]="30. Salida de Ciudad de Demonios"
+ },
+ [31]={
+
+ },
+ [32]={
+
+ },
+ [33]={
+
+ },
+ [34]={
+
+ },
+ [35]={
+
+ }
+}
+local config = {
+data=chapter,count=35
+}
+return config
\ No newline at end of file
diff --git a/lua/app/config/strings/es/chapter.lua.meta b/lua/app/config/strings/es/chapter.lua.meta
new file mode 100644
index 00000000..6b596cca
--- /dev/null
+++ b/lua/app/config/strings/es/chapter.lua.meta
@@ -0,0 +1,10 @@
+fileFormatVersion: 2
+guid: 6c9778398e74cd741994bc491ee9471c
+ScriptedImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 2
+ userData:
+ assetBundleName:
+ assetBundleVariant:
+ script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
diff --git a/lua/app/config/strings/fr/monster_base.lua b/lua/app/config/strings/fr/monster_base.lua
index 224fcc53..516321f1 100644
--- a/lua/app/config/strings/fr/monster_base.lua
+++ b/lua/app/config/strings/fr/monster_base.lua
@@ -268,6 +268,9 @@ local monster_base = {
},
[20032]={
+ },
+ [20033]={
+
},
[30001]={
@@ -316,18 +319,36 @@ local monster_base = {
},
[30017]={
+ },
+ [30018]={
+
},
[30019]={
},
[30020]={
+ },
+ [30021]={
+
},
[30022]={
+ },
+ [30023]={
+
+ },
+ [30024]={
+
+ },
+ [30025]={
+
+ },
+ [30026]={
+
}
}
local config = {
-data=monster_base,count=109
+data=monster_base,count=116
}
return config
\ No newline at end of file
diff --git a/lua/app/config/strings/fr/tutorial.lua b/lua/app/config/strings/fr/tutorial.lua
index 1593abd5..e606847b 100644
--- a/lua/app/config/strings/fr/tutorial.lua
+++ b/lua/app/config/strings/fr/tutorial.lua
@@ -16,9 +16,18 @@ local tutorial = {
},
["tutorial_txt_6"]={
+ },
+ ["tutorial_txt_7"]={
+
+ },
+ ["tutorial_txt_8"]={
+
+ },
+ ["tutorial_txt_9"]={
+
}
}
local config = {
-data=tutorial,count=6
+data=tutorial,count=9
}
return config
\ No newline at end of file
diff --git a/lua/app/config/strings/id/buff.lua b/lua/app/config/strings/id/buff.lua
index 6b5bf41c..f93b5fe1 100644
--- a/lua/app/config/strings/id/buff.lua
+++ b/lua/app/config/strings/id/buff.lua
@@ -1,122 +1,170 @@
local buff = {
[7]={
["id"]=7,
+ ["desc"]="Res Merah: DMG Hero elemen merah berkurang {0}.",
["name"]="dec_dmg_red_add"
},
[8]={
["id"]=8,
+ ["desc"]="Res Kuning: DMG Hero elemen kuning berkurang {0}.",
["name"]="dec_dmg_yellow_add"
},
[9]={
["id"]=9,
+ ["desc"]="Res Hijau: DMG Hero elemen hijau berkurang {0}.",
["name"]="dec_dmg_green_add"
},
[10]={
["id"]=10,
+ ["desc"]="Res Biru: DMG Hero elemen biru berkurang {0}.",
["name"]="dec_dmg_blue_add"
},
[11]={
["id"]=11,
+ ["desc"]="Res Ungu: DMG Hero elemen ungu berkurang {0}.",
["name"]="dec_dmg_purple_add"
},
[12]={
["id"]=12,
+ ["desc"]="Res Ekstrim: DMG yang diterima semua Hero berkurang {0}.",
["name"]="dec_dmg_all_add"
},
[24]={
["id"]=24,
+ ["desc"]="Daño aumentado: El daño infligido aumenta en {0}.",
["name"]="dmg_addition_all_add"
},
[33]={
["id"]=33,
+ ["show_name"]="Stun",
+ ["desc"]="Stun: Tidak dapat bergerak pada giliran ini.",
["name"]="stun"
},
[34]={
["id"]=34,
+ ["desc"]="Perisai: Menerima hingga {0} DMG HP maksimum.",
["name"]="shield"
},
[36]={
["id"]=36,
+ ["show_name"]="Frost",
+ ["desc"]="Frost: ATK Normal -{0}.",
["name"]="normal_attack_dec"
},
[37]={
["id"]=37,
+ ["show_name"]="Excited",
+ ["desc"]="Excited: ATK Normal +{0}.",
["name"]="normal_attack_add"
},
[47]={
["id"]=47,
+ ["desc"]="Perisai Anti-DMG: Menerima {0} DMG dari HP maksimum dan memantulkan 200% DMG musuh.",
["name"]="shield_rebound_200"
},
[48]={
["id"]=48,
+ ["show_name"]="Scorch",
+ ["desc"]="Scorch: Memberikan {0} DMG pada kekuatan penyerang di akhir giliran.",
["name"]="burn"
},
[49]={
["id"]=49,
+ ["show_name"]="Rentan",
+ ["desc"]="Rentan: Semua DMG yang diterima meningkat {0}.",
["name"]="vulnerable"
},
[50]={
["id"]=50,
+ ["show_name"]="Freeze",
+ ["desc"]="Freeze: Tidak dapat bergerak pada giliran ini dan efek buff tidak berlaku.",
["name"]="frozen"
},
[51]={
["id"]=51,
+ ["show_name"]="Keracunan",
+ ["desc"]="Keracunan: Memberikan {0} DMG pada penyerang di akhir giliran.",
["name"]="poison"
},
[52]={
["id"]=52,
+ ["show_name"]="Larangan",
+ ["desc"]="Larangan: Hanya dapat menggunakan Normal ATK pada giliran ini.",
["name"]="imprison"
},
[53]={
["id"]=53,
+ ["show_name"]="Korupsi",
+ ["desc"]="Korupsi: Efek pemulihan HP berkurang {0}.",
["name"]="corrupt"
},
[54]={
["id"]=54,
+ ["show_name"]="Bleed",
+ ["desc"]="Bleed: Memulihkan HP penyerang saat diserang dan memberikan {0} DMG pada penyerang di akhir giliran.",
["name"]="bleed"
},
[55]={
["id"]=55,
+ ["show_name"]="Lemah",
+ ["desc"]="Lemah: DMG yang diberikan berkurang {0}.",
["name"]="weaken"
},
[56]={
["id"]=56,
+ ["show_name"]="Kantuk",
+ ["desc"]="Kantuk: Tidak dapat begerak pada giliran ini, memukul akan menghapus efek.",
["name"]="lethargy"
},
[57]={
["id"]=57,
+ ["show_name"]="Kutuk",
+ ["desc"]="Kutuk: ATK tidak menyebabkan DMG, tetapi menyembuhkan musuh.",
["name"]="curse"
},
[58]={
["id"]=58,
+ ["show_name"]="Kunci",
+ ["desc"]="Kunci: Mengunci warna di papan tulis secara acak dan tidak dapat dipilih.",
["name"]="lock"
},
[59]={
["id"]=59,
+ ["show_name"]="Strike",
+ ["desc"]="Strike: Memimpin di setiap giliran.",
["name"]="first_hand"
},
[61]={
["id"]=61,
+ ["show_name"]="Imortal",
+ ["desc"]="Imortal: Tidak mati saat menerima DMG fatal.",
["name"]="undead"
},
[62]={
["id"]=62,
+ ["show_name"]="Serangan Balik",
+ ["desc"]="Serangan Balik: {0} peluang melakukan serangan balik saat menerima DMG langsung.",
["name"]="counterattack"
},
[63]={
["id"]=63,
+ ["show_name"]="DMG Balik",
+ ["desc"]="DMG Balik: Memantulkan {0} DMG musuh.",
["name"]="thorns"
},
[73]={
["id"]=73,
+ ["desc"]="Perisai Anti-DMG: Menerima {0} DMG dari HP maksimum dan memantulkan 400% DMG musuh.",
["name"]="shield_rebound_400"
},
[74]={
["id"]=74,
+ ["desc"]="Perisai Frost: Menerima hingga {0} DMG HP maksimum.",
["name"]="shield_ice"
},
[75]={
["id"]=75,
+ ["desc"]="Perisai Frost: Menerima hingga {0} DMG HP maksimum, dan memantulkan 400% DMG musuh.",
["name"]="shield_ice_rebound_400"
}
}
diff --git a/lua/app/config/strings/id/chapter.lua b/lua/app/config/strings/id/chapter.lua
index 248d88f8..7bae4fb7 100644
--- a/lua/app/config/strings/id/chapter.lua
+++ b/lua/app/config/strings/id/chapter.lua
@@ -1,93 +1,93 @@
local chapter = {
[1]={
-
+ ["name"]="1. Alun Kota"
},
[2]={
-
+ ["name"]="2. Benteng Kota"
},
[3]={
-
+ ["name"]="3. Tambang Kota"
},
[4]={
-
+ ["name"]="4. Tambang Gelap"
},
[5]={
-
+ ["name"]="5. Border Empire"
},
[6]={
-
+ ["name"]="6. Hutan Salju (Barat)"
},
[7]={
-
+ ["name"]="7. Hutan Salju (Timur)"
},
[8]={
-
+ ["name"]="8. Perimeter Kastil"
},
[9]={
-
+ ["name"]="9. Pintu Utama Kastil"
},
[10]={
-
+ ["name"]="10. Kastil Empire"
},
[11]={
-
+ ["name"]="11. Kedalaman Kastil"
},
[12]={
-
+ ["name"]="12. Lorong Rahasia Kastil"
},
[13]={
-
+ ["name"]="13. Pintu Keluar Rahasia"
},
[14]={
-
+ ["name"]="14. Danau Kastil"
},
[15]={
-
+ ["name"]="15. Pantai Timur"
},
[16]={
-
+ ["name"]="16. Rawa Rusak"
},
[17]={
-
+ ["name"]="17. Reruntuhan Rawa"
},
[18]={
-
+ ["name"]="18. Pintu Masuk Hutan Tropis"
},
[19]={
-
+ ["name"]="19. Hutan Tropis"
},
[20]={
-
+ ["name"]="20. Kuil Agung"
},
[21]={
-
+ ["name"]="21. Kuil Bawah Tanah"
},
[22]={
-
+ ["name"]="22. Altar Misteri"
},
[23]={
-
+ ["name"]="23. Altar Demon"
},
[24]={
-
+ ["name"]="24. Gua Aneh"
},
[25]={
-
+ ["name"]="25. Kedalaman Gua"
},
[26]={
-
+ ["name"]="26. Jalan Barat Kota Demon"
},
[27]={
-
+ ["name"]="27. Jalan Timur Kota Demon"
},
[28]={
-
+ ["name"]="28. Pusat Kota Demon"
},
[29]={
-
+ ["name"]="29. Jalur Kota Demon"
},
[30]={
-
+ ["name"]="30. Pintu Keluar Kota Demon"
},
[31]={
diff --git a/lua/app/config/strings/id/monster_base.lua b/lua/app/config/strings/id/monster_base.lua
index 224fcc53..516321f1 100644
--- a/lua/app/config/strings/id/monster_base.lua
+++ b/lua/app/config/strings/id/monster_base.lua
@@ -268,6 +268,9 @@ local monster_base = {
},
[20032]={
+ },
+ [20033]={
+
},
[30001]={
@@ -316,18 +319,36 @@ local monster_base = {
},
[30017]={
+ },
+ [30018]={
+
},
[30019]={
},
[30020]={
+ },
+ [30021]={
+
},
[30022]={
+ },
+ [30023]={
+
+ },
+ [30024]={
+
+ },
+ [30025]={
+
+ },
+ [30026]={
+
}
}
local config = {
-data=monster_base,count=109
+data=monster_base,count=116
}
return config
\ No newline at end of file
diff --git a/lua/app/config/strings/ja/buff.lua b/lua/app/config/strings/ja/buff.lua
index 6b5bf41c..fc7486d4 100644
--- a/lua/app/config/strings/ja/buff.lua
+++ b/lua/app/config/strings/ja/buff.lua
@@ -1,122 +1,170 @@
local buff = {
[7]={
["id"]=7,
+ ["desc"]="赤抵抗:赤ヒーローから受けるダメージが{0}減少する。",
["name"]="dec_dmg_red_add"
},
[8]={
["id"]=8,
+ ["desc"]="黄抵抗:黄ヒーローから受けるダメージが{0}減少する。",
["name"]="dec_dmg_yellow_add"
},
[9]={
["id"]=9,
+ ["desc"]="緑抵抗:緑ヒーローから受けるダメージが{0}減少する。",
["name"]="dec_dmg_green_add"
},
[10]={
["id"]=10,
+ ["desc"]="青抵抗:青ヒーローから受けるダメージが{0}減少する。",
["name"]="dec_dmg_blue_add"
},
[11]={
["id"]=11,
+ ["desc"]="紫抵抗:紫ヒーローから受けるダメージが{0}減少する。",
["name"]="dec_dmg_purple_add"
},
[12]={
["id"]=12,
+ ["desc"]="極限抵抗:全てのヒーローから受けるダメージが{0}減少する。",
["name"]="dec_dmg_all_add"
},
[24]={
["id"]=24,
+ ["desc"]="ダメージが増加する: 与えるダメージが{0}増加する。",
["name"]="dmg_addition_all_add"
},
[33]={
["id"]=33,
+ ["show_name"]="スタン",
+ ["desc"]="スタン:このターンは行動できない。",
["name"]="stun"
},
[34]={
["id"]=34,
+ ["desc"]="シールド:最大HP{0}のダメージに耐える。",
["name"]="shield"
},
[36]={
["id"]=36,
+ ["show_name"]="冰霜",
+ ["desc"]="冰霜:通常攻撃の回数が-{0}。",
["name"]="normal_attack_dec"
},
[37]={
["id"]=37,
+ ["show_name"]="興奮",
+ ["desc"]="興奮:通常攻撃の回数が+{0}。",
["name"]="normal_attack_add"
},
[47]={
["id"]=47,
+ ["desc"]="跳ね返すシールド:最大HPの{0}のダメージに耐え、200%のダメージを跳ね返す。",
["name"]="shield_rebound_200"
},
[48]={
["id"]=48,
+ ["show_name"]="⽕傷",
+ ["desc"]="⽕傷:ターンが終了する時、発動者攻撃力の{0}のダメージを与える。",
["name"]="burn"
},
[49]={
["id"]=49,
+ ["show_name"]="被ダメージアップ",
+ ["desc"]="被ダメージアップ:受けた全てのダメージが{0}増加する。ダメージ増加",
["name"]="vulnerable"
},
[50]={
["id"]=50,
+ ["show_name"]="凍結",
+ ["desc"]="凍結:このターンは行動できず、バフ効果も無効。",
["name"]="frozen"
},
[51]={
["id"]=51,
+ ["show_name"]="中毒",
+ ["desc"]="中毒:ターンが終了する時、発動者攻撃力の{0}のダメージを与える。",
["name"]="poison"
},
[52]={
["id"]=52,
+ ["show_name"]="拘束",
+ ["desc"]="拘束:このターンでは通常攻撃しか使用できない。",
["name"]="imprison"
},
[53]={
["id"]=53,
+ ["show_name"]="腐敗",
+ ["desc"]="腐敗:HP回復効果は{0}減少する。",
["name"]="corrupt"
},
[54]={
["id"]=54,
+ ["show_name"]="出血",
+ ["desc"]="出血:ダメージを受ける時攻撃者のHPを回復し、ターンが終了する時発動者攻撃力の{0}のダメージを与える。",
["name"]="bleed"
},
[55]={
["id"]=55,
+ ["show_name"]="弱体化",
+ ["desc"]="弱体化:与えるダメージが{0}減少する。",
["name"]="weaken"
},
[56]={
["id"]=56,
+ ["show_name"]="昏睡",
+ ["desc"]="昏睡:このターンは行動できず、ダメージを受けると効果が解除される。",
["name"]="lethargy"
},
[57]={
["id"]=57,
+ ["show_name"]="呪い",
+ ["desc"]="呪い:攻撃する時、敵にダメージを与えるのではなく、回復させる。",
["name"]="curse"
},
[58]={
["id"]=58,
+ ["show_name"]="ロック",
+ ["desc"]="ロック:ランダムな色をロックし、選択できないようにする。",
["name"]="lock"
},
[59]={
["id"]=59,
+ ["show_name"]="先手",
+ ["desc"]="先手:毎ターン先手を取る。",
["name"]="first_hand"
},
[61]={
["id"]=61,
+ ["show_name"]="不死",
+ ["desc"]="不死:致命ダメージを受けても死亡しない。",
["name"]="undead"
},
[62]={
["id"]=62,
+ ["show_name"]="反撃",
+ ["desc"]="反撃:直接ダメージを受ける時、{0}の確率で反撃する。",
["name"]="counterattack"
},
[63]={
["id"]=63,
+ ["show_name"]="跳ね返す",
+ ["desc"]="跳ね返す:{0}のダメージを跳ね返す。",
["name"]="thorns"
},
[73]={
["id"]=73,
+ ["desc"]="跳ね返すシールド:最大HPの{0}のダメージに耐え、400%のダメージを跳ね返す。",
["name"]="shield_rebound_400"
},
[74]={
["id"]=74,
+ ["desc"]="冰霜シールド:最大HP{0}のダメージに耐える。",
["name"]="shield_ice"
},
[75]={
["id"]=75,
+ ["desc"]="冰霜シールド:最大HPの{0}のダメージに耐え、400%のダメージを跳ね返す。",
["name"]="shield_ice_rebound_400"
}
}
diff --git a/lua/app/config/strings/ja/chapter.lua b/lua/app/config/strings/ja/chapter.lua
index 248d88f8..11358daa 100644
--- a/lua/app/config/strings/ja/chapter.lua
+++ b/lua/app/config/strings/ja/chapter.lua
@@ -1,93 +1,93 @@
local chapter = {
[1]={
-
+ ["name"]="1.街の広場"
},
[2]={
-
+ ["name"]="2.街の要塞"
},
[3]={
-
+ ["name"]="3.街の鉱山"
},
[4]={
-
+ ["name"]="4.暗い洞窟"
},
[5]={
-
+ ["name"]="5.帝国の辺境"
},
[6]={
-
+ ["name"]="6.雪の森(西)"
},
[7]={
-
+ ["name"]="7.雪の森(東)"
},
[8]={
-
+ ["name"]="8.城の外"
},
[9]={
-
+ ["name"]="9.城の正門"
},
[10]={
-
+ ["name"]="10.帝国の城"
},
[11]={
-
+ ["name"]="11.城の奥"
},
[12]={
-
+ ["name"]="12.城の秘密通路"
},
[13]={
-
+ ["name"]="13.秘密通路の出口"
},
[14]={
-
+ ["name"]="14.城の湖"
},
[15]={
-
+ ["name"]="15.湖の東岸"
},
[16]={
-
+ ["name"]="16.腐敗の沼"
},
[17]={
-
+ ["name"]="17.沼の遺跡"
},
[18]={
-
+ ["name"]="18.熱帯雨林の入口"
},
[19]={
-
+ ["name"]="19.熱帯雨林"
},
[20]={
-
+ ["name"]="20.巨大な神殿"
},
[21]={
-
+ ["name"]="21.神殿の下"
},
[22]={
-
+ ["name"]="22.謎の祭壇"
},
[23]={
-
+ ["name"]="23.悪魔の祭壇"
},
[24]={
-
+ ["name"]="24.奇妙な洞窟"
},
[25]={
-
+ ["name"]="25.洞窟の奥"
},
[26]={
-
+ ["name"]="26.魔物の町の西通り"
},
[27]={
-
+ ["name"]="27.魔物の町の東通り"
},
[28]={
-
+ ["name"]="28.魔物の町の中心"
},
[29]={
-
+ ["name"]="29.魔物の町の通路"
},
[30]={
-
+ ["name"]="30.魔物の町の出口"
},
[31]={
diff --git a/lua/app/config/strings/ja/monster_base.lua b/lua/app/config/strings/ja/monster_base.lua
index 224fcc53..516321f1 100644
--- a/lua/app/config/strings/ja/monster_base.lua
+++ b/lua/app/config/strings/ja/monster_base.lua
@@ -268,6 +268,9 @@ local monster_base = {
},
[20032]={
+ },
+ [20033]={
+
},
[30001]={
@@ -316,18 +319,36 @@ local monster_base = {
},
[30017]={
+ },
+ [30018]={
+
},
[30019]={
},
[30020]={
+ },
+ [30021]={
+
},
[30022]={
+ },
+ [30023]={
+
+ },
+ [30024]={
+
+ },
+ [30025]={
+
+ },
+ [30026]={
+
}
}
local config = {
-data=monster_base,count=109
+data=monster_base,count=116
}
return config
\ No newline at end of file
diff --git a/lua/app/config/strings/ja/tutorial.lua b/lua/app/config/strings/ja/tutorial.lua
index 1593abd5..e606847b 100644
--- a/lua/app/config/strings/ja/tutorial.lua
+++ b/lua/app/config/strings/ja/tutorial.lua
@@ -16,9 +16,18 @@ local tutorial = {
},
["tutorial_txt_6"]={
+ },
+ ["tutorial_txt_7"]={
+
+ },
+ ["tutorial_txt_8"]={
+
+ },
+ ["tutorial_txt_9"]={
+
}
}
local config = {
-data=tutorial,count=6
+data=tutorial,count=9
}
return config
\ No newline at end of file
diff --git a/lua/app/config/strings/ko/buff.lua b/lua/app/config/strings/ko/buff.lua
index 6b5bf41c..de1e24c0 100644
--- a/lua/app/config/strings/ko/buff.lua
+++ b/lua/app/config/strings/ko/buff.lua
@@ -1,122 +1,170 @@
local buff = {
[7]={
["id"]=7,
+ ["desc"]="레드 면역: 빨간색 원소의 영웅으로부터 받는 대미지가 {0} 감소합니다.",
["name"]="dec_dmg_red_add"
},
[8]={
["id"]=8,
+ ["desc"]="옐로우 면역: 노란색 원소의 영웅으로부터 받는 대미지가 {0} 감소합니다.",
["name"]="dec_dmg_yellow_add"
},
[9]={
["id"]=9,
+ ["desc"]="그린 면역: 녹색 원소의 영웅으로부터 받는 대미지가 {0} 감소합니다.",
["name"]="dec_dmg_green_add"
},
[10]={
["id"]=10,
+ ["desc"]="블루 면역: 파란색 원소의 영웅으로부터 받는 대미지가 {0} 감소합니다.",
["name"]="dec_dmg_blue_add"
},
[11]={
["id"]=11,
+ ["desc"]="퍼플 면역: 보라색 원소의 영웅으로부터 받는 대미지가 {0} 감소합니다.",
["name"]="dec_dmg_purple_add"
},
[12]={
["id"]=12,
+ ["desc"]="궁극의 면역: 모든 영웅으로부터 받는 대미지가 {0} 감소합니다.",
["name"]="dec_dmg_all_add"
},
[24]={
["id"]=24,
+ ["desc"]="공격력이 증가합니다: 피해량이 {0}만큼 증가합니다.",
["name"]="dmg_addition_all_add"
},
[33]={
["id"]=33,
+ ["show_name"]="기절",
+ ["desc"]="기절: 이번 턴에 움직일 수 없습니다.",
["name"]="stun"
},
[34]={
["id"]=34,
+ ["desc"]="보호막: 최대 HP의 {0}에 달하는 대미지를 흡수할 수 있습니다.",
["name"]="shield"
},
[36]={
["id"]=36,
+ ["show_name"]="얼어붙음",
+ ["desc"]="얼어붙음: 일반 공격 횟수 -{0}",
["name"]="normal_attack_dec"
},
[37]={
["id"]=37,
+ ["show_name"]="과열 상태",
+ ["desc"]="과열 상태: 기본 공격 횟수+{0}",
["name"]="normal_attack_add"
},
[47]={
["id"]=47,
+ ["desc"]="가시 돋친 보호막: 최대 HP의 {0}에 달하는 대미지를 흡수하고 상대가 입힌 대미지의 200%를 되돌려줍니다.",
["name"]="shield_rebound_200"
},
[48]={
["id"]=48,
+ ["show_name"]="버닝",
+ ["desc"]="버닝: 턴 종료 시 사용자 공격력의 {0}에 달하는 대미지를 입힙니다.",
["name"]="burn"
},
[49]={
["id"]=49,
+ ["show_name"]="부상",
+ ["desc"]="부상: 받는 모든 대미지가 {0} 상승합니다.",
["name"]="vulnerable"
},
[50]={
["id"]=50,
+ ["show_name"]="동결",
+ ["desc"]="동결: 이번 턴에 움직일 수 없으며 버프 효과가 적용되지 않습니다.",
["name"]="frozen"
},
[51]={
["id"]=51,
+ ["show_name"]="중독",
+ ["desc"]="중독: 턴 종료 시 버프 사용자 공격력의 {0}에 달하는 대미지를 입힙니다.",
["name"]="poison"
},
[52]={
["id"]=52,
+ ["show_name"]="속박",
+ ["desc"]="속박: 이번 턴에는 일반 공격만 사용할 수 있습니다.",
["name"]="imprison"
},
[53]={
["id"]=53,
+ ["show_name"]="부패",
+ ["desc"]="부패: HP 회복 효과가 {0} 감소합니다.",
["name"]="corrupt"
},
[54]={
["id"]=54,
+ ["show_name"]="출혈",
+ ["desc"]="출혈: 공격받을 때 공격자의 HP를 회복하고 턴 종료 시, 공격자 공격력의 {0}에 달하는 대미지를 입힙니다.",
["name"]="bleed"
},
[55]={
["id"]=55,
+ ["show_name"]="탈진",
+ ["desc"]="탈진: 입히는 대미지가 {0} 감소합니다.",
["name"]="weaken"
},
[56]={
["id"]=56,
+ ["show_name"]="수면",
+ ["desc"]="수면: 이번 턴에 움직일 수 없으며 공격 받으면 풀립니다.",
["name"]="lethargy"
},
[57]={
["id"]=57,
+ ["show_name"]="저주",
+ ["desc"]="저주: 공격이 상대에게 대미지를 입히지 않고 오히려 치유합니다.",
["name"]="curse"
},
[58]={
["id"]=58,
+ ["show_name"]="잠금",
+ ["desc"]="잠금: 필드 위 임의의 색상 하나를 잠그며 선택할 수 없게 됩니다.",
["name"]="lock"
},
[59]={
["id"]=59,
+ ["show_name"]="선제공격",
+ ["desc"]="선제공격: 매 턴마다 먼저 공격할 수 있습니다.",
["name"]="first_hand"
},
[61]={
["id"]=61,
+ ["show_name"]="불멸",
+ ["desc"]="불멸: 치명적인 대미지를 입어도 사망하지 않습니다.",
["name"]="undead"
},
[62]={
["id"]=62,
+ ["show_name"]="반격",
+ ["desc"]="반격: 직접 대미지를 입었을 때 {0} 확률로 반격합니다.",
["name"]="counterattack"
},
[63]={
["id"]=63,
+ ["show_name"]="피해 반사",
+ ["desc"]="피해 반사: 상대의 {0} 대미지를 되돌려줍니다.",
["name"]="thorns"
},
[73]={
["id"]=73,
+ ["desc"]="가시 돋친 보호막: 최대 HP의 {0}에 달하는 대미지를 흡수하고 상대가 입힌 대미지의 400%를 되돌려줍니다.",
["name"]="shield_rebound_400"
},
[74]={
["id"]=74,
+ ["desc"]="얼음 보호막: 최대 HP의 {0}에 달하는 대미지를 흡수할 수 있습니다.",
["name"]="shield_ice"
},
[75]={
["id"]=75,
+ ["desc"]="얼음 보호막: 최대 HP의 {0}에 달하는 대미지를 흡수하며 상대가 준 대미지의 400%를 되돌려줍니다.",
["name"]="shield_ice_rebound_400"
}
}
diff --git a/lua/app/config/strings/ko/chapter.lua b/lua/app/config/strings/ko/chapter.lua
index 248d88f8..dccbdfff 100644
--- a/lua/app/config/strings/ko/chapter.lua
+++ b/lua/app/config/strings/ko/chapter.lua
@@ -1,93 +1,93 @@
local chapter = {
[1]={
-
+ ["name"]="1. 마을 광장"
},
[2]={
-
+ ["name"]="2. 마을 요새"
},
[3]={
-
+ ["name"]="3. 마을 광산"
},
[4]={
-
+ ["name"]="4. 어두운 광산 동굴"
},
[5]={
-
+ ["name"]="5. 제국의 변경"
},
[6]={
-
+ ["name"]="6. 눈 덮인 숲속 (서쪽)"
},
[7]={
-
+ ["name"]="7. 눈 덮인 숲속 (동쪽)"
},
[8]={
-
+ ["name"]="8. 성의 외곽"
},
[9]={
-
+ ["name"]="9. 성의 입구"
},
[10]={
-
+ ["name"]="10. 제국의 성"
},
[11]={
-
+ ["name"]="11. 성 안 깊은 곳"
},
[12]={
-
+ ["name"]="12. 성의 비밀 통로"
},
[13]={
-
+ ["name"]="13. 비밀 통로의 출구"
},
[14]={
-
+ ["name"]="14. 성의 호수"
},
[15]={
-
+ ["name"]="15. 동쪽 호숫가"
},
[16]={
-
+ ["name"]="16. 부패한 늪지대"
},
[17]={
-
+ ["name"]="17. 늪지대의 폐허"
},
[18]={
-
+ ["name"]="18. 열대우림 입구"
},
[19]={
-
+ ["name"]="19. 열대우림"
},
[20]={
-
+ ["name"]="20. 거대한 사원"
},
[21]={
-
+ ["name"]="21. 사원 아래"
},
[22]={
-
+ ["name"]="22. 신비한 제단"
},
[23]={
-
+ ["name"]="23. 악마의 제단"
},
[24]={
-
+ ["name"]="24. 이상한 동굴"
},
[25]={
-
+ ["name"]="25. 동굴 속 깊은 곳"
},
[26]={
-
+ ["name"]="26. 악마의 도시 서쪽 거리"
},
[27]={
-
+ ["name"]="27. 악마의 도시 동쪽 거리"
},
[28]={
-
+ ["name"]="29. 악마의 도시 센터"
},
[29]={
-
+ ["name"]="29. 악마의 도시 진입로"
},
[30]={
-
+ ["name"]="30. 악마의 도시 출구"
},
[31]={
diff --git a/lua/app/config/strings/ko/monster_base.lua b/lua/app/config/strings/ko/monster_base.lua
index 224fcc53..516321f1 100644
--- a/lua/app/config/strings/ko/monster_base.lua
+++ b/lua/app/config/strings/ko/monster_base.lua
@@ -268,6 +268,9 @@ local monster_base = {
},
[20032]={
+ },
+ [20033]={
+
},
[30001]={
@@ -316,18 +319,36 @@ local monster_base = {
},
[30017]={
+ },
+ [30018]={
+
},
[30019]={
},
[30020]={
+ },
+ [30021]={
+
},
[30022]={
+ },
+ [30023]={
+
+ },
+ [30024]={
+
+ },
+ [30025]={
+
+ },
+ [30026]={
+
}
}
local config = {
-data=monster_base,count=109
+data=monster_base,count=116
}
return config
\ No newline at end of file
diff --git a/lua/app/config/strings/ko/tutorial.lua b/lua/app/config/strings/ko/tutorial.lua
index 1593abd5..e606847b 100644
--- a/lua/app/config/strings/ko/tutorial.lua
+++ b/lua/app/config/strings/ko/tutorial.lua
@@ -16,9 +16,18 @@ local tutorial = {
},
["tutorial_txt_6"]={
+ },
+ ["tutorial_txt_7"]={
+
+ },
+ ["tutorial_txt_8"]={
+
+ },
+ ["tutorial_txt_9"]={
+
}
}
local config = {
-data=tutorial,count=6
+data=tutorial,count=9
}
return config
\ No newline at end of file
diff --git a/lua/app/config/strings/pt/buff.lua b/lua/app/config/strings/pt/buff.lua
index 6b5bf41c..24750490 100644
--- a/lua/app/config/strings/pt/buff.lua
+++ b/lua/app/config/strings/pt/buff.lua
@@ -1,122 +1,170 @@
local buff = {
[7]={
["id"]=7,
+ ["desc"]="Resistência Vermelha: dano recebido dos heróis do elemento Vermelho é reduzido em {0}.",
["name"]="dec_dmg_red_add"
},
[8]={
["id"]=8,
+ ["desc"]="Resistência Amarela: dano recebido dos heróis do elemento Amarelo é reduzido em {0}.",
["name"]="dec_dmg_yellow_add"
},
[9]={
["id"]=9,
+ ["desc"]="Resistência Verde: dano recebido dos heróis do elemento Verde é reduzido em {0}.",
["name"]="dec_dmg_green_add"
},
[10]={
["id"]=10,
+ ["desc"]="Resistência Azul: dano recebido dos heróis do elemento Azul é reduzido em {0}.",
["name"]="dec_dmg_blue_add"
},
[11]={
["id"]=11,
+ ["desc"]="Resistência Roxa: dano recebido dos heróis do elemento Roxo é reduzido em {0}.",
["name"]="dec_dmg_purple_add"
},
[12]={
["id"]=12,
+ ["desc"]="Resistência Suprema: dano recebido de todos os heróis é reduzido em {0}.",
["name"]="dec_dmg_all_add"
},
[24]={
["id"]=24,
+ ["desc"]="Dano aumentado: O dano causado é aumentado em {0}.",
["name"]="dmg_addition_all_add"
},
[33]={
["id"]=33,
+ ["show_name"]="Estonteado",
+ ["desc"]="Estonteado: não consegue agir neste turno.",
["name"]="stun"
},
[34]={
["id"]=34,
+ ["desc"]="Amparo: aguenta dano equivalente a {0} da Vida Máxima.",
["name"]="shield"
},
[36]={
["id"]=36,
+ ["show_name"]="Gélido",
+ ["desc"]="Gélido: número de golpes comuns - {0}.",
["name"]="normal_attack_dec"
},
[37]={
["id"]=37,
+ ["show_name"]="Excitado",
+ ["desc"]="Excitado: número de golpes comuns + {0}.",
["name"]="normal_attack_add"
},
[47]={
["id"]=47,
+ ["desc"]="Escudo de Reflexão: aguenta dano equivalente a {0} da Vida Máxima e reflete 200% do dano do oponente.",
["name"]="shield_rebound_200"
},
[48]={
["id"]=48,
+ ["show_name"]="Conflagrado",
+ ["desc"]="Conflagrado: no final do turno, sofre um dano equivalente a {0} do Ataque do lançador.",
["name"]="burn"
},
[49]={
["id"]=49,
+ ["show_name"]="Vulnerável",
+ ["desc"]="Vulnerável: sofre {0} a mais de todo o dano recebido.",
["name"]="vulnerable"
},
[50]={
["id"]=50,
+ ["show_name"]="Congelado",
+ ["desc"]="Congelado: não consegue agir, nem se aplicam os bônus neste turno.",
["name"]="frozen"
},
[51]={
["id"]=51,
+ ["show_name"]="Envenenado",
+ ["desc"]="Envenenado: no final do turno, sofre um dano equivalente a {0} do Ataque do lançador.",
["name"]="poison"
},
[52]={
["id"]=52,
+ ["show_name"]="Encarcerado",
+ ["desc"]="Encarcerado: só consegue utilizar golpes comuns neste turno.",
["name"]="imprison"
},
[53]={
["id"]=53,
+ ["show_name"]="Corrupto",
+ ["desc"]="Corrupto: reduz o efeito de recuperação de vida em {0}.",
["name"]="corrupt"
},
[54]={
["id"]=54,
+ ["show_name"]="Sangrado",
+ ["desc"]="Sangrado: recupera a vida do atacante ao ser atingido e sofre um dano equivalente a {0} do Ataque do lançador no final do turno.",
["name"]="bleed"
},
[55]={
["id"]=55,
+ ["show_name"]="Enfraquecido",
+ ["desc"]="Enfraquecido: reduz o dano causado em {0}.",
["name"]="weaken"
},
[56]={
["id"]=56,
+ ["show_name"]="Sonolento",
+ ["desc"]="Sonolento: não consegue agir neste turno. O efeito é removido ao ser atingido.",
["name"]="lethargy"
},
[57]={
["id"]=57,
+ ["show_name"]="Maldito",
+ ["desc"]="Maldito: em vez de causar dano, seus golpes curam o oponente.",
["name"]="curse"
},
[58]={
["id"]=58,
+ ["show_name"]="Bloqueio",
+ ["desc"]="Bloqueio: uma cor aleatória fica bloqueada no tabuleiro e não pode ser selecionada.",
["name"]="lock"
},
[59]={
["id"]=59,
+ ["show_name"]="Iniciativo",
+ ["desc"]="Iniciativo: sempre age primeiro em cada turno.",
["name"]="first_hand"
},
[61]={
["id"]=61,
+ ["show_name"]="Imortal",
+ ["desc"]="Imortal: não morre ao receber dano fatal.",
["name"]="undead"
},
[62]={
["id"]=62,
+ ["show_name"]="Contra-ataque",
+ ["desc"]="Contra-ataque: há {0} de chance de contra-atacar ao receber dano direto.",
["name"]="counterattack"
},
[63]={
["id"]=63,
+ ["show_name"]="Reflexão",
+ ["desc"]="Reflexão: reflete {0} do dano do oponente.",
["name"]="thorns"
},
[73]={
["id"]=73,
+ ["desc"]="Escudo de Reflexão: aguenta dano equivalente a {0} da Vida Máxima e reflete 400% do dano do oponente.",
["name"]="shield_rebound_400"
},
[74]={
["id"]=74,
+ ["desc"]="Escudo Gélido: aguenta dano equivalente a {0} da Vida Máxima.",
["name"]="shield_ice"
},
[75]={
["id"]=75,
+ ["desc"]="Escudo Gélido: aguenta dano equivalente a {0} da Vida Máxima e reflete 400% do dano do oponente.",
["name"]="shield_ice_rebound_400"
}
}
diff --git a/lua/app/config/strings/pt/chapter.lua b/lua/app/config/strings/pt/chapter.lua
index 248d88f8..4865037a 100644
--- a/lua/app/config/strings/pt/chapter.lua
+++ b/lua/app/config/strings/pt/chapter.lua
@@ -1,93 +1,93 @@
local chapter = {
[1]={
-
+ ["name"]="1. Praça da Vila"
},
[2]={
-
+ ["name"]="2. Fortaleza da Vila"
},
[3]={
-
+ ["name"]="3. Mina da Vila"
},
[4]={
-
+ ["name"]="4. Poço da Mina Sombria"
},
[5]={
-
+ ["name"]="5. Fronteira do Império"
},
[6]={
-
+ ["name"]="6. Floresta da Neve Bizarra (O)"
},
[7]={
-
+ ["name"]="7. Floresta da Neve Bizarra (E)"
},
[8]={
-
+ ["name"]="8. Periferia do Castelo"
},
[9]={
-
+ ["name"]="9. Fachada do Castelo"
},
[10]={
-
+ ["name"]="10. Castelo do Império"
},
[11]={
-
+ ["name"]="11. Profundezas do Castelo"
},
[12]={
-
+ ["name"]="12. Passagem Secreta do Castelo"
},
[13]={
-
+ ["name"]="13. Saída da Passagem Secreta"
},
[14]={
-
+ ["name"]="14. Beira do Lago do Castelo"
},
[15]={
-
+ ["name"]="15. Margem Leste do Lago"
},
[16]={
-
+ ["name"]="16. Pântano da Corrupção"
},
[17]={
-
+ ["name"]="17. Ruínas no Pântano"
},
[18]={
-
+ ["name"]="18. Entrada da Floresta Tropical"
},
[19]={
-
+ ["name"]="19. Floresta Tropical"
},
[20]={
-
+ ["name"]="20. Templo Gigante"
},
[21]={
-
+ ["name"]="21. Profundezas do Templo"
},
[22]={
-
+ ["name"]="22. Altar Misterioso"
},
[23]={
-
+ ["name"]="23. Altar Demoníaco"
},
[24]={
-
+ ["name"]="24. Caverna Estranha"
},
[25]={
-
+ ["name"]="25. Profundezas da Caverna"
},
[26]={
-
+ ["name"]="26. Rua Oeste da Demôpole"
},
[27]={
-
+ ["name"]="27. Rua Este da Demôpole"
},
[28]={
-
+ ["name"]="28. Centro da Demôpole"
},
[29]={
-
+ ["name"]="29. Avenida da Demôpole"
},
[30]={
-
+ ["name"]="30. Saída da Demôpole"
},
[31]={
diff --git a/lua/app/config/strings/fpt/func_open.lua b/lua/app/config/strings/pt/func_open.lua
similarity index 100%
rename from lua/app/config/strings/fpt/func_open.lua
rename to lua/app/config/strings/pt/func_open.lua
diff --git a/lua/app/config/strings/fpt/func_open.lua.meta b/lua/app/config/strings/pt/func_open.lua.meta
similarity index 86%
rename from lua/app/config/strings/fpt/func_open.lua.meta
rename to lua/app/config/strings/pt/func_open.lua.meta
index c13d7e14..aadb8c77 100644
--- a/lua/app/config/strings/fpt/func_open.lua.meta
+++ b/lua/app/config/strings/pt/func_open.lua.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: e87dea876ebcc164fb7f9c4fc902b3be
+guid: 0c399a12a6371704daa470f00875f128
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
diff --git a/lua/app/config/strings/pt/monster_base.lua b/lua/app/config/strings/pt/monster_base.lua
index 224fcc53..516321f1 100644
--- a/lua/app/config/strings/pt/monster_base.lua
+++ b/lua/app/config/strings/pt/monster_base.lua
@@ -268,6 +268,9 @@ local monster_base = {
},
[20032]={
+ },
+ [20033]={
+
},
[30001]={
@@ -316,18 +319,36 @@ local monster_base = {
},
[30017]={
+ },
+ [30018]={
+
},
[30019]={
},
[30020]={
+ },
+ [30021]={
+
},
[30022]={
+ },
+ [30023]={
+
+ },
+ [30024]={
+
+ },
+ [30025]={
+
+ },
+ [30026]={
+
}
}
local config = {
-data=monster_base,count=109
+data=monster_base,count=116
}
return config
\ No newline at end of file
diff --git a/lua/app/config/strings/ru/monster_base.lua b/lua/app/config/strings/ru/monster_base.lua
index 224fcc53..516321f1 100644
--- a/lua/app/config/strings/ru/monster_base.lua
+++ b/lua/app/config/strings/ru/monster_base.lua
@@ -268,6 +268,9 @@ local monster_base = {
},
[20032]={
+ },
+ [20033]={
+
},
[30001]={
@@ -316,18 +319,36 @@ local monster_base = {
},
[30017]={
+ },
+ [30018]={
+
},
[30019]={
},
[30020]={
+ },
+ [30021]={
+
},
[30022]={
+ },
+ [30023]={
+
+ },
+ [30024]={
+
+ },
+ [30025]={
+
+ },
+ [30026]={
+
}
}
local config = {
-data=monster_base,count=109
+data=monster_base,count=116
}
return config
\ No newline at end of file
diff --git a/lua/app/config/strings/th/buff.lua b/lua/app/config/strings/th/buff.lua
index 6b5bf41c..8d2b01fc 100644
--- a/lua/app/config/strings/th/buff.lua
+++ b/lua/app/config/strings/th/buff.lua
@@ -1,122 +1,170 @@
local buff = {
[7]={
["id"]=7,
+ ["desc"]="การต่อต้านสีแดง: ดาเมจที่ได้รับจากฮีโร่ธาตุสีแดงจะลดลง{0}",
["name"]="dec_dmg_red_add"
},
[8]={
["id"]=8,
+ ["desc"]="การต่อต้านสีเหลือง: ดาเมจที่ได้รับจากฮีโร่ธาตุสีเหลืองจะลดลง{0}",
["name"]="dec_dmg_yellow_add"
},
[9]={
["id"]=9,
+ ["desc"]="การต่อต้านสีเขียว: ดาเมจที่ได้รับจากฮีโร่ธาตุสีเขียวจะลดลง{0}",
["name"]="dec_dmg_green_add"
},
[10]={
["id"]=10,
+ ["desc"]="การต่อต้านสีฟ้า: ดาเมจที่ได้รับจากฮีโร่ธาตุสีฟ้าจะลดลง{0}",
["name"]="dec_dmg_blue_add"
},
[11]={
["id"]=11,
+ ["desc"]="การต่อต้านสีม่วง: ดาเมจที่ได้รับจากฮีโร่ธาตุสีม่วงจะลดลง{0}",
["name"]="dec_dmg_purple_add"
},
[12]={
["id"]=12,
+ ["desc"]="การต่อต้านสุดขีด: ดาเมจที่ได้รับจากฮีโร่ทั้งหมดจะลดลง{0}",
["name"]="dec_dmg_all_add"
},
[24]={
["id"]=24,
+ ["desc"]="ความเสียหายที่เพิ่มขึ้น: ความเสียหายที่ได้รับเพิ่มขึ้น {0}",
["name"]="dmg_addition_all_add"
},
[33]={
["id"]=33,
+ ["show_name"]="มึงงง",
+ ["desc"]="มึงงง: รอบนี้ไม่สามารถลงมือได้",
["name"]="stun"
},
[34]={
["id"]=34,
+ ["desc"]="โล่: สามารถรับดาเมจของ HP สูงสุด{0}",
["name"]="shield"
},
[36]={
["id"]=36,
+ ["show_name"]="ฟรอสต์",
+ ["desc"]="ฟรอสต์: จำนวนโจมตีทั่วไป-{0}",
["name"]="normal_attack_dec"
},
[37]={
["id"]=37,
+ ["show_name"]="ตื่นเต้น",
+ ["desc"]="ตื่นเต้น:จำนวนโจมตีทั่วไป+{0}",
["name"]="normal_attack_add"
},
[47]={
["id"]=47,
+ ["desc"]="โล่สะท้อนดาเมจ: สามารถทนทานดาเมจของ HP สูงสุด{0} และสะท้อนดาเมจของคู่ต่อสู้200%",
["name"]="shield_rebound_200"
},
[48]={
["id"]=48,
+ ["show_name"]="เผาไหม้",
+ ["desc"]="เผาไหม้: เมื่อสิ้นสุดรอบจะสร้างดาเมจของการโจมตี{0}",
["name"]="burn"
},
[49]={
["id"]=49,
+ ["show_name"]="เปราะบาง",
+ ["desc"]="เปราะบาง: ดาเมจทั้งหมดที่ได้รับเพิ่มขึ้น{0}",
["name"]="vulnerable"
},
[50]={
["id"]=50,
+ ["show_name"]="แช่แข็ง",
+ ["desc"]="แช่แข็ง: ไม่สามารถลงมือในรอบนี้ได้ และเอฟเฟกต์บัฟจะไม่มีผล",
["name"]="frozen"
},
[51]={
["id"]=51,
+ ["show_name"]="ถูกพิษ",
+ ["desc"]="ถูกพิษ: เมื่อสิ้นสุดรอบจะสร้างดาเมจของการโจมตี{0}",
["name"]="poison"
},
[52]={
["id"]=52,
+ ["show_name"]="กักขัง",
+ ["desc"]="กักขัง: รอบนี้ใช้ได้เฉพาะการโจมตีทั่วไปเท่านั้น",
["name"]="imprison"
},
[53]={
["id"]=53,
+ ["show_name"]="การทุจริต",
+ ["desc"]="การทุจริต: เอฟเฟกต์ฟื้นฟู HP ลดลง{0}",
["name"]="corrupt"
},
[54]={
["id"]=54,
+ ["show_name"]="เลือดไหล",
+ ["desc"]="เลือดไหล: เมื่อได้รับโจมตีจะฟื้นฟู HP ของผู้โจมตี เมื่อสิ้นสุดรอบจะสร้างดาเมจของการโจมตี{0}",
["name"]="bleed"
},
[55]={
["id"]=55,
+ ["show_name"]="อ่อนแอ",
+ ["desc"]="อ่อนแอ: ดาเมจที่สร้างขึ้นจะลดลง{0}",
["name"]="weaken"
},
[56]={
["id"]=56,
+ ["show_name"]="หลับ",
+ ["desc"]="หลับ: ไม่สามารถลงมือได้ในรอบนี้ เมื่อถูกโจมตีจะลบเอฟเฟกต์",
["name"]="lethargy"
},
[57]={
["id"]=57,
+ ["show_name"]="คำสาป",
+ ["desc"]="คำสาป: โจมตีจะไม่สร้างดาเมจ แต่จะรักษาฝ่ายตรงข้าม",
["name"]="curse"
},
[58]={
["id"]=58,
+ ["show_name"]="ล็อค",
+ ["desc"]="ล็อค: สุ่มล็อคสีบนกระดานหมากรุกและไม่สามารถเลือกได้",
["name"]="lock"
},
[59]={
["id"]=59,
+ ["show_name"]="ลงมือก่อน",
+ ["desc"]="ลงมือก่อน: ลงมือก่อนในแต่ละรอบ",
["name"]="first_hand"
},
[61]={
["id"]=61,
+ ["show_name"]="อมตะ",
+ ["desc"]="อมตะ: เมื่อได้รับร้ายแรงจะไม่ตาย",
["name"]="undead"
},
[62]={
["id"]=62,
+ ["show_name"]="โต้กลับ",
+ ["desc"]="โต้กลับ: เมื่อได้รับดาเมจโดยตรงจะมีโอกาส{0}ที่จะโต้กลับ",
["name"]="counterattack"
},
[63]={
["id"]=63,
+ ["show_name"]="สะท้อนดาเมจ",
+ ["desc"]="สะท้อนดาเมจ: สะท้อนดาเมจของฝ่ายตรงข้าม{0}",
["name"]="thorns"
},
[73]={
["id"]=73,
+ ["desc"]="โล่สะท้อนดาเมจ: สามารถรับดาเมจของ HP สูงสุด{0} และสะท้อนดาเมจของฝ่ายตรงข้าม400%",
["name"]="shield_rebound_400"
},
[74]={
["id"]=74,
+ ["desc"]="โล่ฟรอสต์: สามารถรับดาเมจของ HP สูงสุด{0}",
["name"]="shield_ice"
},
[75]={
["id"]=75,
+ ["desc"]="โล่ฟรอสต์: สามารถรับดาเมจของ HP สูงสุด{0} และสะท้อนดาเมจของฝ่ายตรงข้าม400%",
["name"]="shield_ice_rebound_400"
}
}
diff --git a/lua/app/config/strings/th/chapter.lua b/lua/app/config/strings/th/chapter.lua
index 248d88f8..3c2b96ea 100644
--- a/lua/app/config/strings/th/chapter.lua
+++ b/lua/app/config/strings/th/chapter.lua
@@ -1,93 +1,93 @@
local chapter = {
[1]={
-
+ ["name"]="1. จัตุรัสเมือง"
},
[2]={
-
+ ["name"]="2. ป้อมปราการเมือง"
},
[3]={
-
+ ["name"]="3. เหมืองของเมือง"
},
[4]={
-
+ ["name"]="4. เหมืองมืด"
},
[5]={
-
+ ["name"]="5. ชายแดนจักรวรรดิ"
},
[6]={
-
+ ["name"]="6. ป่าหิมะ (ตะวันตก)"
},
[7]={
-
+ ["name"]="7. ป่าหิมะ (ตะวันออก)"
},
[8]={
-
+ ["name"]="8. นอกปราสาท"
},
[9]={
-
+ ["name"]="9. ประตูหลักของปราสาท"
},
[10]={
-
+ ["name"]="10. ปราสาทจักรวรรดิ"
},
[11]={
-
+ ["name"]="11. ส่วนลึกของปราสาท"
},
[12]={
-
+ ["name"]="12. ทางลับของปราสาท"
},
[13]={
-
+ ["name"]="13. ทางออกทางลับ"
},
[14]={
-
+ ["name"]="14. ทะเลสาบปราสาท"
},
[15]={
-
+ ["name"]="15. ฝั่งตะวันออกของทะเลสาบ"
},
[16]={
-
+ ["name"]="16. หล่มที่ทุจริต"
},
[17]={
-
+ ["name"]="17. ซากหล่ม"
},
[18]={
-
+ ["name"]="18. ทางเข้าป่าฝน"
},
[19]={
-
+ ["name"]="ป่าดิบชื้น"
},
[20]={
-
+ ["name"]="20. วิหารใหญ่"
},
[21]={
-
+ ["name"]="21. ด้านล่างวิหาร"
},
[22]={
-
+ ["name"]="22. แท่นบูชาลึกลับ"
},
[23]={
-
+ ["name"]="23. แท่นบูชาปีศาจ"
},
[24]={
-
+ ["name"]="24. ถ้ำประหลาด"
},
[25]={
-
+ ["name"]="25. ส่วนลึกของถ้ำ"
},
[26]={
-
+ ["name"]="26. ถนนเวสต์เมืองมาร"
},
[27]={
-
+ ["name"]="26. ถนนอีสต์เมืองมาร"
},
[28]={
-
+ ["name"]="ศูนย์เมืองมาร"
},
[29]={
-
+ ["name"]="29. ถนนสู่เมืองมาร"
},
[30]={
-
+ ["name"]="30. ทางออกของเมืองมาร"
},
[31]={
diff --git a/lua/app/config/strings/th/monster_base.lua b/lua/app/config/strings/th/monster_base.lua
index 224fcc53..516321f1 100644
--- a/lua/app/config/strings/th/monster_base.lua
+++ b/lua/app/config/strings/th/monster_base.lua
@@ -268,6 +268,9 @@ local monster_base = {
},
[20032]={
+ },
+ [20033]={
+
},
[30001]={
@@ -316,18 +319,36 @@ local monster_base = {
},
[30017]={
+ },
+ [30018]={
+
},
[30019]={
},
[30020]={
+ },
+ [30021]={
+
},
[30022]={
+ },
+ [30023]={
+
+ },
+ [30024]={
+
+ },
+ [30025]={
+
+ },
+ [30026]={
+
}
}
local config = {
-data=monster_base,count=109
+data=monster_base,count=116
}
return config
\ No newline at end of file
diff --git a/lua/app/config/strings/vi/buff.lua b/lua/app/config/strings/vi/buff.lua
index 6b5bf41c..12304708 100644
--- a/lua/app/config/strings/vi/buff.lua
+++ b/lua/app/config/strings/vi/buff.lua
@@ -1,122 +1,170 @@
local buff = {
[7]={
["id"]=7,
+ ["desc"]="Kháng Đỏ: Sát thương phải nhận từ Anh Hùng Nguyên Tố Đỏ giảm {0}.",
["name"]="dec_dmg_red_add"
},
[8]={
["id"]=8,
+ ["desc"]="Kháng Vàng: Sát thương phải nhận từ Anh Hùng Nguyên Tố Vàng giảm {0}.",
["name"]="dec_dmg_yellow_add"
},
[9]={
["id"]=9,
+ ["desc"]="Kháng Lục: Sát thương phải nhận từ Anh Hùng Nguyên Tố Lục giảm {0}.",
["name"]="dec_dmg_green_add"
},
[10]={
["id"]=10,
+ ["desc"]="Kháng Lam: Sát thương phải nhận từ Anh Hùng Nguyên Tố Lam giảm {0}.",
["name"]="dec_dmg_blue_add"
},
[11]={
["id"]=11,
+ ["desc"]="Kháng Tím: Sát thương phải nhận từ Anh Hùng Nguyên Tố Tím giảm {0}.",
["name"]="dec_dmg_purple_add"
},
[12]={
["id"]=12,
+ ["desc"]="Kháng Đỉnh Cao: Sát thương phải nhận từ tất cả Anh Hùng giảm {0}.",
["name"]="dec_dmg_all_add"
},
[24]={
["id"]=24,
+ ["desc"]="Thiệt hại gia tăng: Khoản bồi thường thiệt hại được tăng lên {0}.",
["name"]="dmg_addition_all_add"
},
[33]={
["id"]=33,
+ ["show_name"]="Choáng",
+ ["desc"]="Choáng: Hiệp này không thể hành động.",
["name"]="stun"
},
[34]={
["id"]=34,
+ ["desc"]="Khiên: Có thể chịu sát thương bằng {0} HP tối đa.",
["name"]="shield"
},
[36]={
["id"]=36,
+ ["show_name"]="Băng Sương",
+ ["desc"]="Băng Sương: Lượt đánh thường -{0}.",
["name"]="normal_attack_dec"
},
[37]={
["id"]=37,
+ ["show_name"]="Phấn Khởi",
+ ["desc"]="Phấn Khởi: Lượt đánh thường +{0}.",
["name"]="normal_attack_add"
},
[47]={
["id"]=47,
+ ["desc"]="Khiên Phản Sát Thương: Có thể chịu sát thương bằng {0} HP tối đa, phản đòn 200% sát thương lên đối phương.",
["name"]="shield_rebound_200"
},
[48]={
["id"]=48,
+ ["show_name"]="Thiêu Đốt",
+ ["desc"]="Thiêu Đốt: Khi kết thúc hiệp, gây sát thương bằng {0} Công của người thi triển.",
["name"]="burn"
},
[49]={
["id"]=49,
+ ["show_name"]="Trọng Thương",
+ ["desc"]="Trọng Thương: Tất cả sát thương phải nhận tăng {0}.",
["name"]="vulnerable"
},
[50]={
["id"]=50,
+ ["show_name"]="Đóng Băng",
+ ["desc"]="Đóng Băng: Hiệp này không thể hành động, hiệu ứng buff không có hiệu lực.",
["name"]="frozen"
},
[51]={
["id"]=51,
+ ["show_name"]="Trúng Độc",
+ ["desc"]="Trúng Độc: Khi kết thúc hiệp, gây sát thương bằng {0} Công của người thi triển.",
["name"]="poison"
},
[52]={
["id"]=52,
+ ["show_name"]="Giam Cầm",
+ ["desc"]="Giam Cầm: Hiệp này chỉ được dùng đánh thường.",
["name"]="imprison"
},
[53]={
["id"]=53,
+ ["show_name"]="Sa Đọa",
+ ["desc"]="Sa Đọa: Hiệu quả hồi HP giảm {0}.",
["name"]="corrupt"
},
[54]={
["id"]=54,
+ ["show_name"]="Mất Máu",
+ ["desc"]="Mất Máu: Khi bị tấn công hồi HP người tấn công, khi kết thúc hiệp, gây sát thương bằng {0} Công của người thi triển.",
["name"]="bleed"
},
[55]={
["id"]=55,
+ ["show_name"]="Suy Yếu",
+ ["desc"]="Suy Yếu: Sát thương gây ra giảm {0}.",
["name"]="weaken"
},
[56]={
["id"]=56,
+ ["show_name"]="Ngủ Say",
+ ["desc"]="Ngủ Say: Hiệp này không thể hành động, bị tấn công sẽ xóa hiệu ứng.",
["name"]="lethargy"
},
[57]={
["id"]=57,
+ ["show_name"]="Lời Nguyền",
+ ["desc"]="Lời Nguyền: Tấn công không gây ra sát thương, mà trị liệu cho đối phương.",
["name"]="curse"
},
[58]={
["id"]=58,
+ ["show_name"]="Khóa",
+ ["desc"]="Khóa: Ngẫu nhiên khóa 1 loại màu trên ván cờ, không thể chọn.",
["name"]="lock"
},
[59]={
["id"]=59,
+ ["show_name"]="Tiên Phong",
+ ["desc"]="Tiên Phong: Mỗi hiệp đều ra tay trước tiên.",
["name"]="first_hand"
},
[61]={
["id"]=61,
+ ["show_name"]="Bất Tử",
+ ["desc"]="Bất Tử: Khi nhận sát thương chí mạng sẽ không tử vong.",
["name"]="undead"
},
[62]={
["id"]=62,
+ ["show_name"]="Phản Đòn",
+ ["desc"]="Phản Đòn: Khi nhận sát thương trực tiếp có {0} tỷ lệ tiến hành Phản Đòn.",
["name"]="counterattack"
},
[63]={
["id"]=63,
+ ["show_name"]="Phản Sát Thương",
+ ["desc"]="Phản Sát Thương: Phản đòn {0} sát thương lên đối phương.",
["name"]="thorns"
},
[73]={
["id"]=73,
+ ["desc"]="Khiên Phản Sát Thương: Có thể chịu sát thương bằng {0} HP tối đa, phản đòn 400% sát thương lên đối phương.",
["name"]="shield_rebound_400"
},
[74]={
["id"]=74,
+ ["desc"]="Khiên Băng Sương: Có thể chịu sát thương bằng {0} HP tối đa.",
["name"]="shield_ice"
},
[75]={
["id"]=75,
+ ["desc"]="Khiên Băng Sương: Có thể chịu sát thương bằng {0} HP tối đa, phản đòn 400% sát thương lên đối phương.",
["name"]="shield_ice_rebound_400"
}
}
diff --git a/lua/app/config/strings/vi/chapter.lua b/lua/app/config/strings/vi/chapter.lua
index 248d88f8..4008d6d6 100644
--- a/lua/app/config/strings/vi/chapter.lua
+++ b/lua/app/config/strings/vi/chapter.lua
@@ -1,93 +1,93 @@
local chapter = {
[1]={
-
+ ["name"]="1. Quảng Trường Thị Trấn"
},
[2]={
-
+ ["name"]="2. Thành Trì Thị Trấn"
},
[3]={
-
+ ["name"]="3. Khu Mỏ Thị Trấn"
},
[4]={
-
+ ["name"]="4. Hầm Mỏ U Ám"
},
[5]={
-
+ ["name"]="5. Biên Cảnh Đế Quốc"
},
[6]={
-
+ ["name"]="6. Rừng Dị Tuyết (Tây)"
},
[7]={
-
+ ["name"]="7. Rừng Dị Tuyết (Đông)"
},
[8]={
-
+ ["name"]="8. Xung Quanh Thành Lũy"
},
[9]={
-
+ ["name"]="9. Cửa Chính Thành Lũy"
},
[10]={
-
+ ["name"]="10. Thành Lũy Đế Quốc"
},
[11]={
-
+ ["name"]="11. Sâu Trong Thành Lũy"
},
[12]={
-
+ ["name"]="12. Mật Đạo Thành Lũy"
},
[13]={
-
+ ["name"]="13. Lối Ra Mật Đạo"
},
[14]={
-
+ ["name"]="14. Bờ Hồ Thành Lũy"
},
[15]={
-
+ ["name"]="15. Bờ Hồ Bờ Đông"
},
[16]={
-
+ ["name"]="16. Đầm Lầy Sa Đọa"
},
[17]={
-
+ ["name"]="17. Di Tích Đầm Lầy"
},
[18]={
-
+ ["name"]="18. Lối Vào Rừng Mưa"
},
[19]={
-
+ ["name"]="19. Rừng Mưa Nhiệt Đới"
},
[20]={
-
+ ["name"]="20. Miếu Thần Khổng Lồ"
},
[21]={
-
+ ["name"]="21. Phía Dưới Miếu Thần"
},
[22]={
-
+ ["name"]="22. Tế Đàn Thần Bí"
},
[23]={
-
+ ["name"]="23. Tế Đàn Ác Ma"
},
[24]={
-
+ ["name"]="24. Hang Kỳ Quái"
},
[25]={
-
+ ["name"]="25. Sâu Trong Hang"
},
[26]={
-
+ ["name"]="26. Phố Tây Ma Đô"
},
[27]={
-
+ ["name"]="27. Phố Đông Ma Đô"
},
[28]={
-
+ ["name"]="28. Trung Tâm Ma Đô"
},
[29]={
-
+ ["name"]="29. Lối Đi Ma Đô"
},
[30]={
-
+ ["name"]="30. Lối Ra Ma Đô"
},
[31]={
diff --git a/lua/app/config/strings/vi/monster_base.lua b/lua/app/config/strings/vi/monster_base.lua
index 224fcc53..516321f1 100644
--- a/lua/app/config/strings/vi/monster_base.lua
+++ b/lua/app/config/strings/vi/monster_base.lua
@@ -268,6 +268,9 @@ local monster_base = {
},
[20032]={
+ },
+ [20033]={
+
},
[30001]={
@@ -316,18 +319,36 @@ local monster_base = {
},
[30017]={
+ },
+ [30018]={
+
},
[30019]={
},
[30020]={
+ },
+ [30021]={
+
},
[30022]={
+ },
+ [30023]={
+
+ },
+ [30024]={
+
+ },
+ [30025]={
+
+ },
+ [30026]={
+
}
}
local config = {
-data=monster_base,count=109
+data=monster_base,count=116
}
return config
\ No newline at end of file
diff --git a/lua/app/config/strings/zh/buff.lua b/lua/app/config/strings/zh/buff.lua
index fd89f16c..d0358bf3 100644
--- a/lua/app/config/strings/zh/buff.lua
+++ b/lua/app/config/strings/zh/buff.lua
@@ -6,7 +6,7 @@ local buff = {
},
[8]={
["id"]=8,
- ["desc"]="金色抗性:受到金色元素英雄的傷害降低{0}。",
+ ["desc"]="黃色抗性:受到黃色元素英雄的傷害降低{0}。",
["name"]="dec_dmg_yellow_add"
},
[9]={
@@ -26,7 +26,7 @@ local buff = {
},
[12]={
["id"]=12,
- ["desc"]="極致抗性:受到的所有傷害降低{0}。",
+ ["desc"]="極致抗性:受到所有英雄的傷害降低{0}。",
["name"]="dec_dmg_all_add"
},
[24]={
@@ -36,6 +36,7 @@ local buff = {
},
[33]={
["id"]=33,
+ ["show_name"]="暈眩",
["desc"]="暈眩:本回合無法行動。",
["name"]="stun"
},
@@ -46,11 +47,13 @@ local buff = {
},
[36]={
["id"]=36,
+ ["show_name"]="冰霜",
["desc"]="冰霜:普攻次數-{0}。",
["name"]="normal_attack_dec"
},
[37]={
["id"]=37,
+ ["show_name"]="亢奮",
["desc"]="亢奮:普攻次數+{0}。",
["name"]="normal_attack_add"
},
@@ -61,76 +64,91 @@ local buff = {
},
[48]={
["id"]=48,
+ ["show_name"]="灼燒",
["desc"]="灼燒:回合結束時造成釋放者攻擊力{0}的傷害。",
["name"]="burn"
},
[49]={
["id"]=49,
+ ["show_name"]="易傷",
["desc"]="易傷:受到所有傷害提高{0}。",
["name"]="vulnerable"
},
[50]={
["id"]=50,
+ ["show_name"]="凍結",
["desc"]="凍結:本回合無法行動,且增益效果無效。",
["name"]="frozen"
},
[51]={
["id"]=51,
+ ["show_name"]="中毒",
["desc"]="中毒:回合結束時造成釋放者攻擊力{0}的傷害。",
["name"]="poison"
},
[52]={
["id"]=52,
+ ["show_name"]="禁錮",
["desc"]="禁錮:本回合只可使用普攻。",
["name"]="imprison"
},
[53]={
["id"]=53,
+ ["show_name"]="腐敗",
["desc"]="腐敗:生命回復效果降低{0}。",
["name"]="corrupt"
},
[54]={
["id"]=54,
+ ["show_name"]="流血",
["desc"]="流血:受擊時回復攻擊者生命,回合結束時造成釋放者攻擊力{0}的傷害。",
["name"]="bleed"
},
[55]={
["id"]=55,
+ ["show_name"]="虛弱",
["desc"]="虛弱:造成的傷害降低{0}。",
["name"]="weaken"
},
[56]={
["id"]=56,
+ ["show_name"]="昏睡",
["desc"]="昏睡:本回合無法行動,受擊會移去效果。",
["name"]="lethargy"
},
[57]={
["id"]=57,
+ ["show_name"]="詛咒",
["desc"]="詛咒:攻擊不會造成傷害,而會治療對方。",
["name"]="curse"
},
[58]={
["id"]=58,
+ ["show_name"]="鎖定",
["desc"]="鎖定:隨機鎖定棋盤上的一種顏色,無法選中。",
["name"]="lock"
},
[59]={
["id"]=59,
+ ["show_name"]="先手",
["desc"]="先手:每回合都率先出手。",
["name"]="first_hand"
},
[61]={
["id"]=61,
+ ["show_name"]="不死",
["desc"]="不死:受到致命傷害不會死亡。",
["name"]="undead"
},
[62]={
["id"]=62,
+ ["show_name"]="反擊",
["desc"]="反擊:受到直接傷害時有{0}的機率進行反擊。",
["name"]="counterattack"
},
[63]={
["id"]=63,
+ ["show_name"]="反傷",
["desc"]="反傷:反彈{0}敵方傷害。",
["name"]="thorns"
},
diff --git a/lua/app/config/strings/zh/monster_base.lua b/lua/app/config/strings/zh/monster_base.lua
index 11ad7e51..cb8c5099 100644
--- a/lua/app/config/strings/zh/monster_base.lua
+++ b/lua/app/config/strings/zh/monster_base.lua
@@ -269,6 +269,9 @@ local monster_base = {
[20032]={
["name"]="遠古魔神"
},
+ [20033]={
+ ["name"]="金幣礦車"
+ },
[30001]={
["name"]="洋蔥頭"
},
@@ -316,6 +319,9 @@ local monster_base = {
},
[30017]={
+ },
+ [30018]={
+
},
[30019]={
["name"]="靈魂獵手"
@@ -323,11 +329,26 @@ local monster_base = {
[30020]={
["name"]="森林之狼"
},
+ [30021]={
+ ["name"]="烏鴉姐"
+ },
[30022]={
["name"]="冰女"
+ },
+ [30023]={
+ ["name"]="胡蝶"
+ },
+ [30024]={
+
+ },
+ [30025]={
+
+ },
+ [30026]={
+
}
}
local config = {
-data=monster_base,count=109
+data=monster_base,count=116
}
return config
\ No newline at end of file
diff --git a/lua/app/config/strings/zh/tutorial.lua b/lua/app/config/strings/zh/tutorial.lua
index 765463b7..2919d562 100644
--- a/lua/app/config/strings/zh/tutorial.lua
+++ b/lua/app/config/strings/zh/tutorial.lua
@@ -16,9 +16,18 @@ local tutorial = {
},
["tutorial_txt_6"]={
["value"]="挑戰任務,獲得S級英雄!"
+ },
+ ["tutorial_txt_7"]={
+
+ },
+ ["tutorial_txt_8"]={
+
+ },
+ ["tutorial_txt_9"]={
+
}
}
local config = {
-data=tutorial,count=6
+data=tutorial,count=9
}
return config
\ No newline at end of file
diff --git a/lua/app/config/tutorial.lua b/lua/app/config/tutorial.lua
index 4d5b3e76..df43f4f2 100644
--- a/lua/app/config/tutorial.lua
+++ b/lua/app/config/tutorial.lua
@@ -481,9 +481,49 @@ local tutorial = {
0,
0
}
+ },
+ [60000]={
+ ["next_id"]=60010,
+ ["type"]=2,
+ ["txt"]="tutorial_txt_7",
+ ["txt_offset"]={
+ 0,
+ 180
+ },
+ ["target_name"]="ui_root(Clone)/main_canvas/main_ui(Clone)/sub_ui_node/main_comp/right_btn",
+ ["arrow_direction"]=1,
+ ["arrow_offset"]={
+ 0,
+ -50
+ },
+ ["show_mask"]=2,
+ ["circle_r"]=150,
+ ["circle_offset"]={
+ 0,
+ 0
+ }
+ },
+ [60010]={
+ ["next_id"]=60020,
+ ["type"]=1,
+ ["txt"]="tutorial_txt_8",
+ ["txt_offset"]={
+ 0,
+ 180
+ },
+ ["show_mask"]=3
+ },
+ [60020]={
+ ["type"]=1,
+ ["txt"]="tutorial_txt_9",
+ ["txt_offset"]={
+ 0,
+ 180
+ },
+ ["show_mask"]=3
}
}
local config = {
-data=tutorial,count=36
+data=tutorial,count=39
}
return config
\ No newline at end of file
diff --git a/lua/app/config/tutorial_start.lua b/lua/app/config/tutorial_start.lua
index 5fb00230..50ad3da0 100644
--- a/lua/app/config/tutorial_start.lua
+++ b/lua/app/config/tutorial_start.lua
@@ -18,9 +18,13 @@ local tutorial_start = {
[5]={
["start_id"]=50000,
["uires_path"]="assets/prefabs/ui/main_city/main_ui.prefab"
+ },
+ [6]={
+ ["start_id"]=60000,
+ ["uires_path"]="assets/prefabs/ui/main_city/main_ui.prefab"
}
}
local config = {
-data=tutorial_start,count=5
+data=tutorial_start,count=6
}
return config
\ No newline at end of file