界面退出时清除状态

This commit is contained in:
xiekaidong 2023-04-25 15:24:02 +08:00
parent d00fd19352
commit 87929514ea

View File

@ -1585,6 +1585,50 @@ function BattleUI:clear()
self.shakeTween:Kill()
self.shakeTween = nil
end
if self.showTutorialFingerSeq then
self.showTutorialFingerSeq:Kill()
self.showTutorialFingerSeq = nil
end
if self.switchBoardSeq then
self.switchBoardSeq:Kill()
self.switchBoardSeq = nil
end
if self.eliminationAniSeq then
self.eliminationAniSeq:Kill()
self.eliminationAniSeq = nil
end
if self.generateSkillAniSeq then
self.generateSkillAniSeq:Kill()
self.generateSkillAniSeq = nil
end
if self.gotOneSkillAniSeq then
self.gotOneSkillAniSeq:Kill()
self.gotOneSkillAniSeq = nil
end
if self.shuffleBoardSeq then
self.shuffleBoardSeq:Kill()
self.shuffleBoardSeq = nil
end
if self.gridCells then
for _, cell in pairs(self.gridCells) do
if cell.fallSeq then
cell.fallSeq:Kill()
cell.fallSeq = nil
end
end
end
if self.cacheSkillAniSeq then
self.cacheSkillAniSeq:Kill()
self.cacheSkillAniSeq = nil
end
end
return BattleUI