界面调整
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@ -38,6 +38,8 @@ end
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function HeroFundUI:_display()
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function HeroFundUI:_display()
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local uiMap = self.root:genAllChildren()
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local uiMap = self.root:genAllChildren()
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uiMap["activity_herofund_ui.bg.bg.title"]:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_FUND_DESCC_2))
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uiMap["activity_herofund_ui.bg.bg.title"]:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_FUND_DESCC_2))
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uiMap["activity_herofund_ui.bg.ui_spine_obj"]:playAnim("idle", true, false)
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uiMap["activity_herofund_ui.bg.level.tx_level"]:setText(DataManager.HeroFundData:getWaveCount())
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self.downDesc = uiMap["activity_herofund_ui.bg.bg.desc"]
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self.downDesc = uiMap["activity_herofund_ui.bg.bg.desc"]
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self.downDesc:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_FUND_DESCC_3))
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self.downDesc:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_FUND_DESCC_3))
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self.toActivityTx = uiMap["activity_herofund_ui.bg.bg.to_activity_tx"]
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self.toActivityTx = uiMap["activity_herofund_ui.bg.bg.to_activity_tx"]
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@ -129,7 +131,7 @@ function HeroFundUI:_refreshScrollrect()
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local progSlider = uiMap["activity_herofund_ui.bg.scrollrect.viewport.content.prog.img_prog"]:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_SLIDER)
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local progSlider = uiMap["activity_herofund_ui.bg.scrollrect.viewport.content.prog.img_prog"]:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_SLIDER)
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local y = (totalCount - 1) * 120
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local y = (totalCount - 1) * 120
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if (level - 1) >= 0 then
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if (level - 1) >= 0 then
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progSlider.value = (73 + ((level - 1) / (totalCount - 1)) * y) / (73 + y)
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progSlider.value = (level - 1) / (totalCount - 1)
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else
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else
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progSlider.value = 0
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progSlider.value = 0
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end
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end
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@ -141,7 +143,7 @@ function HeroFundUI:_refreshScrollrect()
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end
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end
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local prog = uiMap["activity_herofund_ui.bg.scrollrect.viewport.content.prog"]
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local prog = uiMap["activity_herofund_ui.bg.scrollrect.viewport.content.prog"]
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prog:setSizeDeltaY(73 + y)
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prog:setSizeDeltaY(y)
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self.scrollRectComp = uiMap["activity_herofund_ui.bg.scrollrect"]:addLuaComponent(GConst.TYPEOF_LUA_CLASS.SCROLL_RECT_BASE)
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self.scrollRectComp = uiMap["activity_herofund_ui.bg.scrollrect"]:addLuaComponent(GConst.TYPEOF_LUA_CLASS.SCROLL_RECT_BASE)
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self.scrollRectComp:addInitCallback(function()
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self.scrollRectComp:addInitCallback(function()
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return FUND_CELL
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return FUND_CELL
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@ -166,15 +168,15 @@ function HeroFundUI:refreshTime()
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str = I18N:getGlobalText(I18N.GlobalConst.ACTIVITY_OVER_EDSC)
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str = I18N:getGlobalText(I18N.GlobalConst.ACTIVITY_OVER_EDSC)
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else
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else
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str = Time:formatNumTimeStr(remainTime)
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str = Time:formatNumTimeStr(remainTime)
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if remainTime <= 86400 then --最后一天
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-- if remainTime <= 86400 then --最后一天 -- 14天活动未开,不处理
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self.toActivityTx:setVisible(true)
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-- self.toActivityTx:setVisible(true)
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self.toActivityBtn:setActive(true)
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-- self.toActivityBtn:setActive(true)
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self.downDesc:setVisible(false)
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-- self.downDesc:setVisible(false)
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else
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-- else
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self.toActivityTx:setVisible(false)
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self.toActivityTx:setVisible(false)
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self.toActivityBtn:setActive(false)
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self.toActivityBtn:setActive(false)
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self.downDesc:setVisible(true)
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self.downDesc:setVisible(true)
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end
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-- end
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end
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end
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uiMap["activity_herofund_ui.bg.countdown.tx_countdown"]:setText(str)
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uiMap["activity_herofund_ui.bg.countdown.tx_countdown"]:setText(str)
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end
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end
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@ -14,7 +14,7 @@ function SideBarHeroFundCell:getIsOpen()
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end
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end
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function SideBarHeroFundCell:getSpineName()
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function SideBarHeroFundCell:getSpineName()
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return "ui_main_btn_sevenday"
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return "ui_main_herofund"
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end
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end
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function SideBarHeroFundCell:onClick()
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function SideBarHeroFundCell:onClick()
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@ -178,7 +178,7 @@ function HeroFundData:addWaveCount(count)
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end
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end
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function HeroFundData:getWaveCount()
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function HeroFundData:getWaveCount()
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return self.waveCount
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return self.waveCount or 0
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end
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end
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function HeroFundData:getFreeGot(level)
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function HeroFundData:getFreeGot(level)
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