界面调整

This commit is contained in:
chenxi 2023-06-16 17:15:58 +08:00
parent a3f223ffe2
commit bd6aa57fa1
2 changed files with 24 additions and 3 deletions

View File

@ -37,8 +37,8 @@ local LANGUAGES = {
-- ["th"] = "th_TH",
-- ["id"] = "in_ID",
-- ["vi"] = "vi_VN",
-- ["ja"] = "ja_JP",
-- ["ko"] = "ko_KR",
["ja"] = "ja_JP",
["ko"] = "ko_KR",
}
function First:init()
@ -258,18 +258,38 @@ function First:loadFirstUI()
local logoEn = self.firstUI.transform:Find("logo_en")
local logoZH = self.firstUI.transform:Find("logo_zh")
local logoCn = self.firstUI.transform:Find("logo_cn")
local logoKO = self.firstUI.transform:Find("logo_ko")
local logoJA = self.firstUI.transform:Find("logo_ja")
if self.language == "zh" then
logoZH.localScale = VISIBLE_SCALE
logoEn.localScale = NOT_VISIBLE_SCALE
logoCn.localScale = NOT_VISIBLE_SCALE
logoKO.localScale = NOT_VISIBLE_SCALE
logoJA.localScale = NOT_VISIBLE_SCALE
elseif self.language == "cn" then
logoCn.localScale = VISIBLE_SCALE
logoEn.localScale = NOT_VISIBLE_SCALE
logoZH.localScale = NOT_VISIBLE_SCALE
logoKO.localScale = NOT_VISIBLE_SCALE
logoJA.localScale = NOT_VISIBLE_SCALE
elseif self.language == "ko" then
logoKO.localScale = VISIBLE_SCALE
logoEn.localScale = NOT_VISIBLE_SCALE
logoCn.localScale = NOT_VISIBLE_SCALE
logoZH.localScale = NOT_VISIBLE_SCALE
logoJA.localScale = NOT_VISIBLE_SCALE
elseif self.language == "ja" then
logoJA.localScale = VISIBLE_SCALE
logoEn.localScale = NOT_VISIBLE_SCALE
logoCn.localScale = NOT_VISIBLE_SCALE
logoZH.localScale = NOT_VISIBLE_SCALE
logoKO.localScale = NOT_VISIBLE_SCALE
else
logoEn.localScale = VISIBLE_SCALE
logoZH.localScale = NOT_VISIBLE_SCALE
logoCn.localScale = NOT_VISIBLE_SCALE
logoKO.localScale = NOT_VISIBLE_SCALE
logoJA.localScale = NOT_VISIBLE_SCALE
end
self.dialogTrans = self.firstUI.transform:Find("message_box")

View File

@ -90,7 +90,6 @@ function BattleResultUI:refreshFixedInfo()
local desc3 = uiMap["battle_result_ui.unit_node.desc_3"]
local rewardTitle = uiMap["battle_result_ui.reward_node.reward_title"]
local continue = uiMap["battle_result_ui.continue"]
desc1:setText(I18N:getGlobalText(I18N.GlobalConst.BATTLE_DESC_4))
desc2:setText(self.combatReport.wave)
desc3:setText(I18N:getGlobalText(I18N.GlobalConst.BATTLE_DESC_7, GFunc.num2Str(self.totalDmg)))
rewardTitle:setText(I18N:getGlobalText(I18N.GlobalConst.REWARD_DESC))
@ -102,6 +101,8 @@ function BattleResultUI:refreshFixedInfo()
local round = self.combatReport.remainRound or 0
desc2:setText(round)
desc1:setText(I18N:getGlobalText(I18N.GlobalConst.ROUND_LEFT))
else
desc1:setText(GConst.EMPTY_STRING)
end
icon:setSprite(GConst.ATLAS_PATH.COMMON, iconName)