diff --git a/lua/app/common/audio_manager.lua b/lua/app/common/audio_manager.lua index 3673479d..edf2fe9b 100644 --- a/lua/app/common/audio_manager.lua +++ b/lua/app/common/audio_manager.lua @@ -29,6 +29,10 @@ AudioManager.EFFECT_ID = { LINK_SKILL = "assets/arts/sounds/sfx/battle/link_skill.wav", BATTLE_VICTORY = "assets/arts/sounds/sfx/ui/battle_victory.wav", BATTLE_DEFEAT = "assets/arts/sounds/sfx/ui/battle_defeat.wav", + SUMMON_START = "assets/arts/sounds/sfx/ui/ui_summon_start.wav", + REWARD = "assets/arts/sounds/sfx/ui/reward.wav", + HERO_UP = "assets/arts/sounds/sfx/ui/hero_up.wav", + PLAYER_UP = "assets/arts/sounds/sfx/ui/player_up.wav", } AudioManager.BO_EFFECT_ID = { diff --git a/lua/app/global/global_func.lua b/lua/app/global/global_func.lua index 3c6c4c22..1fabd196 100644 --- a/lua/app/global/global_func.lua +++ b/lua/app/global/global_func.lua @@ -702,6 +702,7 @@ function GFunc.showRewardBox(rewards, extParams, callback) params.rewards = newRewards params.callback = callback ModuleManager.TipsManager:showRewardsBox(params) + AudioManager:playEffect(AudioManager.EFFECT_ID.REWARD) end function GFunc.mergeRewards2(rewards, newRewards, needSort) diff --git a/lua/app/module/hero/hero_manager.lua b/lua/app/module/hero/hero_manager.lua index 8692cfd9..d4fa1c99 100644 --- a/lua/app/module/hero/hero_manager.lua +++ b/lua/app/module/hero/hero_manager.lua @@ -31,6 +31,8 @@ function HeroManager:upgradeHeroFinish(result) if result.err_code == GConst.ERROR_STR.SUCCESS then DataManager.HeroData:setHeroLv(result.hero.id, result.hero.level) DataManager.HeroData:setDirty() + + AudioManager:playEffect(AudioManager.EFFECT_ID.HERO_UP) end end diff --git a/lua/app/ui/player/player_level_up_ui.lua b/lua/app/ui/player/player_level_up_ui.lua index c7d6e8fc..9b6f823e 100644 --- a/lua/app/ui/player/player_level_up_ui.lua +++ b/lua/app/ui/player/player_level_up_ui.lua @@ -44,6 +44,7 @@ function PlayerLevelUpUI:_display() uiMap["player_level_up_ui.l"]:setAnchoredPositionX(-width/2 - 40) self:refreshRewards() + AudioManager:playEffect(AudioManager.EFFECT_ID.PLAYER_UP) end function PlayerLevelUpUI:refreshRewards() diff --git a/lua/app/ui/shop/box_open_ui.lua b/lua/app/ui/shop/box_open_ui.lua index 3e473818..e951c8ad 100644 --- a/lua/app/ui/shop/box_open_ui.lua +++ b/lua/app/ui/shop/box_open_ui.lua @@ -1,4 +1,5 @@ local BoxOpenUI = class("BoxOpenUI", BaseUI) +local AUDIO_DELAY_TIME = 0.4 local SPINE_OPEN_TIME = 1.4 local DEFAULT_SPINE_NAME = "ui_shop_box_1" -- 默认的展示动画 @@ -55,6 +56,10 @@ function BoxOpenUI:onLoadRootComplete() ModuleManager.ShopManager:showBoxRewardUI(self.params) end, SPINE_OPEN_TIME) end, false) + -- 音频 + self:performWithDelayGlobal(function() + AudioManager:playEffect(AudioManager.EFFECT_ID.SUMMON_START) + end, AUDIO_DELAY_TIME) end return BoxOpenUI \ No newline at end of file