活动副本
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@ -96,6 +96,9 @@ BIReport.ITEM_GET_TYPE = {
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DAILY_CHALLENGE_END = "DailyChallengeEnd", -- 每日挑战结算
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DAILY_CHALLENGE_RESET = "DailyChallengeReset", -- 每日挑战重置
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DAILY_CHALLENGE_TASK_REWARD = "DailyChallengeTaskReward", -- 每日挑战任务奖励
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DUNGEON_GOLD_CHALLENGE = "DungeonGoldChallenge", -- 金币副本挑战
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DUNGEON_GOLD_END = "DungeonGoldEnd", -- 金币副本结算
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DUNGEON_GOLD_SWEEP = "DungeonGoldSweep", -- 金币副本扫荡
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}
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BIReport.ADS_CLICK_TYPE = {
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@ -9,6 +9,7 @@ function DataManager:init()
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self:initManager("PlayerData", "app/userdata/player/player_data")
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self:initManager("ChapterData", "app/userdata/chapter/chapter_data")
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self:initManager("DailyChallengeData", "app/userdata/daily_challenge/daily_challenge_data")
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self:initManager("DungeonData", "app/userdata/dungeon/dungeon_data")
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self:initManager("HeroData", "app/userdata/hero/hero_data")
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self:initManager("BagData", "app/userdata/bag/bag_data")
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self:initManager("BattleData", "app/userdata/battle/battle_data")
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@ -85,6 +86,7 @@ function DataManager:clear()
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self.PlayerData:clear()
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self.ChapterData:clear()
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self.DailyChallengeData:clear()
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self.DungeonData:clear()
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self.HeroData:clear()
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self.BagData:clear()
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self.FormationData:clear()
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@ -119,6 +121,8 @@ function DataManager:initWithServerData(data)
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self.PlayerData:init(data)
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self.ChapterData:init(data.chapter)
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self.DailyChallengeData:init(data.chapter_daily_challenge)
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self.DungeonData:initDungeonGold(data.chapter_gold_challenge)
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self.DungeonData:initDungeonShards()
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self.HeroData:init(data.bag.heroes)
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self.BagData:init(data.bag)
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self.FormationData:init(data.fight_info)
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@ -29,8 +29,7 @@ EventManager.CUSTOM_EVENT = {
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SKILL_REFRESH_SUCC = "SKILL_REFRESH_SUCC",
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GO_SHOP = "GO_SHOP", -- 跳转商店
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UPDATE_MAIN_MALL_HEIGHT = "UPDATE_MAIN_MALL_HEIGHT", -- 更新主要商品的高度
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GO_DAILY_CHALLENGE = "GO_DAILY_CHALLENGE", -- 跳转每日挑战
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GO_CHAPTER = "GO_CHAPTER", -- 跳转主线章节
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CHANGE_MAIN_COMP_MODULE = "CHANGE_MAIN_COMP_MODULE", -- 切换主界面模块
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CLOSE_BOX_HERO_UI = "CLOSE_BOX_HERO_UI",
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CLOSE_BOX_OPEN_UI = "CLOSE_BOX_OPEN_UI",
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BIND_ACCOUNT_SUCCESS = "BIND_ACCOUNT_SUCCESS",
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@ -51,6 +51,8 @@ local MODULE_PATHS = {
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PlayerManager = "app/module/player/player_manager",
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-- 账号
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AccountManager= "app/module/account/account_manager",
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-- 活动副本
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DungeonManager = "app/module/dungeon/dungeon_manager",
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}
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-- 这里的key对应func_open里的id
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@ -70,6 +72,8 @@ ModuleManager.MODULE_KEY = {
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FIRST_RECHARGE = "first_charge", -- 首充礼包
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BEGINNER_GIFT = "new_player_gift", -- 新手礼包
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MAIL = "mail_open", -- 邮件
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DUNGEON_SHARDS = "dungeon_shards_open", -- 碎片副本
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DUNGEON_GOLD = "dungeon_gold_open", -- 金币副本
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}
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local _moduleMgrs = {}
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@ -137,6 +137,15 @@ function Time:getOverOfServerToday(time)
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return self:getBeginningOfServerToday() + SECONDS_PRE_DAY
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end
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-- 获取今日剩余时间
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function Time:getTodaySurplusTime()
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local result = self:getOverOfServerToday() - self:getServerTime()
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if result < 0 then
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result = 0
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end
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return result
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end
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function Time:getBeginningOfToday()
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local now = os.date('*t', self:getServerTime() + self:getTimeZoneOffset()*SECONDS_PRE_HOUR)
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local beginDay = os.time{year = now.year, month = now.month, day = now.day, hour = 0}
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@ -271,6 +280,15 @@ function Time:getDayByTimeStamp(time)
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return now.day
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end
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-- 获取当前处于星期几
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function Time:getWeekByTimeStamp(time)
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time = time or self:getServerTime()
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local now = os.date('!*t', time)
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local weekTab = {7, 1, 2, 3, 4, 5, 6}
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return weekTab[now.wday]
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end
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-- 转换服务器时间字符串(ISO 8601)的对应的时间戳,例如2022-09-10T18:10:00.000Z
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function Time:convertServerTimeStringToTimestamp(str)
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local dateTime = CS.System.DateTime.Parse(str)
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@ -228,6 +228,7 @@ local LocalizationGlobalConst =
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DUNGEON_SHARDS_HELP = "DUNGEON_SHARDS_HELP",
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DUNGEON_SHARDS_OPEN = "DUNGEON_SHARDS_OPEN",
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MAIN_CHAPTER = "MAIN_CHAPTER",
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SMASH = "SMASH",
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}
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return LocalizationGlobalConst
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@ -228,6 +228,7 @@ local localization_global =
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["DUNGEON_SHARDS_HELP"] = "检测实力的时候到了!\n打倒所有拦路的怪物们,告诉他们谁才是真正的勇士!\n注意!怪物们有备而来,部分角色的攻击会下降。",
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["DUNGEON_SHARDS_OPEN"] = "开启时间:周一、周三、周五、周日",
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["MAIN_CHAPTER"] = "主线章节",
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["SMASH"] = "扫荡",
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}
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return localization_global
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@ -218,6 +218,7 @@ local localization_global =
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["CHAPTER_DESC_2"] = "Mysterious Chest{0}/{1}",
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["FIRST_PASS"] = "1st Clear",
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["MAIN_CHAPTER"] = "Main Chapter",
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["SMASH"] = "Smash",
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}
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return localization_global
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@ -217,6 +217,7 @@ local localization_global =
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["PAY_FAILED_DESC_1"] = "訂單異常,請聯繫客服處理",
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["CHAPTER_DESC_2"] = "神祕寶箱{0}/{1}",
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["MAIN_CHAPTER"] = "主線章節",
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["SMASH"] = "掃蕩",
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}
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return localization_global
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@ -77,6 +77,8 @@ BattleConst.TIME_SCALE = {
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BattleConst.BATTLE_TYPE = {
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STAGE = "1",
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DAILY_CHALLENGE = "2",
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DUNGEON_GOLD = "3",
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DUNGEON_SHARDS = "4",
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}
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BattleConst.TYPEOF_LUA_COMP = {
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8
lua/app/module/dungeon.meta
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8
lua/app/module/dungeon.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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folderAsset: yes
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externalObjects: {}
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userData:
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88
lua/app/module/dungeon/dungeon_manager.lua
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88
lua/app/module/dungeon/dungeon_manager.lua
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@ -0,0 +1,88 @@
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local DungeonManager = class("DungeonManager", BaseModule)
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function DungeonManager:checkDayChange()
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end
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-- 请求挑战金币副本
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function DungeonManager:reqChallengeGold(id)
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local moduleKey = ModuleManager.MODULE_KEY.DUNGEON_GOLD
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-- 判断次数
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if not DataManager.DungeonData:getRemainTimes(moduleKey) > 0 then
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GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.DAILY_CHALLENGE_DESC_1))
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return
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end
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-- 判断体力
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if not DataManager.DailyChallengeData:isEnoughHp(moduleKey) then
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GFunc.showItemNotEnough(GConst.ItemConst.ITEM_ID_VIT)
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ModuleManager.CommerceManager:showBuyVitUI()
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return
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end
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if not DataManager.DailyChallengeData:isCanChallenge(moduleKey) then
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return
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end
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local parmas = {}
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self:sendMessage(ProtoMsgType.FromMsgEnum.ChapterGoldChallengeStartReq, parmas, {}, self.respChallengeGold, BIReport.ITEM_GET_TYPE.DUNGEON_GOLD_CHALLENGE)
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end
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-- 响应挑战副本
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function DungeonManager:respChallengeGold(result)
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if result.err_code == GConst.ERROR_STR.SUCCESS then
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end
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end
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-- 请求结算金币副本
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function DungeonManager:reqEndChallengeGold()
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local parmas = {
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win = true,
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total_damage = nil,
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remaining_hp = nil,
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chapter_gold_id = nil,
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task_stat = nil,
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combatReport = nil,
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}
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self:sendMessage(ProtoMsgType.FromMsgEnum.ChapterGoldChallengeSettlementReq, parmas, {}, self.respEndChallengeGold, BIReport.ITEM_GET_TYPE.DUNGEON_GOLD_END)
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end
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-- 响应结算金币副本
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function DungeonManager:respEndChallengeGold(result)
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if result.err_code == GConst.ERROR_STR.SUCCESS then
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ModuleManager.BattleManager:showBattleResultUI(GConst.BattleConst.BATTLE_TYPE.DUNGEON_GOLD, result.rewards, result.reqData.combatReport)
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end
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end
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-- 请求扫荡金币副本
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function DungeonManager:reqSweepGold(id)
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local moduleKey = ModuleManager.MODULE_KEY.DUNGEON_GOLD
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-- 判断次数
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if not DataManager.DungeonData:getRemainTimes(moduleKey) > 0 then
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GFunc.showToast(I18N:getGlobalText(I18N.GlobalConst.DAILY_CHALLENGE_DESC_1))
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return
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end
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-- 判断体力
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if not DataManager.DailyChallengeData:isEnoughHp(moduleKey) then
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GFunc.showItemNotEnough(GConst.ItemConst.ITEM_ID_VIT)
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ModuleManager.CommerceManager:showBuyVitUI()
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return
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end
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if not DataManager.DailyChallengeData:isCanChallenge(moduleKey) then
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return
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end
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local parmas = {
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chapter_gold_id = id,
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}
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self:sendMessage(ProtoMsgType.FromMsgEnum.ChapterGoldChallengeFarmReq, parmas, {}, self.respSweepGold, BIReport.ITEM_GET_TYPE.DUNGEON_GOLD_SWEEP)
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end
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-- 响应扫荡金币副本
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function DungeonManager:respSweepGold(result)
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if result.err_code == GConst.ERROR_STR.SUCCESS then
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end
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end
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return DungeonManager
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10
lua/app/module/dungeon/dungeon_manager.lua.meta
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10
lua/app/module/dungeon/dungeon_manager.lua.meta
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@ -0,0 +1,10 @@
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script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
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@ -18,6 +18,7 @@ MainCityConst.BOTTOM_CLOSE_ICON = {
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MainCityConst.MAIN_MODULE = {
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DAILY_CHALLENGE = 1,
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CHAPTER = 2,
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DUNGEON = 3,
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}
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MainCityConst.LEFT_SIDE_BARS = {
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@ -23,6 +23,8 @@ local ProtoMsgType = {
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[613795629] = "WatchADRsp",
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[737107384] = "BuyMallIdleReq",
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[737109217] = "BuyMallIdleRsp",
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[834139466] = "ChapterGoldChallengeStartReq",
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[834141299] = "ChapterGoldChallengeStartRsp",
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[1008447203] = "DeleteReq",
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[1008449036] = "DeleteRsp",
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[1068769299] = "ReconnectReq",
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@ -31,6 +33,8 @@ local ProtoMsgType = {
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[1070843294] = "LoginRsp",
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[1433352538] = "ChapterDailyChallengeResetReq",
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[1433354371] = "ChapterDailyChallengeResetRsp",
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[1435947790] = "AppStorePaidReq",
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[1435949623] = "AppStorePaidRsp",
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[1471116409] = "BindReq",
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[1471118242] = "BindRsp",
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[1584689751] = "ActPaidResultReq",
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@ -83,6 +87,8 @@ local ProtoMsgType = {
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[3309820798] = "HeroPutOnReq",
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[3309822631] = "HeroPutOnRsp",
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[3341173994] = "BountyBoughtNtf",
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[3359969683] = "ChapterGoldChallengeSettlementReq",
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[3359971516] = "ChapterGoldChallengeSettlementRsp",
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[3363939655] = "TaskDailyAdReq",
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[3363941488] = "TaskDailyAdRsp",
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[3421550443] = "GlobalGiftReq",
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@ -112,6 +118,8 @@ local ProtoMsgType = {
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[3933877450] = "ChapterStartRsp",
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[4106156009] = "BountyLevelUnlockReq",
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[4106157842] = "BountyLevelUnlockRsp",
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[4133057746] = "ChapterGoldChallengeFarmReq",
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[4133059579] = "ChapterGoldChallengeFarmRsp",
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[4256333947] = "ExistReq",
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[4256335780] = "ExistRsp",
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},
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@ -139,6 +147,8 @@ local ProtoMsgType = {
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WatchADRsp = 613795629,
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BuyMallIdleReq = 737107384,
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BuyMallIdleRsp = 737109217,
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ChapterGoldChallengeStartReq = 834139466,
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ChapterGoldChallengeStartRsp = 834141299,
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DeleteReq = 1008447203,
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DeleteRsp = 1008449036,
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ReconnectReq = 1068769299,
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@ -147,6 +157,8 @@ local ProtoMsgType = {
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LoginRsp = 1070843294,
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ChapterDailyChallengeResetReq = 1433352538,
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ChapterDailyChallengeResetRsp = 1433354371,
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AppStorePaidReq = 1435947790,
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AppStorePaidRsp = 1435949623,
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BindReq = 1471116409,
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BindRsp = 1471118242,
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ActPaidResultReq = 1584689751,
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@ -199,6 +211,8 @@ local ProtoMsgType = {
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HeroPutOnReq = 3309820798,
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HeroPutOnRsp = 3309822631,
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BountyBoughtNtf = 3341173994,
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ChapterGoldChallengeSettlementReq = 3359969683,
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ChapterGoldChallengeSettlementRsp = 3359971516,
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TaskDailyAdReq = 3363939655,
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TaskDailyAdRsp = 3363941488,
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GlobalGiftReq = 3421550443,
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@ -228,6 +242,8 @@ local ProtoMsgType = {
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ChapterStartRsp = 3933877450,
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BountyLevelUnlockReq = 4106156009,
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BountyLevelUnlockRsp = 4106157842,
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ChapterGoldChallengeFarmReq = 4133057746,
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ChapterGoldChallengeFarmRsp = 4133059579,
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ExistReq = 4256333947,
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ExistRsp = 4256335780,
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},
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@ -255,6 +271,8 @@ local ProtoMsgType = {
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WatchADRsp = "WatchADRsp",
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BuyMallIdleReq = "BuyMallIdleReq",
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BuyMallIdleRsp = "BuyMallIdleRsp",
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ChapterGoldChallengeStartReq = "ChapterGoldChallengeStartReq",
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ChapterGoldChallengeStartRsp = "ChapterGoldChallengeStartRsp",
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DeleteReq = "DeleteReq",
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DeleteRsp = "DeleteRsp",
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ReconnectReq = "ReconnectReq",
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@ -263,6 +281,8 @@ local ProtoMsgType = {
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LoginRsp = "LoginRsp",
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ChapterDailyChallengeResetReq = "ChapterDailyChallengeResetReq",
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ChapterDailyChallengeResetRsp = "ChapterDailyChallengeResetRsp",
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AppStorePaidReq = "AppStorePaidReq",
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AppStorePaidRsp = "AppStorePaidRsp",
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BindReq = "BindReq",
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BindRsp = "BindRsp",
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ActPaidResultReq = "ActPaidResultReq",
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@ -315,6 +335,8 @@ local ProtoMsgType = {
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HeroPutOnReq = "HeroPutOnReq",
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HeroPutOnRsp = "HeroPutOnRsp",
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BountyBoughtNtf = "BountyBoughtNtf",
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ChapterGoldChallengeSettlementReq = "ChapterGoldChallengeSettlementReq",
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ChapterGoldChallengeSettlementRsp = "ChapterGoldChallengeSettlementRsp",
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TaskDailyAdReq = "TaskDailyAdReq",
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TaskDailyAdRsp = "TaskDailyAdRsp",
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GlobalGiftReq = "GlobalGiftReq",
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@ -344,6 +366,8 @@ local ProtoMsgType = {
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ChapterStartRsp = "ChapterStartRsp",
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BountyLevelUnlockReq = "BountyLevelUnlockReq",
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BountyLevelUnlockRsp = "BountyLevelUnlockRsp",
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ChapterGoldChallengeFarmReq = "ChapterGoldChallengeFarmReq",
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ChapterGoldChallengeFarmRsp = "ChapterGoldChallengeFarmRsp",
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ExistReq = "ExistReq",
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ExistRsp = "ExistRsp",
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},
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8
lua/app/ui/dungeon.meta
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8
lua/app/ui/dungeon.meta
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@ -0,0 +1,8 @@
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91
lua/app/ui/dungeon/dungeon_board_cell.lua
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91
lua/app/ui/dungeon/dungeon_board_cell.lua
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local DungeonBoardCell = class("DungeonBoardCell", BaseCell)
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function DungeonBoardCell:init()
|
||||
self.uiMap = self:getUIMap()
|
||||
|
||||
self.icon = self.uiMap["dungeon_board_cell.info.icon"]
|
||||
self.txTitle = self.uiMap["dungeon_board_cell.info.icon.tx_title"]
|
||||
self.countdown = self.uiMap["dungeon_board_cell.info.countdown"]
|
||||
self.txCountdown = self.uiMap["dungeon_board_cell.info.countdown.tx_countdown"]
|
||||
self.txOpen = self.uiMap["dungeon_board_cell.info.tx_open"]
|
||||
self.lock = self.uiMap["dungeon_board_cell.lock"]
|
||||
self.lockTxLock = self.uiMap["dungeon_board_cell.lock.desc.tx_lock"]
|
||||
self.lockTxCountdown = self.uiMap["dungeon_board_cell.lock.countdown.tx_countdown"]
|
||||
self.btnStart = self.uiMap["dungeon_board_cell.btn_start"]
|
||||
self.txStart = self.uiMap["dungeon_board_cell.btn_start.tx_btn"]
|
||||
self.txTimes = self.uiMap["dungeon_board_cell.btn_start.tx_times"]
|
||||
self.btnHelp = self.uiMap["dungeon_board_cell.btn_help"]
|
||||
|
||||
self.btnStart:addClickListener(function()
|
||||
-- 打开副本关卡选择界面
|
||||
UIManager:showUI("app/ui/dungeon/dungeon_difficulty_ui", {module = self.moduleKey})
|
||||
end)
|
||||
self.btnHelp:addClickListener(function()
|
||||
-- 展示提示
|
||||
ModuleManager.TipsManager:showDescTips(DataManager.DungeonData:getRule(self.moduleKey), self.btnHelp)
|
||||
end)
|
||||
end
|
||||
|
||||
function DungeonBoardCell:refresh(moduleKey)
|
||||
self.moduleKey = moduleKey
|
||||
|
||||
self:refreshInfo()
|
||||
self:refreshRewards()
|
||||
end
|
||||
|
||||
function DungeonBoardCell:refreshInfo()
|
||||
self.txTitle:setText(DataManager.DungeonData:getTitle(self.moduleKey))
|
||||
self.txOpen:setText(DataManager.DungeonData:getOpenTimeDesc(self.moduleKey))
|
||||
|
||||
if DataManager.DungeonData:isActive(self.moduleKey) then
|
||||
self.btnStart:setVisible(true)
|
||||
self.countdown:setVisible(true)
|
||||
self.lock:setVisible(false)
|
||||
|
||||
self.txOpen:setAnchoredPositionY(-115)
|
||||
self.txStart:setText(I18N:getGlobalText(I18N.GlobalConst.START_DESC))
|
||||
self.txTimes:setText(I18N:getGlobalText(I18N.GlobalConst.TODAY_REMAIN_TIMES, DataManager.DungeonData:getRemainTimes(self.moduleKey)))
|
||||
self:refreshCountdown(self.txCountdown)
|
||||
else
|
||||
self.btnStart:setVisible(false)
|
||||
self.countdown:setVisible(false)
|
||||
self.lock:setVisible(true)
|
||||
|
||||
self.txOpen:setAnchoredPositionY(-75)
|
||||
self.lockTxLock:setText(I18N:getGlobalText(I18N.GlobalConst.DUNGEON_OPEN))
|
||||
self:refreshCountdown(self.lockTxCountdown)
|
||||
end
|
||||
end
|
||||
|
||||
function DungeonBoardCell:refreshRewards()
|
||||
self.rewards = DataManager.DungeonData:getBoardShowRewards()
|
||||
if self.rewards == nil then
|
||||
return
|
||||
end
|
||||
|
||||
self.scrollRect = self.uiMap[""]:addLuaComponent(GConst.TYPEOF_LUA_CLASS.SCROLL_RECT_BASE)
|
||||
self.scrollRect:addInitCallback(function()
|
||||
return GConst.TYPEOF_LUA_CLASS.REWARD_CELL
|
||||
end)
|
||||
self.scrollRect:addRefreshCallback(function(index, cell)
|
||||
cell:refreshByConfig(self.itemList[index])
|
||||
end)
|
||||
self.scrollRect:clearCells()
|
||||
self.scrollRect:setTotalCount(0)
|
||||
end
|
||||
|
||||
function DungeonBoardCell:refreshCountdown(txCountdown)
|
||||
if not self.countdownSid then
|
||||
self.countdownSid = txCountdown:scheduleGlobal(function()
|
||||
self:updateTime(txCountdown)
|
||||
end, 1)
|
||||
end
|
||||
self:updateTime(txCountdown)
|
||||
end
|
||||
|
||||
function DungeonBoardCell:updateTime(txCountdown)
|
||||
local remainTime = Time:getTodaySurplusTime()
|
||||
txCountdown:setText(GFunc.getTimeStrWithHMS(remainTime))
|
||||
end
|
||||
|
||||
return DungeonBoardCell
|
||||
10
lua/app/ui/dungeon/dungeon_board_cell.lua.meta
Normal file
10
lua/app/ui/dungeon/dungeon_board_cell.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 42e0b145611148845b047bd6359e9f4e
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
105
lua/app/ui/dungeon/dungeon_difficulty_ui.lua
Normal file
105
lua/app/ui/dungeon/dungeon_difficulty_ui.lua
Normal file
@ -0,0 +1,105 @@
|
||||
local DungeonDifficultyUI = class("DungeonDifficultyUI", BaseUI)
|
||||
|
||||
function DungeonDifficultyUI:isFullScreen()
|
||||
return false
|
||||
end
|
||||
|
||||
function DungeonDifficultyUI:getPrefabPath()
|
||||
return "assets/prefabs/ui/dungeon/dungeon_difficulty_ui.prefab"
|
||||
end
|
||||
|
||||
function DungeonDifficultyUI:ctor(params)
|
||||
self.module = params.module
|
||||
self.curId = DataManager.DungeonData:getPassedMaxId(self.module) + 1
|
||||
end
|
||||
|
||||
function DungeonDifficultyUI:onCover()
|
||||
end
|
||||
|
||||
function DungeonDifficultyUI:onReshow()
|
||||
end
|
||||
|
||||
function DungeonDifficultyUI:onClose()
|
||||
end
|
||||
|
||||
function DungeonDifficultyUI:onLoadRootComplete()
|
||||
self.uiMap = self.root:genAllChildren()
|
||||
|
||||
self.btnClose = self.uiMap["dungeon_difficulty_ui.bg.close_btn"]
|
||||
self.btnStart = self.uiMap["dungeon_difficulty_ui.bg.btns.btn_start"]
|
||||
self.txStart = self.uiMap["dungeon_difficulty_ui.bg.btns.btn_start.tx_start"]
|
||||
self.txStartCost = self.uiMap["dungeon_difficulty_ui.bg.btns.btn_start.cost.tx_cost"]
|
||||
self.btnSweep = self.uiMap["dungeon_difficulty_ui.bg.btns.btn_sweep"]
|
||||
self.txSweep = self.uiMap["dungeon_difficulty_ui.bg.btns.btn_sweep.tx_sweep"]
|
||||
self.txSweepCost = self.uiMap["dungeon_difficulty_ui.bg.btns.btn_sweep.cost.tx_cost"]
|
||||
self.txTime = self.uiMap["dungeon_difficulty_ui.bg.btns.tx_time"]
|
||||
self.txDifficulty = self.uiMap["dungeon_difficulty_ui.bg.select.chapter.tx_difficulty"]
|
||||
self.txLevel = self.uiMap["dungeon_difficulty_ui.bg.select.chapter.tx_level"]
|
||||
self.arrowLeft = self.uiMap["dungeon_difficulty_ui.bg.select.chapter.arrow_left"]
|
||||
self.arrowRight = self.uiMap["dungeon_difficulty_ui.bg.select.chapter.arrow_right"]
|
||||
self.txDesc = self.uiMap["dungeon_difficulty_ui.bg.tx_desc"]
|
||||
self.txTitle = self.uiMap["dungeon_difficulty_ui.bg.title.title_text"]
|
||||
|
||||
self.txTitle:setText(DataManager.DungeonData:getTitle(self.module))
|
||||
self.txDesc:setText(DataManager.DungeonData:getRule(self.module))
|
||||
self.txDifficulty:setText(I18N:getGlobalText(I18N.GlobalConst.DUNGEON_STAGE))
|
||||
self.txStart:setText(I18N:getGlobalText(I18N.GlobalConst.START_DESC))
|
||||
self.txSweep:setText(I18N:getGlobalText(I18N.GlobalConst.SMASH))
|
||||
local cost = DataManager.DungeonData:getChallengeHpCost(self.module)
|
||||
self.txStartCost:setText("-"..GFunc.getRewardNum(cost))
|
||||
self.txSweepCost:setText("-"..GFunc.getRewardNum(cost))
|
||||
self.txTime:setText(I18N:getGlobalText(I18N.GlobalConst.TODAY_REMAIN_TIMES, DataManager.DungeonData:getRemainTimes(self.module)))
|
||||
-- todo 奖励
|
||||
|
||||
self:refreshDifficulty()
|
||||
|
||||
self.btnClose:addClickListener(function()
|
||||
self:closeUI()
|
||||
end)
|
||||
self.btnStart:addClickListener(function()
|
||||
-- 开始挑战
|
||||
end)
|
||||
self.btnSweep:addClickListener(function()
|
||||
-- 开始扫荡
|
||||
end)
|
||||
self.arrowLeft:addClickListener(function()
|
||||
if self:isCanChallengeMinId() then
|
||||
return
|
||||
end
|
||||
|
||||
self.curId = self.curId - 1
|
||||
self:refreshDifficulty()
|
||||
end)
|
||||
self.arrowRight:addClickListener(function()
|
||||
if self:isCanChallengeMaxId() then
|
||||
return
|
||||
end
|
||||
|
||||
self.curId = self.curId + 1
|
||||
self:refreshDifficulty()
|
||||
end)
|
||||
end
|
||||
|
||||
function DungeonDifficultyUI:refreshDifficulty()
|
||||
self.arrowLeft:setActive(not self:isCanChallengeMinId())
|
||||
self.arrowRight:setActive(not self:isCanChallengeMaxId())
|
||||
self.btnSweep:setActive(self:isCanSweepId())
|
||||
self.txLevel:setText(tostring(self.curId))
|
||||
end
|
||||
|
||||
-- 是否是可扫荡关卡
|
||||
function DungeonDifficultyUI:isCanSweepId()
|
||||
return self.curId <= DataManager.DungeonData:getPassedMaxId(self.module)
|
||||
end
|
||||
|
||||
--是否是能挑战的最大关卡
|
||||
function DungeonDifficultyUI:isCanChallengeMaxId()
|
||||
return self.curId == DataManager.DungeonData:getPassedMaxId(self.module) + 1
|
||||
end
|
||||
|
||||
--是否是能挑战的最小关卡
|
||||
function DungeonDifficultyUI:isCanChallengeMinId()
|
||||
return self.curId == 1
|
||||
end
|
||||
|
||||
return DungeonDifficultyUI
|
||||
10
lua/app/ui/dungeon/dungeon_difficulty_ui.lua.meta
Normal file
10
lua/app/ui/dungeon/dungeon_difficulty_ui.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 93a0a9d95d4774c49b001c3108e5a61c
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
@ -12,7 +12,7 @@ function ChapterComp:getIsOpen()
|
||||
end
|
||||
|
||||
function ChapterComp:getEntranceName()
|
||||
return "主线章节"
|
||||
return I18N:getGlobalText(I18N.GlobalConst.MAIN_CHAPTER)
|
||||
end
|
||||
|
||||
function ChapterComp:getEntranceIcon()
|
||||
|
||||
@ -6,7 +6,7 @@ function DailyChallengeComp:getIsOpen()
|
||||
end
|
||||
|
||||
function DailyChallengeComp:getEntranceName()
|
||||
return "每日挑战"
|
||||
return I18N:getGlobalText(I18N.GlobalConst.DAILY_CHALLENGE)
|
||||
end
|
||||
|
||||
function DailyChallengeComp:getEntranceIcon()
|
||||
@ -137,7 +137,7 @@ end
|
||||
|
||||
function DailyChallengeComp:updateTime()
|
||||
ModuleManager.DailyChallengeManager:checkDayChange()
|
||||
local remainTime = DataManager.DailyChallengeData:getTodaySurplusTime()
|
||||
local remainTime = Time:getTodaySurplusTime()
|
||||
self.countdownTx:setText(GFunc.getTimeStrWithHMS(remainTime))
|
||||
end
|
||||
|
||||
|
||||
53
lua/app/ui/main_city/component/dungeon_comp.lua
Normal file
53
lua/app/ui/main_city/component/dungeon_comp.lua
Normal file
@ -0,0 +1,53 @@
|
||||
local MainCompBaseCell = require "app/ui/main_city/component/main_comp_base_cell"
|
||||
local DungeonComp = class("DungeonComp", MainCompBaseCell)
|
||||
|
||||
function DungeonComp:getIsOpen()
|
||||
return DataManager.DungeonData:isOpenAnyone()
|
||||
end
|
||||
|
||||
function DungeonComp:getEntranceName()
|
||||
return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_BTN)
|
||||
end
|
||||
|
||||
function DungeonComp:getEntranceIcon()
|
||||
return GConst.ATLAS_PATH.MAIN,"main_dec_1"
|
||||
end
|
||||
|
||||
function DungeonComp:getShowEntranceRedPoint()
|
||||
return DataManager.DungeonData:isCanChallengeAnyone()
|
||||
end
|
||||
|
||||
function DungeonComp:ctor()
|
||||
end
|
||||
|
||||
function DungeonComp:init()
|
||||
self.uiMap = self:getBaseObject():genAllChildren()
|
||||
self:refreshShow()
|
||||
end
|
||||
|
||||
function DungeonComp:refreshShow()
|
||||
self.openDungeons = DataManager.DungeonData:getOpenDungeons()
|
||||
|
||||
self.scrollRect = self.uiMap["dungeon_comp.scrollrect"]
|
||||
self.scrollRectComp = self.scrollRect:addLuaComponent(GConst.TYPEOF_LUA_CLASS.SCROLL_RECT_BASE)
|
||||
self.scrollRectComp:addInitCallback(function()
|
||||
return "app/ui/dungeon/dungeon_board_cell"
|
||||
end)
|
||||
self.scrollRectComp:addRefreshCallback(function(index, cell)
|
||||
cell:refresh(self.openDungeons[index])
|
||||
end)
|
||||
self.scrollRectComp:clearCells()
|
||||
self.scrollRectComp:setTotalCount(0)
|
||||
self:refreshScrollRect()
|
||||
end
|
||||
|
||||
function DungeonComp:refreshScrollRect()
|
||||
if self.scrollRectComp:getTotalCount() ~= #self.openDungeons then
|
||||
self.scrollRectComp:clearCells()
|
||||
self.scrollRectComp:refillCells(#self.openDungeons)
|
||||
else
|
||||
self.scrollRectComp:updateAllCell()
|
||||
end
|
||||
end
|
||||
|
||||
return DungeonComp
|
||||
10
lua/app/ui/main_city/component/dungeon_comp.lua.meta
Normal file
10
lua/app/ui/main_city/component/dungeon_comp.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: eeb42cdacecfcf4468aecedc8d7cd340
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
@ -1,15 +1,15 @@
|
||||
local MainComp = class("MainComp", LuaComponent)
|
||||
local CHAPTER_COMP = "app/ui/main_city/component/chapter_comp"
|
||||
local DAILY_CHALLENGE_COMP = "app/ui/main_city/component/daily_challenge_comp"
|
||||
local DUNGEON_COMP = "app/ui/main_city/component/dungeon_comp"
|
||||
|
||||
local BOTTOM_HEIGHT = 120
|
||||
|
||||
function MainComp:init()
|
||||
self.uiMap = self:getBaseObject():genAllChildren()
|
||||
|
||||
self:refreshModule(ModuleManager.MaincityManager:getCurModule())
|
||||
self:initStageFormation()
|
||||
|
||||
self:refreshModule(ModuleManager.MaincityManager:getCurModule())
|
||||
end
|
||||
|
||||
function MainComp:refreshModule(selectModule)
|
||||
@ -25,31 +25,36 @@ function MainComp:refreshModule(selectModule)
|
||||
self.dailyChallengeComp = CellManager:addCellComp(dailyChallengeComp, DAILY_CHALLENGE_COMP)
|
||||
self.dailyChallengeComp:initWithParentUI(self)
|
||||
self.moduleMap[GConst.MainCityConst.MAIN_MODULE.DAILY_CHALLENGE] = self.dailyChallengeComp
|
||||
-- 活动副本
|
||||
local dungeonComp = self.uiMap["main_comp.dungeon_comp"]
|
||||
self.dungeonComp = CellManager:addCellComp(dungeonComp, DUNGEON_COMP)
|
||||
self.dungeonComp:initWithParentUI(self)
|
||||
self.moduleMap[GConst.MainCityConst.MAIN_MODULE.DUNGEON] = self.dungeonComp
|
||||
end
|
||||
|
||||
if self.curModuleType ~= selectModule then
|
||||
self.curModuleType = selectModule
|
||||
ModuleManager.MaincityManager:setCurModule(self.curModuleType)
|
||||
self:setFormationVisible(true)
|
||||
|
||||
if self.curModuleType == GConst.MainCityConst.MAIN_MODULE.CHAPTER then
|
||||
-- 切换到主线章节
|
||||
EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.GO_CHAPTER)
|
||||
elseif self.curModuleType == GConst.MainCityConst.MAIN_MODULE.DAILY_CHALLENGE then
|
||||
-- 切换到每日挑战
|
||||
EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.GO_DAILY_CHALLENGE)
|
||||
if not DataManager.TutorialData:getIsInTutorial() and DataManager.DailyChallengeData:getIsPopTask() then
|
||||
ModuleManager.DailyChallengeManager:showBattleTaskUI()
|
||||
end
|
||||
elseif self.curModuleType == GConst.MainCityConst.MAIN_MODULE.DUNGEON then
|
||||
-- 切换到活动副本
|
||||
self:setFormationVisible(false)
|
||||
end
|
||||
EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.CHANGE_MAIN_COMP_MODULE, self.curModuleType)
|
||||
end
|
||||
|
||||
for idx, cell in pairs(self.moduleMap) do
|
||||
cell:getBaseObject():setActive(self.curModuleType == idx)
|
||||
end
|
||||
local heroBg = self.uiMap["main_comp.hero_bg"]
|
||||
local heroBgPosY = heroBg:fastGetAnchoredPositionY()
|
||||
local sWidth, sHeight = GFunc.getUIExpandScreenSize()
|
||||
local hSHeight = sHeight / 2
|
||||
self.btnPosY = (heroBgPosY + (BOTTOM_HEIGHT / 2 - hSHeight)) / 2
|
||||
|
||||
self:refreshBtns()
|
||||
end
|
||||
|
||||
@ -62,16 +67,17 @@ end
|
||||
function MainComp:refreshFightBtn()
|
||||
local moduleCell = self.moduleMap[self.curModuleType]
|
||||
|
||||
self.uiMap["main_comp.fight_btn.desc"]:setText(I18N:getGlobalText(I18N.GlobalConst.START_DESC))
|
||||
local cost = moduleCell:getHpCost()
|
||||
if cost then
|
||||
self.uiMap["main_comp.fight_btn.desc_2"]:setText(GFunc.getRewardNum(cost))
|
||||
else
|
||||
self.uiMap["main_comp.fight_btn.desc_2"]:setText("0")
|
||||
end
|
||||
|
||||
self.uiMap["main_comp.fight_btn"]:setActive(true)
|
||||
self.uiMap["main_comp.fight_btn"]:addClickListener(moduleCell.onClickFight)
|
||||
self.uiMap["main_comp.fight_btn"]:setAnchoredPositionY(self.btnPosY)
|
||||
self.uiMap["main_comp.fight_btn.desc"]:setText(I18N:getGlobalText(I18N.GlobalConst.START_DESC))
|
||||
self.uiMap["main_comp.fight_btn.desc_2"]:setText(GFunc.getRewardNum(cost))
|
||||
else
|
||||
self.uiMap["main_comp.fight_btn"]:setActive(false)
|
||||
return
|
||||
end
|
||||
|
||||
local remainCount = moduleCell:getTodayRemainCount()
|
||||
if remainCount >= 0 then
|
||||
@ -167,6 +173,16 @@ function MainComp:initStageFormation()
|
||||
self.uiMap["main_comp.hero_bg.hero_cell_4"]:addLuaComponent(GConst.TYPEOF_LUA_CLASS.HERO_CELL),
|
||||
self.uiMap["main_comp.hero_bg.hero_cell_5"]:addLuaComponent(GConst.TYPEOF_LUA_CLASS.HERO_CELL),
|
||||
}
|
||||
|
||||
self.heroFormation = self.uiMap["main_comp.hero_bg"]
|
||||
local heroBgPosY = self.heroFormation:fastGetAnchoredPositionY()
|
||||
local sWidth, sHeight = GFunc.getUIExpandScreenSize()
|
||||
local hSHeight = sHeight / 2
|
||||
self.btnPosY = (heroBgPosY + (BOTTOM_HEIGHT / 2 - hSHeight)) / 2
|
||||
end
|
||||
|
||||
function MainComp:setFormationVisible(visible)
|
||||
self.heroFormation:setVisible(visible)
|
||||
end
|
||||
|
||||
function MainComp:refresh()
|
||||
|
||||
@ -20,7 +20,7 @@ function MainCompBaseCell:getShowEntranceRedPoint()
|
||||
end
|
||||
|
||||
function MainCompBaseCell:getHpCost()
|
||||
return 0
|
||||
return nil-- 默认不显示挑战按钮
|
||||
end
|
||||
|
||||
function MainCompBaseCell:getTodayRemainCount()
|
||||
|
||||
@ -158,18 +158,8 @@ function MainCityUI:_addListeners()
|
||||
end
|
||||
end)
|
||||
|
||||
self:addEventListener(EventManager.CUSTOM_EVENT.GO_DAILY_CHALLENGE, function()
|
||||
if self.selectedIndex ~= GConst.MainCityConst.BOTTOM_PAGE.MAIN then
|
||||
return
|
||||
end
|
||||
self:refreshBounty()
|
||||
end)
|
||||
|
||||
self:addEventListener(EventManager.CUSTOM_EVENT.GO_CHAPTER, function()
|
||||
if self.selectedIndex ~= GConst.MainCityConst.BOTTOM_PAGE.MAIN then
|
||||
return
|
||||
end
|
||||
self:refreshBounty()
|
||||
self:addEventListener(EventManager.CUSTOM_EVENT.CHANGE_MAIN_COMP_MODULE, function(module)
|
||||
self:switchMainCompModule(module)
|
||||
end)
|
||||
DataManager.MailData:checkNewMail()
|
||||
end
|
||||
@ -714,6 +704,23 @@ function MainCityUI:switchComp(index)
|
||||
end
|
||||
end
|
||||
|
||||
-- 切换主界面活动模块
|
||||
function MainCityUI:switchMainCompModule(moduleKey)
|
||||
if self.selectedIndex ~= GConst.MainCityConst.BOTTOM_PAGE.MAIN then
|
||||
return
|
||||
end
|
||||
|
||||
if moduleKey == GConst.MainCityConst.MAIN_MODULE.DUNGEON then
|
||||
-- 活动副本切换刷新
|
||||
self:setTopNodeVisible(false)
|
||||
self:setSideBarVisible(false)
|
||||
else
|
||||
self:setTopNodeVisible(true)
|
||||
self:setSideBarVisible(true)
|
||||
self:refreshBounty()
|
||||
end
|
||||
end
|
||||
|
||||
function MainCityUI:updateTime()
|
||||
if self.selectedIndex == GConst.MainCityConst.BOTTOM_PAGE.SHOP and self.subComps[self.selectedIndex] then
|
||||
if self.subComps[self.selectedIndex] then
|
||||
|
||||
@ -113,15 +113,6 @@ function DailyChallengeData:getBuffDesc(buffId)
|
||||
return I18N:getText("buff_daily_challenge", buffId, "desc")
|
||||
end
|
||||
|
||||
-- 获取今日剩余时间
|
||||
function DailyChallengeData:getTodaySurplusTime()
|
||||
local result = Time:getOverOfServerToday() - Time:getServerTime()
|
||||
if result < 0 then
|
||||
result = 0
|
||||
end
|
||||
return result
|
||||
end
|
||||
|
||||
-- 获取最终boss配置信息
|
||||
function DailyChallengeData:getFinalBossInfo()
|
||||
if not self:isOpen() then
|
||||
|
||||
8
lua/app/userdata/dungeon.meta
Normal file
8
lua/app/userdata/dungeon.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 256d487279ef573429ce63e3bb5ca819
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
277
lua/app/userdata/dungeon/dungeon_data.lua
Normal file
277
lua/app/userdata/dungeon/dungeon_data.lua
Normal file
@ -0,0 +1,277 @@
|
||||
local DungeonData = class("DungeonData", BaseData)
|
||||
|
||||
-- 所有活动副本数据
|
||||
|
||||
function DungeonData:ctor()
|
||||
end
|
||||
|
||||
function DungeonData:clear()
|
||||
end
|
||||
|
||||
-- 初始化金币副本数据
|
||||
function DungeonData:initDungeonGold(data)
|
||||
if EDITOR_MODE then
|
||||
data = {
|
||||
today_challenge_count = 2,
|
||||
max_chapter_gold_id = 2,
|
||||
-- latest_chapter_gold_id = 1,-- todo 这是啥数据呢?
|
||||
}
|
||||
end
|
||||
|
||||
self:initAllDataClass()
|
||||
self.dataDungeons[ModuleManager.MODULE_KEY.DUNGEON_GOLD]:init(data)
|
||||
end
|
||||
|
||||
-- 初始化碎片副本数据
|
||||
function DungeonData:initDungeonShards(data)
|
||||
if EDITOR_MODE then
|
||||
data = {
|
||||
today_challenge_count = 2,
|
||||
max_chapter_shards_id = 2,
|
||||
-- latest_chapter_shards_id = 1,
|
||||
}
|
||||
end
|
||||
|
||||
self:initAllDataClass()
|
||||
self.dataDungeons[ModuleManager.MODULE_KEY.DUNGEON_SHARDS]:init(data)
|
||||
end
|
||||
|
||||
-- 初始化所有副本数据类
|
||||
function DungeonData:initAllDataClass()
|
||||
if self.dataDungeons == nil then
|
||||
self.dataDungeons = {}
|
||||
self.dataDungeons[ModuleManager.MODULE_KEY.DUNGEON_GOLD] = require "app/userdata/dungeon/dungeon_gold_data_comp":create()
|
||||
self.dataDungeons[ModuleManager.MODULE_KEY.DUNGEON_SHARDS] = require "app/userdata/dungeon/dungeon_shards_data_comp":create()
|
||||
end
|
||||
|
||||
self:updateOpenDungeons()
|
||||
end
|
||||
|
||||
-- 更新已开启副本
|
||||
function DungeonData:updateOpenDungeons()
|
||||
self.openDungeons = {}
|
||||
for key, value in pairs(self.dataDungeons) do
|
||||
if self:isOpen(key) then
|
||||
table.insert(self.openDungeons, key)
|
||||
end
|
||||
end
|
||||
if EDITOR_MODE then
|
||||
Logger.logHighlight("已开启副本:")
|
||||
Logger.printTable(self.openDungeons)
|
||||
end
|
||||
end
|
||||
|
||||
-- 是否开启任意一个副本
|
||||
function DungeonData:isOpenAnyone()
|
||||
for key, value in pairs(self.dataDungeons) do
|
||||
if self:isOpen(key) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- 某副本是否已开启
|
||||
function DungeonData:isOpen(moduleKey)
|
||||
if not ModuleManager:getIsOpen(moduleKey, true) then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
-- 返回已开启的副本
|
||||
function DungeonData:getOpenDungeons()
|
||||
return self.openDungeons
|
||||
end
|
||||
|
||||
-- 是否在活动副本时间内
|
||||
function DungeonData:isActive(moduleKey)
|
||||
if not self:isOpen(moduleKey) then
|
||||
return false
|
||||
end
|
||||
|
||||
-- 判断周期
|
||||
if self:isActiveCycle(moduleKey, Time:getWeekByTimeStamp()) then
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
-- 判断是否在活跃周期内
|
||||
function DungeonData:isActiveCycle(moduleKey, checkWeek)
|
||||
if not self.dataDungeons[moduleKey] then
|
||||
return false
|
||||
end
|
||||
|
||||
for index, week in ipairs(self.dataDungeons[moduleKey]:getOpenWeekCycle()) do
|
||||
if week == checkWeek then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- 是否任意一个副本可以挑战
|
||||
function DungeonData:isCanChallengeAnyone()
|
||||
for key, value in pairs(self.dataDungeons) do
|
||||
if self:isCanChallenge(key) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- 副本是否可以挑战
|
||||
function DungeonData:isCanChallenge(moduleKey)
|
||||
if not self:isActive(moduleKey) then
|
||||
return false
|
||||
end
|
||||
if not (self:getRemainTimes(moduleKey) > 0) then
|
||||
return false
|
||||
end
|
||||
if not self:isEnoughHp(moduleKey) then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
-- 副本是否可以扫荡
|
||||
function DungeonData:isCanSweep(moduleKey, id)
|
||||
if not self:isActive(moduleKey) then
|
||||
return false
|
||||
end
|
||||
if not (self:getRemainTimes(moduleKey) > 0) then
|
||||
return false
|
||||
end
|
||||
if not self:isEnoughHp(moduleKey) then
|
||||
return false
|
||||
end
|
||||
if not self:getPassedMaxId(moduleKey) >= id then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
-- 获取副本今日剩余次数
|
||||
function DungeonData:getRemainTimes(moduleKey)
|
||||
if not self:isActive(moduleKey) then
|
||||
return 0
|
||||
end
|
||||
if not self.dataDungeons[moduleKey] then
|
||||
return 0
|
||||
end
|
||||
|
||||
return self.dataDungeons[moduleKey]:getTodayRemainLimitCount()
|
||||
end
|
||||
|
||||
-- 体力是否足够
|
||||
function DungeonData:isEnoughHp(moduleKey)
|
||||
local const = self:getChallengeHpCost(moduleKey)
|
||||
local constNum = 0
|
||||
if const then
|
||||
constNum = GFunc.getRewardNum(const)
|
||||
end
|
||||
return constNum <= DataManager.BagData.ItemData:getVit()
|
||||
end
|
||||
|
||||
-- 获取挑战体力消耗
|
||||
function DungeonData:getChallengeHpCost(moduleKey)
|
||||
if not self:isActive(moduleKey) then
|
||||
return 0
|
||||
end
|
||||
if not self.dataDungeons[moduleKey] then
|
||||
return 0
|
||||
end
|
||||
|
||||
return self.dataDungeons[moduleKey]:getChallengeHpCost()
|
||||
end
|
||||
|
||||
-- 获取副本开启倒计时
|
||||
function DungeonData:getOpenTime(moduleKey)
|
||||
if not self.dataDungeons[moduleKey] then
|
||||
return 0
|
||||
end
|
||||
|
||||
local isClose = true
|
||||
local count = 0
|
||||
while isClose do
|
||||
local checkWeek = Time:getWeekByTimeStamp(self:getServerTime() + ((count + 1) * 86400))
|
||||
if self:isActiveCycle(moduleKey, checkWeek) then
|
||||
isClose = false
|
||||
else
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
|
||||
return Time:getTodaySurplusTime() + (count * 86400)
|
||||
end
|
||||
|
||||
-- 获取副本关闭倒计时
|
||||
function DungeonData:getCloseTime(moduleKey)
|
||||
if not self.dataDungeons[moduleKey] then
|
||||
return 0
|
||||
end
|
||||
|
||||
local isActive = true
|
||||
local count = 0
|
||||
while isActive do
|
||||
local checkWeek = Time:getWeekByTimeStamp(self:getServerTime() + ((count + 1) * 86400))
|
||||
if not self:isActiveCycle(moduleKey, checkWeek) then
|
||||
isActive = false
|
||||
else
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
|
||||
return Time:getTodaySurplusTime() + (count * 86400)
|
||||
end
|
||||
|
||||
-- 获取看板展示的副本奖励
|
||||
function DungeonData:getBoardShowRewards(moduleKey)
|
||||
return nil
|
||||
end
|
||||
|
||||
-- 获取展示副本首通奖励
|
||||
function DungeonData:getFirstReward(moduleKey, id)
|
||||
-- 通关后,不展示首通奖励
|
||||
return self.dataDungeons[moduleKey]:getFirstReward(id)
|
||||
end
|
||||
|
||||
-- 获取展示副本通关奖励
|
||||
function DungeonData:getPassReward(moduleKey, id)
|
||||
-- 波次奖励数量==通关+波次奖励数量
|
||||
return self.dataDungeons[moduleKey]:getPassReward(id)
|
||||
end
|
||||
|
||||
--获取副本已通关的最高关卡id
|
||||
function DungeonData:getPassedMaxId(moduleKey)
|
||||
return self.dataDungeons[moduleKey]:getPassedMaxId()
|
||||
end
|
||||
|
||||
-- 获取副本标题文案
|
||||
function DungeonData:getTitle(moduleKey)
|
||||
return self.dataDungeons[moduleKey]:getTitleString()
|
||||
end
|
||||
|
||||
-- 获取副本规则描述
|
||||
function DungeonData:getRule(moduleKey)
|
||||
return self.dataDungeons[moduleKey]:getRuleString()
|
||||
end
|
||||
|
||||
-- 获取副本开启时间描述
|
||||
function DungeonData:getOpenTimeDesc(moduleKey)
|
||||
return self.dataDungeons[moduleKey]:getOpenWeekString()
|
||||
end
|
||||
|
||||
-- 获取副本角标图
|
||||
function DungeonData:getIcon(moduleKey)
|
||||
return self.dataDungeons[moduleKey]:getIcon()
|
||||
end
|
||||
|
||||
-- 获取副本banner图
|
||||
function DungeonData:getBanner(moduleKey)
|
||||
return self.dataDungeons[moduleKey]:getBanner()
|
||||
end
|
||||
|
||||
return DungeonData
|
||||
10
lua/app/userdata/dungeon/dungeon_data.lua.meta
Normal file
10
lua/app/userdata/dungeon/dungeon_data.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0dea895676e488b45ac59508224e0564
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
87
lua/app/userdata/dungeon/dungeon_data_base_comp.lua
Normal file
87
lua/app/userdata/dungeon/dungeon_data_base_comp.lua
Normal file
@ -0,0 +1,87 @@
|
||||
local DungeonDataBaseComp = class("DungeonDataBaseComp", LuaComponent)
|
||||
|
||||
-- 需要继承重写的部分 ***********************************************************
|
||||
|
||||
-- 初始化服务器数据
|
||||
function DungeonDataBaseComp:init(data)
|
||||
end
|
||||
|
||||
-- 获取副本模块名,对应ModuleManager.MODULE_KEY
|
||||
function DungeonDataBaseComp:getModuleKey()
|
||||
return ""
|
||||
end
|
||||
|
||||
-- 获取副本开启周期(星期几)
|
||||
function DungeonDataBaseComp:getOpenWeekCycle()
|
||||
return {}
|
||||
end
|
||||
|
||||
-- 获取副本标题文案
|
||||
function DungeonDataBaseComp:getTitleString()
|
||||
return ""
|
||||
end
|
||||
|
||||
-- 获取副本规则描述
|
||||
function DungeonDataBaseComp:getRuleString()
|
||||
return ""
|
||||
end
|
||||
|
||||
-- 获取开始时间描述
|
||||
function DungeonDataBaseComp:getOpenWeekString()
|
||||
return ""
|
||||
end
|
||||
|
||||
-- 获取副本角标图
|
||||
function DungeonDataBaseComp:getIcon()
|
||||
return ""
|
||||
end
|
||||
|
||||
-- 获取副本banner图
|
||||
function DungeonDataBaseComp:getBanner()
|
||||
return ""
|
||||
end
|
||||
|
||||
-- 获取今日已挑战次数
|
||||
function DungeonDataBaseComp:getTodayChallengeCount()
|
||||
return 0
|
||||
end
|
||||
|
||||
-- 获取已通关的最大副本id
|
||||
function DungeonDataBaseComp:getPassedMaxId()
|
||||
return 0
|
||||
end
|
||||
|
||||
-- 获取挑战体力消耗
|
||||
function DungeonDataBaseComp:getChallengeHpCost()
|
||||
return 0
|
||||
end
|
||||
|
||||
-- 获取每日最大挑战次数
|
||||
function DungeonDataBaseComp:getTodayMaxCount()
|
||||
return 0
|
||||
end
|
||||
|
||||
-- 获取看板展示的副本奖励
|
||||
function DungeonDataBaseComp:getBoardShowReward()
|
||||
return nil
|
||||
end
|
||||
|
||||
-- 获取首通奖励
|
||||
function DungeonDataBaseComp:getFirstReward()
|
||||
return nil
|
||||
end
|
||||
|
||||
-- 获取通关奖励(通关+波次奖励 or 百分比奖励)
|
||||
function DungeonDataBaseComp:getPassReward()
|
||||
return nil
|
||||
end
|
||||
|
||||
|
||||
-- 常规逻辑 *********************************************************************
|
||||
|
||||
-- 获取今日剩余挑战次数
|
||||
function DungeonDataBaseComp:getTodayRemainLimitCount()
|
||||
return self:getTodayMaxCount() - self:getTodayChallengeCount()
|
||||
end
|
||||
|
||||
return DungeonDataBaseComp
|
||||
10
lua/app/userdata/dungeon/dungeon_data_base_comp.lua.meta
Normal file
10
lua/app/userdata/dungeon/dungeon_data_base_comp.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4e42e026c21002845b2e72498b2e2e92
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
67
lua/app/userdata/dungeon/dungeon_gold_data_comp.lua
Normal file
67
lua/app/userdata/dungeon/dungeon_gold_data_comp.lua
Normal file
@ -0,0 +1,67 @@
|
||||
local DungeonDataBaseComp = require "app/userdata/dungeon/dungeon_data_base_comp"
|
||||
local DungeonGoldDataComp = class("DungeonGoldDataComp", DungeonDataBaseComp)
|
||||
|
||||
-- 金币副本数据
|
||||
|
||||
function DungeonGoldDataComp:init(data)
|
||||
self.todayChallengeCount = data.today_challenge_count
|
||||
self.maxPassedId = data.max_chapter_gold_id
|
||||
end
|
||||
|
||||
function DungeonDataBaseComp:getTodayChallengeCount()
|
||||
return self.todayChallengeCount
|
||||
end
|
||||
|
||||
function DungeonDataBaseComp:getPassedMaxId()
|
||||
return self.maxPassedId
|
||||
end
|
||||
|
||||
function DungeonGoldDataComp:getModuleKey()
|
||||
return ModuleManager.MODULE_KEY.DUNGEON_GOLD
|
||||
end
|
||||
|
||||
function DungeonGoldDataComp:getOpenWeekCycle()
|
||||
return {2,4,6,7}
|
||||
end
|
||||
|
||||
function DungeonGoldDataComp:getTitleString()
|
||||
return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_GOLD_TITLE)
|
||||
end
|
||||
|
||||
function DungeonGoldDataComp:getRuleString()
|
||||
return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_GOLD_HELP)
|
||||
end
|
||||
|
||||
function DungeonGoldDataComp:getOpenWeekString()
|
||||
return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_GOLD_OPEN)
|
||||
end
|
||||
|
||||
function DungeonGoldDataComp:getIcon()
|
||||
return ""
|
||||
end
|
||||
|
||||
function DungeonGoldDataComp:getBanner()
|
||||
return ""
|
||||
end
|
||||
|
||||
function DungeonGoldDataComp:getChallengeHpCost()
|
||||
return GFunc.getConstReward("dungeon_gold_cost")
|
||||
end
|
||||
|
||||
function DungeonGoldDataComp:getTodayMaxCount()
|
||||
return GFunc.getConstIntValue("dungeon_gold_limit")
|
||||
end
|
||||
|
||||
function DungeonGoldDataComp:getBoardShowReward()
|
||||
return nil
|
||||
end
|
||||
|
||||
function DungeonGoldDataComp:getFirstReward(id)
|
||||
return ConfigManager:getConfig("chapter_dungeon_gold")[id].first_pass_reward
|
||||
end
|
||||
|
||||
function DungeonGoldDataComp:getPassReward(id)
|
||||
return ConfigManager:getConfig("chapter_dungeon_gold")[id].percent_reward
|
||||
end
|
||||
|
||||
return DungeonGoldDataComp
|
||||
10
lua/app/userdata/dungeon/dungeon_gold_data_comp.lua.meta
Normal file
10
lua/app/userdata/dungeon/dungeon_gold_data_comp.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 962fc33db86976b4cbcd1205a2fbdd82
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
70
lua/app/userdata/dungeon/dungeon_shards_data_comp.lua
Normal file
70
lua/app/userdata/dungeon/dungeon_shards_data_comp.lua
Normal file
@ -0,0 +1,70 @@
|
||||
local DungeonDataBaseComp = require "app/userdata/dungeon/dungeon_data_base_comp"
|
||||
local DungeonShardsDataComp = class("DungeonShardsDataComp", DungeonDataBaseComp)
|
||||
|
||||
-- 碎片副本数据
|
||||
|
||||
function DungeonShardsDataComp:init(data)
|
||||
self.todayChallengeCount = data.today_challenge_count
|
||||
self.maxPassedId = data.max_chapter_shards_id
|
||||
end
|
||||
|
||||
function DungeonDataBaseComp:getTodayChallengeCount()
|
||||
return self.todayChallengeCount
|
||||
end
|
||||
|
||||
function DungeonDataBaseComp:getPassedMaxId()
|
||||
return self.maxPassedId
|
||||
end
|
||||
|
||||
function DungeonShardsDataComp:getModuleKey()
|
||||
return ModuleManager.MODULE_KEY.DUNGEON_SHARDS
|
||||
end
|
||||
|
||||
function DungeonShardsDataComp:getOpenWeekCycle()
|
||||
return {1,3,5,7}
|
||||
end
|
||||
|
||||
function DungeonShardsDataComp:getTitleString()
|
||||
return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_SHARDS_TITLE)
|
||||
end
|
||||
|
||||
function DungeonShardsDataComp:getRuleString()
|
||||
return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_SHARDS_HELP)
|
||||
end
|
||||
|
||||
function DungeonShardsDataComp:getOpenWeekString()
|
||||
return I18N:getGlobalText(I18N.GlobalConst.DUNGEON_SHARDS_OPEN)
|
||||
end
|
||||
|
||||
function DungeonShardsDataComp:getIcon()
|
||||
return ""
|
||||
end
|
||||
|
||||
function DungeonShardsDataComp:getBanner()
|
||||
return ""
|
||||
end
|
||||
|
||||
function DungeonShardsDataComp:getChallengeHpCost()
|
||||
return GFunc.getConstReward("dungeon_shards_cost")
|
||||
end
|
||||
|
||||
function DungeonShardsDataComp:getTodayMaxCount()
|
||||
return GFunc.getConstIntValue("dungeon_shards_limit")
|
||||
end
|
||||
|
||||
function DungeonShardsDataComp:getBoardShowReward()
|
||||
return nil
|
||||
end
|
||||
|
||||
function DungeonShardsDataComp:getFirstReward(id)
|
||||
return ConfigManager:getConfig("chapter_dungeon_shards")[id].first_pass_reward
|
||||
end
|
||||
|
||||
function DungeonShardsDataComp:getPassReward(id)
|
||||
local pass = ConfigManager:getConfig("chapter_dungeon_shards")[id].pass_reward
|
||||
local wave = ConfigManager:getConfig("chapter_dungeon_shards")[id].wave_reward
|
||||
-- todo 处理奖励结构
|
||||
return pass
|
||||
end
|
||||
|
||||
return DungeonShardsDataComp
|
||||
10
lua/app/userdata/dungeon/dungeon_shards_data_comp.lua.meta
Normal file
10
lua/app/userdata/dungeon/dungeon_shards_data_comp.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a6126d3822550ed449313e7bdb7b6fe1
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
Loading…
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Reference in New Issue
Block a user