fix bug
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@ -2358,7 +2358,6 @@ function BattleBaseController:getRandomGridInfo()
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if self.atkTeam:checkUniversal() and not self.battleData:hadUniversalGrid() then
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isUniversal = true
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end
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isUniversal = true
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end
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return {gridType = gridType, elementType = elementType, isUniversal = isUniversal}
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@ -36,7 +36,7 @@ function PageBtnsComp:refresh(list, index)
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if index then
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self.scrollRect:moveToIndex(index)
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end
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self.baseObject:setSizeDeltaX(#self.list * 116)
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self.baseObject:setSizeDeltaX(#self.list * 124)
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end
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return PageBtnsComp
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