fix 宝箱道具数量问题

This commit is contained in:
CloudJ 2023-06-01 10:23:28 +08:00
parent b74ed4efeb
commit 9f6e66df43

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@ -80,7 +80,11 @@ end
function SummonData:getSummonTotalRewardByLv(summonType, level)
level = level or self:getSummonLevel()
local rewards = self:getSummonRewardByLv(summonType, 1) -- 基础奖励
local rewards = {}
local baseRewards = self:getSummonRewardByLv(summonType, 1) -- 基础奖励
for _, reward in ipairs(baseRewards) do
table.insert(rewards, reward)
end
if level > 1 then
local addRewards = self:getSummonRewardByLv(summonType, level)
for _, reward in ipairs(addRewards) do