From b99ec64aa00da1f687a11e99b6def1d2219fc92b Mon Sep 17 00:00:00 2001 From: xiekaidong Date: Mon, 14 Aug 2023 14:11:24 +0800 Subject: [PATCH] =?UTF-8?q?=E5=88=A0=E9=99=A4=E6=89=93=E5=8D=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- lua/app/module/battle/component/battle_unit_comp.lua | 2 -- 1 file changed, 2 deletions(-) diff --git a/lua/app/module/battle/component/battle_unit_comp.lua b/lua/app/module/battle/component/battle_unit_comp.lua index 8a4e6472..401e6c73 100644 --- a/lua/app/module/battle/component/battle_unit_comp.lua +++ b/lua/app/module/battle/component/battle_unit_comp.lua @@ -1754,8 +1754,6 @@ function BattleUnitComp:takeDamageOrCure(atker, num, effectType, effectStatus, d mainUnit:playDead(function() mainUnit:removeBuffByName(BattleConst.ATTR_NAME.REBIRTH) local hpPercent = self.unitEntity:getHpPercent() - Logger.logHighlight(self.unitEntity:getHp()) - Logger.logHighlight(hpPercent) self.battleController:refreshHp(self.side, self.unitEntity:getHp(), hpPercent) self.team:checkPassiveEvent(PASSIVE_EVENT.HP_LOWER_THAN, atker, hpPercent)