冲刺
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@ -28,24 +28,6 @@ ActSprintConst.REFRESH_TYPE = {
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ONCE = 3,
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ONCE = 3,
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}
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}
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ActSprintConst.MAIN_PAGE_BTN_ICON_1 = {
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[ActSprintConst.ACT_ID.SUMMON_ALL] = {
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[1] = "act_common_btn_27_1",
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[2] = "act_common_btn_34_1",
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[3] = "act_common_btn_29_1",
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[4] = "act_common_btn_28_1",
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},
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}
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ActSprintConst.MAIN_PAGE_BTN_ICON_2 = {
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[ActSprintConst.ACT_ID.SUMMON_ALL] = {
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[1] = "act_common_btn_27_2",
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[2] = "act_common_btn_34_2",
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[3] = "act_common_btn_29_2",
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[4] = "act_common_btn_28_2",
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},
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}
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ActSprintConst.BOTTOM_PAGE = {
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ActSprintConst.BOTTOM_PAGE = {
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SCORE_TASK = 1,
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SCORE_TASK = 1,
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BOUNTY = 2,
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BOUNTY = 2,
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@ -53,13 +35,6 @@ ActSprintConst.BOTTOM_PAGE = {
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TASK = 4,
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TASK = 4,
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}
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}
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ActSprintConst.MAIN_PAGE_BTN_DESC = {
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[ActSprintConst.BOTTOM_PAGE.SCORE_TASK] = "ACT_GOGOGO_DESC_1",
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[ActSprintConst.BOTTOM_PAGE.GIFT] = "ACT_GOGOGO_DESC_10",
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[ActSprintConst.BOTTOM_PAGE.TASK] = "ACT_GOGOGO_DESC_11",
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[ActSprintConst.BOTTOM_PAGE.BOUNTY] = "ACT_GOGOGO_DESC_20",
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}
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ActSprintConst.COMP = {
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ActSprintConst.COMP = {
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[ActSprintConst.BOTTOM_PAGE.SCORE_TASK] = "app/ui/activity/common/comp/act_score_task_comp_v1",
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[ActSprintConst.BOTTOM_PAGE.SCORE_TASK] = "app/ui/activity/common/comp/act_score_task_comp_v1",
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[ActSprintConst.BOTTOM_PAGE.BOUNTY] = "app/ui/activity/common/comp/act_bounty_comp_v1",
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[ActSprintConst.BOTTOM_PAGE.BOUNTY] = "app/ui/activity/common/comp/act_bounty_comp_v1",
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@ -2,22 +2,22 @@ local ActBaseUI = require "app/ui/activity/common/act_base_ui"
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local ActMainUI = class("ActMainUI", ActBaseUI)
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local ActMainUI = class("ActMainUI", ActBaseUI)
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local PAGE_BTN_NORMAL = {
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local PAGE_BTN_NORMAL = {
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"act_common_btn_27_2",
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"act_common_btn_34_2",
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"act_common_btn_34_2",
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"act_common_btn_29_2",
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"act_common_btn_27_2",
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"act_common_btn_28_2",
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"act_common_btn_28_2",
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"act_common_btn_29_2",
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}
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}
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local PAGE_BTN_LIGHT = {
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local PAGE_BTN_LIGHT = {
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"act_common_btn_27_1",
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"act_common_btn_34_1",
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"act_common_btn_34_1",
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"act_common_btn_29_1",
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"act_common_btn_27_1",
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"act_common_btn_28_1",
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"act_common_btn_28_1",
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"act_common_btn_29_1",
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}
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}
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local PAGE_BTN_DESC = {
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local PAGE_BTN_DESC = {
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"ACT_GOGOGO_DESC_1",
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"ACT_GOGOGO_DESC_1",
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"ACT_GOGOGO_DESC_20",
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"ACT_GOGOGO_DESC_10",
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"ACT_GOGOGO_DESC_10",
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"ACT_GOGOGO_DESC_11",
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"ACT_GOGOGO_DESC_11",
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"ACT_GOGOGO_DESC_20",
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}
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}
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function ActMainUI:showCommonBG()
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function ActMainUI:showCommonBG()
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@ -4,8 +4,8 @@ local REWARD_CELL_COUNT = 3
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local BG_NAME_1 = "act_common_bg_27" -- 售罄
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local BG_NAME_1 = "act_common_bg_27" -- 售罄
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local BG_NAME_2 = "act_common_bg_28" -- 正常
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local BG_NAME_2 = "act_common_bg_28" -- 正常
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local BTN_NAME_1 = "common_btn_grey_5"
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local BTN_NAME_1 = "common_btn_grey_1"
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local BTN_NAME_2 = "common_btn_yellow_5"
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local BTN_NAME_2 = "common_btn_yellow_1"
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function ActGiftCellV1:refresh(actId, actGiftId)
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function ActGiftCellV1:refresh(actId, actGiftId)
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local uiMap = self:getUIMap()
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local uiMap = self:getUIMap()
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@ -52,7 +52,7 @@ function ActTaskCellV1:refresh(actId, actTaskId)
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gotFlag:setVisible(false)
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gotFlag:setVisible(false)
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funcBtn:setActive(true)
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funcBtn:setActive(true)
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if num >= limit then
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if num >= limit then
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funcBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_yellow_5")
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funcBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_yellow_1")
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funcTx:setText(I18N:getGlobalText(I18N.GlobalConst.BTN_CLAIM))
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funcTx:setText(I18N:getGlobalText(I18N.GlobalConst.BTN_CLAIM))
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else
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else
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funcBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_blue_1")
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funcBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_blue_1")
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@ -8,7 +8,6 @@ function ActScoreTaskCompV1:init()
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self.txTitle = uiMap["act_score_task_comp_v1.top.title_tx"]
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self.txTitle = uiMap["act_score_task_comp_v1.top.title_tx"]
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self.txTitle2 = uiMap["act_score_task_comp_v1.top.desc_tx"]
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self.txTitle2 = uiMap["act_score_task_comp_v1.top.desc_tx"]
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self.txDesc = uiMap["act_score_task_comp_v1.top.turn_bg.desc_tx"]
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self.txDesc = uiMap["act_score_task_comp_v1.top.turn_bg.desc_tx"]
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self.txTime = uiMap["act_score_task_comp_v1.top.time_bg.time_tx"]
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self.goBtn = uiMap["act_score_task_comp_v1.top.go_btn"]
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self.goBtn = uiMap["act_score_task_comp_v1.top.go_btn"]
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self.goTx = uiMap["act_score_task_comp_v1.top.go_btn.text"]
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self.goTx = uiMap["act_score_task_comp_v1.top.go_btn.text"]
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self.getBtn = uiMap["act_score_task_comp_v1.top.turn_reward_bg.get_btn"]
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self.getBtn = uiMap["act_score_task_comp_v1.top.turn_reward_bg.get_btn"]
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@ -67,7 +66,6 @@ function ActScoreTaskCompV1:refresh()
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-- self.txTitle:setText(I18N:getGlobalText(GConst.ActSprintConst.ACT_LIST_NAME[actId]))
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-- self.txTitle:setText(I18N:getGlobalText(GConst.ActSprintConst.ACT_LIST_NAME[actId]))
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self.txTitle2:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_GOGOGO_DESC_19))
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self.txTitle2:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_GOGOGO_DESC_19))
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self.txDesc:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_GOGOGO_DESC_9) .. "(" .. (turn >= maxTurn and maxTurn or (turn + 1)) .. "/" .. maxTurn .. ")")
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self.txDesc:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_GOGOGO_DESC_9) .. "(" .. (turn >= maxTurn and maxTurn or (turn + 1)) .. "/" .. maxTurn .. ")")
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self.txTime:setText(Time:formatNumTimeStr(DataManager.ActSprintSummonDataAll:getRemainTime()))
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self.goTx:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_GOGOGO_DESC_14))
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self.goTx:setText(I18N:getGlobalText(I18N.GlobalConst.ACT_GOGOGO_DESC_14))
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self.goBtn:addClickListener(function()
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self.goBtn:addClickListener(function()
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EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.CHANGE_MAIN_CITY_PAGE, {page = GConst.MainCityConst.BOTTOM_PAGE.MAIN})
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EventManager:dispatchEvent(EventManager.CUSTOM_EVENT.CHANGE_MAIN_CITY_PAGE, {page = GConst.MainCityConst.BOTTOM_PAGE.MAIN})
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@ -101,8 +99,4 @@ function ActScoreTaskCompV1:refresh()
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end
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end
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end
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end
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function ActScoreTaskCompV1:updateTime()
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self.txTime:setText(Time:formatNumTimeStr(self.data:getRemainTime()))
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end
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return ActScoreTaskCompV1
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return ActScoreTaskCompV1
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