七天乐
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@ -29,6 +29,15 @@ local chapter = {
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44
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@ -190,7 +190,7 @@ local const = {
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["value"]=7
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},
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["model_daily_challenge"]={
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["value"]=6000
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["value"]=8000
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},
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["level_fund_hero_1"]={
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["value"]=24001
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@ -1,11 +1,9 @@
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local func_open = {
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["act_gold_pig"]={
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["stage"]=3,
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["pop_ups"]=1
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["stage"]=3
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},
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["bounty_open"]={
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["stage"]=3,
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["pop_ups"]=1
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["stage"]=3
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},
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["task"]={
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["stage"]=3,
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@ -24,40 +22,33 @@ local func_open = {
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["icon"]="main_act_sevenday"
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},
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["mall"]={
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["stage"]=2,
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["pop_ups"]=1
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["stage"]=2
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},
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["mall_daily"]={
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["stage"]=5,
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["icon"]="main_mall_daily"
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},
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["store_box_open"]={
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["stage"]=2,
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["pop_ups"]=1
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["stage"]=2
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},
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["store_box_3_open"]={
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["stage"]=5,
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["pop_ups"]=1
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["stage"]=5
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},
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["daily_challenge"]={
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["stage"]=8,
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["icon"]="main_daily_challenge"
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},
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["act_gift_show_open"]={
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["stage"]=3,
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["pop_ups"]=1
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["stage"]=3
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},
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["first_charge"]={
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["stage"]=2,
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["pop_ups"]=1
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["stage"]=2
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},
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["new_player_gift"]={
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["stage"]=2,
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["pop_ups"]=1
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["stage"]=2
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},
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["mail_open"]={
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["stage"]=2,
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["pop_ups"]=1
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["stage"]=2
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}
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}
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local config = {
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@ -1,6 +1,5 @@
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local LocalizationGlobalConst =
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{
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BATTLE_DESC_11 = "BATTLE_DESC_11",
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MAIN_BTN_1 = "MAIN_BTN_1",
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QLT_DESC_1 = "QLT_DESC_1",
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QLT_DESC_2 = "QLT_DESC_2",
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@ -189,6 +188,7 @@ local LocalizationGlobalConst =
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HERO_UNLOCK_DESC = "HERO_UNLOCK_DESC",
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BOUNTY_TITLE = "BOUNTY_TITLE",
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REMAIN_TIME = "REMAIN_TIME",
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BATTLE_DESC_11 = "BATTLE_DESC_11",
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}
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return LocalizationGlobalConst
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@ -302,7 +302,7 @@ local monster_base = {
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[20003]={
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["model_id"]="m20003",
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["body"]=1,
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["model_ui"]=1.0
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["model_ui"]=0.8
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},
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[20004]={
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["model_id"]="m20004",
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@ -312,7 +312,7 @@ local monster_base = {
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[20005]={
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["model_id"]="m20005",
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["body"]=1,
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["model_ui"]=1.0
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["model_ui"]=0.8
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},
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[20006]={
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["model_id"]="m20006",
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@ -347,12 +347,12 @@ local monster_base = {
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[20012]={
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["model_id"]="m20012",
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["body"]=1,
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["model_ui"]=1.0
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["model_ui"]=1.2
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},
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[20013]={
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["model_id"]="m20013",
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["body"]=1,
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["model_ui"]=1.0
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["model_ui"]=1.2
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},
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[20014]={
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["model_id"]="m20014",
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@ -367,7 +367,7 @@ local monster_base = {
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[20016]={
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["model_id"]="m20016",
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["body"]=1,
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["model_ui"]=1.0
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["model_ui"]=1.2
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},
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[20017]={
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["model_id"]="m20017",
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@ -20,6 +20,13 @@ function SevenDayUI:getCurrencyParams()
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return self.currencyParams
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end
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function SevenDayUI:onClose()
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if self.finalAutoRotateTween then
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self.finalAutoRotateTween:Kill()
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self.finalAutoRotateTween = nil
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end
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end
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function SevenDayUI:ctor()
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self.day = DataManager.SevenDayData:getActDay()
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if self.day < 0 then
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@ -70,22 +77,29 @@ function SevenDayUI:initTop()
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end)
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self.stepObjs[i] = {
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icon = self.uiMap["seven_day_ui.slider_bg.icon_" .. i],
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num = self.uiMap["seven_day_ui.slider_bg.num_" .. i],
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btn = self.uiMap["seven_day_ui.slider_bg.btn_" .. i],
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num = self.uiMap["seven_day_ui.slider_bg.btn_" .. i .. ".num"],
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spine = self.uiMap["seven_day_ui.slider_bg.btn_" .. i .. ".ui_spine"],
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}
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self.stepObjs[i].icon:addClickListener(function()
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self.stepObjs[i].btn:addClickListener(function()
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local list = DataManager.SevenDayData:getStepRewardList()
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local id = list[i]
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if id then
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if DataManager.SevenDayData:canClaimStepTask(id) then
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ModuleManager.SevenDayManager:claimStepReward(id)
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self:showBoxOpenAnimation(i, id)
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else
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local reward = DataManager.SevenDayData:getStepReward(id)
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ModuleManager.TipsManager:showRewardsTips({reward}, nil, self.stepObjs[i].icon)
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if id == 7 then
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ModuleManager.TipsManager:showRewardTips(reward.id, reward.type, self.stepObjs[i].btn)
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else
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ModuleManager.TipsManager:showRewardsTips({reward}, nil, self.stepObjs[i].btn)
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end
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end
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end
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end)
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end
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self.finalBoxCell = self.uiMap["seven_day_ui.slider_bg.btn_7.reward_cell"]:addLuaComponent(GConst.TYPEOF_LUA_CLASS.REWARD_CELL)
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self.finalBoxCell:setTouchEnable(false)
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self.finalBoxLight = self.uiMap["seven_day_ui.slider_bg.light_7"]
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self.sevenDayDesc = self.uiMap["seven_day_ui.slider_bg.desc"]
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self.sevenDaySliderComp = self.uiMap["seven_day_ui.slider_bg.slider"]:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_SLIDER)
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@ -144,11 +158,17 @@ function SevenDayUI:refreshStepInfo()
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local id = list[index]
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if id then
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objs.num:setText(DataManager.SevenDayData:getStepNum(id))
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if not self.isInBoxAnimation then
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if index ~= 7 then
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if DataManager.SevenDayData:stepOver(id) then
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objs.icon:setSprite(GConst.ATLAS_PATH.SEVEN_DAY, "sevenday_chest_1")
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if DataManager.SevenDayData:getStepCollected(id) then -- 领过了
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objs.spine:playAnim("idle02", true)
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else
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objs.icon:setSprite(GConst.ATLAS_PATH.SEVEN_DAY, "sevenday_chest_2")
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if DataManager.SevenDayData:stepOver(id) then -- 可以领
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objs.spine:playAnim("ready", true)
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else
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objs.spine:playAnim("idle01", true)
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end
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end
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end
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end
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end
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@ -158,6 +178,31 @@ function SevenDayUI:refreshStepInfo()
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local totalCount = DataManager.SevenDayData:getTotalCount()
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self.sevenDayDesc:setText(I18N:getGlobalText(I18N.GlobalConst.SEVEN_DAY_DESC_2, count, totalCount))
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self.sevenDaySliderComp.value = count / DataManager.SevenDayData:getStepNum(#self.stepObjs)
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local finalId = #list
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local finalReward = DataManager.SevenDayData:getStepReward(finalId)
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if finalReward then
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if DataManager.SevenDayData:getStepCollected(finalId) then
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self.finalBoxCell:refreshByConfig(finalReward, true, true)
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self.finalBoxLight:setVisible(false)
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self.stepObjs[finalId].spine:setVisible(false)
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else
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if DataManager.SevenDayData:stepOver(finalId) then -- 可以领
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self.finalBoxLight:setVisible(true)
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if self.finalAutoRotateTween == nil then
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self.finalAutoRotateTween = self.finalBoxLight:getTransform():DOLocalRotate(BF.Vector3(0, 0, -360), 3, CS.DG.Tweening.RotateMode.FastBeyond360):SetEase(CS.DG.Tweening.Ease.Linear)
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self.finalAutoRotateTween:SetLoops(-1)
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end
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self.stepObjs[finalId].spine:setVisible(true)
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self.stepObjs[finalId].spine:playAnim("ready", true)
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else
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self.finalBoxLight:setVisible(false)
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self.stepObjs[finalId].spine:setVisible(false)
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end
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self.finalBoxCell:refreshByConfig(finalReward)
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end
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self.finalBoxCell:setNumTx(GConst.EMPTY_STRING)
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end
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end
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function SevenDayUI:refreshScrollRect()
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@ -210,4 +255,24 @@ function SevenDayUI:updateTime()
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end
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end
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function SevenDayUI:showBoxOpenAnimation(index, id)
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if index == 7 then
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ModuleManager.SevenDayManager:claimStepReward(id)
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return
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end
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if self.isInBoxAnimation then
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return
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end
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self.isInBoxAnimation = true
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self:disableUITouch()
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local spine = self.stepObjs[index].spine
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local trackEntry = spine:playAnim("open", false)
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local time = spine:getAnimation(trackEntry).Duration
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self:performWithDelayGlobal(function()
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self:enableUITouch()
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self.isInBoxAnimation = false
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ModuleManager.SevenDayManager:claimStepReward(id)
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end, time)
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end
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return SevenDayUI
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