bug修复
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@ -1531,7 +1531,7 @@ function BattleUnitComp:takeEffect(buff, target, conditionResult)
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end
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end
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end
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end
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if buff:isDecreaseGain() and self.unitEntity:getIsImmuneReductionBenefit() then -- 有免疫减益属性
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if buff:isDecreaseGain() and target.unitEntity:getIsImmuneReductionBenefit() then -- 有免疫减益属性
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return false
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return false
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end
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end
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