diff --git a/lua/app/module/battle/component/battle_unit_comp.lua b/lua/app/module/battle/component/battle_unit_comp.lua index 8a4e6472..401e6c73 100644 --- a/lua/app/module/battle/component/battle_unit_comp.lua +++ b/lua/app/module/battle/component/battle_unit_comp.lua @@ -1754,8 +1754,6 @@ function BattleUnitComp:takeDamageOrCure(atker, num, effectType, effectStatus, d mainUnit:playDead(function() mainUnit:removeBuffByName(BattleConst.ATTR_NAME.REBIRTH) local hpPercent = self.unitEntity:getHpPercent() - Logger.logHighlight(self.unitEntity:getHp()) - Logger.logHighlight(hpPercent) self.battleController:refreshHp(self.side, self.unitEntity:getHp(), hpPercent) self.team:checkPassiveEvent(PASSIVE_EVENT.HP_LOWER_THAN, atker, hpPercent)