From 933e402b85487141e55be983f1c21410a0683c9c Mon Sep 17 00:00:00 2001 From: xiekaidong Date: Mon, 24 Jul 2023 21:20:06 +0800 Subject: [PATCH] =?UTF-8?q?bug=E4=BF=AE=E5=A4=8D?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- lua/app/userdata/battle/battle_base_data.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/lua/app/userdata/battle/battle_base_data.lua b/lua/app/userdata/battle/battle_base_data.lua index 7bed81c7..637e790c 100644 --- a/lua/app/userdata/battle/battle_base_data.lua +++ b/lua/app/userdata/battle/battle_base_data.lua @@ -713,7 +713,7 @@ function BattleBaseData:initHeroData(formation) ---- 普攻增伤固定值 for matchType, attrName in pairs(GConst.MATCH_NORMAL_HURT_NAME) do - unitData.attr[attrName] = heroEntity:getTotalAttrValue(attrName) + unitData.attr[attrName] = heroEntity:getTotalAttrValue(attrName) // DEFAULT_FACTOR end ---- 普攻增伤百分比 @@ -723,7 +723,7 @@ function BattleBaseData:initHeroData(formation) ---- 技能增伤固定值 for matchType, attrName in pairs(GConst.MATCH_SKILL_HURT_NAME) do - unitData.attr[attrName] = heroEntity:getTotalAttrValue(attrName) + unitData.attr[attrName] = heroEntity:getTotalAttrValue(attrName) // DEFAULT_FACTOR end ---- 技能增伤百分比