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@ -99,8 +99,8 @@ function HeroDetailUI:_display()
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end
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else
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str = I18N:getGlobalText(I18N.GlobalConst.HERO_DESC_5)
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hpStr = self.heroEntity:getCfgHp(self.heroEntity:getBeginLv())
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atkStr = self.heroEntity:getCfgAtk(self.heroEntity:getBeginLv())
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hpStr = self.heroEntity:getCfgHp(self.heroEntity:getBeginLv()) // DEFAULT_FACTOR
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atkStr = self.heroEntity:getCfgAtk(self.heroEntity:getBeginLv()) // DEFAULT_FACTOR
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end
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uiMap["hero_detail_ui.bg.up_btn.desc"]:setText(str)
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uiMap["hero_detail_ui.bg.up_btn.num"]:setText(materials[2])
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