fix bug
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838473cdcb
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acc06f613a
@ -158,23 +158,23 @@ function ChapterManager:endFightFinish(result)
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-- 试玩
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local fightChapterId = result.reqData.chapter_id or 0
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if not reqData.win and DataManager.ShopData:getIntroductGiftTriggerTime() > 0 then -- 入门礼包触发过后, 触发试玩
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if fightChapterId >= GConst.HeroConst.TRIAL_HERO_MIN_CHAPTER and fightChapterId <= GConst.HeroConst.TRIAL_HERO_MAX_CHAPTER then
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DataManager.ChapterData:cacheTrailHeroIdAndChapterId(GConst.HeroConst.TRIAL_HERO_ID, fightChapterId)
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else
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DataManager.ChapterData:cacheTrailHeroIdAndChapterId()
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end
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else
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DataManager.ChapterData:cacheTrailHeroIdAndChapterId()
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end
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-- if not reqData.win and DataManager.ShopData:getIntroductGiftTriggerTime() > 0 then -- 入门礼包触发过后, 触发试玩
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-- if fightChapterId >= GConst.HeroConst.TRIAL_HERO_MIN_CHAPTER and fightChapterId <= GConst.HeroConst.TRIAL_HERO_MAX_CHAPTER then
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-- DataManager.ChapterData:cacheTrailHeroIdAndChapterId(GConst.HeroConst.TRIAL_HERO_ID, fightChapterId)
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-- else
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-- DataManager.ChapterData:cacheTrailHeroIdAndChapterId()
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-- end
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-- else
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-- DataManager.ChapterData:cacheTrailHeroIdAndChapterId()
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-- end
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-- 第二章战斗结算,触发成长礼包
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if result.reqData.chapter_id == GConst.ShopConst.INTRODUCTORY_GIFT_TRIGGER_CHAPTER_ID then
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DataManager.ShopData:onTriggerIntroductGift()
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end
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-- if result.reqData.chapter_id == GConst.ShopConst.INTRODUCTORY_GIFT_TRIGGER_CHAPTER_ID then
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-- DataManager.ShopData:onTriggerIntroductGift()
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-- end
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if not reqData.win then
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DataManager.ShopData:markPopLastChapterActGift()
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-- DataManager.ShopData:markPopLastChapterActGift()
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if DataManager.ChapterData:getChapterFightCount(fightChapterId) == 1 then -- 首次失败上报
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BIReport:postFirstDayGradeFailEvent(fightChapterId)
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end
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