fix bug
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a6c0a22942
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@ -64,13 +64,14 @@ end
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function BattleUnitEntity:initRougeSkills()
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function BattleUnitEntity:initRougeSkills()
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if self.unitData.rougeSkills then
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if self.unitData.rougeSkills then
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local SKILL_ICON_POS = {
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local SKILL_ICON_POS = {
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{x =-240, y= 165},
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{x =-240, y= 165},
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{x =-240, y= 0},
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{x =-240, y= 0},
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{x =-240, y= -165}
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{x =-240, y= -165}
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}
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}
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for i,v in ipairs(self.unitData.rougeSkills) do
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for i,v in ipairs(self.unitData.rougeSkills) do
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ModuleManager.BattleManager:onSelectSkill(v, nil, SKILL_ICON_POS[i])
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-- ModuleManager.BattleManager:onSelectSkill(v, nil, SKILL_ICON_POS[i])
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ModuleManager.BattleManager:onSelectSkill(v, nil, {x =-240, y= 0})
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end
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end
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end
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end
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end
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end
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