界面退出时清除状态
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@ -1585,6 +1585,50 @@ function BattleUI:clear()
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self.shakeTween:Kill()
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self.shakeTween = nil
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end
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if self.showTutorialFingerSeq then
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self.showTutorialFingerSeq:Kill()
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self.showTutorialFingerSeq = nil
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end
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if self.switchBoardSeq then
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self.switchBoardSeq:Kill()
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self.switchBoardSeq = nil
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end
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if self.eliminationAniSeq then
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self.eliminationAniSeq:Kill()
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self.eliminationAniSeq = nil
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end
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if self.generateSkillAniSeq then
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self.generateSkillAniSeq:Kill()
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self.generateSkillAniSeq = nil
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end
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if self.gotOneSkillAniSeq then
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self.gotOneSkillAniSeq:Kill()
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self.gotOneSkillAniSeq = nil
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end
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if self.shuffleBoardSeq then
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self.shuffleBoardSeq:Kill()
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self.shuffleBoardSeq = nil
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end
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if self.gridCells then
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for _, cell in pairs(self.gridCells) do
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if cell.fallSeq then
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cell.fallSeq:Kill()
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cell.fallSeq = nil
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end
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end
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end
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if self.cacheSkillAniSeq then
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self.cacheSkillAniSeq:Kill()
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self.cacheSkillAniSeq = nil
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end
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end
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return BattleUI
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