Merge branch 'dev' of git.juzugame.com:b6-client/b6-lua into dev
This commit is contained in:
commit
99fedebb96
@ -69,6 +69,7 @@ BIReport.ITEM_GET_TYPE = {
|
||||
BOUNTY = "Bounty",
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IDLE_DROP = "IdleDrop",
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IDLE_QUICK_DROP = "IdleQuickDrop",
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MAIL = "Mail"
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}
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||||
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BIReport.ADS_CLICK_TYPE = {
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@ -112,6 +113,11 @@ BIReport.COIN_TYPE = {
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[2] = "Gem",
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}
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BIReport.MAIL_OPT_TYPE = {
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OPEN = "Open",
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CLAIM = "Claim",
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}
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-- b6
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local EVENT_NAME_EXIT = "client_exit"
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local EVENT_NAME_FIGHT = "client_fight"
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@ -130,6 +136,7 @@ local EVENT_NAME_CHAPTER_OPT = "client_chapter_opt" -- 章节
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local EVENT_NAME_VIT_USE = "client_vit_use"
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local EVENT_NAME_VIT_GET = "client_vit_get"
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local EVENT_NAME_TASK = "client_task"
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local EVENT_NAME_MAIL_OPT = "client_mail_opt"
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function BIReport:setIsNewPlayer(isNewPlayer)
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self.isNewPlayer = isNewPlayer
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@ -714,4 +721,31 @@ function BIReport:postDailyTaskFinish(taskType, cfgId, taskId, refresh)
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self:report(EVENT_NAME_TASK, args)
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end
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-- 邮箱
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function BIReport:postMailOpen(mailId)
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-- IsNew 是否是新用户
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-- MaxLevel 最大关卡
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-- Email_ID 邮件编号
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local args = {
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mail_id = mailId,
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event_type = BIReport.MAIL_OPT_TYPE.OPEN,
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}
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self:report(EVENT_NAME_MAIL_OPT, args)
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BIReport:printArgsStr(EVENT_NAME_MAIL_OPT, args)
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end
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function BIReport:postMailClaim(mailId)
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-- IsNew 是否是新用户
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-- MaxLevel 最大关卡
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-- Email_ID 邮件编号
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local args = {
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mail_id = mailId,
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event_type = BIReport.MAIL_OPT_TYPE.CLAIM,
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}
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self:report(EVENT_NAME_MAIL_OPT, args)
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BIReport:printArgsStr(EVENT_NAME_MAIL_OPT, args)
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end
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return BIReport
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@ -1,5 +1,7 @@
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local LocalizationGlobalConst =
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{
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BATTLE_DESC_9 = "BATTLE_DESC_9",
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BATTLE_DESC_10 = "BATTLE_DESC_10",
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MAIN_BTN_1 = "MAIN_BTN_1",
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QLT_DESC_1 = "QLT_DESC_1",
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QLT_DESC_2 = "QLT_DESC_2",
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@ -116,6 +118,7 @@ local LocalizationGlobalConst =
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BTN_DELETE_ALL_READ_MAIL = "BTN_DELETE_ALL_READ_MAIL",
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BTN_CLAIM_ALL = "BTN_CLAIM_ALL",
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BTN_READ = "BTN_READ",
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MAIL_COUNTDOWN = "MAIL_COUNTDOWN",
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}
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return LocalizationGlobalConst
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@ -116,6 +116,7 @@ local localization_global =
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["BTN_DELETE_ALL_READ_MAIL"] = "删除已读邮件",
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["BTN_CLAIM_ALL"] = "领取所有",
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["BTN_READ"] = "读取",
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["MAIL_COUNTDOWN"] = "{0}小时到期",
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}
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return localization_global
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@ -136,6 +136,7 @@ GConst.TYPEOF_UNITY_CLASS = {
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BF_TUTORIAL_CLICKAREA = typeof(CS.BF.TutorialClickArea),
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BF_CAMERA_HELPER = typeof(CS.BF.CameraHelper),
|
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BF_HORIZONTAL_OR_VERTICAL_LAYOUT = typeof(CS.BF.BFHorizontalOrVerticalLayout),
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BF_GRID_LAYOUT = typeof(CS.BF.BFGridLayout),
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BF_SCROLL_RECT_CENTER = typeof(CS.BF.ScrollRectCenterController),
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BF_SCROLL_RECT_CENTER_CORE = typeof(CS.BF.ScrollRectCenter),
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BF_GRAPHIC_FLIP = typeof(CS.BF.BFGraphicFlip),
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@ -18,6 +18,10 @@ function BattleManager:showBattleResultUI(rewards, combatReport, mysteryBoxIdx)
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UIManager:showUI("app/ui/battle/battle_result_ui", {rewards = rewards, combatReport = combatReport, mysteryBoxIdx = mysteryBoxIdx})
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end
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function BattleManager:showBoxOpenUI(rewards, callback)
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UIManager:showUI("app/ui/battle/battle_box_open_ui", {rewards = rewards, callback = callback})
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end
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function BattleManager:playBattle(battleType, params, returnFunc)
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params = params or {}
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if self.battleController then -- 同一时间只能有一场战斗
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@ -1011,7 +1011,7 @@ function BattleController:dealGridBreak(posId, condition, time, breakedMap, sequ
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end
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||||
end
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if entity:getEffectType() then
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local list = BATTLE_GRID_EFFECT_HANDLE.gridEffectOn(posId, gridEntities, BattleConst.GRID_EFFECT_TRIGGER_TYPE.ON_GRID_BREAK, self, onlyCheck)
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local succ, list = BATTLE_GRID_EFFECT_HANDLE.gridEffectOn(posId, gridEntities, BattleConst.GRID_EFFECT_TRIGGER_TYPE.ON_GRID_BREAK, self, onlyCheck)
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if list then
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aniUnit.aniPosList = {}
|
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aniUnit.overCallback = aniUnit.callback
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@ -1156,7 +1156,7 @@ function BattleController:onFillBoardOver(isRoundBeginCheck)
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local index = table.remove(self.showMysteryBoxIndexs, 1)
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local boardList, _, mysteryBoxIndexMap = self:getInitBoard()
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||||
local rewards = mysteryBoxIndexMap[index]
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ModuleManager.TipsManager:showRewardsTips(rewards, nil, nil, function()
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ModuleManager.BattleManager:showBoxOpenUI(rewards, function()
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||||
self:onFillBoardOver()
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end)
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return
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@ -12,7 +12,7 @@ local function _directionElinination(entity, gridEntities, battleController, onl
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end
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local direction = effectParams[1]
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local list = ModuleManager.BattleManager:getPosIdsByDirection(entity:getPosId(), direction)
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return list
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return true, list
|
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end
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|
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local function _crossSpread(entity, gridEntities, battleController, onlyCheck)
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@ -91,7 +91,7 @@ function ChapterManager:endFightFinish(result)
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ModuleManager.BattleManager:showBattleResultUI(newRewards, reqData.combatReport, mysteryBoxIdx)
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DataManager.ChapterData:fightChapter(reqData.chapter_id, result.max_chapter_id, result.max_wave, reqData.mystery_box_idx)
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-- 处理金猪
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DataManager.GodPigData:addGoldPigCount()
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-- DataManager.GodPigData:addGoldPigCount()
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||||
|
||||
local newMaxChapter = DataManager.ChapterData:getNewChapterId()
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if maxChapter ~= newMaxChapter then
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||||
@ -26,6 +26,10 @@ end
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||||
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||||
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||||
------------------------------------------ 英雄相关的工具方法 ------------------------------
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function HeroManager:getHeroName(id)
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return I18N:getConfig("hero")[id].name
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end
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function HeroManager:getHeroIcon(heroId)
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local cfg = ConfigManager:getConfig("hero")[heroId]
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return cfg and tostring(cfg.icon)
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@ -111,6 +111,20 @@ function TipsManager:getRewardDesc(rewardId, rewardType)
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return GConst.EMPTY_STRING
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end
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function TipsManager:showBattleBoardSkillTips(elementType, tarPrefabObj, alignType)
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local params = {
|
||||
elementType = elementType,
|
||||
aniType = UIManager.ANI_TYPE.NONE,
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||||
}
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if tarPrefabObj then
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alignType = alignType or TipsManager.ALIGN_TYPE.TOP_CENTER
|
||||
local tarCornerScreenPos, location = self:getCornerScreenPosition(tarPrefabObj, alignType)
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params.tarCornerScreenPos = tarCornerScreenPos
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||||
params.location = location
|
||||
end
|
||||
UIManager:showUI("app/ui/tips/battle_board_skill_tips", params)
|
||||
end
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||||
|
||||
function TipsManager:getCornerScreenPosition(tarPrefabObj, alignType)
|
||||
local uiCamera = UIManager:getUICameraComponent()
|
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local rectTransform = tarPrefabObj:getComponent(GConst.TYPEOF_UNITY_CLASS.RECTTRANSFORM)
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||||
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35
lua/app/ui/battle/battle_box_open_ui.lua
Normal file
35
lua/app/ui/battle/battle_box_open_ui.lua
Normal file
@ -0,0 +1,35 @@
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local BattleBoxOpenUI = class("BattleBoxOpenUI", BaseUI)
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||||
function BattleBoxOpenUI:isFullScreen()
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return false
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end
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function BattleBoxOpenUI:getPrefabPath()
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return "assets/prefabs/ui/battle/battle_box_open_ui.prefab"
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end
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function BattleBoxOpenUI:ctor(params)
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self.rewards = params.rewards
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self.callback = params.callback
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end
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function BattleBoxOpenUI:onLoadRootComplete()
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local uiMap = self.root:genAllChildren()
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if not self.rewardCell then
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self.rewardCell = CellManager:addCellComp(uiMap["battle_box_open_ui.reward_cell"], GConst.TYPEOF_LUA_CLASS.REWARD_CELL)
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end
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local reward = self.rewards[1]
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if reward then
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self.rewardCell:refreshByConfig(reward)
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end
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uiMap["battle_box_open_ui.mask"]:addClickListener(function()
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self:closeUI()
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if self.callback then
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self.callback()
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end
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end)
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end
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return BattleBoxOpenUI
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10
lua/app/ui/battle/battle_box_open_ui.lua.meta
Normal file
10
lua/app/ui/battle/battle_box_open_ui.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4a9fb63578c42f747a246e6e0c5662e7
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
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@ -20,6 +20,8 @@ end
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function BattleSkillSelectComp:_display()
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local uiMap = self:getUIMap()
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uiMap["battle_select_skill_comp.skill_node.ad_btn.tx"]:setText(I18N:getGlobalText(I18N.GlobalConst.BATTLE_DESC_3))
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local bg2 = uiMap["battle_select_skill_comp.bg_2"]
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bg2:setVisible(self.onlyCommonSkill)
|
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local bg = uiMap["battle_select_skill_comp.bg_1"]
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if ModuleManager.BattleManager.battleController then
|
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bg:setVisible(false)
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@ -134,6 +134,9 @@ function BattleUI:initSkill()
|
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self.skillNodeCells[elementType]:refresh(skillEntity)
|
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end
|
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self.skillNodeCells[elementType]:getBaseObject():setActive(skillEntity ~= nil)
|
||||
self.skillNodeCells[elementType]:addClickListener(function()
|
||||
ModuleManager.TipsManager:showBattleBoardSkillTips(elementType)
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@ -57,4 +57,10 @@ function SkillNodeCell:refresh(skillEntity, elementMap, showSfx)
|
||||
self.lastValue = value
|
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end
|
||||
|
||||
function SkillNodeCell:addClickListener(func)
|
||||
local uiMap = self:getUIMap()
|
||||
local iconNode = uiMap["skill_node_cell.icon_node"]
|
||||
iconNode:addClickListener(func)
|
||||
end
|
||||
|
||||
return SkillNodeCell
|
||||
@ -20,6 +20,18 @@ function SelectOtherBtnUI:onLoadRootComplete()
|
||||
self:closeUI()
|
||||
ModuleManager.MailManager:showMailUI()
|
||||
end)
|
||||
|
||||
local redPoint, isAdRedPoint = DataManager.MailData:getRedPoint()
|
||||
if redPoint then
|
||||
if isAdRedPoint then
|
||||
self.uiMap["select_other_btn_ui.bg.mail_btn"]:addRedPoint(124, 35, 1, "common_ad_3", nil, true)
|
||||
else
|
||||
self.uiMap["select_other_btn_ui.bg.mail_btn"]:addRedPoint(124, 35, 0.8)
|
||||
end
|
||||
else
|
||||
self.uiMap["select_other_btn_ui.bg.mail_btn"]:removeRedPoint()
|
||||
end
|
||||
|
||||
self.uiMap["select_other_btn_ui.bg.mail_btn.text"]:setText(I18N:getGlobalText(I18N.GlobalConst.MAIL_NAME))
|
||||
|
||||
self.uiMap["select_other_btn_ui.bg.setting_btn"]:addClickListener(function()
|
||||
|
||||
@ -27,7 +27,7 @@ function MailDetailUI:_display()
|
||||
local uiMap = self.root:genAllChildren()
|
||||
uiMap["mail_detail_ui.bg.btn_claimed.btn_tx"]:setText(I18N:getGlobalText(I18N.GlobalConst.BTN_CLAIM))
|
||||
uiMap["mail_detail_ui.bg.tx_1"]:setText(self.entity:getMailName())
|
||||
uiMap["mail_detail_ui.bg.tx_4"]:setText(I18N:getGlobalText(I18N.GlobalConst.IDLE_TITLE2))
|
||||
uiMap["mail_detail_ui.bg.tx_4"]:setText(I18N:getGlobalText(I18N.GlobalConst.EXTRA_REWARDS))
|
||||
uiMap["mail_detail_ui.bg.btn_claimed"]:setActive(not self.entity:isReceived())
|
||||
|
||||
local content = uiMap["mail_detail_ui.bg.tx_3"]
|
||||
@ -35,7 +35,6 @@ function MailDetailUI:_display()
|
||||
content:setSizeDeltaY(content:getComponent(GConst.TYPEOF_UNITY_CLASS.UI_TEXT_MESH_PRO).preferredHeight)
|
||||
content:setAnchoredPositionY(0)
|
||||
|
||||
|
||||
local haveReward = self.entity:haveReward()
|
||||
uiMap["mail_detail_ui.bg.img_bg"]:setVisible(haveReward)
|
||||
local contentScroll = uiMap["mail_detail_ui.bg.scrollrect"]
|
||||
@ -55,7 +54,13 @@ function MailDetailUI:_addListeners()
|
||||
end)
|
||||
|
||||
uiMap["mail_detail_ui.bg.btn_close"]:addClickListener(function()
|
||||
self:closeUI()
|
||||
local haveReward = self.entity:haveReward()
|
||||
if haveReward then
|
||||
ModuleManager.MailManager:claimMail({self.entity:getId()})
|
||||
self:closeUI()
|
||||
else
|
||||
self:closeUI()
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
|
||||
@ -68,6 +68,8 @@ function MailUI:_display()
|
||||
uiMap["mail_ui.bg.title_bg.title_tx"]:setText(I18N:getGlobalText(I18N.GlobalConst.MAIL_TITLE))
|
||||
uiMap["mail_ui.bg.btn_delect.btn_tx"]:setText(I18N:getGlobalText(I18N.GlobalConst.BTN_DELETE_ALL_READ_MAIL))
|
||||
uiMap["mail_ui.bg.btn_claimed.btn_tx"]:setText(I18N:getGlobalText(I18N.GlobalConst.BTN_CLAIM_ALL))
|
||||
|
||||
self.emptyBg = uiMap["mail_ui.bg.empty"]
|
||||
end
|
||||
|
||||
function MailUI:_addListeners()
|
||||
@ -90,6 +92,11 @@ function MailUI:refreshScrollRect()
|
||||
if self.needRefills then
|
||||
self.scrollRect:clearCells()
|
||||
self.scrollRect:refillCells(#self.mailList)
|
||||
if #self.mailList > 0 then
|
||||
self.emptyBg:setVisible(false)
|
||||
else
|
||||
self.emptyBg:setVisible(true)
|
||||
end
|
||||
else
|
||||
self.scrollRect:updateAllCell()
|
||||
end
|
||||
@ -108,6 +115,12 @@ function MailUI:refreshScrollRect()
|
||||
end)
|
||||
self.scrollRect:clearCells()
|
||||
self.scrollRect:refillCells(#self.mailList)
|
||||
|
||||
if #self.mailList > 0 then
|
||||
self.emptyBg:setVisible(false)
|
||||
else
|
||||
self.emptyBg:setVisible(true)
|
||||
end
|
||||
self.needRefills = false
|
||||
end
|
||||
|
||||
|
||||
@ -2,7 +2,7 @@ local SideBarBaseCellComp = require "app/ui/main_city/cell/side_bar_base_cell"
|
||||
local SideBarGodPigCell = class("SideBarGodPigCell", SideBarBaseCellComp)
|
||||
|
||||
function SideBarGodPigCell:getIsOpen()
|
||||
return DataManager.GodPigData:getIsOpen()
|
||||
return false
|
||||
end
|
||||
|
||||
function SideBarGodPigCell:getIconRes()
|
||||
|
||||
@ -81,6 +81,7 @@ function MainCityUI:onRefresh()
|
||||
self:refreshLeftBtns()
|
||||
self:refreshRightBtns()
|
||||
self:updateSideBarStatus()
|
||||
self:refreshSettingBtn()
|
||||
end
|
||||
|
||||
function MainCityUI:onReshow()
|
||||
@ -162,6 +163,10 @@ function MainCityUI:_bind()
|
||||
self:bind(DataManager.BountyData, "dirty", function()
|
||||
self:refreshBounty()
|
||||
end)
|
||||
|
||||
self:bind(DataManager.MailData, "redPoint", function()
|
||||
self:refreshSettingBtn()
|
||||
end)
|
||||
end
|
||||
|
||||
function MainCityUI:initBottomUI()
|
||||
@ -665,6 +670,14 @@ function MainCityUI:refreshBottomRp()
|
||||
end
|
||||
end
|
||||
|
||||
function MainCityUI:refreshSettingBtn()
|
||||
if DataManager.MailData:getRedPoint() then
|
||||
self.settingbtn:addRedPoint(40, 40, 0.7)
|
||||
else
|
||||
self.settingbtn:removeRedPoint()
|
||||
end
|
||||
end
|
||||
|
||||
function MainCityUI:checkMainPop()
|
||||
-- 引导
|
||||
if self:checkTutorial() then
|
||||
|
||||
115
lua/app/ui/tips/battle_board_skill_tips.lua
Normal file
115
lua/app/ui/tips/battle_board_skill_tips.lua
Normal file
@ -0,0 +1,115 @@
|
||||
local BaseTips = require "app/ui/tips/base_tips"
|
||||
local BattleBoardSkillTips = class("BattleBoardSkillTips", BaseTips)
|
||||
|
||||
local SELECT_SKILL_CELL = "app/ui/battle/cell/select_skill_cell"
|
||||
local MIN_HEIGHT = 248
|
||||
local MAX_HEIGHT = 348
|
||||
local NO_SKILL_HRIGHT = 136
|
||||
|
||||
function BattleBoardSkillTips:ctor(params)
|
||||
local elementType = params.elementType
|
||||
self.params = params
|
||||
self.boardSkillEntity = DataManager.BattleData:getSkillEntityByElement(elementType)
|
||||
self.battleUnitEntity = DataManager.BattleData:getAtkTeam():getAllMembers()[elementType]
|
||||
self.tarCornerScreenPos = params.tarCornerScreenPos
|
||||
self.location = params.location
|
||||
end
|
||||
|
||||
function BattleBoardSkillTips:getPrefabPath()
|
||||
return "assets/prefabs/ui/tips/battle_skill_tips.prefab"
|
||||
end
|
||||
|
||||
function BattleBoardSkillTips:onLoadRootComplete()
|
||||
local uiMap = self.root:genAllChildren()
|
||||
self.bg = uiMap["battle_skill_tips.bg_1"]
|
||||
self.mask = uiMap["battle_skill_tips.mask"]
|
||||
self.atkDesc = uiMap["battle_skill_tips.bg_1.atk_desc"]
|
||||
self.skillDesc = uiMap["battle_skill_tips.bg_1.skill_desc"]
|
||||
self.validEffectDesc = uiMap["battle_skill_tips.bg_1.valid_effect_desc"]
|
||||
self.gridLayout = uiMap["battle_skill_tips.bg_1.grid_layout"]
|
||||
if not self.selectSkillCells then
|
||||
self.selectSkillCells = {}
|
||||
for i = 1, 7 do
|
||||
self.selectSkillCells[i] = CellManager:addCellComp(uiMap["battle_skill_tips.bg_1.grid_layout.skill_select_cell_" .. i], SELECT_SKILL_CELL)
|
||||
end
|
||||
end
|
||||
|
||||
local tipsBgTransform = self.bg:getTransform()
|
||||
self.originSizeDelta = tipsBgTransform.sizeDelta
|
||||
self.originPivot = tipsBgTransform.pivot
|
||||
self.originAnchoredPosition = tipsBgTransform.anchoredPosition
|
||||
self.originLocalPosition = tipsBgTransform.localPosition
|
||||
end
|
||||
|
||||
function BattleBoardSkillTips:onRefresh()
|
||||
self.mask:addClickListener(function ()
|
||||
self:closeUI()
|
||||
end)
|
||||
|
||||
local heroId = self.battleUnitEntity:getId()
|
||||
local heroEntity = DataManager.HeroData:getHeroById(heroId)
|
||||
if not heroEntity then
|
||||
return
|
||||
end
|
||||
local heroNmae = ModuleManager.HeroManager:getHeroName(heroId)
|
||||
local atk = self.battleUnitEntity:getAtk()
|
||||
self.atkDesc:setText(I18N:getGlobalText(I18N.GlobalConst.BATTLE_DESC_9, heroNmae, atk))
|
||||
self.skillDesc:setText(ModuleManager.HeroManager:getSkillDesc(heroEntity:getBaseSkill()))
|
||||
self.validEffectDesc:setText(I18N:getGlobalText(I18N.GlobalConst.BATTLE_DESC_10))
|
||||
|
||||
local addY = self.skillDesc:getComponent(GConst.TYPEOF_UNITY_CLASS.UI_TEXT_MESH_PRO).preferredHeight - self.skillDesc:fastGetSizeDeltaY()
|
||||
if addY < 0 then
|
||||
addY = 0
|
||||
end
|
||||
|
||||
local count = 0
|
||||
local rougeSkillList = heroEntity:getRogueSkillList()
|
||||
for index, cell in ipairs(self.selectSkillCells) do
|
||||
local rogueSkillId = rougeSkillList[index]
|
||||
cell:getBaseObject():setActive(rogueSkillId ~= nil)
|
||||
if rogueSkillId then
|
||||
local selectedCount = DataManager.BattleData:getSkillCount(rogueSkillId)
|
||||
if selectedCount > 0 then
|
||||
count = count + 1
|
||||
local skillId = rogueSkillId
|
||||
local count = selectedCount
|
||||
local value = DataManager.BattleData:getSelectSkillMap()[skillId].value or 0
|
||||
cell:refresh(skillId, count)
|
||||
cell:addClickListener(function()
|
||||
ModuleManager.TipsManager:showDescTips(ModuleManager.HeroManager:getSkillRogueDesc(skillId, value), cell:getBaseObject())
|
||||
end)
|
||||
else
|
||||
cell:getBaseObject():setActive(false)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
self.gridLayout:getComponent(GConst.TYPEOF_UNITY_CLASS.BF_GRID_LAYOUT):RefreshLayout()
|
||||
|
||||
if count > 5 then
|
||||
addY = addY + MAX_HEIGHT
|
||||
elseif count >= 1 then
|
||||
addY = addY + MIN_HEIGHT
|
||||
else
|
||||
addY = addY + NO_SKILL_HRIGHT
|
||||
self.validEffectDesc:setText(GConst.EMPTY_STRING)
|
||||
end
|
||||
|
||||
self.bg:setSizeDeltaY(addY)
|
||||
|
||||
if self.tarCornerScreenPos then
|
||||
self:locate(self.location, self.originSizeDelta, self.bg, self.tarCornerScreenPos)
|
||||
end
|
||||
end
|
||||
|
||||
function BattleBoardSkillTips:onClose()
|
||||
if self.originSizeDelta then
|
||||
local tipsBgTransform = self.bg:getTransform()
|
||||
tipsBgTransform.sizeDelta = self.originSizeDelta
|
||||
tipsBgTransform.pivot = self.originPivot
|
||||
tipsBgTransform.anchoredPosition = self.originAnchoredPosition
|
||||
tipsBgTransform.localPosition = self.originLocalPosition
|
||||
end
|
||||
end
|
||||
|
||||
return BattleBoardSkillTips
|
||||
10
lua/app/ui/tips/battle_board_skill_tips.lua.meta
Normal file
10
lua/app/ui/tips/battle_board_skill_tips.lua.meta
Normal file
@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7c2687668f1925246a6f78bf3b8defd1
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 3b8b241bab4a4ac9a22fcce9c64f1242, type: 3}
|
||||
@ -206,6 +206,8 @@ function ItemData:_addItemNumById(id, num)
|
||||
end
|
||||
elseif id == ItemConst.ITEM_ID_BOUNTY_EXP then
|
||||
DataManager.BountyData:addExp(num)
|
||||
elseif id == ItemConst.ITEM_ID_EXP then
|
||||
DataManager.PlayerData:addExp(num)
|
||||
end
|
||||
self:setDirty()
|
||||
end
|
||||
|
||||
@ -521,11 +521,9 @@ end
|
||||
|
||||
function BattleData:addCommonSelectSkillCount(count)
|
||||
self.commonSelectSkillCount = self.commonSelectSkillCount + (count or 1)
|
||||
Logger.logHighlight("self.commonSelectSkillCount " .. self.commonSelectSkillCount)
|
||||
end
|
||||
|
||||
function BattleData:useCommonSelectSkillCount()
|
||||
Logger.logHighlight("useCommonSelectSkillCount " .. self.commonSelectSkillCount)
|
||||
if self.commonSelectSkillCount <= 0 then
|
||||
self.commonSelectSkillCount = 0
|
||||
return false
|
||||
|
||||
@ -222,7 +222,7 @@ function HeroEntity:getHurtNum()
|
||||
end
|
||||
|
||||
function HeroEntity:getName()
|
||||
return I18N:getConfig("hero")[self:getCfgId()].name
|
||||
return ModuleManager.HeroManager:getHeroName(self:getCfgId())
|
||||
end
|
||||
|
||||
function HeroEntity:getActiveRogueCount()
|
||||
|
||||
@ -1,10 +1,14 @@
|
||||
local PlayerData = class("PlayerData", BaseData)
|
||||
|
||||
function PlayerData:ctor()
|
||||
self.data.dirty = false
|
||||
end
|
||||
|
||||
function PlayerData:init(data)
|
||||
local basicInfo = data.basic_info or GConst.EMPTY_TABLE
|
||||
self.data.level = basicInfo.level or 1
|
||||
self.data.exp = basicInfo.exp or 0
|
||||
self.data.dirty = false
|
||||
self.lvUpNeedExp = self:getNextExp(self.data.level)
|
||||
self.data.payAmount = basicInfo.pay_amount or 0
|
||||
|
||||
local energyLimit = data.energy_limit or GConst.EMPTY_TABLE
|
||||
@ -14,6 +18,10 @@ function PlayerData:init(data)
|
||||
self.lastLoginTime = basicInfo.lastLoginTime or Time:getBeginningOfServerToday()
|
||||
end
|
||||
|
||||
function PlayerData:markDirty()
|
||||
self.data.dirty = not self.data.dirty
|
||||
end
|
||||
|
||||
function PlayerData:setVit(vit)
|
||||
self.vit = vit
|
||||
end
|
||||
@ -29,12 +37,33 @@ function PlayerData:getMaxVit()
|
||||
return self.maxVit
|
||||
end
|
||||
|
||||
function PlayerData:getMaxLv()
|
||||
return ConfigManager:getConfigNum("player_exp")
|
||||
end
|
||||
|
||||
function PlayerData:addExp(exp)
|
||||
self.data.exp = self.data.exp + exp
|
||||
if self.data.level >= self:getMaxLv() then
|
||||
return
|
||||
end
|
||||
self:markDirty()
|
||||
end
|
||||
|
||||
function PlayerData:getLv()
|
||||
return self.data.level
|
||||
end
|
||||
|
||||
function PlayerData:getNextExp(lv)
|
||||
lv = lv or self.data.level
|
||||
local cfg = ConfigManager:getConfig("player_exp")
|
||||
if not cfg[lv] then
|
||||
return 1
|
||||
end
|
||||
return cfg[lv].need_exp
|
||||
end
|
||||
|
||||
function PlayerData:getExpPercent()
|
||||
return 0
|
||||
return self.data.exp / self.lvUpNeedExp
|
||||
end
|
||||
|
||||
function PlayerData:getAccountInfo()
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user