这一版先去掉援助攻击

This commit is contained in:
chenxi 2023-04-24 16:42:11 +08:00
parent 1108eaf034
commit a5574d91d4

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@ -938,21 +938,21 @@ end
function BattleController:generateInstructions(skillEntity, elementType, lineCount, influenceElementTypeMap, elementTypeMap) function BattleController:generateInstructions(skillEntity, elementType, lineCount, influenceElementTypeMap, elementTypeMap)
local elementTypeCount = 0 local elementTypeCount = 0
local assistingList = nil -- local assistingList = nil
---- 援助 ---- 援助
for element, count in pairs(elementTypeMap) do for element, count in pairs(elementTypeMap) do
if element == elementType then -- if element == elementType then
elementTypeCount = count elementTypeCount = elementTypeCount + count
else -- else
if assistingList == nil then -- if assistingList == nil then
assistingList = {} -- assistingList = {}
end -- end
local obj = { -- local obj = {
count = count, -- count = count,
skillMatch = element, -- skillMatch = element,
} -- }
table.insert(assistingList, obj) -- table.insert(assistingList, obj)
end -- end
end end
---- 技能 ---- 技能
@ -990,12 +990,12 @@ function BattleController:generateInstructions(skillEntity, elementType, lineCou
end end
end end
if assistingList then -- if assistingList then
table.insert(self.instructions, { -- table.insert(self.instructions, {
name = BattleConst.INSTRUCTION_NAME.ASSISTING, -- name = BattleConst.INSTRUCTION_NAME.ASSISTING,
assistingList = assistingList, -- assistingList = assistingList,
}) -- })
end -- end
---- 加buff ---- 加buff
if skillEntity then if skillEntity then