Merge branch 'dev' of git.juzugame.com:b6-client/b6-lua into dev

This commit is contained in:
chenxi 2023-06-02 17:07:12 +08:00
commit 8fccdca0c8
25 changed files with 6639 additions and 4160 deletions

View File

@ -2122,8 +2122,8 @@ local chapter = {
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@ -2341,8 +2341,8 @@ local chapter = {
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@ -2560,8 +2560,8 @@ local chapter = {
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@ -2779,8 +2779,8 @@ local chapter = {
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@ -2998,8 +2998,8 @@ local chapter = {
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@ -3217,8 +3217,8 @@ local chapter = {
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@ -3436,8 +3436,8 @@ local chapter = {
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@ -3655,8 +3655,8 @@ local chapter = {
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@ -3874,8 +3874,8 @@ local chapter = {
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@ -4093,8 +4093,8 @@ local chapter = {
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@ -4312,8 +4312,8 @@ local chapter = {
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@ -4531,8 +4531,8 @@ local chapter = {
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@ -4751,7 +4751,7 @@ local chapter = {
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@ -4969,8 +4969,8 @@ local chapter = {
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@ -5188,8 +5188,8 @@ local chapter = {
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@ -5407,8 +5407,8 @@ local chapter = {
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@ -5626,8 +5626,8 @@ local chapter = {
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@ -5845,8 +5845,8 @@ local chapter = {
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[29]={
@ -6064,8 +6064,8 @@ local chapter = {
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[30]={
@ -6282,8 +6282,8 @@ local chapter = {
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View File

@ -10801,12 +10801,8 @@ local chapter_board = {
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File diff suppressed because it is too large Load Diff

View File

@ -1,12 +1,13 @@
local chapter_daily_challenge = {
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@ -189,10 +190,6 @@ local chapter_daily_challenge = {
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@ -213,10 +210,6 @@ local chapter_daily_challenge = {
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@ -228,13 +221,14 @@ local chapter_daily_challenge = {
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@ -417,10 +411,6 @@ local chapter_daily_challenge = {
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@ -456,13 +442,14 @@ local chapter_daily_challenge = {
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@ -684,13 +663,14 @@ local chapter_daily_challenge = {
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@ -873,10 +853,6 @@ local chapter_daily_challenge = {
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@ -897,10 +873,6 @@ local chapter_daily_challenge = {
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@ -912,13 +884,14 @@ local chapter_daily_challenge = {
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@ -1140,13 +1105,14 @@ local chapter_daily_challenge = {
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@ -1368,13 +1326,14 @@ local chapter_daily_challenge = {
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["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=1,
["id_for_nothing"]="Vw==",
["num"]=80,
["num_for_nothing"]="Xgg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=7,
["id_for_nothing"]="UQ==",
["num"]=10,
["num_for_nothing"]="Vwg="
},
{
["type"]=1,
["type_for_nothing"]="Vw==",
["id"]=4,
["id_for_nothing"]="Ug==",
["num"]=1,
["num_for_nothing"]="Vw=="
}
},
["begin_buff_id"]={
{
1,
8
},
{
1,
9
},
{
1,
10
},
{
1,
11
},
{
1,
12
},
{
1,
13
},
{
2,
8
},
{
2,
9
},
{
2,
10
},
{
2,
11
},
{
2,
12
},
{
2,
13
},
{
3,
8
},
{
3,
9
},
{
3,
10
},
{
3,
11
},
{
3,
12
},
{
3,
13
},
{
4,
8
},
{
4,
9
},
{
4,
10
},
{
4,
11
},
{
4,
12
},
{
4,
13
},
{
5,
8
},
{
5,
9
},
{
5,
10
},
{
5,
11
},
{
5,
12
},
{
5,
13
},
{
6,
8
},
{
6,
9
},
{
6,
10
},
{
6,
11
},
{
6,
12
},
{
6,
13
},
{
7,
8
},
{
7,
9
},
{
7,
10
},
{
7,
11
},
{
7,
12
@ -2281,6 +1548,6 @@ local chapter_daily_challenge = {
}
}
local config = {
data=chapter_daily_challenge,count=10
data=chapter_daily_challenge,count=7
}
return config

View File

@ -247,7 +247,8 @@ local fx = {
["bind"]="root"
},
[200028]={
["res"]="sfx_m20009_b04"
["res"]="sfx_m20009_b04",
["bind"]="root"
},
[200029]={
["res"]="sfx_m20010_b01",
@ -601,6 +602,22 @@ local fx = {
["res"]="sfx_m20032_b03",
["bind"]="root"
},
[200117]={
["res"]="sfx_m20011_b04",
["bind"]="root"
},
[200118]={
["res"]="sfx_m20032_b04",
["bind"]="root"
},
[200119]={
["res"]="sfx_m20032_b05",
["bind"]="root"
},
[200120]={
["res"]="sfx_m20010_b04",
["bind"]="root"
},
[300000]={
["res"]="sfx_p0001_b01",
["bind"]="root"
@ -658,7 +675,7 @@ local fx = {
["bind"]="root"
},
[300014]={
["res"]="sfx_p0003_b04",
["res"]="sfx_p0003_b05",
["bind"]="root"
},
[300015]={
@ -690,7 +707,7 @@ local fx = {
["bind"]="root"
},
[300022]={
["res"]="sfx_p0005_b04",
["res"]="sfx_p0005_b05",
["bind"]="root"
},
[300023]={
@ -1200,6 +1217,6 @@ local fx = {
}
}
local config = {
data=fx,count=288
data=fx,count=292
}
return config

View File

@ -56,7 +56,8 @@ local grid_type = {
[6]={
["icon"]="battle_obstacle_lock",
["can_fall"]=1,
["cant_link"]=1
["cant_link"]=1,
["break_sfx"]="sfx_piece_suolian_b01"
},
[7]={
["icon"]="battle_obstacle_stone_3",
@ -68,7 +69,7 @@ local grid_type = {
["break_count"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_za_b01"
["break_sfx"]="sfx_piece_zhuqiantk_b01"
},
[8]={
["icon"]="battle_obstacle_rocket_up",
@ -81,6 +82,8 @@ local grid_type = {
["cant_link"]=1,
["element_invalid"]=1,
["effect"]=1,
["effect_sfx"]="sfx_piece_huojian_b01",
["sfx_flow"]=1,
["effect_params"]={
1
},
@ -97,6 +100,8 @@ local grid_type = {
["cant_link"]=1,
["element_invalid"]=1,
["effect"]=1,
["effect_sfx"]="sfx_piece_huojian_b01",
["sfx_flow"]=1,
["effect_params"]={
2
},
@ -113,6 +118,8 @@ local grid_type = {
["cant_link"]=1,
["element_invalid"]=1,
["effect"]=1,
["effect_sfx"]="sfx_piece_huojian_b01",
["sfx_flow"]=1,
["effect_params"]={
3
},
@ -129,6 +136,8 @@ local grid_type = {
["cant_link"]=1,
["element_invalid"]=1,
["effect"]=1,
["effect_sfx"]="sfx_piece_huojian_b01",
["sfx_flow"]=1,
["effect_params"]={
4
},
@ -144,7 +153,8 @@ local grid_type = {
["break_count"]=1,
["break_stay_element"]=1,
["can_fall"]=1,
["cant_link"]=1
["cant_link"]=1,
["break_sfx"]="sfx_piece_kucao_b01"
},
[13]={
["icon"]="battle_obstacle_jelly",
@ -158,7 +168,9 @@ local grid_type = {
["can_fall"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_guodong_b01",
["effect"]=2,
["effect_sfx"]="sfx_piece_shuipao_b02",
["effect_trigger"]=1
},
[14]={
@ -171,9 +183,10 @@ local grid_type = {
["break_count"]=1,
["break_fly_to_character"]=1,
["bftc_icon"]="battle_obstacle_lamp",
["bftc_time"]=0.4,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_za_b01",
["break_sfx"]="sfx_piece_shendeng_b01",
["effect"]=3,
["effect_trigger"]=2
},
@ -184,12 +197,17 @@ local grid_type = {
1,
3
},
["spine_name"]="ui_battle_chest_open",
["zoom"]=0.34,
["spine_idle"]="idle3",
["spine_change"]="idle2_1",
["break_count"]=1,
["break_fly_to_character"]=1,
["bftc_icon"]="battle_obstacle_chest_4",
["bftc_time"]=0.3,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_za_b01",
["break_sfx"]="sfx_piece_baoxiang_b01",
["effect"]=4,
["effect_trigger"]=2
},
@ -200,10 +218,13 @@ local grid_type = {
1,
3
},
["spine_name"]="ui_battle_chest_open",
["zoom"]=0.34,
["spine_idle"]="idle2",
["spine_change"]="idle1_1",
["break_count"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_za_b01"
["element_invalid"]=1
},
[17]={
["icon"]="battle_obstacle_chest_1",
@ -212,10 +233,13 @@ local grid_type = {
1,
3
},
["spine_name"]="ui_battle_chest_open",
["zoom"]=0.34,
["spine_idle"]="idle1",
["spine_change"]="idle1",
["break_count"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_za_b01"
["element_invalid"]=1
},
[18]={
["icon"]="battle_obstacle_stump_1",
@ -227,7 +251,7 @@ local grid_type = {
["break_count"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_za_b01"
["break_sfx"]="sfx_piece_muzhuang_b01"
},
[19]={
["icon"]="battle_obstacle_stump_2",
@ -239,7 +263,7 @@ local grid_type = {
["break_count"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_za_b01"
["break_sfx"]="sfx_piece_muzhuang_b01"
},
[20]={
["icon"]="battle_obstacle_stump_3",
@ -251,7 +275,7 @@ local grid_type = {
["break_count"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_za_b01"
["break_sfx"]="sfx_piece_muzhuang_b01"
},
[21]={
["icon"]="battle_obstacle_blister",
@ -265,7 +289,9 @@ local grid_type = {
["can_fall"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_shuipao_b01",
["effect"]=2,
["effect_sfx"]="sfx_piece_shuipao_b02",
["effect_trigger"]=1
},
[22]={
@ -280,11 +306,13 @@ local grid_type = {
["can_fall"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_yuni_b01",
["effect"]=2,
["effect_sfx"]="sfx_piece_shuipao_b02",
["effect_trigger"]=1
},
[23]={
["icon"]="battle_obstacle_poisonous mist",
["icon"]="battle_obstacle_poisonous_mist",
["next_type"]=0,
["break_condition"]={
1,
@ -295,7 +323,9 @@ local grid_type = {
["can_fall"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_duwu_b01",
["effect"]=2,
["effect_sfx"]="sfx_piece_shuipao_b02",
["effect_trigger"]=1
},
[24]={
@ -308,7 +338,7 @@ local grid_type = {
["break_count"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_za_b01"
["break_sfx"]="sfx_piece_jitang_b01"
},
[25]={
["icon"]="battle_obstacle_altar_2",
@ -320,7 +350,7 @@ local grid_type = {
["break_count"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_za_b01"
["break_sfx"]="sfx_piece_jitang_b01"
},
[26]={
["icon"]="battle_obstacle_altar_3",
@ -332,7 +362,7 @@ local grid_type = {
["break_count"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_za_b01"
["break_sfx"]="sfx_piece_jitang_b01"
},
[27]={
["icon"]="battle_obstacle_circle",
@ -342,7 +372,7 @@ local grid_type = {
3
},
["break_count"]=1,
["break_sfx"]="sfx_piece_za_b03"
["break_sfx"]="sfx_piece_fazhen_b01"
},
[28]={
["icon"]="battle_obstacle_stalactite_1",
@ -354,7 +384,7 @@ local grid_type = {
["break_count"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_za_b01"
["break_sfx"]="sfx_piece_zhongrushi_b01"
},
[29]={
["icon"]="battle_obstacle_stalactite_2",
@ -366,7 +396,7 @@ local grid_type = {
["break_count"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_za_b01"
["break_sfx"]="sfx_piece_zhongrushi_b01"
},
[30]={
["icon"]="battle_obstacle_stalactite_3",
@ -378,10 +408,10 @@ local grid_type = {
["break_count"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_za_b01"
["break_sfx"]="sfx_piece_zhongrushi_b01"
},
[31]={
["icon"]="battle_obstacle_Iron_1",
["icon"]="battle_obstacle_lron_1",
["next_type"]=0,
["break_condition"]={
1,
@ -390,10 +420,10 @@ local grid_type = {
["break_count"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_za_b01"
["break_sfx"]="sfx_piece_tiexie_b01"
},
[32]={
["icon"]="battle_obstacle_Iron_2",
["icon"]="battle_obstacle_lron_2",
["next_type"]=31,
["break_condition"]={
1,
@ -402,10 +432,10 @@ local grid_type = {
["break_count"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_za_b01"
["break_sfx"]="sfx_piece_tiexie_b01"
},
[33]={
["icon"]="battle_obstacle_Iron_3",
["icon"]="battle_obstacle_lron_3",
["next_type"]=32,
["break_condition"]={
1,
@ -414,7 +444,7 @@ local grid_type = {
["break_count"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_za_b01"
["break_sfx"]="sfx_piece_tiexie_b01"
},
[34]={
["icon"]="battle_obstacle_lava",
@ -428,7 +458,9 @@ local grid_type = {
["can_fall"]=1,
["cant_link"]=1,
["element_invalid"]=1,
["break_sfx"]="sfx_piece_rongyan_b01",
["effect"]=2,
["effect_sfx"]="sfx_piece_shuipao_b02",
["effect_trigger"]=1
},
[35]={
@ -441,7 +473,8 @@ local grid_type = {
["break_count"]=1,
["break_stay_element"]=1,
["can_fall"]=1,
["cant_link"]=1
["cant_link"]=1,
["break_sfx"]="sfx_piece_caocong_b01"
}
}
local config = {

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -929,7 +929,7 @@ local skill = {
["shake_type"]=5,
["sound_hit"]=1200120,
["name_act"]="skill01",
["fx_target"]=300049
["fx_self"]=300049
},
[1400121]={
["position"]=1,
@ -2382,7 +2382,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=2,
["skill_position"]=1,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=3300111,
@ -2402,7 +2402,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=2,
["skill_position"]=1,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=3300112,
@ -2422,7 +2422,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=2,
["skill_position"]=1,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=3300113,
@ -2442,7 +2442,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=2,
["skill_position"]=1,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=3300114,
@ -2499,7 +2499,7 @@ local skill = {
3,
4
},
["skill_position"]=2,
["skill_position"]=1,
["shake_time"]=200,
["shake_type"]=5,
["sound_hit"]=2200120,
@ -2597,7 +2597,7 @@ local skill = {
3,
5
},
["skill_position"]=2,
["skill_position"]=1,
["shake_time"]=200,
["shake_type"]=5,
["sound_hit"]=2200120,
@ -2682,7 +2682,7 @@ local skill = {
3,
5
},
["skill_position"]=2,
["skill_position"]=1,
["shake_time"]=200,
["shake_type"]=5,
["sound_hit"]=2200120,
@ -2786,7 +2786,19 @@ local skill = {
["effect"]={
{
["type"]="hurt_green",
["num"]=43750,
["num"]=10000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="hurt_green",
["num"]=12000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="hurt_green",
["num"]=20750,
["ratio"]=10000,
["round"]=0
}
@ -2801,6 +2813,11 @@ local skill = {
}
},
["eliminate_obj"]=1,
["effect_block"]={
1,
2,
3
},
["skill_position"]=2,
["shake_time"]=200,
["shake_type"]=5,
@ -2891,7 +2908,19 @@ local skill = {
["effect"]={
{
["type"]="hurt_green",
["num"]=43750,
["num"]=10000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="hurt_green",
["num"]=12000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="hurt_green",
["num"]=20750,
["ratio"]=10000,
["round"]=0
}
@ -2906,6 +2935,11 @@ local skill = {
}
},
["eliminate_obj"]=1,
["effect_block"]={
1,
2,
3
},
["skill_position"]=2,
["shake_time"]=200,
["shake_type"]=5,
@ -4912,6 +4946,7 @@ local skill = {
["shake_type"]=5,
["sound_hit"]=10082,
["name_act"]="skill01",
["fx_self"]=200117,
["bullet_time"]={
333,
3000,
@ -5248,7 +5283,7 @@ local skill = {
["shake_type"]=5,
["sound_hit"]=2200120,
["name_act"]="skill01",
["fx_target"]=200009,
["fx_self"]=200009,
["bullet_time"]={
1100,
3000,
@ -5430,7 +5465,7 @@ local skill = {
["shake_type"]=5,
["sound_hit"]=2200120,
["name_act"]="skill01",
["fx_target"]=400014,
["fx_self"]=400014,
["bullet_time"]={
1100,
3000,
@ -5542,7 +5577,7 @@ local skill = {
["shake_type"]=5,
["sound_hit"]=1200120,
["name_act"]="skill01",
["fx_self"]=300020,
["fx_self"]=200028,
["fx_target"]=2,
["fx_target_delay"]=900,
["bullet_time"]={
@ -5592,7 +5627,7 @@ local skill = {
{
["type"]="burn",
["num"]=5000,
["ratio"]=5000,
["ratio"]=10000,
["round"]=2
}
},
@ -5628,7 +5663,8 @@ local skill = {
["skill_position"]=2,
["cd"]=3,
["cd_start"]=0,
["name_act"]="skill01"
["name_act"]="skill01",
["fx_self"]=200120
},
[10042]={
["effect_type"]=1,
@ -5679,7 +5715,7 @@ local skill = {
["shake_type"]=6,
["sound_hit"]=4200120,
["name_act"]="skill01",
["fx_target"]=400029
["fx_self"]=400029
},
[10043]={
["effect_type"]=1,
@ -5700,7 +5736,7 @@ local skill = {
},
["obj"]=2,
["cd"]=3,
["cd_start"]=2,
["cd_start"]=1,
["name_act"]="skill01",
["fx_self"]=200084
},
@ -5769,7 +5805,8 @@ local skill = {
}
},
["obj"]=2,
["cd"]=3,
["skill_position"]=2,
["cd"]=2,
["cd_start"]=0,
["shake_time"]=200,
["shake_type"]=6,
@ -5779,13 +5816,13 @@ local skill = {
},
[10046]={
["effect_type"]=2,
["trigger"]=2,
["trigger"]=5,
["effect"]={
{
["type"]="death_summon",
["num"]=57001,
["num"]=45091,
["ratio"]=10000,
["round"]=999
["round"]=0
}
},
["obj"]=1,
@ -5795,7 +5832,7 @@ local skill = {
[10047]={
["skill_type"]=10,
["skill_type_parameter"]={
0,
2,
2
},
["effect_type"]=1,
@ -5809,6 +5846,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=0,
["shake_time"]=200,
@ -5819,13 +5857,13 @@ local skill = {
},
[10048]={
["effect_type"]=2,
["trigger"]=2,
["trigger"]=5,
["effect"]={
{
["type"]="death_summon",
["num"]=57001,
["num"]=47091,
["ratio"]=10000,
["round"]=999
["round"]=0
}
},
["obj"]=1,
@ -5862,7 +5900,8 @@ local skill = {
2,
3
},
["cd"]=2,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=0,
["shake_time"]=200,
["shake_type"]=6,
@ -5892,15 +5931,22 @@ local skill = {
["num"]=15000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="lock",
["num"]=0,
["ratio"]=10000,
["round"]=2
}
},
["obj"]=2,
["effect_block"]={
1,
2,
3
4
},
["cd"]=2,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=1,
["shake_time"]=200,
["shake_type"]=6,
@ -5926,6 +5972,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=0,
["name_act"]="skill01",
@ -5944,12 +5991,14 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=0,
["shake_time"]=200,
["shake_type"]=6,
["sound_hit"]=4200120,
["name_act"]="skill01"
["name_act"]="skill01",
["fx_self"]=200118
},
[10053]={
["skill_type"]=6,
@ -5991,12 +6040,14 @@ local skill = {
3,
4
},
["skill_position"]=2,
["cd"]=3,
["cd_start"]=2,
["cd_start"]=1,
["shake_time"]=200,
["shake_type"]=6,
["sound_hit"]=4200120,
["name_act"]="skill02"
["name_act"]="skill02",
["fx_self"]=200119
},
[10054]={
["effect_type"]=1,
@ -6011,7 +6062,7 @@ local skill = {
},
["obj"]=1,
["cd"]=3,
["cd_start"]=2
["cd_start"]=1
},
[10055]={
["effect_type"]=2,
@ -6038,12 +6089,37 @@ local skill = {
["effect"]={
{
["type"]="hurt",
["num"]=30000,
["num"]=5000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="hurt",
["num"]=5000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="hurt",
["num"]=5000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="hurt",
["num"]=15000,
["ratio"]=10000,
["round"]=0
}
},
["obj"]=2,
["effect_block"]={
1,
2,
3,
4
},
["skill_position"]=2,
["cd"]=3,
["cd_start"]=0,
["shake_time"]=200,
@ -6106,6 +6182,7 @@ local skill = {
5,
6
},
["skill_position"]=2,
["cd"]=3,
["cd_start"]=2,
["shake_time"]=200,
@ -6149,6 +6226,7 @@ local skill = {
2,
4
},
["skill_position"]=2,
["cd"]=3,
["cd_start"]=0,
["shake_time"]=200,
@ -6180,6 +6258,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=2,
["shake_time"]=200,
@ -6356,8 +6435,8 @@ local skill = {
["round"]=2
}
},
["obj"]=2,
["skill_position"]=1,
["obj"]=1,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=0
},
@ -6411,6 +6490,7 @@ local skill = {
}
},
["obj"]=1,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=0
},
@ -6462,7 +6542,7 @@ local skill = {
3,
6
},
["skill_position"]=2,
["skill_position"]=1,
["cd"]=3,
["cd_start"]=0,
["shake_time"]=200,
@ -6502,6 +6582,39 @@ local skill = {
666
}
},
[10071]={
["effect_type"]=1,
["trigger"]=1,
["effect"]={
{
["type"]="hurt",
["num"]=30000,
["ratio"]=10000,
["round"]=0
},
{
["type"]="burn",
["num"]=5000,
["ratio"]=10000,
["round"]=2
},
{
["type"]="weaken",
["num"]=2500,
["ratio"]=10000,
["round"]=2
}
},
["obj"]=2,
["skill_position"]=2,
["cd"]=3,
["cd_start"]=0,
["shake_time"]=200,
["shake_type"]=5,
["sound_hit"]=10082,
["name_act"]="skill01",
["fx_self"]=200092
},
[20001]={
["effect_type"]=1,
["trigger"]=1,
@ -10102,7 +10215,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200111,
@ -10121,7 +10234,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200112,
@ -10140,7 +10253,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200113,
@ -10159,7 +10272,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200111,
@ -10178,7 +10291,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200112,
@ -10197,7 +10310,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200113,
@ -10501,7 +10614,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200111,
@ -10520,7 +10633,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200112,
@ -10539,7 +10652,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200113,
@ -10672,7 +10785,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200111,
@ -10691,7 +10804,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200112,
@ -10710,7 +10823,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200113,
@ -10729,7 +10842,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200111,
@ -10748,7 +10861,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200112,
@ -10767,7 +10880,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200113,
@ -10786,7 +10899,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200111,
@ -10805,7 +10918,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200112,
@ -10824,7 +10937,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200113,
@ -11356,7 +11469,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200111,
@ -11375,7 +11488,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200112,
@ -11394,7 +11507,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=1,
["skill_position"]=2,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200113,
@ -11931,7 +12044,7 @@ local skill = {
["shake_type"]=1,
["sound_hit"]=5200111,
["name_act"]="attack01",
["fx_target"]=400025
["fx_self"]=400025
},
[40026]={
["effect_type"]=1,
@ -11950,7 +12063,7 @@ local skill = {
["shake_type"]=1,
["sound_hit"]=5200112,
["name_act"]="attack02",
["fx_target"]=400026
["fx_self"]=400026
},
[40027]={
["effect_type"]=1,
@ -11969,7 +12082,7 @@ local skill = {
["shake_type"]=1,
["sound_hit"]=5200113,
["name_act"]="attack03",
["fx_target"]=400027
["fx_self"]=400027
},
[40028]={
["effect_type"]=1,
@ -11988,7 +12101,7 @@ local skill = {
["shake_type"]=1,
["sound_hit"]=5200114,
["name_act"]="attack04",
["fx_target"]=400028
["fx_self"]=400028
},
[40029]={
["effect_type"]=1,
@ -12078,7 +12191,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=2,
["skill_position"]=1,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200111,
@ -12097,7 +12210,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=2,
["skill_position"]=1,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200112,
@ -12116,7 +12229,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=2,
["skill_position"]=1,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200113,
@ -12135,7 +12248,7 @@ local skill = {
}
},
["obj"]=2,
["skill_position"]=2,
["skill_position"]=1,
["shake_time"]=100,
["shake_type"]=1,
["sound_hit"]=5200114,
@ -12220,6 +12333,6 @@ local skill = {
}
}
local config = {
data=skill,count=576
data=skill,count=577
}
return config

View File

@ -21,28 +21,25 @@ local buff_daily_challenge = {
["desc"]="生命值恢复效果提升<color=#3cff28>5%</color>"
},
[8]={
["desc"]="回合开始前生命值恢复<color=#3cff28>1%</color>"
},
[9]={
["desc"]="敌方攻击力+<color=#3cff28>5%</color>"
},
[10]={
[9]={
["desc"]="敌方造成伤害+<color=#3cff28>5%</color>"
},
[11]={
[10]={
["desc"]="敌方普攻次数+<color=#3cff28>1</color>"
},
[12]={
[11]={
["desc"]="治疗效果-<color=#3cff28>10%</color>"
},
[13]={
[12]={
["desc"]="敌方格挡概率+<color=#3cff28>5%</color>"
},
[14]={
[13]={
["desc"]="受到所有伤害-<color=#3cff28>5%</color>"
}
}
local config = {
data=buff_daily_challenge,count=14
data=buff_daily_challenge,count=13
}
return config

View File

@ -37,12 +37,9 @@ local buff_daily_challenge = {
},
[13]={
},
[14]={
}
}
local config = {
data=buff_daily_challenge,count=14
data=buff_daily_challenge,count=13
}
return config

View File

@ -21,28 +21,25 @@ local buff_daily_challenge = {
["desc"]="HP recovery effect increases by <color=#3cff28>5%</color>"
},
[8]={
["desc"]="HP recovers <color=#3cff28>1%</color> when turn begins"
},
[9]={
["desc"]="Enemy Attack +<color=#3cff28>5%</color>"
},
[10]={
[9]={
["desc"]="Enemy damage dealt +<color=#3cff28>5%</color>"
},
[11]={
[10]={
["desc"]="Enemy normal attacks +<color=#3cff28>1</color>"
},
[12]={
[11]={
["desc"]="Healing effect -<color=#3cff28>10%</color>"
},
[13]={
[12]={
["desc"]="Enemy block rate +<color=#3cff28>5%</color>"
},
[14]={
[13]={
["desc"]="all damage taken -<color=#3cff28>5%</color>"
}
}
local config = {
data=buff_daily_challenge,count=14
data=buff_daily_challenge,count=13
}
return config

View File

@ -37,12 +37,9 @@ local buff_daily_challenge = {
},
[13]={
},
[14]={
}
}
local config = {
data=buff_daily_challenge,count=14
data=buff_daily_challenge,count=13
}
return config

View File

@ -37,12 +37,9 @@ local buff_daily_challenge = {
},
[13]={
},
[14]={
}
}
local config = {
data=buff_daily_challenge,count=14
data=buff_daily_challenge,count=13
}
return config

View File

@ -37,12 +37,9 @@ local buff_daily_challenge = {
},
[13]={
},
[14]={
}
}
local config = {
data=buff_daily_challenge,count=14
data=buff_daily_challenge,count=13
}
return config

View File

@ -37,12 +37,9 @@ local buff_daily_challenge = {
},
[13]={
},
[14]={
}
}
local config = {
data=buff_daily_challenge,count=14
data=buff_daily_challenge,count=13
}
return config

View File

@ -37,12 +37,9 @@ local buff_daily_challenge = {
},
[13]={
},
[14]={
}
}
local config = {
data=buff_daily_challenge,count=14
data=buff_daily_challenge,count=13
}
return config

View File

@ -37,12 +37,9 @@ local buff_daily_challenge = {
},
[13]={
},
[14]={
}
}
local config = {
data=buff_daily_challenge,count=14
data=buff_daily_challenge,count=13
}
return config

View File

@ -37,12 +37,9 @@ local buff_daily_challenge = {
},
[13]={
},
[14]={
}
}
local config = {
data=buff_daily_challenge,count=14
data=buff_daily_challenge,count=13
}
return config

View File

@ -37,12 +37,9 @@ local buff_daily_challenge = {
},
[13]={
},
[14]={
}
}
local config = {
data=buff_daily_challenge,count=14
data=buff_daily_challenge,count=13
}
return config

View File

@ -21,28 +21,25 @@ local buff_daily_challenge = {
["desc"]="生命值恢復效果提升<color=#3cff28>5%</color>"
},
[8]={
["desc"]="回合開始前生命值恢復<color=#3cff28>1%</color>"
},
[9]={
["desc"]="敵方攻擊力+<color=#3cff28>5%</color>"
},
[10]={
[9]={
["desc"]="敵方造成傷害+<color=#3cff28>5%</color>"
},
[11]={
[10]={
["desc"]="敵方普攻次數+<color=#3cff28>1</color>"
},
[12]={
[11]={
["desc"]="治療效果-<color=#3cff28>10%</color>"
},
[13]={
[12]={
["desc"]="敵方格擋概率+<color=#3cff28>5%</color>"
},
[14]={
[13]={
["desc"]="受到所有傷害-<color=#3cff28>5%</color>"
}
}
local config = {
data=buff_daily_challenge,count=14
data=buff_daily_challenge,count=13
}
return config

View File

@ -118,7 +118,7 @@ local tutorial = {
["next_id"]=20040,
["type"]=2,
["target_name"]="main_ui(Clone)/bottom_node/bottom_btn_cell_2",
["arrow_direction"]=1,
["arrow_direction"]=2,
["arrow_offset"]={
0,
0
@ -326,7 +326,7 @@ local tutorial = {
["next_id"]=40040,
["type"]=2,
["target_name"]="main_ui(Clone)/bottom_node/bottom_btn_cell_2",
["arrow_direction"]=1,
["arrow_direction"]=2,
["arrow_offset"]={
0,
0
@ -428,7 +428,7 @@ local tutorial = {
180
},
["target_name"]="main_ui(Clone)/bottom_node/bottom_btn_cell_3",
["arrow_direction"]=1,
["arrow_direction"]=2,
["arrow_offset"]={
0,
0
@ -445,7 +445,7 @@ local tutorial = {
},
[40100]={
["type"]=2,
["target_name"]="main_ui(Clone)/sub_ui_node/shop_comp/main/scrollrect/viewport/content/box_sell_cell/bg/box_1/buy_btn",
["target_name"]="main_ui(Clone)/sub_ui_node/shop_comp/main/scrollrect/viewport/content/box_sell_cell/bg/box_1",
["arrow_direction"]=1,
["arrow_offset"]={
0,

View File

@ -1120,6 +1120,7 @@ function BattleController:dealGridBreak(posId, condition, time, breakedMap, sequ
end
end
end
aniUnit.bftcTime = entity:getBftcTime()
if entity:getBreakFlyToCharacter() then
aniUnit.breakFlyToCharacter = true
aniUnit.noAni = false
@ -1174,6 +1175,7 @@ function BattleController:getEliminattionAniInfo(posId, timeIdx)
isIdle = false,
callback = nil,
overCallback = nil,
bftcTime = 0
}
end

View File

@ -944,13 +944,13 @@ function BattleUI:eliminationAni(aniSequence, effectGridMap, callback)
self.eliminationAniSeq:InsertCallback(time, function()
self:getSfxGridBreak(info.breakSfxName, breakIndex, function(obj)
local pos = ModuleManager.BattleManager:getPosInfo(info.posId)
obj:setLocalScale(38, 38, 38)
obj:setLocalPosition(pos.x, pos.y, 0)
obj:play()
end)
end)
end
time = time + (info.bftcTime or 0)
if info.isIdle then
if entity:getSkillId() then
entity:getCell():hideSkillSfx()

View File

@ -410,4 +410,8 @@ function BattleGridEntity:getSpineScale()
return self:getGridTypeConfig().zoom or 1
end
function BattleGridEntity:getBftcTime()
return self:getGridTypeConfig().bftc_time or 0
end
return BattleGridEntity