更新配置

This commit is contained in:
chenxi 2023-04-26 19:01:23 +08:00
parent 0de502ba07
commit a903fe2950
20 changed files with 496 additions and 396 deletions

View File

@ -212,8 +212,8 @@ local chapter = {
["type_for_nothing"]="Vw==", ["type_for_nothing"]="Vw==",
["id"]=4, ["id"]=4,
["id_for_nothing"]="Ug==", ["id_for_nothing"]="Ug==",
["num"]=1, ["num"]=2,
["num_for_nothing"]="Vw==" ["num_for_nothing"]="VA=="
}, },
{ {
["type"]=1, ["type"]=1,
@ -712,6 +712,14 @@ local chapter = {
["num"]=3, ["num"]=3,
["num_for_nothing"]="VQ==" ["num_for_nothing"]="VQ=="
}, },
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=5,
["id_for_nothing"]="Uw==",
["num"]=1,
["num_for_nothing"]="Vw=="
},
{ {
["type"]=1, ["type"]=1,
["type_for_nothing"]="Vw==", ["type_for_nothing"]="Vw==",

View File

@ -429,9 +429,13 @@ local fx = {
[300033]={ [300033]={
["res"]="sfx_p0001_b05", ["res"]="sfx_p0001_b05",
["bind"]="root" ["bind"]="root"
},
[300034]={
["res"]="sfx_p0007_b05",
["bind"]="root"
} }
} }
local config = { local config = {
data=fx,count=107 data=fx,count=108
} }
return config return config

View File

@ -1,6 +1,5 @@
local LocalizationGlobalConst = local LocalizationGlobalConst =
{ {
CHAPTER_DESC_1 = "CHAPTER_DESC_1",
MAIN_BTN_1 = "MAIN_BTN_1", MAIN_BTN_1 = "MAIN_BTN_1",
QLT_DESC_1 = "QLT_DESC_1", QLT_DESC_1 = "QLT_DESC_1",
QLT_DESC_2 = "QLT_DESC_2", QLT_DESC_2 = "QLT_DESC_2",
@ -56,6 +55,7 @@ local LocalizationGlobalConst =
LOADING_DESC = "LOADING_DESC", LOADING_DESC = "LOADING_DESC",
CLICK_COPY_ACOUNT_DESC = "CLICK_COPY_ACOUNT_DESC", CLICK_COPY_ACOUNT_DESC = "CLICK_COPY_ACOUNT_DESC",
APP = "APP", APP = "APP",
CHAPTER_DESC_1 = "CHAPTER_DESC_1",
} }
return LocalizationGlobalConst return LocalizationGlobalConst

File diff suppressed because it is too large Load Diff

View File

@ -540,11 +540,11 @@ local skill = {
["skill_position"]=2, ["skill_position"]=2,
["sound_hit"]=2300111, ["sound_hit"]=2300111,
["name_act"]="skill01", ["name_act"]="skill01",
["fx_target"]=300029, ["fx_self"]=300034,
["bullet_time"]={ ["bullet_time"]={
1866, 2033,
3000, 3000,
467 400
} }
}, },
[3200110]={ [3200110]={
@ -681,12 +681,7 @@ local skill = {
["name_act"]="skill01", ["name_act"]="skill01",
["fx_self"]=300033, ["fx_self"]=300033,
["fx_target"]=6, ["fx_target"]=6,
["fx_target_delay"]=833, ["fx_target_delay"]=833
["bullet_time"]={
966,
3000,
434
}
}, },
[3300110]={ [3300110]={
["position"]=3, ["position"]=3,
@ -1052,7 +1047,7 @@ local skill = {
}, },
{ {
["type"]="normal_attack_dec", ["type"]="normal_attack_dec",
["num"]=1, ["num"]=2,
["ratio"]=10000, ["ratio"]=10000,
["round"]=1 ["round"]=1
} }
@ -2676,7 +2671,7 @@ local skill = {
[10077]={ [10077]={
["skill_type"]=3, ["skill_type"]=3,
["skill_type_parameter"]={ ["skill_type_parameter"]={
3, 2,
3 3
}, },
["effect_type"]=1, ["effect_type"]=1,
@ -2815,9 +2810,39 @@ local skill = {
["skill_position"]=2, ["skill_position"]=2,
["cd"]=2, ["cd"]=2,
["cd_start"]=1 ["cd_start"]=1
},
[10084]={
["skill_type"]=3,
["skill_type_parameter"]={
3,
3
},
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt",
["num"]=25000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["skill_position"]=2,
["cd"]=2,
["cd_start"]=1,
["shake_time"]=100,
["shake_type"]=4,
["sound_hit"]=10042,
["name_act"]="skill01",
["bullet_time"]={
400,
3000,
333
}
} }
} }
local config = { local config = {
data=skill,count=140 data=skill,count=141
} }
return config return config

View File

@ -59,7 +59,7 @@ local skill_rogue = {
["universal"]=1, ["universal"]=1,
["limit_times"]=3, ["limit_times"]=3,
["weight"]=3000, ["weight"]=3000,
["qlt"]=2, ["qlt"]=3,
["type"]=5, ["type"]=5,
["attr"]={ ["attr"]={
["type"]="atkp_red_add", ["type"]="atkp_red_add",
@ -101,7 +101,7 @@ local skill_rogue = {
["universal"]=1, ["universal"]=1,
["limit_times"]=3, ["limit_times"]=3,
["weight"]=3000, ["weight"]=3000,
["qlt"]=2, ["qlt"]=3,
["type"]=5, ["type"]=5,
["attr"]={ ["attr"]={
["type"]="atkp_yellow_add", ["type"]="atkp_yellow_add",
@ -143,7 +143,7 @@ local skill_rogue = {
["universal"]=1, ["universal"]=1,
["limit_times"]=3, ["limit_times"]=3,
["weight"]=3000, ["weight"]=3000,
["qlt"]=2, ["qlt"]=3,
["type"]=5, ["type"]=5,
["attr"]={ ["attr"]={
["type"]="atkp_green_add", ["type"]="atkp_green_add",
@ -185,7 +185,7 @@ local skill_rogue = {
["universal"]=1, ["universal"]=1,
["limit_times"]=3, ["limit_times"]=3,
["weight"]=3000, ["weight"]=3000,
["qlt"]=2, ["qlt"]=3,
["type"]=5, ["type"]=5,
["attr"]={ ["attr"]={
["type"]="atkp_blue_add", ["type"]="atkp_blue_add",
@ -227,7 +227,7 @@ local skill_rogue = {
["universal"]=1, ["universal"]=1,
["limit_times"]=3, ["limit_times"]=3,
["weight"]=3000, ["weight"]=3000,
["qlt"]=2, ["qlt"]=3,
["type"]=5, ["type"]=5,
["attr"]={ ["attr"]={
["type"]="atkp_purple_add", ["type"]="atkp_purple_add",
@ -432,7 +432,7 @@ local skill_rogue = {
[31]={ [31]={
["universal"]=1, ["universal"]=1,
["weight"]=2000, ["weight"]=2000,
["qlt"]=3, ["qlt"]=2,
["type"]=10, ["type"]=10,
["parameter"]={ ["parameter"]={
1 1
@ -440,7 +440,7 @@ local skill_rogue = {
["boardrange"]={ ["boardrange"]={
{ {
["type"]=0, ["type"]=0,
["range"]=4 ["range"]=3
} }
}, },
["icon"]="16" ["icon"]="16"
@ -448,7 +448,7 @@ local skill_rogue = {
[32]={ [32]={
["universal"]=1, ["universal"]=1,
["weight"]=1000, ["weight"]=1000,
["qlt"]=4, ["qlt"]=3,
["type"]=10, ["type"]=10,
["parameter"]={ ["parameter"]={
1 1
@ -480,7 +480,7 @@ local skill_rogue = {
[34]={ [34]={
["universal"]=1, ["universal"]=1,
["weight"]=2000, ["weight"]=2000,
["qlt"]=3, ["qlt"]=2,
["type"]=10, ["type"]=10,
["parameter"]={ ["parameter"]={
2 2
@ -488,7 +488,7 @@ local skill_rogue = {
["boardrange"]={ ["boardrange"]={
{ {
["type"]=0, ["type"]=0,
["range"]=4 ["range"]=3
} }
}, },
["icon"]="19" ["icon"]="19"
@ -496,7 +496,7 @@ local skill_rogue = {
[35]={ [35]={
["universal"]=1, ["universal"]=1,
["weight"]=1000, ["weight"]=1000,
["qlt"]=4, ["qlt"]=3,
["type"]=10, ["type"]=10,
["parameter"]={ ["parameter"]={
2 2
@ -528,7 +528,7 @@ local skill_rogue = {
[37]={ [37]={
["universal"]=1, ["universal"]=1,
["weight"]=2000, ["weight"]=2000,
["qlt"]=3, ["qlt"]=2,
["type"]=10, ["type"]=10,
["parameter"]={ ["parameter"]={
3 3
@ -536,7 +536,7 @@ local skill_rogue = {
["boardrange"]={ ["boardrange"]={
{ {
["type"]=0, ["type"]=0,
["range"]=4 ["range"]=3
} }
}, },
["icon"]="22" ["icon"]="22"
@ -544,7 +544,7 @@ local skill_rogue = {
[38]={ [38]={
["universal"]=1, ["universal"]=1,
["weight"]=1000, ["weight"]=1000,
["qlt"]=4, ["qlt"]=3,
["type"]=10, ["type"]=10,
["parameter"]={ ["parameter"]={
3 3
@ -576,7 +576,7 @@ local skill_rogue = {
[40]={ [40]={
["universal"]=1, ["universal"]=1,
["weight"]=2000, ["weight"]=2000,
["qlt"]=3, ["qlt"]=2,
["type"]=10, ["type"]=10,
["parameter"]={ ["parameter"]={
4 4
@ -584,7 +584,7 @@ local skill_rogue = {
["boardrange"]={ ["boardrange"]={
{ {
["type"]=0, ["type"]=0,
["range"]=4 ["range"]=3
} }
}, },
["icon"]="25" ["icon"]="25"
@ -592,7 +592,7 @@ local skill_rogue = {
[41]={ [41]={
["universal"]=1, ["universal"]=1,
["weight"]=1000, ["weight"]=1000,
["qlt"]=4, ["qlt"]=3,
["type"]=10, ["type"]=10,
["parameter"]={ ["parameter"]={
4 4
@ -624,7 +624,7 @@ local skill_rogue = {
[43]={ [43]={
["universal"]=1, ["universal"]=1,
["weight"]=2000, ["weight"]=2000,
["qlt"]=3, ["qlt"]=2,
["type"]=10, ["type"]=10,
["parameter"]={ ["parameter"]={
5 5
@ -632,7 +632,7 @@ local skill_rogue = {
["boardrange"]={ ["boardrange"]={
{ {
["type"]=0, ["type"]=0,
["range"]=4 ["range"]=3
} }
}, },
["icon"]="28" ["icon"]="28"
@ -640,7 +640,7 @@ local skill_rogue = {
[44]={ [44]={
["universal"]=1, ["universal"]=1,
["weight"]=1000, ["weight"]=1000,
["qlt"]=4, ["qlt"]=3,
["type"]=10, ["type"]=10,
["parameter"]={ ["parameter"]={
5 5
@ -786,7 +786,7 @@ local skill_rogue = {
[200302]={ [200302]={
["limit_times"]=1, ["limit_times"]=1,
["weight"]=3000, ["weight"]=3000,
["qlt"]=2, ["qlt"]=3,
["type"]=3, ["type"]=3,
["skill_position"]=4, ["skill_position"]=4,
["effect"]={ ["effect"]={
@ -886,7 +886,7 @@ local skill_rogue = {
[200502]={ [200502]={
["limit_times"]=1, ["limit_times"]=1,
["weight"]=3000, ["weight"]=3000,
["qlt"]=2, ["qlt"]=3,
["type"]=3, ["type"]=3,
["skill_position"]=1, ["skill_position"]=1,
["effect"]={ ["effect"]={
@ -940,7 +940,7 @@ local skill_rogue = {
[200602]={ [200602]={
["limit_times"]=1, ["limit_times"]=1,
["weight"]=3000, ["weight"]=3000,
["qlt"]=2, ["qlt"]=3,
["type"]=3, ["type"]=3,
["skill_position"]=3, ["skill_position"]=3,
["effect"]={ ["effect"]={
@ -1008,7 +1008,7 @@ local skill_rogue = {
[200702]={ [200702]={
["limit_times"]=1, ["limit_times"]=1,
["weight"]=3000, ["weight"]=3000,
["qlt"]=2, ["qlt"]=3,
["type"]=3, ["type"]=3,
["skill_position"]=2, ["skill_position"]=2,
["effect"]={ ["effect"]={

View File

@ -55,7 +55,7 @@ local localization_global =
["LOADING_DESC"] = "加载中.......", ["LOADING_DESC"] = "加载中.......",
["CLICK_COPY_ACOUNT_DESC"] = "点击复制用户ID", ["CLICK_COPY_ACOUNT_DESC"] = "点击复制用户ID",
["APP"] = "版本号:", ["APP"] = "版本号:",
["CHAPTER_DESC_1"] = "最高纪录{0}", ["CHAPTER_DESC_1"] = "最高纪录{0}",
} }
return localization_global return localization_global

View File

@ -21,7 +21,7 @@ local skill = {
["desc"]="巨剑连斩攻击伤害增加50%,结束时使用巨剑造成大量伤害。" ["desc"]="巨剑连斩攻击伤害增加50%,结束时使用巨剑造成大量伤害。"
}, },
[4300120]={ [4300120]={
["desc"]="霜冻剑舞造成1次大量伤害并给敌人1回合冰霜效果普攻次数-1" ["desc"]="霜冻剑舞造成1次大量伤害并给敌人1回合冰霜效果普攻次数-2"
} }
} }
local config = { local config = {

View File

@ -90,7 +90,7 @@ local skill_rogue = {
["desc"]="将场上随机<color=#3cff28>2</color>个非红色元素变为红色" ["desc"]="将场上随机<color=#3cff28>2</color>个非红色元素变为红色"
}, },
[31]={ [31]={
["desc"]="将场上随机<color=#3cff28>4</color>个非红色元素变为红色" ["desc"]="将场上随机<color=#3cff28>3</color>个非红色元素变为红色"
}, },
[32]={ [32]={
["desc"]="将场上随机<color=#3cff28>5</color>个非红色元素变为红色" ["desc"]="将场上随机<color=#3cff28>5</color>个非红色元素变为红色"
@ -99,7 +99,7 @@ local skill_rogue = {
["desc"]="将场上随机<color=#3cff28>2</color>个非金色元素变为金色" ["desc"]="将场上随机<color=#3cff28>2</color>个非金色元素变为金色"
}, },
[34]={ [34]={
["desc"]="将场上随机<color=#3cff28>4</color>个非金色元素变为金色" ["desc"]="将场上随机<color=#3cff28>3</color>个非金色元素变为金色"
}, },
[35]={ [35]={
["desc"]="将场上随机<color=#3cff28>5</color>个非金色元素变为金色" ["desc"]="将场上随机<color=#3cff28>5</color>个非金色元素变为金色"
@ -108,7 +108,7 @@ local skill_rogue = {
["desc"]="将场上随机<color=#3cff28>2</color>个非绿色元素变为绿色" ["desc"]="将场上随机<color=#3cff28>2</color>个非绿色元素变为绿色"
}, },
[37]={ [37]={
["desc"]="将场上随机<color=#3cff28>4</color>个非绿色元素变为绿色" ["desc"]="将场上随机<color=#3cff28>3</color>个非绿色元素变为绿色"
}, },
[38]={ [38]={
["desc"]="将场上随机<color=#3cff28>5</color>个非绿色元素变为绿色" ["desc"]="将场上随机<color=#3cff28>5</color>个非绿色元素变为绿色"
@ -117,7 +117,7 @@ local skill_rogue = {
["desc"]="将场上随机<color=#3cff28>2</color>个非蓝色元素变为蓝色" ["desc"]="将场上随机<color=#3cff28>2</color>个非蓝色元素变为蓝色"
}, },
[40]={ [40]={
["desc"]="将场上随机<color=#3cff28>4</color>个非蓝色元素变为蓝色" ["desc"]="将场上随机<color=#3cff28>3</color>个非蓝色元素变为蓝色"
}, },
[41]={ [41]={
["desc"]="将场上随机<color=#3cff28>5</color>个非蓝色元素变为蓝色" ["desc"]="将场上随机<color=#3cff28>5</color>个非蓝色元素变为蓝色"
@ -126,7 +126,7 @@ local skill_rogue = {
["desc"]="将场上随机<color=#3cff28>2</color>个非紫色元素变为紫色" ["desc"]="将场上随机<color=#3cff28>2</color>个非紫色元素变为紫色"
}, },
[43]={ [43]={
["desc"]="将场上随机<color=#3cff28>4</color>个非紫色元素变为紫色" ["desc"]="将场上随机<color=#3cff28>3</color>个非紫色元素变为紫色"
}, },
[44]={ [44]={
["desc"]="将场上随机<color=#3cff28>5</color>个非紫色元素变为紫色" ["desc"]="将场上随机<color=#3cff28>5</color>个非紫色元素变为紫色"

View File

@ -55,6 +55,7 @@ local localization_global =
["LOADING_DESC"] = "Loading…", ["LOADING_DESC"] = "Loading…",
["CLICK_COPY_ACOUNT_DESC"] = "Click to copy your PlayerID", ["CLICK_COPY_ACOUNT_DESC"] = "Click to copy your PlayerID",
["APP"] = "Version:", ["APP"] = "Version:",
["CHAPTER_DESC_1"] = "The Best Record: {0}",
} }
return localization_global return localization_global

View File

@ -21,7 +21,7 @@ local skill = {
["desc"]="Great Sword Combos: Increases the damage of each attack by 50%, ends with a huge sword that deals tons of damage" ["desc"]="Great Sword Combos: Increases the damage of each attack by 50%, ends with a huge sword that deals tons of damage"
}, },
[4300120]={ [4300120]={
["desc"]="Frosty Blade Dance: Deals massive damage for one time and the applies Frost status on the enemy for 1 round (normal attack hits -1)" ["desc"]="Frosty Blade Dance: Deals massive damage for one time and the applies Frost status on the enemy for 1 round (normal attack hits -2)"
} }
} }
local config = { local config = {

View File

@ -90,7 +90,7 @@ local skill_rogue = {
["desc"]="Turns <color=#3cff28>2</color> random Non-Red elements into Red" ["desc"]="Turns <color=#3cff28>2</color> random Non-Red elements into Red"
}, },
[31]={ [31]={
["desc"]="Turns <color=#3cff28>4</color> random Non-Red elements into Red" ["desc"]="Turns <color=#3cff28>3</color> random Non-Red elements into Red"
}, },
[32]={ [32]={
["desc"]="Turns <color=#3cff28>5</color> random Non-Red elements into Red" ["desc"]="Turns <color=#3cff28>5</color> random Non-Red elements into Red"
@ -99,7 +99,7 @@ local skill_rogue = {
["desc"]="Turns <color=#3cff28>2</color> random Non-Golden elements into Golden" ["desc"]="Turns <color=#3cff28>2</color> random Non-Golden elements into Golden"
}, },
[34]={ [34]={
["desc"]="Turns <color=#3cff28>4</color> random Non-Golden elements into Golden" ["desc"]="Turns <color=#3cff28>3</color> random Non-Golden elements into Golden"
}, },
[35]={ [35]={
["desc"]="Turns <color=#3cff28>5</color> random Non-Golden elements into Golden" ["desc"]="Turns <color=#3cff28>5</color> random Non-Golden elements into Golden"
@ -108,7 +108,7 @@ local skill_rogue = {
["desc"]="Turns <color=#3cff28>2</color> random Non-Green elements into Green" ["desc"]="Turns <color=#3cff28>2</color> random Non-Green elements into Green"
}, },
[37]={ [37]={
["desc"]="Turns <color=#3cff28>4</color> random Non-Green elements into Green" ["desc"]="Turns <color=#3cff28>3</color> random Non-Green elements into Green"
}, },
[38]={ [38]={
["desc"]="Turns <color=#3cff28>5</color> random Non-Green elements into Green" ["desc"]="Turns <color=#3cff28>5</color> random Non-Green elements into Green"
@ -117,7 +117,7 @@ local skill_rogue = {
["desc"]="Turns <color=#3cff28>2</color> random Non-Blue elements into Blue" ["desc"]="Turns <color=#3cff28>2</color> random Non-Blue elements into Blue"
}, },
[40]={ [40]={
["desc"]="Turns <color=#3cff28>4</color> random Non-Blue elements into Blue" ["desc"]="Turns <color=#3cff28>3</color> random Non-Blue elements into Blue"
}, },
[41]={ [41]={
["desc"]="Turns <color=#3cff28>5</color> random Non-Blue elements into Blue" ["desc"]="Turns <color=#3cff28>5</color> random Non-Blue elements into Blue"
@ -126,7 +126,7 @@ local skill_rogue = {
["desc"]="Turns <color=#3cff28>2</color> random Non-Purple elements into Purple" ["desc"]="Turns <color=#3cff28>2</color> random Non-Purple elements into Purple"
}, },
[43]={ [43]={
["desc"]="Turns <color=#3cff28>4</color> random Non-Purple elements into Purple" ["desc"]="Turns <color=#3cff28>3</color> random Non-Purple elements into Purple"
}, },
[44]={ [44]={
["desc"]="Turns <color=#3cff28>5</color> random Non-Purple elements into Purple" ["desc"]="Turns <color=#3cff28>5</color> random Non-Purple elements into Purple"
@ -162,7 +162,7 @@ local skill_rogue = {
["desc"]="Increases the number of random elements cleared by Elemental Link by <color=#3cff28>2</color>" ["desc"]="Increases the number of random elements cleared by Elemental Link by <color=#3cff28>2</color>"
}, },
[200302]={ [200302]={
["desc"]="Increases the damage of elements cleared by Elemental Link by <color=#3cff28>10%</color>" ["desc"]="Increases the damage of normal attacks by <color=#3cff28>10%</color> by using Elemental Link "
}, },
[200303]={ [200303]={
["desc"]="Increases the number of random elements cleared by Elemental Link by <color=#3cff28>2</color>" ["desc"]="Increases the number of random elements cleared by Elemental Link by <color=#3cff28>2</color>"
@ -186,7 +186,7 @@ local skill_rogue = {
["desc"]="Disperse in Dance clears elements on <color=#3cff28>1</color> extra tile on the top and bottom" ["desc"]="Disperse in Dance clears elements on <color=#3cff28>1</color> extra tile on the top and bottom"
}, },
[200502]={ [200502]={
["desc"]="Increases the damage of elements connected by the same link of Disperse in Dance by <color=#3cff28>10%</color>" ["desc"]="Increases the damage of normal attacks by <color=#3cff28>10%</color> by using Disperse in Dance"
}, },
[200503]={ [200503]={
["desc"]="Increases Block Chance by <color=#3cff28>2%</color> in the current round for every 1 element connected to Disperse in Dance" ["desc"]="Increases Block Chance by <color=#3cff28>2%</color> in the current round for every 1 element connected to Disperse in Dance"
@ -198,7 +198,7 @@ local skill_rogue = {
["desc"]="Increases the <color=#3cff28>amount of HP restored</color> by Quick Regen" ["desc"]="Increases the <color=#3cff28>amount of HP restored</color> by Quick Regen"
}, },
[200602]={ [200602]={
["desc"]="Increases the damage of elements connected by the same link of Quick Regen by <color=#3cff28>10%</color>" ["desc"]="Increases the damage of normal attacks by <color=#3cff28>10%</color> by using Quick Regen"
}, },
[200603]={ [200603]={
["desc"]="Each attack of elements connected by the same link of Quick Regen <color=#3cff28>restores HP</color>" ["desc"]="Each attack of elements connected by the same link of Quick Regen <color=#3cff28>restores HP</color>"
@ -210,7 +210,7 @@ local skill_rogue = {
["desc"]="Great Sword Combos clears <color=#3cff28>4</color> elements on the top, bottom, left and right side when connected" ["desc"]="Great Sword Combos clears <color=#3cff28>4</color> elements on the top, bottom, left and right side when connected"
}, },
[200702]={ [200702]={
["desc"]="Increases the damage of elements connected by the same link of Great Sword Combos by <color=#3cff28>10%</color>" ["desc"]="Increases the damage of normal attacks by <color=#3cff28>10%</color> by using Great Sword Combos"
}, },
[200703]={ [200703]={
["desc"]="Great Sword Combos clears <color=#3cff28>4</color> elements on the diagonal directions when connected" ["desc"]="Great Sword Combos clears <color=#3cff28>4</color> elements on the diagonal directions when connected"

View File

@ -1,47 +1,62 @@
local buff = { local buff = {
[7]={ [7]={
["desc"]="受到紅色元素傷害降低",
["name"]="dec_dmg_red_add" ["name"]="dec_dmg_red_add"
}, },
[8]={ [8]={
["desc"]="受到黃色元素傷害降低",
["name"]="dec_dmg_yellow_add" ["name"]="dec_dmg_yellow_add"
}, },
[9]={ [9]={
["desc"]="受到綠色元素傷害降低",
["name"]="dec_dmg_green_add" ["name"]="dec_dmg_green_add"
}, },
[10]={ [10]={
["desc"]="受到藍色元素傷害降低",
["name"]="dec_dmg_blue_add" ["name"]="dec_dmg_blue_add"
}, },
[11]={ [11]={
["desc"]="受到紫色元素傷害降低",
["name"]="dec_dmg_purple_add" ["name"]="dec_dmg_purple_add"
}, },
[12]={ [12]={
["desc"]="受到所有傷害降低",
["name"]="dec_dmg_all_add" ["name"]="dec_dmg_all_add"
}, },
[13]={ [13]={
["desc"]="受到紅色元素傷害增加",
["name"]="weakness_red_add" ["name"]="weakness_red_add"
}, },
[14]={ [14]={
["desc"]="受到黃色元素傷害增加",
["name"]="weakness_yellow_add" ["name"]="weakness_yellow_add"
}, },
[15]={ [15]={
["desc"]="受到綠色元素傷害增加",
["name"]="weakness_green_add" ["name"]="weakness_green_add"
}, },
[16]={ [16]={
["desc"]="受到藍色元素傷害增加",
["name"]="weakness_blue_add" ["name"]="weakness_blue_add"
}, },
[17]={ [17]={
["desc"]="受到紫色元素傷害增加",
["name"]="weakness_purple_add" ["name"]="weakness_purple_add"
}, },
[18]={ [18]={
["desc"]="受到所有傷害傷害增加",
["name"]="weakness_all_add" ["name"]="weakness_all_add"
}, },
[33]={ [33]={
["desc"]="眩暈效果,無法進行攻擊",
["name"]="stun" ["name"]="stun"
}, },
[34]={ [34]={
["desc"]="護盾可抵擋一定的傷害",
["name"]="shield" ["name"]="shield"
}, },
[36]={ [36]={
["desc"]="普攻攻擊次數減少",
["name"]="normal_attack_dec" ["name"]="normal_attack_dec"
} }
} }

View File

@ -1,33 +1,33 @@
local chapter = { local chapter = {
[1]={ [1]={
["name"]="1.廢棄小鎮"
}, },
[2]={ [2]={
["name"]="2.小鎮幽徑"
}, },
[3]={ [3]={
["name"]="3.小鎮礦山"
}, },
[4]={ [4]={
["name"]="4.幽深叢林"
}, },
[5]={ [5]={
["name"]="5.碎石溪岸(西)"
}, },
[6]={ [6]={
["name"]="6.碎石溪岸(東)"
}, },
[7]={ [7]={
["name"]="7.城堡週邊"
}, },
[8]={ [8]={
["name"]="8.城堡大門"
}, },
[9]={ [9]={
["name"]="9.城堡內部"
}, },
[10]={ [10]={
["name"]="10.城堡深處"
} }
} }
local config = { local config = {

View File

@ -5,8 +5,43 @@ local localization_global =
["QLT_DESC_2"] = "優秀", ["QLT_DESC_2"] = "優秀",
["QLT_DESC_3"] = "稀有", ["QLT_DESC_3"] = "稀有",
["QLT_DESC_4"] = "史詩", ["QLT_DESC_4"] = "史詩",
["QLT_DESC_5"] = "", ["QLT_DESC_5"] = "",
["QLT_DESC_6"] = "神話", ["QLT_DESC_6"] = "神話",
["MESSAGE_BOX_TITLE"] = "提示",
["BTN_TEXT_CANCEL"] = "取消",
["BTN_TEXT_OK"] = "確定",
["BATTLE_DESC_1"] = "是否退出戰鬥",
["ITEM_NOT_ENOUGH"] = "{0}不足",
["START_DESC"] = "開始",
["ELEMENT_NAME_1"] = "紅色元素",
["ELEMENT_NAME_2"] = "金色元素",
["ELEMENT_NAME_3"] = "綠色元素",
["ELEMENT_NAME_4"] = "藍色元素",
["ELEMENT_NAME_5"] = "紫色元素",
["HERO_DESC_1"] = "等級{0}",
["HERO_DESC_2"] = "生命",
["HERO_DESC_3"] = "攻擊力",
["HERO_DESC_4"] = "升級",
["HERO_DESC_5"] = "啟動",
["HERO_DESC_6"] = "已解鎖",
["HERO_DESC_7"] = "未解鎖",
["GET_REWARDS_DESC"] = "獲得獎勵",
["CLICK_CLOSE_DESC"] = "點擊關閉",
["REWARD_DESC"] = "獎勵",
["CONTINUE_DESC"] = "繼續",
["BATTLE_DESC_2"] = "暫停",
["BATTLE_DESC_3"] = "刷新",
["BATTLE_DESC_4"] = "達到",
["BATTLE_DESC_5"] = "勝利",
["BATTLE_DESC_6"] = "失敗",
["BATTLE_DESC_7"] = "累計造成總傷害:<color=#89FF76>{0}</color>",
["REWARD_PREVIEW_DESC"] = "獎勵預覽",
["HERO_DESC_8"] = "使用",
["HERO_DESC_9"] = "資訊",
["HERO_DESC_10"] = "通關章節{0}解鎖",
["BATTLE_DESC_8"] = "還有可上陣英雄",
["MAIN_BTN_2"] = "英雄",
["MAIN_DESC_1"] = "第{0}章",
["TIME_STR_DHM"] = "{0}天{1}時{2}分", ["TIME_STR_DHM"] = "{0}天{1}時{2}分",
["TIME_STR_M"] = "{0}分", ["TIME_STR_M"] = "{0}分",
["TIME_STR_MS"] = "{0}分{1}秒", ["TIME_STR_MS"] = "{0}分{1}秒",
@ -20,6 +55,7 @@ local localization_global =
["LOADING_DESC"] = "加載中.......", ["LOADING_DESC"] = "加載中.......",
["CLICK_COPY_ACOUNT_DESC"] = "點擊複製用戶ID", ["CLICK_COPY_ACOUNT_DESC"] = "點擊複製用戶ID",
["APP"] = "版本號:", ["APP"] = "版本號:",
["CHAPTER_DESC_1"] = "最高紀錄:{0}",
} }
return localization_global return localization_global

View File

@ -1,27 +1,27 @@
local hero = { local hero = {
[12001]={ [12001]={
["name"]="洛克西"
}, },
[22001]={ [22001]={
["name"]="卡拉"
}, },
[23001]={ [23001]={
["name"]="巨劍羅伯特"
}, },
[32001]={ [32001]={
["name"]="阿斯克"
}, },
[33001]={ [33001]={
["name"]="艾芙琳"
}, },
[42001]={ [42001]={
["name"]="莉莉絲"
}, },
[43001]={ [43001]={
["name"]="白髮凱瑟琳"
}, },
[52001]={ [52001]={
["name"]="艾倫"
} }
} }
local config = { local config = {

View File

@ -9,40 +9,51 @@ local item = {
}, },
[3]={ [3]={
["name"]="體力", ["name"]="體力",
["desc"]="闖關需要的當然是體力" ["desc"]="闖關需要的當然是體力"
}, },
[4]={ [4]={
["name"]="優秀英雄",
["desc"]="可以獲得優秀英雄。"
}, },
[5]={ [5]={
["name"]="稀有英雄",
["desc"]="可以獲得稀有英雄。"
}, },
[6]={ [6]={
["name"]="史詩英雄",
["desc"]="可以獲得史詩英雄。"
}, },
[12001]={ [12001]={
["name"]="洛克西英雄碎片",
["desc"]="洛克西英雄碎片,湊齊可解鎖或升級。"
}, },
[22001]={ [22001]={
["name"]="卡拉英雄碎片",
["desc"]="卡拉英雄碎片,湊齊可解鎖或升級。"
}, },
[23001]={ [23001]={
["name"]="巨劍羅伯特英雄碎片",
["desc"]="巨劍羅伯特英雄碎片,湊齊可解鎖或升級。"
}, },
[32001]={ [32001]={
["name"]="阿斯克英雄碎片",
["desc"]="阿斯克英雄碎片,湊齊可解鎖或升級。"
}, },
[33001]={ [33001]={
["name"]="艾芙琳英雄碎片",
["desc"]="艾芙琳英雄碎片,湊齊可解鎖或升級。"
}, },
[42001]={ [42001]={
["name"]="莉莉絲英雄碎片",
["desc"]="莉莉絲英雄碎片,湊齊可解鎖或升級。"
}, },
[43001]={ [43001]={
["name"]="白髮凱瑟琳英雄碎片",
["desc"]="白髮凱瑟琳英雄碎片,湊齊可解鎖或升級。"
}, },
[52001]={ [52001]={
["name"]="艾倫英雄碎片",
["desc"]="艾倫英雄碎片,湊齊可解鎖或升級。"
} }
} }
local config = { local config = {

View File

@ -1,27 +1,27 @@
local skill = { local skill = {
[3200120]={ [3200120]={
["desc"]="長槍突刺造成1次大量傷害"
}, },
[2200120]={ [2200120]={
["desc"]="拔刀斬造成1次大量傷害"
}, },
[4200120]={ [4200120]={
["desc"]="元素鏈接隨機額外消除3個元素"
}, },
[5200120]={ [5200120]={
["desc"]="魔法罩生成一個魔法罩持續1回合可承受最大生命值10%傷害"
}, },
[1200120]={ [1200120]={
["desc"]="舞步消散將左右2格元素進行消除"
}, },
[3300120]={ [3300120]={
["desc"]="快速治癒立即恢復艾芙琳80%攻擊力的生命值"
}, },
[2300120]={ [2300120]={
["desc"]="巨劍連斬攻擊傷害增加50%,結束時使用巨劍造成大量傷害。"
}, },
[4300120]={ [4300120]={
["desc"]="霜凍劍舞造成1次大量傷害並給敵人1回合冰霜效果普攻次數-2"
} }
} }
local config = { local config = {

View File

@ -1,231 +1,231 @@
local skill_rogue = { local skill_rogue = {
[1]={ [1]={
["desc"]="全局攻擊力+<color=#3cff28>{0}</color>"
}, },
[2]={ [2]={
["desc"]="全局攻擊力+<color=#3cff28>{0}</color>"
}, },
[3]={ [3]={
["desc"]="全局攻擊力+<color=#3cff28>{0}</color>"
}, },
[4]={ [4]={
["desc"]="紅色攻擊+<color=#3cff28>{0}</color>"
}, },
[5]={ [5]={
["desc"]="紅色攻擊+<color=#3cff28>{0}</color>"
}, },
[6]={ [6]={
["desc"]="紅色攻擊+<color=#3cff28>{0}</color>"
}, },
[7]={ [7]={
["desc"]="金色攻擊+<color=#3cff28>{0}</color>"
}, },
[8]={ [8]={
["desc"]="金色攻擊+<color=#3cff28>{0}</color>"
}, },
[9]={ [9]={
["desc"]="金色攻擊+<color=#3cff28>{0}</color>"
}, },
[10]={ [10]={
["desc"]="綠色攻擊+<color=#3cff28>{0}</color>"
}, },
[11]={ [11]={
["desc"]="綠色攻擊+<color=#3cff28>{0}</color>"
}, },
[12]={ [12]={
["desc"]="綠色攻擊+<color=#3cff28>{0}</color>"
}, },
[13]={ [13]={
["desc"]="藍色攻擊+<color=#3cff28>{0}</color>"
}, },
[14]={ [14]={
["desc"]="藍色攻擊+<color=#3cff28>{0}</color>"
}, },
[15]={ [15]={
["desc"]="藍色攻擊+<color=#3cff28>{0}</color>"
}, },
[16]={ [16]={
["desc"]="紫色攻擊+<color=#3cff28>{0}</color>"
}, },
[17]={ [17]={
["desc"]="紫色攻擊+<color=#3cff28>{0}</color>"
}, },
[18]={ [18]={
["desc"]="紫色攻擊+<color=#3cff28>{0}</color>"
}, },
[19]={ [19]={
["desc"]="角色血量低於50%時所有傷害增加<color=#3cff28>30%</color>"
}, },
[20]={ [20]={
["desc"]="獲得經驗+<color=#3cff28>5%</color>"
}, },
[21]={ [21]={
["desc"]="最大生命值+<color=#3cff28>{0}</color>"
}, },
[22]={ [22]={
["desc"]="最大生命值+<color=#3cff28>{0}</color>"
}, },
[23]={ [23]={
["desc"]="最大生命值+<color=#3cff28>{0}</color>"
}, },
[24]={ [24]={
["desc"]="回合開始前生命值恢復<color=#3cff28>1%</color>"
}, },
[25]={ [25]={
["desc"]="生命值恢復效果提升<color=#3cff28>5%</color>"
}, },
[26]={ [26]={
["desc"]="格擋概率增加<color=#3cff28>5%</color>"
}, },
[27]={ [27]={
["desc"]="暴擊率+<color=#3cff28>4%</color>"
}, },
[28]={ [28]={
["desc"]="受到傷害降低<color=#3cff28>5%</color>"
}, },
[29]={ [29]={
["desc"]="<color=#3cff28>恢復</color>部分生命值"
}, },
[30]={ [30]={
["desc"]="將場上隨機<color=#3cff28>2</color>個非紅色元素變為紅色"
}, },
[31]={ [31]={
["desc"]="將場上隨機<color=#3cff28>3</color>個非紅色元素變為紅色"
}, },
[32]={ [32]={
["desc"]="將場上隨機<color=#3cff28>5</color>個非紅色元素變為紅色"
}, },
[33]={ [33]={
["desc"]="將場上隨機<color=#3cff28>2</color>個非金色元素變為金色"
}, },
[34]={ [34]={
["desc"]="將場上隨機<color=#3cff28>3</color>個非金色元素變為金色"
}, },
[35]={ [35]={
["desc"]="將場上隨機<color=#3cff28>5</color>個非金色元素變為金色"
}, },
[36]={ [36]={
["desc"]="將場上隨機<color=#3cff28>2</color>個非綠色元素變為綠色"
}, },
[37]={ [37]={
["desc"]="將場上隨機<color=#3cff28>3</color>個非綠色元素變為綠色"
}, },
[38]={ [38]={
["desc"]="將場上隨機<color=#3cff28>5</color>個非綠色元素變為綠色"
}, },
[39]={ [39]={
["desc"]="將場上隨機<color=#3cff28>2</color>個非藍色元素變為藍色"
}, },
[40]={ [40]={
["desc"]="將場上隨機<color=#3cff28>3</color>個非藍色元素變為藍色"
}, },
[41]={ [41]={
["desc"]="將場上隨機<color=#3cff28>5</color>個非藍色元素變為藍色"
}, },
[42]={ [42]={
["desc"]="將場上隨機<color=#3cff28>2</color>個非紫色元素變為紫色"
}, },
[43]={ [43]={
["desc"]="將場上隨機<color=#3cff28>3</color>個非紫色元素變為紫色"
}, },
[44]={ [44]={
["desc"]="將場上隨機<color=#3cff28>5</color>個非紫色元素變為紫色"
}, },
[200100]={ [200100]={
["desc"]="長槍突刺:阿斯克可造成<color=#3cff28>1</color>次大量傷害"
}, },
[200101]={ [200101]={
["desc"]="長槍突刺可<color=#3cff28>恢復生命</color>"
}, },
[200102]={ [200102]={
["desc"]="長槍突刺<color=#3cff28>傷害提升</color>"
}, },
[200103]={ [200103]={
["desc"]="長槍突刺有<color=#3cff28>30%</color>概率眩暈對手<color=#3cff28>1</color>回合"
}, },
[200200]={ [200200]={
["desc"]="拔刀斬:卡拉可造成<color=#3cff28>1</color>次大量傷害"
}, },
[200201]={ [200201]={
["desc"]="拔刀斬<color=#3cff28>傷害提升</color>"
}, },
[200202]={ [200202]={
["desc"]="拔刀斬釋放時上下左右各消除<color=#3cff28>1</color>格"
}, },
[200203]={ [200203]={
["desc"]="拔刀斬終結技可放<color=#3cff28>2</color>次"
}, },
[200300]={ [200300]={
["desc"]="元素鏈接:隨機額外消除<color=#3cff28>3</color>個元素"
}, },
[200301]={ [200301]={
["desc"]="元素鏈接隨機消除元素增加<color=#3cff28>2</color>個"
}, },
[200302]={ [200302]={
["desc"]="元素鏈接使用時本次普攻傷害提升<color=#3cff28>10%</color>"
}, },
[200303]={ [200303]={
["desc"]="元素鏈接隨機消除元素增加<color=#3cff28>2</color>個"
}, },
[200400]={ [200400]={
["desc"]="魔法罩:艾倫可生成一個魔法罩持續<color=#3cff28>1</color>回合"
}, },
[200401]={ [200401]={
["desc"]="增加魔法罩承受<color=#3cff28>傷害增加</color>。"
}, },
[200402]={ [200402]={
["desc"]="生成的魔法罩如果沒有破可以額外持續<color=#3cff28>1</color>回合"
}, },
[200403]={ [200403]={
["desc"]="魔法罩存在時可反傷對方造成<color=#3cff28>200%傷害</color>"
}, },
[200500]={ [200500]={
["desc"]="舞步消散:將左右<color=#3cff28>2</color>格元素進行消除"
}, },
[200501]={ [200501]={
["desc"]="舞步消散上下可多消<color=#3cff28>1</color>格"
}, },
[200502]={ [200502]={
["desc"]="舞步消散使用時本次普攻傷害提升<color=#3cff28>10%</color>"
}, },
[200503]={ [200503]={
["desc"]="每有1個元素連接舞步消散則本回合格擋增加<color=#3cff28>2%</color>"
}, },
[200600]={ [200600]={
["desc"]="快速治癒:艾芙琳可恢復<color=#3cff28>80%</color>攻擊力的生命值"
}, },
[200601]={ [200601]={
["desc"]="快速治癒的<color=#3cff28>恢復量提升</color>"
}, },
[200602]={ [200602]={
["desc"]="快速治癒使用時本次普攻傷害提升<color=#3cff28>10%</color>"
}, },
[200603]={ [200603]={
["desc"]="連接快速治癒的每一擊都將<color=#3cff28>恢復</color>生命值"
}, },
[200700]={ [200700]={
["desc"]="巨劍連斬:每一次攻擊的傷害將增加<color=#3cff28>50%</color>"
}, },
[200701]={ [200701]={
["desc"]="巨劍連斬被連接消除其上下左右<color=#3cff28>4</color>個元素"
}, },
[200702]={ [200702]={
["desc"]="巨劍連斬使用時本次普攻傷害提升<color=#3cff28>10%</color>"
}, },
[200703]={ [200703]={
["desc"]="巨劍連斬被連接消除其斜方向的<color=#3cff28>4</color>個元素"
}, },
[200800]={ [200800]={
["desc"]="霜凍劍舞:造成<color=#3cff28>1</color>次傷害並施加<color=#3cff28>1</color>回合冰霜效果"
}, },
[200801]={ [200801]={
["desc"]="霜凍劍舞被使用時可消除掉其上下左右<color=#3cff28>4</color>個元素"
}, },
[200802]={ [200802]={
["desc"]="霜凍劍舞<color=#3cff28>傷害提升</color>"
}, },
[200803]={ [200803]={
["desc"]="霜凍劍舞造成的冰霜效果將持續<color=#3cff28>2</color>回合"
} }
} }
local config = { local config = {

View File

@ -1,15 +1,15 @@
local tutorial = { local tutorial = {
["tutorial_txt_1"]={ ["tutorial_txt_1"]={
["value"]="選擇技能,繼續戰鬥"
}, },
["tutorial_txt_2"]={ ["tutorial_txt_2"]={
["value"]="領取寶箱,解鎖新英雄"
}, },
["tutorial_txt_3"]={ ["tutorial_txt_3"]={
["value"]="領取寶箱,獲取英雄碎片"
}, },
["tutorial_txt_4"]={ ["tutorial_txt_4"]={
["value"]="領取寶箱,獲取第五位英雄"
} }
} }
local config = { local config = {