更新配置
This commit is contained in:
parent
ce97be9b65
commit
7cb37f9d96
@ -134,7 +134,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_01",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_1",
|
||||
@ -284,7 +284,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_01",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_2",
|
||||
@ -434,7 +434,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_01",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_3",
|
||||
@ -584,7 +584,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_02",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_4",
|
||||
@ -734,7 +734,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_02",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_5",
|
||||
@ -884,7 +884,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_02",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_6",
|
||||
@ -1042,7 +1042,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_02",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_7",
|
||||
@ -1200,7 +1200,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_03",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_8",
|
||||
@ -1358,7 +1358,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_03",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_9",
|
||||
@ -1516,7 +1516,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_03",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_10",
|
||||
@ -1674,7 +1674,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_03",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_11",
|
||||
@ -1832,7 +1832,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_03",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_12",
|
||||
@ -1972,7 +1972,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_01",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_1",
|
||||
@ -2120,7 +2120,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_01",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_2",
|
||||
@ -2268,7 +2268,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_01",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_3",
|
||||
@ -2416,7 +2416,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_02",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_4",
|
||||
@ -2564,7 +2564,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_02",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_5",
|
||||
@ -2712,7 +2712,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_02",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_6",
|
||||
@ -2868,7 +2868,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_02",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_7",
|
||||
@ -3024,7 +3024,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_03",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_8",
|
||||
@ -3180,7 +3180,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_03",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_9",
|
||||
@ -3336,7 +3336,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_03",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_10",
|
||||
@ -3492,7 +3492,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_03",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_11",
|
||||
@ -3648,7 +3648,7 @@ local arena_rank = {
|
||||
["round"]=0
|
||||
}
|
||||
},
|
||||
["scene"]="bg_1",
|
||||
["scene"]="pvp_03",
|
||||
["block_icon"]="battle_hinder_2",
|
||||
["chess_board"]="chessboard_1",
|
||||
["name_txt"]="ARENA_RANKNAME_12",
|
||||
|
||||
@ -325,9 +325,15 @@ local const = {
|
||||
},
|
||||
["arena_max_round"]={
|
||||
["value"]=30
|
||||
},
|
||||
["canle_link_hide"]={
|
||||
["value"]=1
|
||||
},
|
||||
["cancle_link_show"]={
|
||||
["value"]=3
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
data=const,count=67
|
||||
data=const,count=69
|
||||
}
|
||||
return config
|
||||
@ -1,11 +1,5 @@
|
||||
local LocalizationGlobalConst =
|
||||
{
|
||||
["ARENA_BATTLE_DESC_6"] = "ARENA_BATTLE_DESC_6",
|
||||
["ARENA_BATTLE_DESC_7"] = "ARENA_BATTLE_DESC_7",
|
||||
["ARENA_BATTLE_DESC_8"] = "ARENA_BATTLE_DESC_8",
|
||||
["ARENA_BATTLE_DESC_9"] = "ARENA_BATTLE_DESC_9",
|
||||
["ARENA_BATTLE_DESC_10"] = "ARENA_BATTLE_DESC_10",
|
||||
SHOP_DESC_40 = "SHOP_DESC_40",
|
||||
MAIN_BTN_1 = "MAIN_BTN_1",
|
||||
QLT_DESC_1 = "QLT_DESC_1",
|
||||
QLT_DESC_2 = "QLT_DESC_2",
|
||||
@ -316,6 +310,17 @@ local LocalizationGlobalConst =
|
||||
RATE_DESC_1 = "RATE_DESC_1",
|
||||
RATE_DESC_2 = "RATE_DESC_2",
|
||||
ARENA_DESC_32 = "ARENA_DESC_32",
|
||||
SHOP_DESC_40 = "SHOP_DESC_40",
|
||||
SHOP_DESC_41 = "SHOP_DESC_41",
|
||||
BATTLE_DESC_12 = "BATTLE_DESC_12",
|
||||
ARENA_BATTLE_DESC_6 = "ARENA_BATTLE_DESC_6",
|
||||
ARENA_BATTLE_DESC_7 = "ARENA_BATTLE_DESC_7",
|
||||
ARENA_BATTLE_DESC_8 = "ARENA_BATTLE_DESC_8",
|
||||
ARENA_DESC_32 = "ARENA_DESC_32",
|
||||
ARENA_DESC_33 = "ARENA_DESC_33",
|
||||
ARENA_BATTLE_DESC_9 = "ARENA_BATTLE_DESC_9",
|
||||
ARENA_BATTLE_DESC_10 = "ARENA_BATTLE_DESC_10",
|
||||
ARENA_BATTLE_DESC_11 = "ARENA_BATTLE_DESC_11",
|
||||
}
|
||||
|
||||
return LocalizationGlobalConst
|
||||
@ -297,9 +297,9 @@ local localization_global =
|
||||
["SHOP_DESC_39"] = "超值S级英雄,仅此一次!",
|
||||
["ARENA_BATTLE_DESC_1"] = "我方回合",
|
||||
["ARENA_BATTLE_DESC_2"] = "对方回合",
|
||||
["ARENA_BATTLE_DESC_3"] = "眩晕中",
|
||||
["ARENA_BATTLE_DESC_4"] = "冻结中",
|
||||
["ARENA_BATTLE_DESC_5"] = "昏睡中",
|
||||
["ARENA_BATTLE_DESC_3"] = "眩晕中……",
|
||||
["ARENA_BATTLE_DESC_4"] = "冻结中……",
|
||||
["ARENA_BATTLE_DESC_5"] = "昏睡中……",
|
||||
["ARENA_DESC_25"] = "是否消耗{0}钻石重新匹配?",
|
||||
["ARENA_DESC_26"] = "对手已经离开,请重新匹配",
|
||||
["ARENA_DESC_27"] = "竞技场积分{0}",
|
||||
@ -310,10 +310,14 @@ local localization_global =
|
||||
["RATE_DESC_1"] = "您喜欢我们的游戏吗?",
|
||||
["RATE_DESC_2"] = "稍后再说",
|
||||
["ARENA_DESC_32"] = "购买入场券",
|
||||
|
||||
["ARENA_BATTLE_DESC_6"] = "竞技场暂停描述1",
|
||||
["ARENA_BATTLE_DESC_7"] = "竞技场暂停描述2",
|
||||
["ARENA_BATTLE_DESC_8"] = "竞技场暂停描述3",
|
||||
["SHOP_DESC_40"] = "竞技场胜利特惠!!",
|
||||
["SHOP_DESC_41"] = "在竞技场战斗中获胜,聚集<color=#8aedff>最大超值</color>!",
|
||||
["BATTLE_DESC_12"] = "暂时没有强化技能",
|
||||
["ARENA_BATTLE_DESC_6"] = "1、竞技场攻方先手,只可连接消除本方半场5*7范围内的元素。技能将根据英雄的等级自动获得所有加成。",
|
||||
["ARENA_BATTLE_DESC_7"] = "2、消除元素后,将从对方区域生成,对方区域的元素将下落到我方,包括对方的技能。对方技能下落到我方后将转变为我方对应颜色英雄的技能。",
|
||||
["ARENA_BATTLE_DESC_8"] = "3、我们必须在30回合内击败对方,双方各行动1次为1个回合,请注意右下角回合标记。竞技场双方生命提升100%,造成伤害降低80%。",
|
||||
["ARENA_DESC_32"] = "胜利宝箱",
|
||||
["ARENA_DESC_33"] = "鼓励宝箱",
|
||||
["ARENA_BATTLE_DESC_9"] = "上一页",
|
||||
["ARENA_BATTLE_DESC_10"] = "下一页",
|
||||
["ARENA_BATTLE_DESC_11"] = "退出将判定为战败,是否退出?",
|
||||
|
||||
@ -25,6 +25,8 @@ local localization_global =
|
||||
["CANNOT_RENAME_DESC_4"] = "Name bereits vorhanden",
|
||||
["SUPPORT_DESC_2"] = "Die Unterstützung",
|
||||
["MAINTENANCE_NOTICE_DEFAULT"] = "Serverkommunikation anormal, bitte versuche es später erneut",
|
||||
["RATE_DESC_1"] = "Wie findest du unser Spiel?",
|
||||
["RATE_DESC_2"] = "Später",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -3,7 +3,7 @@ local act_sevenday_quest = {
|
||||
["desc"]="Log in for 1 day"
|
||||
},
|
||||
[2]={
|
||||
["desc"]="Clear Chapter 2 of main storyline"
|
||||
["desc"]="Clear Chapter 2 of Main Story"
|
||||
},
|
||||
[3]={
|
||||
["desc"]="Open 1 Common Chest"
|
||||
@ -33,7 +33,7 @@ local act_sevenday_quest = {
|
||||
["desc"]="Log in for 2 day"
|
||||
},
|
||||
[12]={
|
||||
["desc"]="Clear Chapter 4 of main storyline"
|
||||
["desc"]="Clear Chapter 4 of Main Story"
|
||||
},
|
||||
[13]={
|
||||
["desc"]="Open 3 Common Chest"
|
||||
@ -63,7 +63,7 @@ local act_sevenday_quest = {
|
||||
["desc"]="Log in for 3 day"
|
||||
},
|
||||
[22]={
|
||||
["desc"]="Clear Chapter 6 of main storyline"
|
||||
["desc"]="Clear Chapter 6 of Main Story"
|
||||
},
|
||||
[23]={
|
||||
["desc"]="Open 1 Exquisite Chest"
|
||||
@ -93,7 +93,7 @@ local act_sevenday_quest = {
|
||||
["desc"]="Log in for 4 day"
|
||||
},
|
||||
[32]={
|
||||
["desc"]="Clear Chapter 8 of main storyline"
|
||||
["desc"]="Clear Chapter 8 of Main Story"
|
||||
},
|
||||
[33]={
|
||||
["desc"]="Open 2 Exquisite Chest"
|
||||
@ -123,7 +123,7 @@ local act_sevenday_quest = {
|
||||
["desc"]="Log in for 5 day"
|
||||
},
|
||||
[42]={
|
||||
["desc"]="Clear Chapter 10 of main storyline"
|
||||
["desc"]="Clear Chapter 10 of Main Story"
|
||||
},
|
||||
[43]={
|
||||
["desc"]="Open 1 Precious Chest"
|
||||
@ -156,7 +156,7 @@ local act_sevenday_quest = {
|
||||
["desc"]="Log in for 6 day"
|
||||
},
|
||||
[53]={
|
||||
["desc"]="Clear Chapter 12 of main storyline"
|
||||
["desc"]="Clear Chapter 12 of Main Story"
|
||||
},
|
||||
[54]={
|
||||
["desc"]="Open 3 Exquisite Chest"
|
||||
@ -189,7 +189,7 @@ local act_sevenday_quest = {
|
||||
["desc"]="Log in for 7 day"
|
||||
},
|
||||
[64]={
|
||||
["desc"]="Clear Chapter 14 of main storyline"
|
||||
["desc"]="Clear Chapter 14 of Main Story"
|
||||
},
|
||||
[65]={
|
||||
["desc"]="Open 2 Precious Chest"
|
||||
|
||||
@ -31,7 +31,7 @@ local buff = {
|
||||
},
|
||||
[24]={
|
||||
["id"]=24,
|
||||
["desc"]="Damage Increased: The damage dealt is increased by {0}.",
|
||||
["desc"]="Damage Boost: Increases damage dealt by {0}.",
|
||||
["name"]="dmg_addition_all_add"
|
||||
},
|
||||
[33]={
|
||||
@ -47,8 +47,8 @@ local buff = {
|
||||
},
|
||||
[36]={
|
||||
["id"]=36,
|
||||
["show_name"]="Freeze",
|
||||
["desc"]="Freeze: Normal attack -<color=#3cff28>{0}</color>.",
|
||||
["show_name"]="Cold",
|
||||
["desc"]="Cold: Normal attack -<color=#3cff28>{0}</color>.",
|
||||
["name"]="normal_attack_dec"
|
||||
},
|
||||
[37]={
|
||||
@ -77,7 +77,7 @@ local buff = {
|
||||
[50]={
|
||||
["id"]=50,
|
||||
["show_name"]="Frozen",
|
||||
["desc"]="Frozen: Unable to take any action and buff won't take effect this turn.",
|
||||
["desc"]="Frozen: Unable to take any action and buffs won't take effect this turn.",
|
||||
["name"]="frozen"
|
||||
},
|
||||
[51]={
|
||||
@ -89,7 +89,7 @@ local buff = {
|
||||
[52]={
|
||||
["id"]=52,
|
||||
["show_name"]="Imprison",
|
||||
["desc"]="Imprison: Can only use normal attack this turn.",
|
||||
["desc"]="Imprison: Can only use normal attacks this turn.",
|
||||
["name"]="imprison"
|
||||
},
|
||||
[53]={
|
||||
@ -113,7 +113,7 @@ local buff = {
|
||||
[56]={
|
||||
["id"]=56,
|
||||
["show_name"]="Drowsy",
|
||||
["desc"]="Drowsy: Unable to take any action this turn until getting hit.",
|
||||
["desc"]="Drowsy: Unable to take any action this turn. Cured when hit.",
|
||||
["name"]="lethargy"
|
||||
},
|
||||
[57]={
|
||||
@ -125,7 +125,7 @@ local buff = {
|
||||
[58]={
|
||||
["id"]=58,
|
||||
["show_name"]="Lock",
|
||||
["desc"]="Lock: Locks a random color on the board that cannot be selected later.",
|
||||
["desc"]="Lock: Locks a random color on the board and prevents it from being selected.",
|
||||
["name"]="lock"
|
||||
},
|
||||
[59]={
|
||||
@ -159,12 +159,12 @@ local buff = {
|
||||
},
|
||||
[74]={
|
||||
["id"]=74,
|
||||
["desc"]="Freeze Shield: Absorbs damage up to <color=#3cff28>{0}</color> of Max HP.",
|
||||
["desc"]="Frost Shield: Absorbs damage up to <color=#3cff28>{0}</color> of Max HP.",
|
||||
["name"]="shield_ice"
|
||||
},
|
||||
[75]={
|
||||
["id"]=75,
|
||||
["desc"]="Freeze Shield: Absorbs damage up to <color=#3cff28>{0}</color> of Max HP and reflects <color=#3cff28>400%</color> of the enemy's damage.",
|
||||
["desc"]="Frost Shield: Absorbs damage up to <color=#3cff28>{0}</color> of Max HP and reflects <color=#3cff28>400%</color> of the enemy's damage.",
|
||||
["name"]="shield_ice_rebound_400"
|
||||
}
|
||||
}
|
||||
|
||||
@ -10,7 +10,7 @@ local localization_global =
|
||||
["MESSAGE_BOX_TITLE"] = "Hint",
|
||||
["BTN_TEXT_CANCEL"] = "Cancel",
|
||||
["BTN_TEXT_OK"] = "Confirm",
|
||||
["BATTLE_DESC_1"] = "Quit battle?",
|
||||
["BATTLE_DESC_1"] = "Quit Battle?",
|
||||
["ITEM_NOT_ENOUGH"] = "Insufficient {0}",
|
||||
["START_DESC"] = "Start",
|
||||
["ELEMENT_NAME_1"] = "Red Elements",
|
||||
@ -125,8 +125,8 @@ local localization_global =
|
||||
["PLAYER_LEVEL_UP_DESC"] = "Congrats for lv.{0}",
|
||||
["LEVEL_UP_REWARD"] = "Level-Up Rewards",
|
||||
["CLICK_TO_CONTINUE"] = "Tap to continue",
|
||||
["BOUNTY_DESC_4"] = "Buying this pass will exceed the pass level limit and result in loss. Confirm to buy it?",
|
||||
["GOLD_PIG_CLOSE_DESC"] = "Golden Pig has expired. Seize the next opportunity.",
|
||||
["BOUNTY_DESC_4"] = "Buying this pass will exceed the pass level limit and the excess benefits will be lost. Proceed to buy anyway?",
|
||||
["GOLD_PIG_CLOSE_DESC"] = "Golden Pig has expired. Please make use of the next chance.",
|
||||
["GOLD_PIG_TITLE"] = "Super Value Golden Pig",
|
||||
["GOLD_PIG_DESC"] = "Challenge stages and collect Diamonds for a great deal.",
|
||||
["SIDE_BAR_FULL"] = "MAX",
|
||||
@ -211,8 +211,8 @@ local localization_global =
|
||||
["SETTING_DESC_23"] = "There is an ongoing order processing, please try again later",
|
||||
["SETTING_DESC_25"] = "Payment canceled",
|
||||
["BIND_TIPS_DESC"] = "For account security, please bind your account",
|
||||
["GET_SEVER_ERROR"] = "Request server failed, please try again",
|
||||
["PAY_FAILED_DESC_1"] = "Order abnormal, please contact customer support",
|
||||
["GET_SEVER_ERROR"] = "Failed to connect to the server. Please retry.",
|
||||
["PAY_FAILED_DESC_1"] = "Order exception. Please contact customer service.",
|
||||
["CHAPTER_DESC_2"] = "Mysterious Chest {0}/{1}",
|
||||
["DUNGEON_BTN"] = "Event Stage",
|
||||
["DUNGEON_GOLD_TITLE"] = "Minecart Interception",
|
||||
@ -223,7 +223,7 @@ local localization_global =
|
||||
["PASS_REQUIRE"] = "Unlock by clearing the previous stage",
|
||||
["DUNGEON_STAGE"] = "Stage",
|
||||
["DUNGEON_SHARDS_TITLE"] = "Abyss Challenge",
|
||||
["DUNGEON_SHARDS_HELP"] = "Show me what you got! Defeat all the monsters blocking your way and show them who the real warrior is! Note: The monsters came prepared, and the attack of some characters will decrease.",
|
||||
["DUNGEON_SHARDS_HELP"] = "It's time to test your power! Heroes' afterimages have shattered through the void. It's time to stop them! Attention! The afterimages are powerful, and some characters' attack will be weakened.",
|
||||
["DUNGEON_SHARDS_OPEN"] = "Opening time: Monday, Wednesday, Friday, Sunday",
|
||||
["MAIN_CHAPTER"] = "Main Chapter",
|
||||
["SMASH"] = "Wipe out",
|
||||
@ -253,10 +253,73 @@ local localization_global =
|
||||
["CONF_BE_SURE_QUIT_GAME"] = "Exit Game?",
|
||||
["ROUND_LEFT"] = "Remaining",
|
||||
["NEW_PLAYER"] = "New player",
|
||||
["NOTICE_TITLE"] = "Notice",
|
||||
["NOTICE_TITLE"] = "Announcement",
|
||||
["MAINTENANCE_NOTICE_DEFAULT"] = "Server network anomaly, please retry later",
|
||||
["CANNOT_RENAME_DESC_5"] = "Same as current nickname, no need to change",
|
||||
["CANNOT_RENAME_DESC_5"] = "This name is already in use. No need to change.",
|
||||
["NO_MAIL_DESC"] = "No email for now",
|
||||
["ARENA_DESC_1"] = "Arena",
|
||||
["ARENA_DESC_2"] = "Matchmaking",
|
||||
["ARENA_DESC_3"] = "Season {0}",
|
||||
["ARENA_DESC_4"] = "Legion Arena",
|
||||
["ARENA_DESC_5"] = "Leaderboard",
|
||||
["ARENA_DESC_6"] = "Arena Battle Pass",
|
||||
["ARENA_DESC_7"] = "Battle Report",
|
||||
["ARENA_DESC_8"] = "No battle reports yet",
|
||||
["ARENA_DESC_9"] = "Defensive Line-up",
|
||||
["ARENA_DESC_10"] = "Attacking Line-up",
|
||||
["ARENA_DESC_11"] = "Settlement Rewards",
|
||||
["ARENA_DESC_12"] = "Reach ranks during Season S{0} to claim corresponding rewards in the next season.",
|
||||
["ARENA_DESC_13"] = "Your rank in Season S{0}",
|
||||
["ARENA_DESC_14"] = "Battle Details",
|
||||
["ARENA_DESC_15"] = "Opponent",
|
||||
["ARENA_DESC_16"] = "Points",
|
||||
["ARENA_DESC_17"] = "Successful Defense",
|
||||
["ARENA_DESC_18"] = "Failed Defense",
|
||||
["ARENA_DESC_19"] = "Successful Attack",
|
||||
["ARENA_DESC_20"] = "Failed Attack",
|
||||
["ARENA_DESC_21"] = "Season S{0}",
|
||||
["ARENA_DESC_22"] = "Finding Opponent",
|
||||
["ARENA_DESC_23"] = "Rematch",
|
||||
["ARENA_DESC_24"] = "Save and Exit",
|
||||
["ARENA_RANKNAME_1"] = "Bronze Knight III",
|
||||
["ARENA_RANKNAME_2"] = "Bronze Knight II",
|
||||
["ARENA_RANKNAME_3"] = "Bronze Knight I",
|
||||
["ARENA_RANKNAME_4"] = "Silver Knight IV",
|
||||
["ARENA_RANKNAME_5"] = "Silver Knight III",
|
||||
["ARENA_RANKNAME_6"] = "Silver Knight II",
|
||||
["ARENA_RANKNAME_7"] = "Silver Knight I",
|
||||
["ARENA_RANKNAME_8"] = "Golden Dragon Knight V",
|
||||
["ARENA_RANKNAME_9"] = "Golden Dragon Knight IV",
|
||||
["ARENA_RANKNAME_10"] = "Golden Dragon Knight III",
|
||||
["ARENA_RANKNAME_11"] = "Golden Dragon Knight II",
|
||||
["ARENA_RANKNAME_12"] = "Golden Dragon Knight I",
|
||||
["SHOP_DESC_38"] = "Starter Pack",
|
||||
["SHOP_DESC_39"] = "Super value S-rank hero, only available once!",
|
||||
["ARENA_BATTLE_DESC_1"] = "Our Turn",
|
||||
["ARENA_BATTLE_DESC_2"] = "Opponent's Turn",
|
||||
["ARENA_BATTLE_DESC_3"] = "Stunned...",
|
||||
["ARENA_BATTLE_DESC_4"] = "Frozen...",
|
||||
["ARENA_BATTLE_DESC_5"] = "Drowsy...",
|
||||
["ARENA_DESC_25"] = "Would you like to spend {0} Diamonds for a rematch?",
|
||||
["ARENA_DESC_26"] = "The opponent has left. Please rematch.",
|
||||
["ARENA_DESC_27"] = "Arena Points +{0}",
|
||||
["ARENA_DESC_29"] = "Arena settlement in progress. Please wait for matchmaking...",
|
||||
["ARENA_DESC_30"] = "New Arena season started. Please update the game and re-log in!",
|
||||
["ARENA_DESC_31"] = "Arena settlement begins. Challenge unavailable for now!",
|
||||
["ARENA_DESC_HELP"] = "1. Arena consists of seasons, and at the end of each season, Arena will reset and distribute rewards based on the previous season's ranking. \n2. Arena settlements will begin at 23:30 (UTC-0) on the last day of the season and last for 30 minutes. During the settlement period, Arena challenges will be unavailable to avoid interference with the Arena record keepers. We apologize for the inconvenience. \n3. After the settlement, all knight orders will be reset to the lowest division of the current tier. If your challenges in the previous season is less than 10, it will be reset to the lowest division of the previous tier.",
|
||||
["RATE_DESC_1"] = "How do you like our game?",
|
||||
["RATE_DESC_2"] = "Later",
|
||||
["ARENA_DESC_32"] = "Buy Entry Ticket",
|
||||
["SHOP_DESC_40"] = "Arena Victory Special Offer!!",
|
||||
["SHOP_DESC_41"] = "Win in Arena battles and accumulate <color=#8aedff>max value</color>!",
|
||||
["ARENA_BATTLE_DESC_6"] = "1. The attacking side in the Arena takes the first turn and can only link and eliminate elements within a 5x7 area on their own side. Skills will automatically receive all bonuses based on the hero's level.",
|
||||
["ARENA_BATTLE_DESC_7"] = "2. After eliminating elements, they will be generated in the opponent's area, and the elements from the opponent's area will fall into our side, including the opponent's skills. Then, they will turn into the skills of our corresponding colored hero.",
|
||||
["ARENA_BATTLE_DESC_8"] = "3. We must defeat the opponent within 30 turns. Each action by either side counts as 1 turn. Please pay attention to the turn indicator in the bottom right corner. Both sides in the Arena have a 100% increase in HP and an 80% reduction in damage dealt.",
|
||||
["ARENA_DESC_32"] = "Victory Chest",
|
||||
["ARENA_DESC_33"] = "Honorary Chest",
|
||||
["ARENA_BATTLE_DESC_9"] = "Previous",
|
||||
["ARENA_BATTLE_DESC_10"] = "Next",
|
||||
["ARENA_BATTLE_DESC_11"] = "Exiting will result in defeat. Do you want to exit?",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -1,7 +1,7 @@
|
||||
local hero = {
|
||||
[12001]={
|
||||
["name"]="Dancer",
|
||||
["desc"]="Isn't this fan a sight to behold? It looks better when it hits."
|
||||
["desc"]="Isn't this fan a sight to behold? It's even more beautiful when smacking enemies"
|
||||
},
|
||||
[13001]={
|
||||
["name"]="Claude",
|
||||
@ -13,7 +13,7 @@ local hero = {
|
||||
},
|
||||
[14001]={
|
||||
["name"]="Alexander",
|
||||
["desc"]="No one can withstand Alexander's Steel Strike. If they do, I'll deliver another blow."
|
||||
["desc"]="No one can withstand Alexander's Steel Strike. If they do, I'll just strike again."
|
||||
},
|
||||
[14002]={
|
||||
["name"]="Panda",
|
||||
@ -25,19 +25,19 @@ local hero = {
|
||||
},
|
||||
[23001]={
|
||||
["name"]="Barbarian",
|
||||
["desc"]="The most effective damage often comes from the brawling."
|
||||
["desc"]="The simplest fighting method does the most damage."
|
||||
},
|
||||
[23002]={
|
||||
["name"]="Er-Ya",
|
||||
["desc"]="In cowboy fencing, only one can survive between the enemy and me."
|
||||
["desc"]="When ya fence with a cowboy, between you and I, only one's making it out alive."
|
||||
},
|
||||
[24001]={
|
||||
["name"]="Claymore Kid",
|
||||
["desc"]="I may not wield a claymore, but it won't stop me from smashing people with it."
|
||||
["desc"]="I may not be able to lift the claymore, but it won't stop me from smashing people with it."
|
||||
},
|
||||
[24002]={
|
||||
["name"]="Thor",
|
||||
["desc"]="Want some might of Mjolnir?"
|
||||
["desc"]="Want to test the might of Mjolnir?"
|
||||
},
|
||||
[32001]={
|
||||
["name"]="Onion",
|
||||
@ -73,7 +73,7 @@ local hero = {
|
||||
},
|
||||
[44001]={
|
||||
["name"]="Frost Enchantress",
|
||||
["desc"]="As someone dances with a sword, Frost Enchantress makes her enemies dance with it."
|
||||
["desc"]="Some dance with their sword, Frost Enchantress uses hers to make her enemies dance."
|
||||
},
|
||||
[44002]={
|
||||
["name"]="Cleopatra",
|
||||
@ -81,15 +81,15 @@ local hero = {
|
||||
},
|
||||
[52001]={
|
||||
["name"]="Ninja Lun",
|
||||
["desc"]="Though I carry shurikens, I'm best at Shield Art. The ultimate desire of a ninja is world peace."
|
||||
["desc"]="Though I carry shurikens, I'm the best at Shield Art. A ninja's ultimate goal is world peace."
|
||||
},
|
||||
[53001]={
|
||||
["name"]="Witch Kiki",
|
||||
["desc"]="Witch Kiki's enchanted broomstick not only sweeps the floor but also sweeps away foes."
|
||||
["desc"]="Witch Kiki's enchanted broomstick sweeps the floor with the enemies."
|
||||
},
|
||||
[53002]={
|
||||
["name"]="Soul Hunter",
|
||||
["desc"]="It's much handier than bloodsucking with teeth."
|
||||
["desc"]="It's much handier than sucking blood with teeth."
|
||||
},
|
||||
[54001]={
|
||||
["name"]="Butterfly",
|
||||
|
||||
@ -80,10 +80,12 @@ local item = {
|
||||
["desc"]="May randomly obtain Shards of Excellent, Rare, or Epic Heroes."
|
||||
},
|
||||
[21]={
|
||||
|
||||
["name"]="Arena Medal",
|
||||
["desc"]="Medals can upgrade the Arena Battle Pass."
|
||||
},
|
||||
[22]={
|
||||
|
||||
["name"]="Entry Ticket",
|
||||
["desc"]="Each challenge requires one ticket for the Arena record keeper. Free tickets are issued daily."
|
||||
},
|
||||
[12001]={
|
||||
["name"]="Dancer Shard",
|
||||
|
||||
@ -213,7 +213,7 @@ local monster_base = {
|
||||
["name"]="Clown King"
|
||||
},
|
||||
[20014]={
|
||||
["name"]="Steel Shield Chieftain (green)"
|
||||
["name"]="Green Steelshield"
|
||||
},
|
||||
[20015]={
|
||||
["name"]="Steel Shield Chieftain (red)"
|
||||
@ -252,7 +252,7 @@ local monster_base = {
|
||||
["name"]="Mutant Elite"
|
||||
},
|
||||
[20027]={
|
||||
["name"]="Horton the Purple Turtle"
|
||||
["name"]="Purple Turtle Horton"
|
||||
},
|
||||
[20028]={
|
||||
["name"]="Ice Giant"
|
||||
@ -270,7 +270,7 @@ local monster_base = {
|
||||
["name"]="Ancient Demon"
|
||||
},
|
||||
[20033]={
|
||||
["name"]="Gold Coins Minecart"
|
||||
["name"]="Gold Mine Cart"
|
||||
},
|
||||
[20034]={
|
||||
["name"]="Flame Beetle"
|
||||
|
||||
@ -6,7 +6,7 @@ local skill = {
|
||||
["desc"]="Claymore Cyclone: Deal skill damage multiple times."
|
||||
},
|
||||
[1300220]={
|
||||
["desc"]="Flame Punch: Clear <color=#3cff28>5</color> grids vertically, dealing skill damage once, with a <color=#3cff28>50%</color> chance to inflict Burn for <color=#3cff28>2</color> turns."
|
||||
["desc"]="Flame Punch: Clear <color=#3cff28>5</color> grids vertically and deal skill damage once, with a <color=#3cff28>50%</color> chance to inflict Burn for <color=#3cff28>2</color> turns."
|
||||
},
|
||||
[1400120]={
|
||||
["desc"]="Steel Strike: Change the color of 4 adjacent elements and deal massive skill damage multiple times."
|
||||
@ -36,7 +36,7 @@ local skill = {
|
||||
["desc"]="Rapid Recovery: Restore HP for this turn."
|
||||
},
|
||||
[3300220]={
|
||||
["desc"]="Wolf Assault: Increase damage and deal skill damage multiple times."
|
||||
["desc"]="Wolf Assault: Increase damage for this turn and deal skill damage multiple times."
|
||||
},
|
||||
[3400120]={
|
||||
["desc"]="Moon Chaser: Increase damage and deal significantly skill damage once."
|
||||
@ -48,13 +48,13 @@ local skill = {
|
||||
["desc"]="Elemental Link: Clear <color=#3cff28>3</color> random elements and deal skill damage once."
|
||||
},
|
||||
[4300120]={
|
||||
["desc"]="Frostbite Crystal: Deal one additional hit of skill damage and inflict Freeze for <color=#3cff28>1</color> turn."
|
||||
["desc"]="Frostbite Crystal: Deal one additional hit of skill damage and inflict Cold for <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[4300220]={
|
||||
["desc"]="Corrupt Blade: Deal one additional hit of skill damage and inflict Corrupt for <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[4400120]={
|
||||
["desc"]="Frost Sword Dance: Clear <color=#3cff28>3</color> random elements and deal skill damage once. Inflict Freeze for <color=#3cff28>1</color> turn."
|
||||
["desc"]="Frost Sword Dance: Clear <color=#3cff28>3</color> random elements and deal skill damage once. Inflict Cold for <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[4400220]={
|
||||
["desc"]="Pharaoh's Curse: Deal one additional hit of skill damage and inflict <color=#3cff28>Curse</color> that lasts <color=#3cff28>1</color> turn."
|
||||
|
||||
@ -132,7 +132,7 @@ local skill_rogue = {
|
||||
["desc"]="Turns <color=#3cff28>5</color> random Non-Purple elements into Purple"
|
||||
},
|
||||
[1200100]={
|
||||
["desc"]="Unleashed Dispersion Dance: Clear <color=#3cff28>5</color> grids horizontally and deal skill damage once."
|
||||
["desc"]="Unlock Dispersion Dance: Clear <color=#3cff28>5</color> grids horizontally and deal skill damage once."
|
||||
},
|
||||
[1200101]={
|
||||
["desc"]="Dispersion Dance has a <color=#3cff28>30%</color> chance of inflicting Burn for <color=#3cff28>2</color> turns."
|
||||
@ -141,22 +141,22 @@ local skill_rogue = {
|
||||
["desc"]="When Dispersion Dance is used, normal attack damage increases by <color=#3cff28>10%</color> for this turn."
|
||||
},
|
||||
[1200103]={
|
||||
["desc"]="<color=#fcff28>Combo</color>: Dispersion Dance deals <color=#3cff28>50%</color> more damage to freeze enemies."
|
||||
["desc"]="<color=#fcff28>Combo</color>: Dispersion Dance deals <color=#3cff28>50%</color> more damage to Cold enemies."
|
||||
},
|
||||
[1200104]={
|
||||
["desc"]="Dispersion Dance clears an additional <color=#3cff28>4</color> grids vertically."
|
||||
},
|
||||
[1200105]={
|
||||
["desc"]="When Dispersion Dance links <color=#3cff28>5</color> or more elements, applies Rage to the team for <color=#3cff28>2</color> turns."
|
||||
["desc"]="When Dispersion Dance links to <color=#3cff28>5</color> or more elements, apply Rage to the team for <color=#3cff28>2</color> turns."
|
||||
},
|
||||
[1200106]={
|
||||
["desc"]="Dancer's attack increases by <color=#3cff28>15%</color>."
|
||||
},
|
||||
[1200107]={
|
||||
["desc"]="The requirement to apply Rage with Dispersion Dance is reduced to linking more than <color=#3cff28>3</color> elements."
|
||||
["desc"]="Dispersion Dance applies Rage when linking to more than <color=#3cff28>3</color> elements."
|
||||
},
|
||||
[1300100]={
|
||||
["desc"]="Unleashed Claymore Cyclone: Deal skill damage multiple times."
|
||||
["desc"]="Unlock Claymore Cyclone: Deal skill damage multiple times."
|
||||
},
|
||||
[1300101]={
|
||||
["desc"]="Claymore Cyclone can inflict Burn for <color=#3cff28>2</color> turns."
|
||||
@ -171,16 +171,16 @@ local skill_rogue = {
|
||||
["desc"]="Increase the damage of Burn inflicted by Claymore Cyclone."
|
||||
},
|
||||
[1300105]={
|
||||
["desc"]="When Claymore Cyclone links <color=#3cff28>4</color> or more elements, increases damage by <color=#3cff28>30%</color> for <color=#3cff28>2</color> turns."
|
||||
["desc"]="When Claymore Cyclone links to <color=#3cff28>4</color> or more elements, increase damage by <color=#3cff28>30%</color> for <color=#3cff28>2</color> turns."
|
||||
},
|
||||
[1300106]={
|
||||
["desc"]="Claymore Cyclone damage increase effect lasts <color=#3cff28>+1</color> turns."
|
||||
},
|
||||
[1300107]={
|
||||
["desc"]="If Claymore Cyclone kills an enemy, grants the team Rage for <color=#3cff28>2</color> turns."
|
||||
["desc"]="When Claymore Cyclone kills an enemy, apply Rage to the team for <color=#3cff28>3</color> turns."
|
||||
},
|
||||
[1300200]={
|
||||
["desc"]="Unleashed Flame Punch: Clear <color=#3cff28>5</color> grids vertically and deal skill damage once. Has a <color=#3cff28>50%</color> chance to inflict Burn for <color=#3cff28>2</color> turns."
|
||||
["desc"]="Unlock Flame Punch: Clear <color=#3cff28>5</color> grids vertically and deal skill damage once. Has a <color=#3cff28>50%</color> chance to inflict Burn for <color=#3cff28>2</color> turns."
|
||||
},
|
||||
[1300201]={
|
||||
["desc"]="Flame Punch clears an additional <color=#3cff28>4</color> grids horizontally."
|
||||
@ -189,7 +189,7 @@ local skill_rogue = {
|
||||
["desc"]="<color=#fcff28>Combo</color>: Flame Punch deals <color=#3cff28>50%</color> more damage to imprisoned enemies."
|
||||
},
|
||||
[1300203]={
|
||||
["desc"]="The chance of Burn inflicted by Flame Punch increases to <color=#3cff28>100%</color>."
|
||||
["desc"]="The chance of Flame Punch inflicting Burn increases to <color=#3cff28>100%</color>."
|
||||
},
|
||||
[1300204]={
|
||||
["desc"]="Flame Punch clears an additional <color=#3cff28>2</color> grids vertically."
|
||||
@ -204,7 +204,7 @@ local skill_rogue = {
|
||||
["desc"]="Flame Punch will be cast <color=#3cff28>2</color> times."
|
||||
},
|
||||
[1400100]={
|
||||
["desc"]="Unleashed Steel Strike: Change the color of 4 adjacent elements and deal massive skill damage multiple times."
|
||||
["desc"]="Unlock Steel Strike: Change the color of 4 adjacent elements and deal massive skill damage multiple times."
|
||||
},
|
||||
[1400101]={
|
||||
["desc"]="Steel Strike can inflict Burn for <color=#3cff28>2</color> turns."
|
||||
@ -213,7 +213,7 @@ local skill_rogue = {
|
||||
["desc"]="Steel Strike inflicts Stun for <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[1400103]={
|
||||
["desc"]="<color=#fcff28>Combo</color>: Steel Strike deals <color=#3cff28>1</color> additional damage to bleeding enemies."
|
||||
["desc"]="<color=#fcff28>Combo</color>: Steel Strike deals <color=#3cff28>1</color> additional hit of damage to bleeding enemies."
|
||||
},
|
||||
[1400104]={
|
||||
["desc"]="Steel Strike Stun effect lasts <color=#3cff28>+1</color> turns."
|
||||
@ -225,10 +225,10 @@ local skill_rogue = {
|
||||
["desc"]="Alexander's attack increases by <color=#3cff28>15%</color>."
|
||||
},
|
||||
[1400107]={
|
||||
["desc"]="For every <color=#3cff28>4</color> elements linked, Steel Strike launches 1 Fireball to deal damage."
|
||||
["desc"]="For every <color=#3cff28>4</color> elements linked to Steel Strike, launch 1 Fireball to deal damage."
|
||||
},
|
||||
[1400200]={
|
||||
["desc"]="Unleashed Panda Firecracker: Deal one additional hit of massive skill damage."
|
||||
["desc"]="Unlock Panda Firecracker: Deal one additional hit of massive skill damage."
|
||||
},
|
||||
[1400201]={
|
||||
["desc"]="Panda Firecracker can inflict Burn for <color=#3cff28>2</color> turns."
|
||||
@ -249,10 +249,10 @@ local skill_rogue = {
|
||||
["desc"]="Panda's attack increases by <color=#3cff28>15%</color>."
|
||||
},
|
||||
[1400207]={
|
||||
["desc"]="When Panda Firecracker links <color=#3cff28>6</color> or more elements, it will be cast by <color=#3cff28>2</color> times."
|
||||
["desc"]="When Panda Firecracker links to <color=#3cff28>6</color> or more elements, it will be cast <color=#3cff28>2</color> times."
|
||||
},
|
||||
[2200100]={
|
||||
["desc"]="Unleashed Unsheathe: Deal one additional hit of skill damage."
|
||||
["desc"]="Unlock Unsheathe: Deal one additional hit of skill damage."
|
||||
},
|
||||
[2200101]={
|
||||
["desc"]="Unsheathe damage increases."
|
||||
@ -273,10 +273,10 @@ local skill_rogue = {
|
||||
["desc"]="Unsheathe can clear additional <color=#3cff28>4</color> grids in the X direction."
|
||||
},
|
||||
[2200107]={
|
||||
["desc"]="When Unsheathe links <color=#3cff28>5</color> or more elements, skill damage increases."
|
||||
["desc"]="When Unsheathe links to <color=#3cff28>5</color> or more elements, skill damage increases."
|
||||
},
|
||||
[2300100]={
|
||||
["desc"]="Unleashed Cyclone Bone: Deal skill damage multiple times."
|
||||
["desc"]="Unlock Cyclone Bone: Deal skill damage multiple times."
|
||||
},
|
||||
[2300101]={
|
||||
["desc"]="Cyclone Bone can inflict Bleed for <color=#3cff28>2</color> turns."
|
||||
@ -285,7 +285,7 @@ local skill_rogue = {
|
||||
["desc"]="Cyclone Bone damage increases."
|
||||
},
|
||||
[2300103]={
|
||||
["desc"]="<color=#fcff28>Combo</color>: Cyclone Bone has a <color=#3cff28>50%</color> chance to stun Vulnerable enemies for <color=#3cff28>1</color> turns."
|
||||
["desc"]="<color=#fcff28>Combo</color>: Cyclone Bone has a <color=#3cff28>50%</color> chance to inflict Stun to Vulnerable enemies for <color=#3cff28>1</color> turns."
|
||||
},
|
||||
[2300104]={
|
||||
["desc"]="Cyclone Bone Bleed effect lasts <color=#3cff28>+1</color> turns."
|
||||
@ -300,7 +300,7 @@ local skill_rogue = {
|
||||
["desc"]="Barbarian's attack increases by <color=#3cff28>15%</color>."
|
||||
},
|
||||
[2300200]={
|
||||
["desc"]="Unleashed Phantom Blade: Increase damage and deal skill damage multiple times."
|
||||
["desc"]="Unlock Phantom Blade: Increase skill damage this turn and deal skill damage multiple times."
|
||||
},
|
||||
[2300201]={
|
||||
["desc"]="Phantom Blade can clear additional <color=#3cff28>4</color> grids in the X direction."
|
||||
@ -315,22 +315,22 @@ local skill_rogue = {
|
||||
["desc"]="Phantom Blade can clear additional <color=#3cff28>4</color> grids in the X direction."
|
||||
},
|
||||
[2300205]={
|
||||
["desc"]="When Phantom Blade links <color=#3cff28>4</color> or more elements, critical rate increases by <color=#3cff28>20%</color> for this turn."
|
||||
["desc"]="When Phantom Blade links to <color=#3cff28>4</color> or more elements, critical rate increases by <color=#3cff28>20%</color> for this turn."
|
||||
},
|
||||
[2300206]={
|
||||
["desc"]="When Phantom Blade links <color=#3cff28>4</color> or more elements, critical rate increases by <color=#3cff28>30%</color> for this turn."
|
||||
["desc"]="When Phantom Blade links to <color=#3cff28>4</color> or more elements, critical rate increases by <color=#3cff28>30%</color> for this turn."
|
||||
},
|
||||
[2300207]={
|
||||
["desc"]="When Phantom Slash is used, critical damage against enemies with below <color=#3cff28>50%</color> HP increases by <color=#3cff28>50%</color> for this turn."
|
||||
},
|
||||
[2400100]={
|
||||
["desc"]="Unleashed Claymore Crush: Deal one additional hit of significantly skill damage."
|
||||
["desc"]="Unlock Claymore Crush: Deal one additional hit of massive skill damage."
|
||||
},
|
||||
[2400101]={
|
||||
["desc"]="Claymore Crush can clear additional <color=#3cff28>4</color> grids in the X direction."
|
||||
},
|
||||
[2400102]={
|
||||
["desc"]="<color=#fcff28>Combo</color>: Against frozen enemies, Claymore Crush's damage increases significantly and has a <color=#3cff28>50%</color> chance to inflict Stun that lasts <color=#3cff28>1</color> turn."
|
||||
["desc"]="<color=#fcff28>Combo</color>: Against frozen enemies, Claymore Crush's damage increases significantly and has a <color=#3cff28>50%</color> chance to inflict Stun for <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[2400103]={
|
||||
["desc"]="The chance of Stun inflicted by Claymore Crush increases to <color=#3cff28>70%</color>."
|
||||
@ -342,13 +342,13 @@ local skill_rogue = {
|
||||
["desc"]="Claymore Crush's damage increases significantly and has a <color=#3cff28>50%</color> chance to inflict Imprison that lasts <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[2400106]={
|
||||
["desc"]="The chance of Imprison inflicted by Claymore Crush increases to <color=#3cff28>70%</color>."
|
||||
["desc"]="Claymore Crush chance to inflict Imprison increases to <color=#3cff28>70%</color>."
|
||||
},
|
||||
[2400107]={
|
||||
["desc"]="Claymore Crush deals double damage."
|
||||
},
|
||||
[2400200]={
|
||||
["desc"]="Unleashed Mjolnir: Deal one additional hit of massive skill damage."
|
||||
["desc"]="Unlock Mjolnir: Deal one additional hit of massive skill damage."
|
||||
},
|
||||
[2400201]={
|
||||
["desc"]="Mjolnir can clear 4 random elements."
|
||||
@ -372,7 +372,7 @@ local skill_rogue = {
|
||||
["desc"]="Counter Shield's Counterattack effect from Mjolnir <color=#3cff28>increases</color>."
|
||||
},
|
||||
[3200100]={
|
||||
["desc"]="Unleashed Lance Thrust: Deal one additional hit of skill damage."
|
||||
["desc"]="Unlock Lance Thrust: Deal one additional hit of skill damage."
|
||||
},
|
||||
[3200101]={
|
||||
["desc"]="Lance Thrust can restore HP."
|
||||
@ -387,7 +387,7 @@ local skill_rogue = {
|
||||
["desc"]="Lance Thrust can clear additional <color=#3cff28>4</color> grids in the X direction."
|
||||
},
|
||||
[3200105]={
|
||||
["desc"]="Lance Thrust has a <color=#3cff28>30%</color> chance to stun enemies for <color=#3cff28>1</color> turns."
|
||||
["desc"]="Lance Thrust has a <color=#3cff28>30%</color> chance to inflict Stun for <color=#3cff28>1</color> turns."
|
||||
},
|
||||
[3200106]={
|
||||
["desc"]="The chance of Stun inflicted by Lance Thrust increases by <color=#3cff28>20%</color>."
|
||||
@ -396,7 +396,7 @@ local skill_rogue = {
|
||||
["desc"]="After Lance Thrust is used, the team gains <color=#3cff28>20%</color> block for <color=#3cff28>2</color> turns."
|
||||
},
|
||||
[3300100]={
|
||||
["desc"]="Unleashed Rapid Recovery: Restore HP for this turn."
|
||||
["desc"]="Unlock Rapid Recovery: Restore HP for this turn."
|
||||
},
|
||||
[3300101]={
|
||||
["desc"]="Rapid Recovery's HP recovery effect is increased."
|
||||
@ -417,10 +417,10 @@ local skill_rogue = {
|
||||
["desc"]="Rapid Recovery skill damage increase effect lasts <color=#3cff28>+1</color> turns."
|
||||
},
|
||||
[3300107]={
|
||||
["desc"]="When Rapid Recovery links <color=#3cff28>5</color> or more elements, HP recovery effect increases."
|
||||
["desc"]="When Rapid Recovery links to <color=#3cff28>5</color> or more elements, HP recovery effect increases."
|
||||
},
|
||||
[3300200]={
|
||||
["desc"]="Unleashed Wolf Assault: Increase damage and deal skill damage multiple times."
|
||||
["desc"]="Unlock Wolf Assault: Increase damage and deal skill damage multiple times."
|
||||
},
|
||||
[3300201]={
|
||||
["desc"]="Wolf Assault has a <color=#3cff28>50%</color> chance to inflict Vulnerable for <color=#3cff28>2</color> turns."
|
||||
@ -432,7 +432,7 @@ local skill_rogue = {
|
||||
["desc"]="Wolf Assault damage increases."
|
||||
},
|
||||
[3300204]={
|
||||
["desc"]="<color=#fcff28>Combo</color>: Wolf Assault has a <color=#3cff28>50%</color> chance to inflict Poisoned on poisoned enemy for <color=#3cff28>2</color> turns."
|
||||
["desc"]="<color=#fcff28>Combo</color>: Wolf Assault has a <color=#3cff28>50%</color> chance to inflict additional Poisoned effect for <color=#3cff28>2</color> turns on poisoned enemies."
|
||||
},
|
||||
[3300205]={
|
||||
["desc"]="Increase the damage of Poisoned inflicted by Wolf Assault."
|
||||
@ -441,10 +441,10 @@ local skill_rogue = {
|
||||
["desc"]="Wolf Assault attack increases by <color=#3cff28>15%</color>."
|
||||
},
|
||||
[3300207]={
|
||||
["desc"]="Wolf Assault has a <color=#3cff28>100%</color> chance to inflict Poisoned on poisoned enemy for <color=#3cff28>2</color> turns."
|
||||
["desc"]="Wolf Assault has a <color=#3cff28>100%</color> chance to inflict additional Poisoned effect for <color=#3cff28>2</color> turns on poisoned enemies."
|
||||
},
|
||||
[3400100]={
|
||||
["desc"]="Unleashed Moonchaser: Increase damage and deal massive skill damage once."
|
||||
["desc"]="Unlock Moonchaser: Increase damage for this turn and deal massive skill damage once."
|
||||
},
|
||||
[3400101]={
|
||||
["desc"]="Moonchaser can inflict Vulnerable for <color=#3cff28>2</color> turns."
|
||||
@ -465,10 +465,10 @@ local skill_rogue = {
|
||||
["desc"]="Bleed effect of Moonchaser increases."
|
||||
},
|
||||
[3400107]={
|
||||
["desc"]="When Moonchaser links <color=#3cff28>4</color> or more elements, it will be cast by <color=#3cff28>2</color> times."
|
||||
["desc"]="When Moonchaser links to <color=#3cff28>4</color> or more elements, it will be cast <color=#3cff28>2</color> times."
|
||||
},
|
||||
[3400200]={
|
||||
["desc"]="Unleashed Alluring Nightmare: Deal one additional hit of massive skill damage and has a 50% chance to inflict <color=#3cff28>Drowsy</color> that lasts <color=#3cff28>2</color> turns."
|
||||
["desc"]="Unlock Alluring Nightmare: Deal one additional hit of massive skill damage and has a 50% chance to inflict <color=#3cff28>Drowsy</color> that lasts <color=#3cff28>2</color> turns."
|
||||
},
|
||||
[3400201]={
|
||||
["desc"]="Alluring Nightmare can clear additional <color=#3cff28>4</color> grids in the X direction."
|
||||
@ -492,7 +492,7 @@ local skill_rogue = {
|
||||
["desc"]="Energy required to activate Alluring Nightmare <color=#3cff28>-2</color>."
|
||||
},
|
||||
[4200100]={
|
||||
["desc"]="Unleashed Elemental Link: Clear <color=#3cff28>3</color> random elements and deal skill damage once."
|
||||
["desc"]="Unlock Elemental Link: Clear <color=#3cff28>3</color> random elements and deal skill damage once."
|
||||
},
|
||||
[4200101]={
|
||||
["desc"]="Elemental Link clears <color=#3cff28>2</color> more random elements."
|
||||
@ -501,13 +501,13 @@ local skill_rogue = {
|
||||
["desc"]="When Elemental Link is used, normal attack damage increases by <color=#3cff28>10%</color> for this turn."
|
||||
},
|
||||
[4200103]={
|
||||
["desc"]="Elemental Link has a <color=#3cff28>50%</color> chance to inflict freeze for <color=#3cff28>2</color> turns."
|
||||
["desc"]="Elemental Link has a <color=#3cff28>50%</color> chance to inflict Cold for <color=#3cff28>2</color> turns."
|
||||
},
|
||||
[4200104]={
|
||||
["desc"]="Elemental Link clears <color=#3cff28>2</color> more random elements."
|
||||
},
|
||||
[4200105]={
|
||||
["desc"]="<color=#fcff28>Combo</color>: Elemental Link has a <color=#3cff28>20%</color> chance to inflict frozen to freeze enemies for <color=#3cff28>1</color> turn."
|
||||
["desc"]="<color=#fcff28>Combo</color>: Elemental Link has a <color=#3cff28>20%</color> chance to inflict Frozen to Cold enemies for <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[4200106]={
|
||||
["desc"]="Iceheart's attack increases by <color=#3cff28>15%</color>."
|
||||
@ -516,7 +516,7 @@ local skill_rogue = {
|
||||
["desc"]="The chance of Frozen inflicted by Elemental Link increases to <color=#3cff28>40%</color>."
|
||||
},
|
||||
[4300100]={
|
||||
["desc"]="Unleashed Frostbite Crystal: Deal one additional hit of skill damage and inflict Freeze for <color=#3cff28>1</color> turn."
|
||||
["desc"]="Unlock Frostbite Crystal: Deal one additional hit of skill damage and inflict Cold for <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[4300101]={
|
||||
["desc"]="Frostbite Crystal clears an additional <color=#3cff28>4</color> grids horizontally."
|
||||
@ -525,13 +525,13 @@ local skill_rogue = {
|
||||
["desc"]="<color=#fcff28>Combo</color>:Frostbite Crystal deals <color=#3cff28>50%</color> more damage to burning enemies."
|
||||
},
|
||||
[4300103]={
|
||||
["desc"]="Frostbite Crystal Freeze effect lasts <color=#3cff28>+1</color> turns."
|
||||
["desc"]="Frostbite Crystal Cold effect lasts +<color=#3cff28>1</color> turns."
|
||||
},
|
||||
[4300104]={
|
||||
["desc"]="Frostbite Crystal damage increases."
|
||||
},
|
||||
[4300105]={
|
||||
["desc"]="<color=#fcff28>Combo</color>: Frostbite Crystal has a <color=#3cff28>50%</color> chance to inflict frozen to freeze enemies for <color=#3cff28>1</color> turn."
|
||||
["desc"]="<color=#fcff28>Combo</color>: Frostbite Crystal has a <color=#3cff28>50%</color> chance to inflict Frozen to Cold enemies for <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[4300106]={
|
||||
["desc"]="Frostbite Crystal applies ice shield to the team for <color=#3cff28>2</color> turns."
|
||||
@ -540,19 +540,19 @@ local skill_rogue = {
|
||||
["desc"]="Ice Shield from Frostbite Crystal can reflect <color=#3cff28>400%</color> of damage."
|
||||
},
|
||||
[4300200]={
|
||||
["desc"]="Unleashed Corrupt Blade: Deal one additional hit of skill damage and inflict Corrupt for <color=#3cff28>1</color> turn."
|
||||
["desc"]="Unlock Corrupt Blade: Deal one additional hit of skill damage and inflict Corrupt for <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[4300201]={
|
||||
["desc"]="Corrupt Blade Corrupt effect lasts <color=#3cff28>+1</color> turns."
|
||||
},
|
||||
[4300202]={
|
||||
["desc"]="<color=#fcff28>Combo</color>: Corrupt Blade inflicts Freeze to Vulnerable enemy for <color=#3cff28>1</color> turn."
|
||||
["desc"]="<color=#fcff28>Combo</color>: Corrupt Blade inflicts Cold to Vulnerable enemy for <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[4300203]={
|
||||
["desc"]="When Corrupt Blade is used, normal attack damage increases by <color=#3cff28>15%</color> for this turn."
|
||||
},
|
||||
[4300204]={
|
||||
["desc"]="Corrupt Blade Freeze effect lasts <color=#3cff28>+1</color> turns."
|
||||
["desc"]="Corrupt Blade Cold effect lasts +<color=#3cff28>1</color> turns."
|
||||
},
|
||||
[4300205]={
|
||||
["desc"]="Corrupt Blade inflicts Weak for <color=#3cff28>2</color> turns."
|
||||
@ -564,10 +564,10 @@ local skill_rogue = {
|
||||
["desc"]="Corrupt Blade Weak effect lasts <color=#3cff28>+2</color> turns."
|
||||
},
|
||||
[4400100]={
|
||||
["desc"]="Unleashed Frost Sword Dance: Clear <color=#3cff28>3</color> random elements and deal skill damage once. Inflict Freeze for <color=#3cff28>1</color> turn."
|
||||
["desc"]="Unlock Frost Sword Dance: Clear <color=#3cff28>3</color> random elements and deal skill damage once. Inflict Cold for <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[4400101]={
|
||||
["desc"]="Frost Sword Dance Freeze effect lasts <color=#3cff28>+1</color> turns."
|
||||
["desc"]="Frost Sword Dance Cold effect lasts +<color=#3cff28>1</color> turns."
|
||||
},
|
||||
[4400102]={
|
||||
["desc"]="<color=#fcff28>Combo</color>: Frost Sword Dance deals <color=#3cff28>50%</color> more damage to burning enemies."
|
||||
@ -576,10 +576,10 @@ local skill_rogue = {
|
||||
["desc"]="Frost Sword Dance clears <color=#3cff28>3</color> more random elements."
|
||||
},
|
||||
[4400104]={
|
||||
["desc"]="Freeze effect of Frost Sword Dance increases."
|
||||
["desc"]="Cold effect of Frost Sword Dance increases."
|
||||
},
|
||||
[4400105]={
|
||||
["desc"]="Frost Sword Dance has a <color=#3cff28>50%</color> chance to inflict frozen for <color=#3cff28>2</color> turns."
|
||||
["desc"]="Frost Sword Dance has a <color=#3cff28>50%</color> chance to inflict Frozen for <color=#3cff28>2</color> turns."
|
||||
},
|
||||
[4400106]={
|
||||
["desc"]="Frost Enchantress' attack increases by <color=#3cff28>15%</color>."
|
||||
@ -588,7 +588,7 @@ local skill_rogue = {
|
||||
["desc"]="The chance of Frozen inflicted by Frost Sword Dance increases to <color=#3cff28>70%</color>."
|
||||
},
|
||||
[4400200]={
|
||||
["desc"]="Unleashed Pharaoh's Curse: Deal one additional hit of skill damage and inflict <color=#3cff28>Curse</color> that lasts <color=#3cff28>1</color> turn."
|
||||
["desc"]="Unlock Pharaoh's Curse: Deal one additional hit of skill damage and inflict <color=#3cff28>Curse</color> that lasts <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[4400201]={
|
||||
["desc"]="Pharaoh's Curse clears an additional <color=#3cff28>4</color> grids vertically."
|
||||
@ -612,7 +612,7 @@ local skill_rogue = {
|
||||
["desc"]="Cleopatra's normal attack has a <color=#3cff28>20%</color> chance of inflicting Corrupt for <color=#3cff28>2</color> turns."
|
||||
},
|
||||
[5200100]={
|
||||
["desc"]="Unleashed Shield Art: Apply a shield to the team for <color=#3cff28>1</color> turn."
|
||||
["desc"]="Unlock Shield Art: Apply a shield to the team for <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[5200101]={
|
||||
["desc"]="The shield from Shield Art absorbs more damage."
|
||||
@ -636,7 +636,7 @@ local skill_rogue = {
|
||||
["desc"]="Damage counter effect of the shield from Shield Art is doubled."
|
||||
},
|
||||
[5300100]={
|
||||
["desc"]="Unleashed Enchanted Broomstick: Deal skill damage multiple times."
|
||||
["desc"]="Unlock Enchanted Broomstick: Deal skill damage multiple times."
|
||||
},
|
||||
[5300101]={
|
||||
["desc"]="Enchanted Broomstick can inflict Poisoned for <color=#3cff28>2</color> turns."
|
||||
@ -651,22 +651,22 @@ local skill_rogue = {
|
||||
["desc"]="Increase the damage of Poisoned inflicted by Enchanted Broomstick."
|
||||
},
|
||||
[5300105]={
|
||||
["desc"]="When Enchanted Broomstick is used, a random skill energy increases by <color=#3cff28>2</color>."
|
||||
["desc"]="When Enchanted Broomstick is used, a random skill's energy increases by <color=#3cff28>2</color>."
|
||||
},
|
||||
[5300106]={
|
||||
["desc"]="When Enchanted Broomstick is used, a random skill energy increases by <color=#3cff28>2</color>."
|
||||
["desc"]="When Enchanted Broomstick is used, a random skill's energy increases by <color=#3cff28>2</color>."
|
||||
},
|
||||
[5300107]={
|
||||
["desc"]="Enchanted Broomstick has a <color=#3cff28>15%</color> chance to apply Undead to the team for <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[5300200]={
|
||||
["desc"]="Unleashed Ethereal Blast: Deal skill damage multiple times."
|
||||
["desc"]="Unlock Ethereal Blast: Deal skill damage multiple times."
|
||||
},
|
||||
[5300201]={
|
||||
["desc"]="Ethereal Blast clears an additional <color=#3cff28>4</color> grids horizontally."
|
||||
},
|
||||
[5300202]={
|
||||
["desc"]="<color=#fcff28>Combo</color>: Ethereal Blast has a <color=#3cff28>50%</color> chance to inflict Frozen to freeze enemies for <color=#3cff28>1</color> turn."
|
||||
["desc"]="<color=#fcff28>Combo</color>: Ethereal Blast has a <color=#3cff28>50%</color> chance to inflict Frozen to Cold enemies for <color=#3cff28>1</color> turn."
|
||||
},
|
||||
[5300203]={
|
||||
["desc"]="Ethereal Blast damage increases."
|
||||
@ -684,7 +684,7 @@ local skill_rogue = {
|
||||
["desc"]="The chance of Counterattack applied by Ethereal Blast to the team increases to <color=#3cff28>100%</color>"
|
||||
},
|
||||
[5400100]={
|
||||
["desc"]="Unleashed Butterfly Slash: Deal skill damage multiple times."
|
||||
["desc"]="Unlock Butterfly Slash: Deal skill damage multiple times."
|
||||
},
|
||||
[5400101]={
|
||||
["desc"]="Butterfly Slash damage increases."
|
||||
@ -708,7 +708,7 @@ local skill_rogue = {
|
||||
["desc"]="When Butterfly Slash kills an enemy, Butterfly's skill energy increases by <color=#3cff28>2</color>."
|
||||
},
|
||||
[5400200]={
|
||||
["desc"]="Unleashed Phantom Combo: Deal skill damage multiple times."
|
||||
["desc"]="Unlock Phantom Combo: Deal skill damage multiple times."
|
||||
},
|
||||
[5400201]={
|
||||
["desc"]="Phantom Combo damage increases."
|
||||
|
||||
@ -201,16 +201,16 @@ local task = {
|
||||
["desc"]="10 Hits or more in battle"
|
||||
},
|
||||
[68]={
|
||||
["desc"]="Skills released in battle"
|
||||
["desc"]="Skills used in battle"
|
||||
},
|
||||
[69]={
|
||||
["desc"]="Skills released in battle"
|
||||
["desc"]="Skills used in battle"
|
||||
},
|
||||
[70]={
|
||||
["desc"]="Skills released in battle"
|
||||
["desc"]="Skills used in battle"
|
||||
},
|
||||
[71]={
|
||||
["desc"]="Skills released in battle"
|
||||
["desc"]="Skills used in battle"
|
||||
},
|
||||
[72]={
|
||||
["desc"]="Clear battle waves"
|
||||
@ -270,7 +270,7 @@ local task = {
|
||||
["desc"]="10 Hits or more in battle"
|
||||
},
|
||||
[91]={
|
||||
["desc"]="Skills released in battle"
|
||||
["desc"]="Skills used in battle"
|
||||
},
|
||||
[92]={
|
||||
["desc"]="Clear battle waves"
|
||||
|
||||
@ -9,19 +9,19 @@ local task_daily_challenge = {
|
||||
["desc"]="10 Hits or more {0} times when beating the stage"
|
||||
},
|
||||
[4]={
|
||||
["desc"]="クエストをクリアする、且つ{0}回以上8連消しを行う。"
|
||||
["desc"]="Link 8 or more elements in battle {0} times and beat the stage"
|
||||
},
|
||||
[5]={
|
||||
["desc"]="Have {0} heroes cast skills {1} times when beating the stage"
|
||||
["desc"]="Have {0} heroes cast their skills {1} times each and beat the stage"
|
||||
},
|
||||
[6]={
|
||||
["desc"]="Defeat the final boss within 3 rounds"
|
||||
},
|
||||
[7]={
|
||||
["desc"]="{0} deals damage exceeding {1}% of total damage when beating the stage"
|
||||
["desc"]="{0} damage dealt exceeds {1}% of total damage and beat the stage"
|
||||
},
|
||||
[8]={
|
||||
["desc"]="{0} deals damage exceeding {1}% of total damage when beating the stage"
|
||||
["desc"]="{0} damage dealt exceeds {1}% of total damage and beat the stage"
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
|
||||
@ -9,16 +9,16 @@ local tutorial = {
|
||||
["value"]="Claim chest to obtain Hero Shard"
|
||||
},
|
||||
["tutorial_txt_4"]={
|
||||
["value"]="Claim chest to obtain the fifth hero"
|
||||
["value"]="Claim chest to obtain your 5th Hero"
|
||||
},
|
||||
["tutorial_txt_5"]={
|
||||
["value"]="Get more heroes in shop!"
|
||||
["value"]="Get more heroes in the shop!"
|
||||
},
|
||||
["tutorial_txt_6"]={
|
||||
["value"]="Get S Hero from quests!"
|
||||
},
|
||||
["tutorial_txt_7"]={
|
||||
["value"]="A new challenge to play is open!"
|
||||
["value"]="New challenge gameplay is unlocked!"
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
|
||||
@ -31,7 +31,7 @@ local buff = {
|
||||
},
|
||||
[24]={
|
||||
["id"]=24,
|
||||
["desc"]="Daño aumentado: El daño infligido aumenta en {0}.",
|
||||
["desc"]="Aumento de daño: daño causado aumenta en {0}.",
|
||||
["name"]="dmg_addition_all_add"
|
||||
},
|
||||
[33]={
|
||||
|
||||
@ -211,8 +211,8 @@ local localization_global =
|
||||
["SETTING_DESC_23"] = "Hay un pedido en curso. Inténtalo más tarde.",
|
||||
["SETTING_DESC_25"] = "Pago cancelado.",
|
||||
["BIND_TIPS_DESC"] = "Por favor vincula la cuenta por la seguridad.",
|
||||
["GET_SEVER_ERROR"] = "Error en la solicitud al servidor, inténtelo de nuevo",
|
||||
["PAY_FAILED_DESC_1"] = "Hay una excepción en el pedido, póngase en contacto con el servicio de atención al cliente para solucionarlo",
|
||||
["GET_SEVER_ERROR"] = "Error en la solicitud al servidor. Inténtalo de nuevo.",
|
||||
["PAY_FAILED_DESC_1"] = "Excepciones en el pedido. Pónte en contacto con la atención al cliente.",
|
||||
["CHAPTER_DESC_2"] = "Cofre Misterioso {0}/{1}",
|
||||
["DUNGEON_BTN"] = "Fases del evento",
|
||||
["DUNGEON_GOLD_TITLE"] = "Interceptación de vagoneta",
|
||||
@ -223,7 +223,7 @@ local localization_global =
|
||||
["PASS_REQUIRE"] = "Completar la fase anterior para desbloquear",
|
||||
["DUNGEON_STAGE"] = "Fase",
|
||||
["DUNGEON_SHARDS_TITLE"] = "Desafío Abisal",
|
||||
["DUNGEON_SHARDS_HELP"] = "¡Es hora de probar tu fuerza! \n¡Derrota todos los monstruos que bloquean el camino y muéstrales quién es el verdadero guerrero! \n¡Atención! Los monstruos están preparados y el ataque de algunos personajes puede disminuirá.",
|
||||
["DUNGEON_SHARDS_HELP"] = "¡Es hora de probar tu fuerza! Las imágenes residuales de los héroes están atravesando el vacío, ¡y es hora de detenerlos! ¡Atención! Las imágenes residuales son tan fuertes que los ataques de algunos personajes se verán reducidos.",
|
||||
["DUNGEON_SHARDS_OPEN"] = "Horario: lunes, miércoles, viernes, domingo.",
|
||||
["MAIN_CHAPTER"] = "Capítulo principal",
|
||||
["SMASH"] = "Aniquilar",
|
||||
@ -253,10 +253,73 @@ local localization_global =
|
||||
["CONF_BE_SURE_QUIT_GAME"] = "Quieres dejar el juego?",
|
||||
["ROUND_LEFT"] = "Queda",
|
||||
["NEW_PLAYER"] = "Nuevo jugador",
|
||||
["NOTICE_TITLE"] = "Aviso",
|
||||
["NOTICE_TITLE"] = "Anuncio",
|
||||
["MAINTENANCE_NOTICE_DEFAULT"] = "Se ha producido un error al conectar con el servidor. Vuelva a intentarlo más tarde.",
|
||||
["CANNOT_RENAME_DESC_5"] = "Igual que el apodo actual, no es necesario cambiarlo",
|
||||
["CANNOT_RENAME_DESC_5"] = "Igual que el apodo actual. No es necesario cambiarlo.",
|
||||
["NO_MAIL_DESC"] = "No hay correo por ahora.",
|
||||
["ARENA_DESC_1"] = "Arena",
|
||||
["ARENA_DESC_2"] = "Emparejamiento",
|
||||
["ARENA_DESC_3"] = "Temporada {0}",
|
||||
["ARENA_DESC_4"] = "Arena de la Legión",
|
||||
["ARENA_DESC_5"] = "Clasificación",
|
||||
["ARENA_DESC_6"] = "Pase de Batalla de Arena",
|
||||
["ARENA_DESC_7"] = "Boletín de Batalla",
|
||||
["ARENA_DESC_8"] = "No hay boletín de batalla por ahora.",
|
||||
["ARENA_DESC_9"] = "Alineación defensiva",
|
||||
["ARENA_DESC_10"] = "Alineación ofensiva",
|
||||
["ARENA_DESC_11"] = "Liquidar Recompensas",
|
||||
["ARENA_DESC_12"] = "Si alcanzas el ranking correspondiente al final de la temporada S{0}, podrás venir aquí a colectar tus recompensas en la siguiente temporada.",
|
||||
["ARENA_DESC_13"] = "Tu ranking en la temporada S{0}",
|
||||
["ARENA_DESC_14"] = "Situación de batalla",
|
||||
["ARENA_DESC_15"] = "Oponente",
|
||||
["ARENA_DESC_16"] = "Puntos",
|
||||
["ARENA_DESC_17"] = "Defensa exitosa",
|
||||
["ARENA_DESC_18"] = "Defensa fallida",
|
||||
["ARENA_DESC_19"] = "Ataque exitoso",
|
||||
["ARENA_DESC_20"] = "Ataque fallido",
|
||||
["ARENA_DESC_21"] = "Temporada S{0}",
|
||||
["ARENA_DESC_22"] = "Buscar Oponente",
|
||||
["ARENA_DESC_23"] = "Empareja de nuevo",
|
||||
["ARENA_DESC_24"] = "Guardar y salir",
|
||||
["ARENA_RANKNAME_1"] = "Jinete de Bronce III",
|
||||
["ARENA_RANKNAME_2"] = "Jinete de Bronce II",
|
||||
["ARENA_RANKNAME_3"] = "Jinete de Bronce I",
|
||||
["ARENA_RANKNAME_4"] = "Jinete de Plata IV",
|
||||
["ARENA_RANKNAME_5"] = "Jinete de Plata III",
|
||||
["ARENA_RANKNAME_6"] = "Jinete de Plata II",
|
||||
["ARENA_RANKNAME_7"] = "Jinete de Plata I",
|
||||
["ARENA_RANKNAME_8"] = "Jinete Dragón Dorado V",
|
||||
["ARENA_RANKNAME_9"] = "Jinete Dragón Dorado IV",
|
||||
["ARENA_RANKNAME_10"] = "Jinete Dragón Dorado III",
|
||||
["ARENA_RANKNAME_11"] = "Jinete Dragón Dorado II",
|
||||
["ARENA_RANKNAME_12"] = "Jinete Dragón Dorado I",
|
||||
["SHOP_DESC_38"] = "Paquete Inicial",
|
||||
["SHOP_DESC_39"] = "Héroes de clase S de gran valor, ¡solo esta vez!",
|
||||
["ARENA_BATTLE_DESC_1"] = "Nuestro turno",
|
||||
["ARENA_BATTLE_DESC_2"] = "Turno del oponente",
|
||||
["ARENA_BATTLE_DESC_3"] = "Aturdido...",
|
||||
["ARENA_BATTLE_DESC_4"] = "Congelado...",
|
||||
["ARENA_BATTLE_DESC_5"] = "Dormido...",
|
||||
["ARENA_DESC_25"] = "¿Quieres emparejar de nuevo con {0} diamantes?",
|
||||
["ARENA_DESC_26"] = "El oponente se fue. Empareja de nuevo.",
|
||||
["ARENA_DESC_27"] = "Puntos Arena+{0}",
|
||||
["ARENA_DESC_29"] = "Liquidación de Arena en curso. Por favor, vuelve a emparejar más tarde.",
|
||||
["ARENA_DESC_30"] = "La nueva temporada de Arena ha empezado. Actualiza el juego antes de entrar.",
|
||||
["ARENA_DESC_31"] = "Ha comenzado la liquidación de Arena. El desafío no está dosponible ahora.",
|
||||
["ARENA_DESC_HELP"] = "1. La Arena se basa en un sistema de temporadas. Al concluir una temporada, se otorgarán las recompensas de la temporada y se restablecerá la Arena. \n2. La liquidación de la Arena comienza a las 23:30 (UTC 0) del último día de la temporada, y dura 30 minutos. Durante el período de liquidación, no se puede realizar desafío en la Arena para no afectar al anotador. Gracias por la compresión. \n3. Tras la liquidación, todos los regimientos de jinetes serán restablecido a la etapa inical del ranking actual. Si el número de desafíos en la temporada anterior es inferior a 10, se restablecerá a la etapa inicial del ranking anterior.",
|
||||
["RATE_DESC_1"] = "¿Qué te parece nuestro juego?",
|
||||
["RATE_DESC_2"] = "Más tarde",
|
||||
["ARENA_DESC_32"] = "Comprar boleto",
|
||||
["SHOP_DESC_40"] = "¡Especial de Victoria en Arena!",
|
||||
["SHOP_DESC_41"] = "¡Gana en las batallas de Arena y reúne el <color=#8aedff>mayor valor</color>!",
|
||||
["ARENA_BATTLE_DESC_6"] = "1. El lado atacante en la Arena toma el primer turno y solo puede conectar y eliminar elementos dentro de un área de 5*7 de su lado. Las habilidades recibirán automáticamente todas las bonificaciones según el nivel del héroe.",
|
||||
["ARENA_BATTLE_DESC_7"] = "2. Los elementos eliminados se generarán en el área del openete, y los elementos del área del openete caerán en nuestra área, incluidas sus habilidades que se transformarán en las habilidades de nuestros héroes del colores correspondientes.",
|
||||
["ARENA_BATTLE_DESC_8"] = "3. Hay que derrotar al oponente en 30 rondas. Una ronda incluye una acción de ambos lado. Presta atención a la marca de ronda en la esquina inferior derecha. El HP de ambos lados en la Arena aumenta un 100% y el daño causado se reduce un 80%.",
|
||||
["ARENA_DESC_32"] = "Cofre de Victoria",
|
||||
["ARENA_DESC_33"] = "Cofre Alentador",
|
||||
["ARENA_BATTLE_DESC_9"] = "Anterior",
|
||||
["ARENA_BATTLE_DESC_10"] = "Siguiente",
|
||||
["ARENA_BATTLE_DESC_11"] = "Al salir del combate, será declarada tu derrota. ¿Quieres salir?",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -80,10 +80,12 @@ local item = {
|
||||
["name"]="Hay chance de obtener aleatoriamente fragmentos de héroes destacados, raros o épicos."
|
||||
},
|
||||
[21]={
|
||||
|
||||
["name"]="Acumula medallas para subir el nivel del Pase de Batalla de Arena.",
|
||||
["name"]="Acumula medallas para subir el nivel del Pase de Batalla de Arena."
|
||||
},
|
||||
[22]={
|
||||
|
||||
["name"]="Para realizar un desafío, necesitas dar un boleto para el anotador de la Arena. Se lanzan boletos gratuitos todos los días.",
|
||||
["name"]="Para realizar un desafío, necesitas dar un boleto para el anotador de la Arena. Se lanzan boletos gratuitos todos los días."
|
||||
},
|
||||
[12001]={
|
||||
["name"]="Fragmento de Bailarina. Se puede activar o actualizar al reunir todos los fragmentos.",
|
||||
|
||||
@ -213,7 +213,7 @@ local monster_base = {
|
||||
["name"]="Rey de Payasos"
|
||||
},
|
||||
[20014]={
|
||||
["name"]="Jefe de Escudo de Acero (Verde)"
|
||||
["name"]="Jefe Verde de Escudo Acerado"
|
||||
},
|
||||
[20015]={
|
||||
["name"]="Jefe de Escudo de Acero (Rojo)"
|
||||
@ -252,7 +252,7 @@ local monster_base = {
|
||||
["name"]="Élite Mutante"
|
||||
},
|
||||
[20027]={
|
||||
["name"]="Horton la Tortuga Púrpura"
|
||||
["name"]="Holden Tortuga Púrpura"
|
||||
},
|
||||
[20028]={
|
||||
["name"]="Gigante de Hielo"
|
||||
@ -270,7 +270,7 @@ local monster_base = {
|
||||
["name"]="Demonio Antiguo"
|
||||
},
|
||||
[20033]={
|
||||
["name"]="Coche mina de oro"
|
||||
["name"]="Vagoneta de Oro"
|
||||
},
|
||||
[20034]={
|
||||
["name"]="Escarabajo de Fuego"
|
||||
|
||||
@ -18,7 +18,7 @@ local tutorial = {
|
||||
["value"]="¡Desafía las misiones para consiguir héroes de clase S!"
|
||||
},
|
||||
["tutorial_txt_7"]={
|
||||
["value"]="Se abre un nuevo reto para jugar!"
|
||||
["value"]="¡Ha comenzado una nueva jugabilidad de desafío!"
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
|
||||
@ -25,6 +25,8 @@ local localization_global =
|
||||
["CANNOT_RENAME_DESC_4"] = "Nom déjà pris",
|
||||
["SUPPORT_DESC_2"] = "Soutenir",
|
||||
["MAINTENANCE_NOTICE_DEFAULT"] = "Erreur de communication du serveur, veuillez réessayer plus tard",
|
||||
["RATE_DESC_1"] = "Comment aimez-vous notre jeu?",
|
||||
["RATE_DESC_2"] = "Plus tard",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -31,7 +31,7 @@ local buff = {
|
||||
},
|
||||
[24]={
|
||||
["id"]=24,
|
||||
["desc"]="Daño aumentado: El daño infligido aumenta en {0}.",
|
||||
["desc"]="Damage Boost: DMG yang diberikan meningkat {0}.",
|
||||
["name"]="dmg_addition_all_add"
|
||||
},
|
||||
[33]={
|
||||
|
||||
@ -211,8 +211,8 @@ local localization_global =
|
||||
["SETTING_DESC_23"] = "Ada pesanan yang sedang diproses. Silakan coba lagi nanti",
|
||||
["SETTING_DESC_25"] = "Pembatalan Pembayaran",
|
||||
["BIND_TIPS_DESC"] = "Untuk keamanan akun, harap ikatkan akun kamu.",
|
||||
["GET_SEVER_ERROR"] = "Permintaan ke server gagal, silakan coba lagi",
|
||||
["PAY_FAILED_DESC_1"] = "Ada pengecualian untuk pesanan, silakan hubungi layanan pelanggan untuk menanganinya",
|
||||
["GET_SEVER_ERROR"] = "Gagal terhubung ke server. Silakan coba lagi.",
|
||||
["PAY_FAILED_DESC_1"] = "Kesalahan pesanan. Silakan hubungi layanan pelanggan.",
|
||||
["CHAPTER_DESC_2"] = "Peti Misterius {0}/{1}",
|
||||
["DUNGEON_BTN"] = "Stage Event",
|
||||
["DUNGEON_GOLD_TITLE"] = "Mencegat Kereta Tambang",
|
||||
@ -223,7 +223,7 @@ local localization_global =
|
||||
["PASS_REQUIRE"] = "Terbuka dengan melewati stage sebelumnya",
|
||||
["DUNGEON_STAGE"] = "Stage",
|
||||
["DUNGEON_SHARDS_TITLE"] = "Tantangan Abyssal",
|
||||
["DUNGEON_SHARDS_HELP"] = "Saatnya untuk menguji kekuatanmu! Kalahkan semua monster yang menghalangi jalanmu dan tunjukkan pada mereka siapa pejuang sejati! Hati-hati! Monster-monster sudah siap dan serangan beberapa karakter akan berkurang.",
|
||||
["DUNGEON_SHARDS_HELP"] = "Saatnya untuk menguji kekuatan! Hero yang sesungguhnya sedang melangkah melewati kekosongan, inilah saatnya untuk menghentikan mereka! Perhatian! Hero itu sangat kuat sehingga beberapa karakter akan melemah.",
|
||||
["DUNGEON_SHARDS_OPEN"] = "Waktu buka: Senin, Rabu, Jumat, dan Minggu",
|
||||
["MAIN_CHAPTER"] = "Bab Quest Utama",
|
||||
["SMASH"] = "Bersihkan",
|
||||
@ -253,10 +253,73 @@ local localization_global =
|
||||
["CONF_BE_SURE_QUIT_GAME"] = "Ingin keluar dari permainan?",
|
||||
["ROUND_LEFT"] = "Sisa",
|
||||
["NEW_PLAYER"] = "Pemain baru",
|
||||
["NOTICE_TITLE"] = "Pemberitahuan",
|
||||
["NOTICE_TITLE"] = "Pengumuman",
|
||||
["MAINTENANCE_NOTICE_DEFAULT"] = "Kesalahan server, silakan cooa lagi nanti.",
|
||||
["CANNOT_RENAME_DESC_5"] = "Sama seperti nama panggilan saat ini, tidak perlu diubah",
|
||||
["CANNOT_RENAME_DESC_5"] = "Nama ini sudah digunakan. Tidak perlu diubah.",
|
||||
["NO_MAIL_DESC"] = "Tidak ada pesan",
|
||||
["ARENA_DESC_1"] = "Arena",
|
||||
["ARENA_DESC_2"] = "Matchmaking",
|
||||
["ARENA_DESC_3"] = "Musim {0}",
|
||||
["ARENA_DESC_4"] = "Arena Legion",
|
||||
["ARENA_DESC_5"] = "Papan Peringkat",
|
||||
["ARENA_DESC_6"] = "Battle Pass Arena",
|
||||
["ARENA_DESC_7"] = "Laporan Battle",
|
||||
["ARENA_DESC_8"] = "Belum ada laporan",
|
||||
["ARENA_DESC_9"] = "Formasi Bertahan",
|
||||
["ARENA_DESC_10"] = "Formasi Penyerang",
|
||||
["ARENA_DESC_11"] = "Hadiah Penyelesaian",
|
||||
["ARENA_DESC_12"] = "Raih peringkat selama musim S{0} untuk klaim hadiah yang sesuai di musim berikutnya.",
|
||||
["ARENA_DESC_13"] = "Rank kamu di Musim S{0}",
|
||||
["ARENA_DESC_14"] = "Rincian",
|
||||
["ARENA_DESC_15"] = "Lawan",
|
||||
["ARENA_DESC_16"] = "Poin",
|
||||
["ARENA_DESC_17"] = "Pertahanan Berhasil",
|
||||
["ARENA_DESC_18"] = "Pertahanan Gagal",
|
||||
["ARENA_DESC_19"] = "Serangan Berhasil",
|
||||
["ARENA_DESC_20"] = "Serangan Gagal",
|
||||
["ARENA_DESC_21"] = "Musim S{0}",
|
||||
["ARENA_DESC_22"] = "Mencari Lawan",
|
||||
["ARENA_DESC_23"] = "Matchmacking ulang",
|
||||
["ARENA_DESC_24"] = "Simpan dan Keluar",
|
||||
["ARENA_RANKNAME_1"] = "Ksatria Bronze Ⅲ",
|
||||
["ARENA_RANKNAME_2"] = "Ksatria Bronze Ⅱ",
|
||||
["ARENA_RANKNAME_3"] = "Ksatria Bronze Ⅰ",
|
||||
["ARENA_RANKNAME_4"] = "Ksatria Silver Ⅳ",
|
||||
["ARENA_RANKNAME_5"] = "Ksatria Silver Ⅲ",
|
||||
["ARENA_RANKNAME_6"] = "Ksatria Silver Ⅱ",
|
||||
["ARENA_RANKNAME_7"] = "Ksatria Silver Ⅰ",
|
||||
["ARENA_RANKNAME_8"] = "Ksatria Naga Emas V",
|
||||
["ARENA_RANKNAME_9"] = "Ksatria Naga Emas Ⅳ",
|
||||
["ARENA_RANKNAME_10"] = "Ksatria Naga Emas Ⅲ",
|
||||
["ARENA_RANKNAME_11"] = "Ksatria Naga Emas Ⅱ",
|
||||
["ARENA_RANKNAME_12"] = "Ksatria Naga Emas Ⅰ",
|
||||
["SHOP_DESC_38"] = "Pack Pemula",
|
||||
["SHOP_DESC_39"] = "Hero level S bernilai. Hanya tersedia satu kali!",
|
||||
["ARENA_BATTLE_DESC_1"] = "Giliran kita",
|
||||
["ARENA_BATTLE_DESC_2"] = "Giliran Lawan",
|
||||
["ARENA_BATTLE_DESC_3"] = "Stun...",
|
||||
["ARENA_BATTLE_DESC_4"] = "Freeze...",
|
||||
["ARENA_BATTLE_DESC_5"] = "Kantuk...",
|
||||
["ARENA_DESC_25"] = "Habiskan {0} berlian untuk matchmacking ulang?",
|
||||
["ARENA_DESC_26"] = "Lawan telah pergi. Silakan matchmaking ulang.",
|
||||
["ARENA_DESC_27"] = "Poin Arena +{0}",
|
||||
["ARENA_DESC_29"] = "Sedang penyelesaian arena.. Matchmaking kembali nanti.",
|
||||
["ARENA_DESC_30"] = "Musim baru Arena dibuka. Harap perbarui game dahulu sebelum login!",
|
||||
["ARENA_DESC_31"] = "Penyelesaian arena dimulai, tantangan diberhentikan sementara!",
|
||||
["ARENA_DESC_HELP"] = "1. Arena terdiri dari beberapa musim, dan pada akhir setiap musim, Arena akan mengatur ulang dan mendistribusikan hadiah berdasarkan peringkat musim sebelumnya. \n2. Penyelesaian Arena akan dimulai pada pukul 23:30 (UTC-0) pada hari terakhir musim dan berlangsung selama 30 menit. Selama periode penyelesaian, tantangan Arena tidak akan tersedia untuk menghindari gangguan pada pencatat rekor Arena. Kami mohon maaf atas ketidaknyamanan ini. \n3. Setelah penyelesaian, semua Hero akan diatur ulang ke divisi terendah dari tingkat saat ini. Jika tantangan di musim sebelumnya kurang dari 10, maka akan diatur ulang ke divisi terendah dari tingkat sebelumnya.",
|
||||
["RATE_DESC_1"] = "Apakah Anda menyukai game kami?",
|
||||
["RATE_DESC_2"] = "Nanti",
|
||||
["ARENA_DESC_32"] = "Beli tiket masuk",
|
||||
["SHOP_DESC_40"] = "Penawaran Spesial Arena Kemenangan!",
|
||||
["SHOP_DESC_41"] = "Menangkan pertempuran Arena dan kumpulkan<color=#8aedff>hadiah tertinggi</color>!",
|
||||
["ARENA_BATTLE_DESC_6"] = "1. Pihak yang menyerang di Arena mendapat giliran pertama dan hanya dapat menautkan dan menghilangkan elemen dalam area 5x7 di sisinya sendiri. Skill akan otomatis menerima semua bonus berdasarkan level Hero.",
|
||||
["ARENA_BATTLE_DESC_7"] = "2. Setelah eliminasi elemen, mereka akan dihasilkan di area lawan, dan elemen dari area lawan akan jatuh ke pihak kita, termasuk skill lawan. Kemudian, mereka akan berubah menjadi skill dari Hero berwarna kita yang sesuai.",
|
||||
["ARENA_BATTLE_DESC_8"] = "3. Kita harus mengalahkan lawan dalam waktu 30 giliran. Setiap aksi dari kedua sisi dihitung sebagai 1 giliran. Harap perhatikan indikator giliran di pojok kanan bawah. Kedua belah pihak di Arena memiliki peningkatan 100% dalam HP dan pengurangan 80% dalam DMG yang diberikan.",
|
||||
["ARENA_DESC_32"] = "Peti Kemenangan",
|
||||
["ARENA_DESC_33"] = "Peti Penghargaan",
|
||||
["ARENA_BATTLE_DESC_9"] = "Sebelumnya",
|
||||
["ARENA_BATTLE_DESC_10"] = "Berikutnya",
|
||||
["ARENA_BATTLE_DESC_11"] = "Keluar akan mengakibatkan kekalahan. Yakin ingin keluar?",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -80,10 +80,12 @@ local item = {
|
||||
["desc"]="Berpeluang mendapat Shard Hero luar biasa, langka, atau epik secara acak."
|
||||
},
|
||||
[21]={
|
||||
|
||||
["name"]="Medali Arena",
|
||||
["desc"]="Medali dapat meningkatkan Battle Pass Arena."
|
||||
},
|
||||
[22]={
|
||||
|
||||
["name"]="Tiket Masuk",
|
||||
["desc"]="Setiap tantangan membutuhkan satu tiket untuk pencatat rekor Arena. Tiket gratis dikeluarkan setiap hari."
|
||||
},
|
||||
[12001]={
|
||||
["name"]="Shard Dancer",
|
||||
|
||||
@ -213,7 +213,7 @@ local monster_base = {
|
||||
["name"]="Raja Badut"
|
||||
},
|
||||
[20014]={
|
||||
["name"]="Boss Perisai Baja (Hijau)"
|
||||
["name"]="Perisai Baja Hijau"
|
||||
},
|
||||
[20015]={
|
||||
["name"]="Boss Perisai Baja (Merah)"
|
||||
@ -252,7 +252,7 @@ local monster_base = {
|
||||
["name"]="Mutan Elit"
|
||||
},
|
||||
[20027]={
|
||||
["name"]="Horton si Penyu Ungu"
|
||||
["name"]="Horton Penyu Ungu"
|
||||
},
|
||||
[20028]={
|
||||
["name"]="Ice Giant"
|
||||
@ -270,7 +270,7 @@ local monster_base = {
|
||||
["name"]="Demon Kuno"
|
||||
},
|
||||
[20033]={
|
||||
["name"]="Mobil Tambang Emas"
|
||||
["name"]="Kereta Tambang Emas"
|
||||
},
|
||||
[20034]={
|
||||
["name"]="Kumbang Api"
|
||||
|
||||
@ -18,7 +18,7 @@ local tutorial = {
|
||||
["value"]="Tantang misi dan dapatkan Hero level S!"
|
||||
},
|
||||
["tutorial_txt_7"]={
|
||||
["value"]="Tantangan baru untuk bermain terbuka!"
|
||||
["value"]="Gameplay tantangan baru telah dimulai!"
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
|
||||
@ -31,7 +31,7 @@ local buff = {
|
||||
},
|
||||
[24]={
|
||||
["id"]=24,
|
||||
["desc"]="ダメージが増加する: 与えるダメージが{0}増加する。",
|
||||
["desc"]="ダメージ増加:敵に与えるダメージが{0}増加する。",
|
||||
["name"]="dmg_addition_all_add"
|
||||
},
|
||||
[33]={
|
||||
|
||||
@ -211,8 +211,8 @@ local localization_global =
|
||||
["SETTING_DESC_23"] = "現在処理中のご購入があります。後ほどもう一度お試しください。",
|
||||
["SETTING_DESC_25"] = "支払いをキャンセル",
|
||||
["BIND_TIPS_DESC"] = "セキュリティのため、もう一度アカウントを連携してください。",
|
||||
["GET_SEVER_ERROR"] = "サーバー通信が失敗しました。もう一度お試しください。",
|
||||
["PAY_FAILED_DESC_1"] = "購入に異常が発見されました。カスタマーサービスに連絡してください。",
|
||||
["GET_SEVER_ERROR"] = "サーバーのリクエストに失敗しました。もう一度お試しください。",
|
||||
["PAY_FAILED_DESC_1"] = "購入エラー、サポートセンターにご連絡ください。",
|
||||
["CHAPTER_DESC_2"] = "謎の宝箱 {0}/{1}",
|
||||
["DUNGEON_BTN"] = "イベントクエスト",
|
||||
["DUNGEON_GOLD_TITLE"] = "トロッコを阻む",
|
||||
@ -223,7 +223,7 @@ local localization_global =
|
||||
["PASS_REQUIRE"] = "前のクエストをクリア後に解放",
|
||||
["DUNGEON_STAGE"] = "クエスト",
|
||||
["DUNGEON_SHARDS_TITLE"] = "アビス挑戦",
|
||||
["DUNGEON_SHARDS_HELP"] = "実力を試す時が来ました!全てのモンスターを倒して、誰が本当の戦士であるかを見せつけてください!モンスター達はちゃんと準備していて、一部のキャラクターの攻撃力が下がります。お気を付けて!",
|
||||
["DUNGEON_SHARDS_HELP"] = "実力を試す時が来ました!ヒーロー達の残影はやってきて、今すぐ彼らを止めましょう!残影が強いため、一部のキャラクターの攻撃力は下がるので、ご注意ください!",
|
||||
["DUNGEON_SHARDS_OPEN"] = "解放曜日:月曜日、水曜日、金曜日、日曜日",
|
||||
["MAIN_CHAPTER"] = "メインクエスト",
|
||||
["SMASH"] = "スキップ",
|
||||
@ -255,8 +255,71 @@ local localization_global =
|
||||
["NEW_PLAYER"] = "新プレイヤー",
|
||||
["NOTICE_TITLE"] = "お知らせ",
|
||||
["MAINTENANCE_NOTICE_DEFAULT"] = "サーバー通信エラー。しばらくしてからもう一度お試しください。",
|
||||
["CANNOT_RENAME_DESC_5"] = "すでにこの名前に設定されています。",
|
||||
["CANNOT_RENAME_DESC_5"] = "現在の名前と同じため、変更する必要がありません。",
|
||||
["NO_MAIL_DESC"] = "メールがありません",
|
||||
["ARENA_DESC_1"] = "闘技場",
|
||||
["ARENA_DESC_2"] = "マッチング",
|
||||
["ARENA_DESC_3"] = "シーズン{0}",
|
||||
["ARENA_DESC_4"] = "軍団闘技場",
|
||||
["ARENA_DESC_5"] = "ランキング",
|
||||
["ARENA_DESC_6"] = "闘技場戦令",
|
||||
["ARENA_DESC_7"] = "バトルレポート",
|
||||
["ARENA_DESC_8"] = "バトルレポートはありません",
|
||||
["ARENA_DESC_9"] = "防衛チーム",
|
||||
["ARENA_DESC_10"] = "攻撃チーム",
|
||||
["ARENA_DESC_11"] = "決算報酬",
|
||||
["ARENA_DESC_12"] = "シーズンS{0}の決算の時、該当するランクに達すると、次のシーズンではここで報酬を受取可能です。",
|
||||
["ARENA_DESC_13"] = "シーズンS{0}の時のランク",
|
||||
["ARENA_DESC_14"] = "戦況",
|
||||
["ARENA_DESC_15"] = "相手",
|
||||
["ARENA_DESC_16"] = "ポイント",
|
||||
["ARENA_DESC_17"] = "防衛勝利",
|
||||
["ARENA_DESC_18"] = "防衛失敗",
|
||||
["ARENA_DESC_19"] = "攻撃勝利",
|
||||
["ARENA_DESC_20"] = "攻撃失敗",
|
||||
["ARENA_DESC_21"] = "シーズンS{0}",
|
||||
["ARENA_DESC_22"] = "対戦相手を探す",
|
||||
["ARENA_DESC_23"] = "再マッチング",
|
||||
["ARENA_DESC_24"] = "保存して終了する",
|
||||
["ARENA_RANKNAME_1"] = "ブロンズ騎士Ⅲ",
|
||||
["ARENA_RANKNAME_2"] = "ブロンズ騎士Ⅱ",
|
||||
["ARENA_RANKNAME_3"] = "ブロンズ騎士Ⅰ",
|
||||
["ARENA_RANKNAME_4"] = "シルバー騎士Ⅳ",
|
||||
["ARENA_RANKNAME_5"] = "シルバー騎士Ⅲ",
|
||||
["ARENA_RANKNAME_6"] = "シルバー騎士Ⅱ",
|
||||
["ARENA_RANKNAME_7"] = "シルバー騎士Ⅰ",
|
||||
["ARENA_RANKNAME_8"] = "ゴールド竜騎士Ⅴ",
|
||||
["ARENA_RANKNAME_9"] = "ゴールド竜騎士Ⅳ",
|
||||
["ARENA_RANKNAME_10"] = "ゴールド竜騎士Ⅲ",
|
||||
["ARENA_RANKNAME_11"] = "ゴールド竜騎士Ⅱ",
|
||||
["ARENA_RANKNAME_12"] = "ゴールド竜騎士Ⅰ",
|
||||
["SHOP_DESC_38"] = "初心者パック",
|
||||
["SHOP_DESC_39"] = "今回だけの超お得なS級ヒーロー!",
|
||||
["ARENA_BATTLE_DESC_1"] = "自分のターン",
|
||||
["ARENA_BATTLE_DESC_2"] = "相手のターン",
|
||||
["ARENA_BATTLE_DESC_3"] = "スタン中……",
|
||||
["ARENA_BATTLE_DESC_4"] = "凍結中……",
|
||||
["ARENA_BATTLE_DESC_5"] = "昏睡中……",
|
||||
["ARENA_DESC_25"] = "{0}ダイヤを消費して、再マッチングしますか?",
|
||||
["ARENA_DESC_26"] = "相手が退場しました。再マッチングしてください。",
|
||||
["ARENA_DESC_27"] = "闘技場ポイント+{0}",
|
||||
["ARENA_DESC_29"] = "闘技場決算中、後程マッチングしてください……",
|
||||
["ARENA_DESC_30"] = "闘技場新シーズン解放!アップデート後に参加してください!",
|
||||
["ARENA_DESC_31"] = "闘技場決算開始、しばらく挑戦できません!",
|
||||
["ARENA_DESC_HELP"] = "1.闘技場はシーズンサイクル制となります。各シーズン終了後、闘技場はリセットされ、前シーズンの報酬が発送されます。\n2.闘技場の決算は、終了当日の23時30分(UTC-0)から開始され、決算時間は30分となります。決算期間中、闘技場記録スタッフへの妨害を防ぐため、闘技場は挑戦できなくなりますので、ご容赦ください。\n3.決算終了後、全ての騎士団は現在ランクの最下位ステージにリセットされます。前シーズンの挑戦回数が10回未満の場合、前のランクの最下位ステージにリセットされます。",
|
||||
["RATE_DESC_1"] = "このゲームをお気になりますか",
|
||||
["RATE_DESC_2"] = "後で",
|
||||
["ARENA_DESC_32"] = "チケットを購入する",
|
||||
["SHOP_DESC_40"] = "闘技場勝利スペシャル!!",
|
||||
["SHOP_DESC_41"] = "闘技場のバトルで勝利し、<color=#8aedff>超お得なボーナス</color>を貯めましょう!",
|
||||
["ARENA_BATTLE_DESC_6"] = "1、闘技場では、攻撃側からスタートし、自分側の5*7範囲内の元素を繋がって消すことができます。スキルはヒーローのレベルに応じて、全てのボーナスが自動的に付与されます。",
|
||||
["ARENA_BATTLE_DESC_7"] = "2、元素を消した後、相手のエリアで新しい元素が生成し、相手のエリアの元素及びスキルはプレイヤー側に落ちてきます。相手のスキルがプレイヤー側に落ちると、対応する色のヒーローのスキルに変換されます。",
|
||||
["ARENA_BATTLE_DESC_8"] = "3、30ターン以内に相手を倒す必要があります。双方の1回行動は1ターンとなり、右下のターンマークにご注意ください。闘技場では、双方のHPが100%増加し、与えるダメージが80%減少します。",
|
||||
["ARENA_DESC_32"] = "勝利の宝箱",
|
||||
["ARENA_DESC_33"] = "激励の宝箱",
|
||||
["ARENA_BATTLE_DESC_9"] = "前のページ",
|
||||
["ARENA_BATTLE_DESC_10"] = "次のページ",
|
||||
["ARENA_BATTLE_DESC_11"] = "終了すると敗北と判断されますが、終了しますか?",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -80,10 +80,12 @@ local item = {
|
||||
["desc"]="一定の確率でアンコモン、レア、またはエピックヒーローピースを入手できる。"
|
||||
},
|
||||
[21]={
|
||||
|
||||
["name"]="メダル",
|
||||
["desc"]="メダルを貯めると、闘技場戦令のレベルをアップできます。"
|
||||
},
|
||||
[22]={
|
||||
|
||||
["name"]="チケット",
|
||||
["desc"]="挑戦するたびに、闘技場の記録スタッフにチケットを1枚渡す必要があります。無料チケットは毎日配布されます。"
|
||||
},
|
||||
[12001]={
|
||||
["name"]="ダンサーのピース",
|
||||
|
||||
@ -213,7 +213,7 @@ local monster_base = {
|
||||
["name"]="ピエロ王"
|
||||
},
|
||||
[20014]={
|
||||
["name"]="鋼の盾のグリーンボス"
|
||||
["name"]="鋼の盾の緑ボス"
|
||||
},
|
||||
[20015]={
|
||||
["name"]="鋼の盾の赤ボス"
|
||||
@ -252,7 +252,7 @@ local monster_base = {
|
||||
["name"]="エリート変異体"
|
||||
},
|
||||
[20027]={
|
||||
["name"]="紫亀のホートン"
|
||||
["name"]="パープルタートルホールデン"
|
||||
},
|
||||
[20028]={
|
||||
["name"]="氷の巨人"
|
||||
@ -270,7 +270,7 @@ local monster_base = {
|
||||
["name"]="古代魔神"
|
||||
},
|
||||
[20033]={
|
||||
["name"]="金貨採掘車"
|
||||
["name"]="コイントロッコ"
|
||||
},
|
||||
[20034]={
|
||||
["name"]="フレイムビートル"
|
||||
|
||||
@ -18,7 +18,7 @@ local tutorial = {
|
||||
["value"]="ミッションに挑戦して、S級ヒーローを入手しよう!"
|
||||
},
|
||||
["tutorial_txt_7"]={
|
||||
["value"]="遊びへの新たな挑戦が始まる!"
|
||||
["value"]="新たな挑戦コンテンツが解放されました!"
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
|
||||
@ -31,7 +31,7 @@ local buff = {
|
||||
},
|
||||
[24]={
|
||||
["id"]=24,
|
||||
["desc"]="공격력이 증가합니다: 피해량이 {0}만큼 증가합니다.",
|
||||
["desc"]="대미지 상승: 가하는 대미지가 {0} 증가합니다.",
|
||||
["name"]="dmg_addition_all_add"
|
||||
},
|
||||
[33]={
|
||||
|
||||
@ -211,8 +211,8 @@ local localization_global =
|
||||
["SETTING_DESC_23"] = "현재 주문 처리중입니다. 잠시 후 다시 시도해 주세요.",
|
||||
["SETTING_DESC_25"] = "결제 취소",
|
||||
["BIND_TIPS_DESC"] = "계정 안전을 위해 계정을 바인딩해 주세요.",
|
||||
["GET_SEVER_ERROR"] = "서버를 불러오지 못했습니다. 다시 시도해 주세요.",
|
||||
["PAY_FAILED_DESC_1"] = "주문에 이상이 나타났습니다. 고객 지원에 연락하여 처리해 주세요.",
|
||||
["GET_SEVER_ERROR"] = "서버 요청에 실패했습니다. 다시 시도해 주세요.",
|
||||
["PAY_FAILED_DESC_1"] = "주문에 오류가 나타났습니다. 고객 지원에 연락하여 처리해 주세요.",
|
||||
["CHAPTER_DESC_2"] = "신비한 보물 상자 {0}/{1}",
|
||||
["DUNGEON_BTN"] = "이벤트 스테이지",
|
||||
["DUNGEON_GOLD_TITLE"] = "트램카 막기",
|
||||
@ -223,7 +223,7 @@ local localization_global =
|
||||
["PASS_REQUIRE"] = "이전 스테이지를 클리어하여 잠금 해제",
|
||||
["DUNGEON_STAGE"] = "스테이지",
|
||||
["DUNGEON_SHARDS_TITLE"] = "어비스 챌린지",
|
||||
["DUNGEON_SHARDS_HELP"] = "실력을 검증할 때가 왔습니다! 길을 가로막는 모든 몬스터를 처치하고 그들에게 진정한 전사가 누구인지 보여주세요!조심하세요! 몬스터들이 전투 준비를 단단히 했기에 일부 캐릭터의 공격력이 감소합니다.",
|
||||
["DUNGEON_SHARDS_HELP"] = "실력을 검증할 시간입니다! 영웅들의 잔상이 공허를 뚫고 습격해오고 있으니 이제 그들을 막아야 할 때입니다! 조심하세요! 잔상들은 막강한 실력을 지녔으므로 일부 캐릭터의 공격력이 감소합니다.",
|
||||
["DUNGEON_SHARDS_OPEN"] = "오픈 시간: 월요일, 수요일, 금요일, 일요일",
|
||||
["MAIN_CHAPTER"] = "메인라인 챕터",
|
||||
["SMASH"] = "소탕",
|
||||
@ -255,8 +255,71 @@ local localization_global =
|
||||
["NEW_PLAYER"] = "새로운 플레이어",
|
||||
["NOTICE_TITLE"] = "공지 사항",
|
||||
["MAINTENANCE_NOTICE_DEFAULT"] = "서버 통신에 이상이 생겼습니다. 잠시 후 다시 시도해 주세요.",
|
||||
["CANNOT_RENAME_DESC_5"] = "현재 닉네임과 같은 닉네임이므로 변경할 필요가 없습니다.",
|
||||
["CANNOT_RENAME_DESC_5"] = "현재 닉네임과 동일하므로 변경할 필요가 없습니다.",
|
||||
["NO_MAIL_DESC"] = "읽을 수 있는 메일이 없습니다.",
|
||||
["ARENA_DESC_1"] = "아레나",
|
||||
["ARENA_DESC_2"] = "매칭",
|
||||
["ARENA_DESC_3"] = "시즌 {0}",
|
||||
["ARENA_DESC_4"] = "군단 아레나",
|
||||
["ARENA_DESC_5"] = "랭킹",
|
||||
["ARENA_DESC_6"] = "랭킹 배틀 패스",
|
||||
["ARENA_DESC_7"] = "배틀 보고서",
|
||||
["ARENA_DESC_8"] = "현재 배틀 보고서가 없습니다.",
|
||||
["ARENA_DESC_9"] = "수비 라인업",
|
||||
["ARENA_DESC_10"] = "공격 라인업",
|
||||
["ARENA_DESC_11"] = "정산 보상",
|
||||
["ARENA_DESC_12"] = "S{0} 시즌 정산 시 상응한 랭크에 도달하면 다음 시즌 때 이곳으로 와서 보상을 획득할 수 있습니다.",
|
||||
["ARENA_DESC_13"] = "S{0} 시즌의 랭크",
|
||||
["ARENA_DESC_14"] = "전투 상황",
|
||||
["ARENA_DESC_15"] = "상대",
|
||||
["ARENA_DESC_16"] = "포인트",
|
||||
["ARENA_DESC_17"] = "수비 승리",
|
||||
["ARENA_DESC_18"] = "방어 실패",
|
||||
["ARENA_DESC_19"] = "공격 승리",
|
||||
["ARENA_DESC_20"] = "공격 실패",
|
||||
["ARENA_DESC_21"] = "S{0} 시즌",
|
||||
["ARENA_DESC_22"] = "상대 찾기",
|
||||
["ARENA_DESC_23"] = "다시 매칭하기",
|
||||
["ARENA_DESC_24"] = "저장 및 종료",
|
||||
["ARENA_RANKNAME_1"] = "브론즈 워리어 Ⅲ",
|
||||
["ARENA_RANKNAME_2"] = "브론즈 워리어 Ⅱ",
|
||||
["ARENA_RANKNAME_3"] = "브론즈 워리어 Ⅰ",
|
||||
["ARENA_RANKNAME_4"] = "실버 워리어 Ⅳ",
|
||||
["ARENA_RANKNAME_5"] = "실버 워리어 Ⅲ",
|
||||
["ARENA_RANKNAME_6"] = "실버 워리어 Ⅱ",
|
||||
["ARENA_RANKNAME_7"] = "실버 워리어 Ⅰ",
|
||||
["ARENA_RANKNAME_8"] = "골드 드래곤 워리어 Ⅴ",
|
||||
["ARENA_RANKNAME_9"] = "골드 드래곤 워리어 Ⅳ",
|
||||
["ARENA_RANKNAME_10"] = "골드 드래곤 워리어 Ⅲ",
|
||||
["ARENA_RANKNAME_11"] = "골드 드래곤 워리어 Ⅱ",
|
||||
["ARENA_RANKNAME_12"] = "골드 드래곤 워리어 Ⅰ",
|
||||
["SHOP_DESC_38"] = "스타터 패키지",
|
||||
["SHOP_DESC_39"] = "슈퍼 가성비 S 레벨 영웅, 단 한 번의 기회!",
|
||||
["ARENA_BATTLE_DESC_1"] = "우리 턴",
|
||||
["ARENA_BATTLE_DESC_2"] = "상대 턴",
|
||||
["ARENA_BATTLE_DESC_3"] = "기절함...",
|
||||
["ARENA_BATTLE_DESC_4"] = "동결됨...",
|
||||
["ARENA_BATTLE_DESC_5"] = "숙면 중...",
|
||||
["ARENA_DESC_25"] = "{0} 다이아를 소모하여 다시 매칭하시겠나요?",
|
||||
["ARENA_DESC_26"] = "상대가 떠났습니다. 다시 매칭해 주세요.",
|
||||
["ARENA_DESC_27"] = "아레나 포인트 +{0}",
|
||||
["ARENA_DESC_29"] = "아레나 정산 중, 잠시 후 다시 매치해 주세요...",
|
||||
["ARENA_DESC_30"] = "아레나의 새로운 시즌이 열렸습니다. 게임을 업데이트하고 시작해 주세요!",
|
||||
["ARENA_DESC_31"] = "아레나 정산이 시작되었습니다. 도전이 중지됩니다!",
|
||||
["ARENA_DESC_HELP"] = "1. 아레나는 주기적인 시즌제를 기반으로 하며 매 시즌이 종료된 후 리셋됨과 동시에 이전 시즌의 랭크 보상이 지급됩니다. \n2. 시즌 종료 당일 23시 30분(UTC-0)부터 아레나 정산이 시작되며 정산 시간은 30 분입니다. 정산 기간 아레나 기록원을 방해하지 않기 위해 계속하여 아레나에 도전할 수 없으니 미리 워리어 여러분의 양해를 구합니다. \n3. 정산 후, 모든 워리어 팀은 현재 랭크에서 가장 낮은 랭크 단계로 리셋됩니다. 이전 시즌의 도전 횟수가 10회 미만인 경우, 이전 랭크의 가장 낮은 단계로 리셋됩니다.",
|
||||
["RATE_DESC_1"] = "이 게임을 좋아하십니까?",
|
||||
["RATE_DESC_2"] = "나중",
|
||||
["ARENA_DESC_32"] = "입장권 구매",
|
||||
["SHOP_DESC_40"] = "아레나 승리 스페셜 혜택!!",
|
||||
["SHOP_DESC_41"] = "아레나 배틀에서 승리하고 <color=#8aedff>최고의 가치</color>를 모으세요!",
|
||||
["ARENA_BATTLE_DESC_6"] = "1. 아레나에서 공격하는 쪽이 선제공격하며 자기 진영 절반의 5*7 범위 내의 원소만 소멸할 수 있습니다. 스킬은 영웅의 레벨에 따라 자동으로 모든 버프를 받습니다.",
|
||||
["ARENA_BATTLE_DESC_7"] = "2. 원소를 소멸한 후, 상대의 영역에서 생성된 원소, 상대의 영역에 있던 원소들이 우리 쪽으로 떨어지고 상대의 스킬도 포함합니다. 상대의 스킬이 우리에게 떨어진 후, 우리 쪽에 해당하는 색상의 영웅 스킬로 바뀝니다.",
|
||||
["ARENA_BATTLE_DESC_8"] = "3. 반드시 30 턴 이내에 상대를 물리쳐야 합니다. 양측에서 각각 1번 움직이면 1턴으로 간주합니다. 오른쪽 하단의 턴 표시를 주의해 주세요. 아레나에서 양쪽 모두 HP가 100% 증가하며 입히는 대미지는 80% 감소합니다.",
|
||||
["ARENA_DESC_32"] = "승리의 상자",
|
||||
["ARENA_DESC_33"] = "격려의 상자",
|
||||
["ARENA_BATTLE_DESC_9"] = "이전 페이지",
|
||||
["ARENA_BATTLE_DESC_10"] = "다음 페이지",
|
||||
["ARENA_BATTLE_DESC_11"] = "게임을 나가시면 실패로 판정됩니다. 정말 나가시겠나요?",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -80,10 +80,12 @@ local item = {
|
||||
["desc"]="확률적으로 랜덤의 뛰어난 영웅, 희귀 영웅 또는 에픽 영웅 파편을 얻을 수 있습니다."
|
||||
},
|
||||
[21]={
|
||||
|
||||
["name"]="아레나 메달",
|
||||
["desc"]="아레나 메달을 누적하면 아레나 배틀 패스의 레벨을 높일 수 있습니다."
|
||||
},
|
||||
[22]={
|
||||
|
||||
["name"]="입장권",
|
||||
["desc"]="도전할 때마다 아레나 기록원에게 티켓 한 장을 건네야 합니다. 매일 무료 티켓이 지급됩니다."
|
||||
},
|
||||
[12001]={
|
||||
["name"]="무희 파편",
|
||||
|
||||
@ -270,7 +270,7 @@ local monster_base = {
|
||||
["name"]="고대 악마"
|
||||
},
|
||||
[20033]={
|
||||
["name"]="금광 자동차"
|
||||
["name"]="골드 트램카"
|
||||
},
|
||||
[20034]={
|
||||
["name"]="화염 딱정벌레"
|
||||
|
||||
@ -18,7 +18,7 @@ local tutorial = {
|
||||
["value"]="미션에 도전하고 S레벨의 영웅을 획득하세요!"
|
||||
},
|
||||
["tutorial_txt_7"]={
|
||||
["value"]="새로운 플레이 도전이 시작되었습니다!"
|
||||
["value"]="새롭게 챌린지 모드가 오픈되었습니다!"
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
|
||||
@ -31,7 +31,7 @@ local buff = {
|
||||
},
|
||||
[24]={
|
||||
["id"]=24,
|
||||
["desc"]="Dano aumentado: O dano causado é aumentado em {0}.",
|
||||
["desc"]="Aumento de dano: dano causado aumenta em {0}.",
|
||||
["name"]="dmg_addition_all_add"
|
||||
},
|
||||
[33]={
|
||||
|
||||
@ -211,7 +211,8 @@ local localization_global =
|
||||
["SETTING_DESC_23"] = "Há um pedido em andamento, por favor, tente novamente mais tarde",
|
||||
["SETTING_DESC_25"] = "Pagamento cancelado",
|
||||
["BIND_TIPS_DESC"] = "Para a segurança da sua conta, vincule-a",
|
||||
["GET_SEVER_ERROR"] = "FaHá uma exceção ao pedido, entre em contato com o atendimento ao cliente para tratar do assuntolha na solicitação de servidor, por favor, tente novamente",
|
||||
["GET_SEVER_ERROR"] = "Falha ao conectar-se ao servidor. Tente novamente.",
|
||||
["PAY_FAILED_DESC_1"] = "Pedido se encontra anormal. Entre em contato com o suporte ao cliente.",
|
||||
["CHAPTER_DESC_2"] = "Baú Misterioso {0}/{1}",
|
||||
["DUNGEON_BTN"] = "Fase do evento",
|
||||
["DUNGEON_GOLD_TITLE"] = "Interceptação do vagão de mineração",
|
||||
@ -222,7 +223,7 @@ local localization_global =
|
||||
["PASS_REQUIRE"] = "Desbloqueado após passar no estágio anterior",
|
||||
["DUNGEON_STAGE"] = "Estágio",
|
||||
["DUNGEON_SHARDS_TITLE"] = "Desafio do Abismo",
|
||||
["DUNGEON_SHARDS_HELP"] = "Chegou a hora de testar suas habilidades!Derrote todos os monstros que bloqueiam seu caminho e mostre a eles quem é o verdadeiro guerreiro!Atenção! Os monstros estão preparados, e o ataque de alguns personagens pode diminuir.",
|
||||
["DUNGEON_SHARDS_HELP"] = "Chegou a hora de testar sua força! As sombras dos heróis atravessaram o vazio, é hora de detê-los! Atenção! As sombras são tão poderosas que o ataque de alguns personagens pode ser reduzido.",
|
||||
["DUNGEON_SHARDS_OPEN"] = "Horário de abertura: Segunda-feira, Quarta-feira, Sexta-feira e Domingo",
|
||||
["MAIN_CHAPTER"] = "Capítulo principal",
|
||||
["SMASH"] = "Aniquilar",
|
||||
@ -254,8 +255,71 @@ local localization_global =
|
||||
["NEW_PLAYER"] = "Novo jogador",
|
||||
["NOTICE_TITLE"] = "Aviso",
|
||||
["MAINTENANCE_NOTICE_DEFAULT"] = "Ocorreu um erro na conexão com o servidor. Tente mais tarde.",
|
||||
["CANNOT_RENAME_DESC_5"] = "O mesmo que o apelido atual, não há necessidade de mudar",
|
||||
["CANNOT_RENAME_DESC_5"] = "O novo apelido é igual ao atual. Não é necessário alterar.",
|
||||
["NO_MAIL_DESC"] = "Sem correios de momento.",
|
||||
["ARENA_DESC_1"] = "Arena",
|
||||
["ARENA_DESC_2"] = "Pareamento",
|
||||
["ARENA_DESC_3"] = "Temporada {0}",
|
||||
["ARENA_DESC_4"] = "Arena do Exército",
|
||||
["ARENA_DESC_5"] = "Tabela de Classificação",
|
||||
["ARENA_DESC_6"] = "Passe de Batalha da Arena",
|
||||
["ARENA_DESC_7"] = "Relatório de Batalha",
|
||||
["ARENA_DESC_8"] = "Sem relatórios de batalha de momento.",
|
||||
["ARENA_DESC_9"] = "Formação Defensiva",
|
||||
["ARENA_DESC_10"] = "Formação Ofensiva",
|
||||
["ARENA_DESC_11"] = "Recompensas da Temporada",
|
||||
["ARENA_DESC_12"] = "Se você atingir o ranque correspondente no momento da emissão de recompensas da Temporada S{0}, poderá receber recompensas aqui na próxima temporada.",
|
||||
["ARENA_DESC_13"] = "Seu ranque na Temporada S{0}",
|
||||
["ARENA_DESC_14"] = "Situação de batalha",
|
||||
["ARENA_DESC_15"] = "Oponente",
|
||||
["ARENA_DESC_16"] = "Pontos",
|
||||
["ARENA_DESC_17"] = "Vitória na Defesa",
|
||||
["ARENA_DESC_18"] = "Derrota na Defesa",
|
||||
["ARENA_DESC_19"] = "Vitória na Ofensiva",
|
||||
["ARENA_DESC_20"] = "Derrota na Ofensiva",
|
||||
["ARENA_DESC_21"] = "Temporada S{0}",
|
||||
["ARENA_DESC_22"] = "Procurar oponente",
|
||||
["ARENA_DESC_23"] = "Outro oponente",
|
||||
["ARENA_DESC_24"] = "Salvar e sair",
|
||||
["ARENA_RANKNAME_1"] = "Cavaleiro de Bronze III",
|
||||
["ARENA_RANKNAME_2"] = "Cavaleiro de Bronze II",
|
||||
["ARENA_RANKNAME_3"] = "Cavaleiro de Bronze I",
|
||||
["ARENA_RANKNAME_4"] = "Cavaleiro de Prata IV",
|
||||
["ARENA_RANKNAME_5"] = "Cavaleiro de Prata III",
|
||||
["ARENA_RANKNAME_6"] = "Cavaleiro de Prata II",
|
||||
["ARENA_RANKNAME_7"] = "Cavaleiro de Prata I",
|
||||
["ARENA_RANKNAME_8"] = "Cavaleiro Dragão de Ouro V",
|
||||
["ARENA_RANKNAME_9"] = "Cavaleiro Dragão de Ouro IV",
|
||||
["ARENA_RANKNAME_10"] = "Cavaleiro Dragão de Ouro III",
|
||||
["ARENA_RANKNAME_11"] = "Cavaleiro Dragão de Ouro II",
|
||||
["ARENA_RANKNAME_12"] = "Cavaleiro Dragão de Ouro I",
|
||||
["SHOP_DESC_38"] = "Pacote do Iniciante",
|
||||
["SHOP_DESC_39"] = "Herói S de grande valor. Apenas desta vez!",
|
||||
["ARENA_BATTLE_DESC_1"] = "Nosso turno",
|
||||
["ARENA_BATTLE_DESC_2"] = "Turno do oponente",
|
||||
["ARENA_BATTLE_DESC_3"] = "Atordoado...",
|
||||
["ARENA_BATTLE_DESC_4"] = "Congelado...",
|
||||
["ARENA_BATTLE_DESC_5"] = "Adormecido...",
|
||||
["ARENA_DESC_25"] = "Deseja encontrar outro oponente com {0} diamantes?",
|
||||
["ARENA_DESC_26"] = "O oponente já saiu. Encontre outro.",
|
||||
["ARENA_DESC_27"] = "Ponto da Arena +{0}",
|
||||
["ARENA_DESC_29"] = "Classificação da Arena em curso. Volte a desafiar oponentes mais tarde...",
|
||||
["ARENA_DESC_30"] = "A nova temporada da Arena começou. Atualize o jogo antes de entrar!",
|
||||
["ARENA_DESC_31"] = "A classificação da Arena começou. O desafio não está disponível agora!",
|
||||
["ARENA_DESC_HELP"] = "1. A Arena é realizada em temporadas. Após o término de cada temporada, a Arena será reiniciada e as recompensas da temporada anterior serão distribuídas. \n2. A emissão de recompensas da Arena começará às 23h30 (UTC-0) no último dia da temporada e durará 30 minutos. Durante a liquidação, a Arena não poderá ser desafiada para evitar interferências nos registros. Pedimos desculpas pelo inconveniente. \n3. Após a emissão de recompensas, todas as ordens de cavaleiros serão redefinidas para a divisão mais baixa do seu ranque atual. Se você não tiver desafiado pelo menos 10 vezes na temporada anterior, seu ranque será redefinido para a divisão mais baixa do ranque anterior.",
|
||||
["RATE_DESC_1"] = "Como você gosta do nosso jogo?",
|
||||
["RATE_DESC_2"] = "Mais tarde",
|
||||
["ARENA_DESC_32"] = "Comprar ingresso",
|
||||
["SHOP_DESC_40"] = "Super oferta para a vitória na Arena!!",
|
||||
["SHOP_DESC_41"] = "Vença na Arena para obter <color=#8aedff>oferta suprema</color>!",
|
||||
["ARENA_BATTLE_DESC_6"] = "1. O atacante na Arena tem a iniciativa. Você pode eliminar apenas os elementos dentro do alcance de 5 x 7 do seu próprio campo. As habilidades serão adquiridas automaticamente de acordo com o nível do herói.",
|
||||
["ARENA_BATTLE_DESC_7"] = "2. Após eliminar os elementos, estes serão gerados na área do oponente; e os elementos da área do oponente, por sua vez, cairão no nosso campo, incluindo as habilidades do oponente. As habilidades do oponente que caem no seu campo se transformarão nas habilidades dos nossos heróis das cores correspondentes.",
|
||||
["ARENA_BATTLE_DESC_8"] = "3. Devemos derrotar o oponente em 30 turnos. Cada ação de ambos os lados é considerada como 1 turno. Preste atenção ao marcador de turnos no canto inferior direito. A vida dos dois lados na Arena aumenta em 100% e o dano causado diminui em 80%.",
|
||||
["ARENA_DESC_32"] = "Baú de Vitória",
|
||||
["ARENA_DESC_33"] = "Baú de Incentivo",
|
||||
["ARENA_BATTLE_DESC_9"] = "Anterior",
|
||||
["ARENA_BATTLE_DESC_10"] = "Próximo",
|
||||
["ARENA_BATTLE_DESC_11"] = "Sua saída resultará em derrota. Deseja sair?",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -80,10 +80,12 @@ local item = {
|
||||
["desc"]="Possibilidade aleatória de obter fragmentos de heróis excelentes, raros ou épicos."
|
||||
},
|
||||
[21]={
|
||||
|
||||
["name"]="Medalhas de Competição",
|
||||
["desc"]="Acumule medalhas para aumentar o nível do Passe de Batalha da Arena."
|
||||
},
|
||||
[22]={
|
||||
|
||||
["name"]="Ingresso",
|
||||
["desc"]="Você precisa dar um ingresso ao funcionário do registro da Arena para cada desafio. São distribuídos Ingressos gratuitos todos os dias."
|
||||
},
|
||||
[12001]={
|
||||
["name"]="Fragmento de Dançarina",
|
||||
|
||||
@ -213,7 +213,7 @@ local monster_base = {
|
||||
["name"]="Senhor dos Palhaços"
|
||||
},
|
||||
[20014]={
|
||||
["name"]="Chefão de Escudo de Aço (Verde)"
|
||||
["name"]="Líder com Escudo de Aço Verde"
|
||||
},
|
||||
[20015]={
|
||||
["name"]="Chefão de Escudo de Aço (Vermelho)"
|
||||
@ -270,7 +270,7 @@ local monster_base = {
|
||||
["name"]="Demônio da Antiguidade"
|
||||
},
|
||||
[20033]={
|
||||
["name"]="Carro da mina de ouro"
|
||||
["name"]="Vagonete de Moedas"
|
||||
},
|
||||
[20034]={
|
||||
["name"]="Escaravelho Flamejante"
|
||||
|
||||
@ -18,7 +18,7 @@ local tutorial = {
|
||||
["value"]="Complete desafios e ganhe heróis de classe S!"
|
||||
},
|
||||
["tutorial_txt_7"]={
|
||||
["value"]="Um novo desafio para jogar está aberto!"
|
||||
["value"]="Novo modo de desafio disponível!"
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
|
||||
@ -31,7 +31,7 @@ local buff = {
|
||||
},
|
||||
[24]={
|
||||
["id"]=24,
|
||||
["desc"]="ความเสียหายที่เพิ่มขึ้น: ความเสียหายที่ได้รับเพิ่มขึ้น {0}",
|
||||
["desc"]="ดาเมจเพิ่มขึ้น: ดาเมจที่สร้างเพิ่มขึ้น{0}",
|
||||
["name"]="dmg_addition_all_add"
|
||||
},
|
||||
[33]={
|
||||
|
||||
@ -211,8 +211,8 @@ local localization_global =
|
||||
["SETTING_DESC_23"] = "ขณะนี้มีคำสั่งซื้อกำลังดำเนินการ โปรดลองอีกครั้งในภายหลัง",
|
||||
["SETTING_DESC_25"] = "ยกเลิกการชำระเงิน",
|
||||
["BIND_TIPS_DESC"] = "เพื่อความปลอดภัยของบัญชีของคุณ กรุณาผูกบัญชี",
|
||||
["GET_SEVER_ERROR"] = "คำขอไปยังเซิร์ฟเวอร์ล้มเหลว มี โปรดลองอีกครั้ง",
|
||||
["PAY_FAILED_DESC_1"] = "มีข้อผิดพลาดในใบสั่งซื้อ กรุณาติดต่อศูนย์บริการลูกค้าเพื่อจัดการ",
|
||||
["GET_SEVER_ERROR"] = "ขอเซิร์ฟเวอร์ล้มเหลว โปรดลองอีกครั้ง",
|
||||
["PAY_FAILED_DESC_1"] = "คำสั่งซื้อผิดปกติ โปรดติดต่อฝ่ายบริการลูกค้า",
|
||||
["CHAPTER_DESC_2"] = "หีบสมบัติลึกลับ {0}/{1}",
|
||||
["DUNGEON_BTN"] = "ด่านกิจกรรม",
|
||||
["DUNGEON_GOLD_TITLE"] = "สกัดกั้นรถเข็นเหมือง",
|
||||
@ -223,7 +223,7 @@ local localization_global =
|
||||
["PASS_REQUIRE"] = "ผ่านด่านก่อนหน้านี้เพื่อปลดล็อก",
|
||||
["DUNGEON_STAGE"] = "ด่าน",
|
||||
["DUNGEON_SHARDS_TITLE"] = "ท้าทายเหว",
|
||||
["DUNGEON_SHARDS_HELP"] = "ถึงเวลาทดสอบความแข็งแกร่งของคุณแล้ว!กำจัดมอนสเตอร์ทั้งหมดที่ขวางทางและแสดงให้พวกเขาเห็นว่าใครคือนักรบที่แท้จริง!โปรดทราบ! มอนสเตอร์พร้อมแล้ว และการโจมตีของตัวละครบางตัวจะลดลง",
|
||||
["DUNGEON_SHARDS_HELP"] = "ถึงเวลาทดสอบความแข็งแกร่งของคุณแล้ว! เงาแตกหักของเหล่าฮีโร่ทะลวงความว่างเปล่าเพื่อมาถึง ถึงเวลาหยุดพวกเขาแล้ว! สังเกต! เหล่าเงาแตกหักนั้นทรงพลัง และการโจมตีของตัวละครบางตัวจะลดลง",
|
||||
["DUNGEON_SHARDS_OPEN"] = "เวลาเปิด: วันจันทร์ วันพุธ วันศุกร์ วันอาทิตย์",
|
||||
["MAIN_CHAPTER"] = "บทเควสหลัก",
|
||||
["SMASH"] = "กวาด",
|
||||
@ -253,10 +253,73 @@ local localization_global =
|
||||
["CONF_BE_SURE_QUIT_GAME"] = "ปิดเกมหรือไม่?",
|
||||
["ROUND_LEFT"] = "ส่วนที่เหลือ",
|
||||
["NEW_PLAYER"] = "ผู้เล่นใหม่",
|
||||
["NOTICE_TITLE"] = "แจ้งให้ทราบ",
|
||||
["NOTICE_TITLE"] = "ประกาศ",
|
||||
["MAINTENANCE_NOTICE_DEFAULT"] = "ความผิดปกติของเครือข่ายเซิร์ฟเวอร์ โปรดลองใหม่ภายหลัง",
|
||||
["CANNOT_RENAME_DESC_5"] = "ตรงกับชื่อเล่นปัจจุบัน ไม่จำเป็นต้องเปลี่ยน",
|
||||
["CANNOT_RENAME_DESC_5"] = "เช่นเดียวกับชื่อเล่นปัจจุบัน ไม่จำเป็นต้องเปลี่ยน",
|
||||
["NO_MAIL_DESC"] = "ยังไม่มีอีเมล",
|
||||
["ARENA_DESC_1"] = "อารีน่า",
|
||||
["ARENA_DESC_2"] = "จับคู่",
|
||||
["ARENA_DESC_3"] = "ซีซั่นที่{0}",
|
||||
["ARENA_DESC_4"] = "อารีน่ากองทัพ",
|
||||
["ARENA_DESC_5"] = "ชาร์ตอันดับ",
|
||||
["ARENA_DESC_6"] = "ป้ายรบอารีน่า",
|
||||
["ARENA_DESC_7"] = "รายงานการรบ",
|
||||
["ARENA_DESC_8"] = "ไม่มีรายงานการรบ",
|
||||
["ARENA_DESC_9"] = "ขบวนรบป้องกัน",
|
||||
["ARENA_DESC_10"] = "ขบวนรบโจมตี",
|
||||
["ARENA_DESC_11"] = "รางวัลคำนวณ",
|
||||
["ARENA_DESC_12"] = "เมื่อคำนวณซีซั่นที่{0} คุณสามารถมาที่นี่เพื่อรับรางวัลในซีซั่นถัดไปได้เมื่อคุณไปถึงอันดับที่เกี่ยวข้อง",
|
||||
["ARENA_DESC_13"] = "อันดับของคุณในS{0}",
|
||||
["ARENA_DESC_14"] = "สถานการณ์การรบ",
|
||||
["ARENA_DESC_15"] = "ฝ่ายตรงข้าม",
|
||||
["ARENA_DESC_16"] = "คะแนน",
|
||||
["ARENA_DESC_17"] = "ป้องกันสำเร็จ",
|
||||
["ARENA_DESC_18"] = "ป้องกันล้มเหลว",
|
||||
["ARENA_DESC_19"] = "โจมตีสำเร็จ",
|
||||
["ARENA_DESC_20"] = "โจมตีล้มเหลว",
|
||||
["ARENA_DESC_21"] = "S{0}",
|
||||
["ARENA_DESC_22"] = "หาคู่ต่อสู้",
|
||||
["ARENA_DESC_23"] = "จับคู่ใหม่",
|
||||
["ARENA_DESC_24"] = "บันทึกและออก",
|
||||
["ARENA_RANKNAME_1"] = "อัศวินสีบรอนซ์ III",
|
||||
["ARENA_RANKNAME_2"] = "อัศวินสีบรอนซ์ Ⅱ",
|
||||
["ARENA_RANKNAME_3"] = "อัศวินสีบรอนซ์ Ⅰ",
|
||||
["ARENA_RANKNAME_4"] = "อัศวินเงิน IV",
|
||||
["ARENA_RANKNAME_5"] = "อัศวินเงิน III",
|
||||
["ARENA_RANKNAME_6"] = "อัศวินเงิน II",
|
||||
["ARENA_RANKNAME_7"] = "อัศวินเงิน Ⅰ",
|
||||
["ARENA_RANKNAME_8"] = "อัศวินมังกรทอง V",
|
||||
["ARENA_RANKNAME_9"] = "อัศวินมังกรทอง IV",
|
||||
["ARENA_RANKNAME_10"] = "อัศวินมังกรทอง III",
|
||||
["ARENA_RANKNAME_11"] = "อัศวินมังกรทอง II",
|
||||
["ARENA_RANKNAME_12"] = "อัศวินมังกรทอง Ⅰ",
|
||||
["SHOP_DESC_38"] = "แพ็คมือใหม่",
|
||||
["SHOP_DESC_39"] = "ฮีโร่ระดับ S ที่คุ้มสุด เฉพาะครั้งนี้เท่านั้น!",
|
||||
["ARENA_BATTLE_DESC_1"] = "รอบของฝ่ายเรา",
|
||||
["ARENA_BATTLE_DESC_2"] = "รอบของฝ่ายตรงข้าม",
|
||||
["ARENA_BATTLE_DESC_3"] = "มึงงงอยู่...",
|
||||
["ARENA_BATTLE_DESC_4"] = "แช่แข็งอยู่...",
|
||||
["ARENA_BATTLE_DESC_5"] = "หลับอยู่...",
|
||||
["ARENA_DESC_25"] = "ใช้ {0} เพชรเพื่อจับคู่ใหม่หรือไม่?",
|
||||
["ARENA_DESC_26"] = "คู่ต่อสู้ออกแล้ว กรุณาจับคู่ใหม่",
|
||||
["ARENA_DESC_27"] = "คะแนนอารีน่า+{0}",
|
||||
["ARENA_DESC_29"] = "คำนวณอารีน่าอยู่ โปรดจับคู่ในภายหลัง",
|
||||
["ARENA_DESC_30"] = "ซีซั่นใหม่ของอารีน่าเปิดแล้ว โปรดอัปเดตเกมก่อนเข้าร่วม!",
|
||||
["ARENA_DESC_31"] = "เริ่มการคำนวณอารีน่าอยู่ หยุดการท้าทาย!",
|
||||
["ARENA_DESC_HELP"] = "1. อารีน่าใช้ระบบวงจรซีซั่น หลังจากจบแต่ละซีซั่น อารีน่าจะถูกรีเซ็ตและรางวัลสำหรับซีซั่นที่แล้วจะแจกให้\n2. การคำนวณอารีน่าจะเริ่มในเวลา 23:30 น. (UTC-0) ของวันสุดท้าย และเวลาคำนวณคือ 30 นาที ในระหว่างการคำนวณ เพื่อป้องกันไม่ให้นักบันทึกอารีน่าถูกรบกวน อารีน่าจะไม่สามารถท้าทายได้โปรดอัศวินให้อภัย\n3. หลังกาคำนวณ กลุ่มอัศวินทั้งหมดจะถูกรีเซ็ตไปยังอันดับต่ำสุดของอันดับปัจจุบัน หากมีความท้าทายน้อยกว่า 10 ครั้งในซีซั่นที่แล้ว งั้นจะถูกรีเซ็ตเป็นอันดับต่ำสุดของอันดับก่อนหน้า",
|
||||
["RATE_DESC_1"] = "คุณชอบเกมของเราหรือไม่?",
|
||||
["RATE_DESC_2"] = "ฉัน จะพูดถึงมันในภายหลัง",
|
||||
["ARENA_DESC_32"] = "ซื้อตั๋วเข้าร่วม",
|
||||
["SHOP_DESC_40"] = "โปรฯชนะอารีน่า! !",
|
||||
["SHOP_DESC_41"] = "ชนะในการต่อสู้บนอารีน่า และรวบรวม<color=#8aedff>สุดคุ้มมากสูง</color> !",
|
||||
["ARENA_BATTLE_DESC_6"] = "1. ฝ่ายโจมตีของอารีน่าสามารถเชื่อมต่อและกำจัดธาตุภายในขอบเขต 5*7 ของครึ่งสนามของตัวเองเท่านั้น สกิลจะได้รับโบนัสทั้งหมดโดยอัตโนมัติตามเลเวลของฮีโร่",
|
||||
["ARENA_BATTLE_DESC_7"] = "2. หลังจากกำจัดธาตุแล้ว ธาตุจะถูกสร้างขึ้นจากพื้นที่ของฝ่ายตรงข้าม และธาตุในพื้นที่ของฝ่ายตรงข้ามจะตกมาอยู่ที่ฝ่ายเรา รวมถึงสกิลของฝ่ายตรงข้ามด้วย หลังจากที่สกิลของฝ่ายตรงข้ามตกมาอยู่ที่ฝ่ายเราแล้วจะถูกเปลี่ยนเป็นสกิลของฮีโร่เราที่มีสีสอดคล้องกัน",
|
||||
["ARENA_BATTLE_DESC_8"] = "3. เราต้องเอาชนะฝ่ายตรงข้างภายใน 30 รอบ การลงมือ 1 ครั้งของทั้งสองฝ่ายคือ 1 รอบ โปรดสังเกตเครื่องหมายรอบในมุมขวาล่าง HP ของทั้งสองฝ่ายในอารีน่าเพิ่มขึ้น 100% และดาเมจที่สร้างขึ้นจะลดลง 80%",
|
||||
["ARENA_DESC_32"] = "หีบชัยชนะ",
|
||||
["ARENA_DESC_33"] = "หีบเร้าใจ",
|
||||
["ARENA_BATTLE_DESC_9"] = "หน้าก่อนหน้า",
|
||||
["ARENA_BATTLE_DESC_10"] = "หน้าถัดไป",
|
||||
["ARENA_BATTLE_DESC_11"] = "การออกจะถูกตัดสินว่าเป็นความพ่ายแพ้ ออกหรือไม่?",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -80,10 +80,12 @@ local item = {
|
||||
["name"]="มีโอกาสที่จะได้รับเศษฮีโร่ที่ยอดเยี่ยม หายาก หรืออีพิทแบบสุ่ม"
|
||||
},
|
||||
[21]={
|
||||
|
||||
["name"]="สะสมเหรียญรางวัลสามารถเพิ่มเลเวลของป้ายรบอารีน่าได้",
|
||||
["name"]="สะสมเหรียญรางวัลสามารถเพิ่มเลเวลของป้ายรบอารีน่าได้"
|
||||
},
|
||||
[22]={
|
||||
|
||||
["name"]="การท้าทายแต่ละครั้งต้องให้ตั๋ว 1 ใบให้นักบันทึกอารีน่า แจกตั๋วฟรีทุกวัน",
|
||||
["name"]="การท้าทายแต่ละครั้งต้องให้ตั๋ว 1 ใบให้นักบันทึกอารีน่า แจกตั๋วฟรีทุกวัน"
|
||||
},
|
||||
[12001]={
|
||||
["name"]="เศษสาวเต้น รวบรวมครบจะเปิดใช้งานหรืออัปเลเวลได้",
|
||||
|
||||
@ -213,7 +213,7 @@ local monster_base = {
|
||||
["name"]="ราชาตัวตลก"
|
||||
},
|
||||
[20014]={
|
||||
["name"]="โล่เหล็กของทหารกรีนคัลเลอร์"
|
||||
["name"]="ผู้นำเขียวโล่"
|
||||
},
|
||||
[20015]={
|
||||
["name"]="โล่เหล็กผู้นำแดง"
|
||||
@ -252,7 +252,7 @@ local monster_base = {
|
||||
["name"]="อีลิทกลายพันธุ์"
|
||||
},
|
||||
[20027]={
|
||||
["name"]="ฮอร์ตัน เต่าสีม่วง"
|
||||
["name"]="โฮลเดนเต่าม่วง"
|
||||
},
|
||||
[20028]={
|
||||
["name"]="ยักษ์น้ำแข็ง"
|
||||
@ -270,7 +270,7 @@ local monster_base = {
|
||||
["name"]="เทพมารโบราณ"
|
||||
},
|
||||
[20033]={
|
||||
["name"]="รถเหมืองทองคำ"
|
||||
["name"]="รถเข็นเหมืองเหรียญทอง"
|
||||
},
|
||||
[20034]={
|
||||
["name"]="ด้วงเปลวไฟ"
|
||||
|
||||
@ -18,7 +18,7 @@ local tutorial = {
|
||||
["value"]="ท้าทายภารกิจเพื่อรับฮีโร่ระดับ S!"
|
||||
},
|
||||
["tutorial_txt_7"]={
|
||||
["value"]="การท้าทายครั้งใหม่จะเริ่มขึ้นแล้วครับ!"
|
||||
["value"]="วิธีการเล่นท้าทายใหม่เปิดแล้ว!"
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
|
||||
@ -31,7 +31,7 @@ local buff = {
|
||||
},
|
||||
[24]={
|
||||
["id"]=24,
|
||||
["desc"]="Thiệt hại gia tăng: Khoản bồi thường thiệt hại được tăng lên {0}.",
|
||||
["desc"]="Nâng Sát Thương: Sát thương gây ra tăng {0}.",
|
||||
["name"]="dmg_addition_all_add"
|
||||
},
|
||||
[33]={
|
||||
|
||||
@ -211,8 +211,8 @@ local localization_global =
|
||||
["SETTING_DESC_23"] = "Hiện tại có đơn hàng đang xử lý, thử lại sau",
|
||||
["SETTING_DESC_25"] = "Hủy thanh toán",
|
||||
["BIND_TIPS_DESC"] = "Để an toàn cho tài khoản của bạn, vui lòng liên kết tài khoản",
|
||||
["GET_SEVER_ERROR"] = "Yêu cầu Server thất bại, hãy thử lại",
|
||||
["PAY_FAILED_DESC_1"] = "Đơn đặt hàng có vấn đề nên hãy liên hệ với trung tâm khách hàng để xử lý.",
|
||||
["GET_SEVER_ERROR"] = "Yêu cầu server thất bại, hãy thử lại",
|
||||
["PAY_FAILED_DESC_1"] = "Đơn hàng bất thường, vui lòng liên hệ CSKH",
|
||||
["CHAPTER_DESC_2"] = "Rương Thần Bí {0}/{1}",
|
||||
["DUNGEON_BTN"] = "Ải sự kiện",
|
||||
["DUNGEON_GOLD_TITLE"] = "Chặn Xe Mỏ",
|
||||
@ -223,7 +223,7 @@ local localization_global =
|
||||
["PASS_REQUIRE"] = "Vượt ải trước mở khóa",
|
||||
["DUNGEON_STAGE"] = "Ải",
|
||||
["DUNGEON_SHARDS_TITLE"] = "Khiêu Chiến Vực Sâu",
|
||||
["DUNGEON_SHARDS_HELP"] = "Là lúc kiểm tra thực lực rồi!Đánh bại tất cả quái cản đường, cho chúng biết ai mới là dũng sĩ thực sự!Chú ý! Các Quái đều có chuẩn bị mà đến, 1 số Công nhân vật sẽ bị giảm.",
|
||||
["DUNGEON_SHARDS_HELP"] = "Đã đến lúc kiểm tra thực lực! Tàn ảnh của các anh hùng xuyên qua không quan, hãy ngăn chặn họ! Chú ý! Tàn ảnh rất mạnh, tấn công của một số nhân vật sẽ bị giảm xuống.",
|
||||
["DUNGEON_SHARDS_OPEN"] = "Thời gian mở: Thứ 2, 4, 6, CN",
|
||||
["MAIN_CHAPTER"] = "Chương chính",
|
||||
["SMASH"] = "Càn quét",
|
||||
@ -253,10 +253,73 @@ local localization_global =
|
||||
["CONF_BE_SURE_QUIT_GAME"] = "Bạn có muốn kết thúc trò chơi không?",
|
||||
["ROUND_LEFT"] = "Phần còn lại",
|
||||
["NEW_PLAYER"] = "Người chơi mới",
|
||||
["NOTICE_TITLE"] = "Thông báo",
|
||||
["NOTICE_TITLE"] = "Thông Báo",
|
||||
["MAINTENANCE_NOTICE_DEFAULT"] = "Lỗi thông tin server, hãy thử lại sau",
|
||||
["CANNOT_RENAME_DESC_5"] = "Đồng nhất với nickname hiện tại và không cần thay đổi",
|
||||
["CANNOT_RENAME_DESC_5"] = "Giống như nick hiện tại, không cần thay đổi",
|
||||
["NO_MAIL_DESC"] = "Chưa có thư",
|
||||
["ARENA_DESC_1"] = "Đấu Trường",
|
||||
["ARENA_DESC_2"] = "Ghép",
|
||||
["ARENA_DESC_3"] = "Mùa {0}",
|
||||
["ARENA_DESC_4"] = "Đấu Trường Guild",
|
||||
["ARENA_DESC_5"] = "BXH",
|
||||
["ARENA_DESC_6"] = "Chiến Lệnh Đấu Trường",
|
||||
["ARENA_DESC_7"] = "Chiến Báo",
|
||||
["ARENA_DESC_8"] = "Chưa có chiến báo",
|
||||
["ARENA_DESC_9"] = "Đội hình phòng thủ",
|
||||
["ARENA_DESC_10"] = "Đội hình tấn công",
|
||||
["ARENA_DESC_11"] = "Thưởng Tổng Kết",
|
||||
["ARENA_DESC_12"] = "Khi tổng kết mùa giải S{0 đạt cấp bậc tương ứng co thể đến đây nhận thưởng vào mùa sau.",
|
||||
["ARENA_DESC_13"] = "Cấp bậc ở mùa S{0}",
|
||||
["ARENA_DESC_14"] = "Chiến Báo",
|
||||
["ARENA_DESC_15"] = "Đối thủ",
|
||||
["ARENA_DESC_16"] = "Điểm",
|
||||
["ARENA_DESC_17"] = "Phòng thủ chiến thắng",
|
||||
["ARENA_DESC_18"] = "Phòng thủ thất bại",
|
||||
["ARENA_DESC_19"] = "Tấn công chiến thắng",
|
||||
["ARENA_DESC_20"] = "Tấn công thất bại",
|
||||
["ARENA_DESC_21"] = "Mùa S{0}",
|
||||
["ARENA_DESC_22"] = "Tìm đối thủ",
|
||||
["ARENA_DESC_23"] = "Ghép lại",
|
||||
["ARENA_DESC_24"] = "Lưu&thoát",
|
||||
["ARENA_RANKNAME_1"] = "Đồng III",
|
||||
["ARENA_RANKNAME_2"] = "Đồng II",
|
||||
["ARENA_RANKNAME_3"] = "Đồng I",
|
||||
["ARENA_RANKNAME_4"] = "Bạc IV",
|
||||
["ARENA_RANKNAME_5"] = "Bạc III",
|
||||
["ARENA_RANKNAME_6"] = "Bạc II",
|
||||
["ARENA_RANKNAME_7"] = "Bạc I",
|
||||
["ARENA_RANKNAME_8"] = "Vàng V",
|
||||
["ARENA_RANKNAME_9"] = "Vàng IV",
|
||||
["ARENA_RANKNAME_10"] = "Vàng III",
|
||||
["ARENA_RANKNAME_11"] = "Vàng II",
|
||||
["ARENA_RANKNAME_12"] = "Vàng I",
|
||||
["SHOP_DESC_38"] = "Quà Khởi Động",
|
||||
["SHOP_DESC_39"] = "Anh hùng cấp S siêu hời, chỉ 1 lần duy nhất!",
|
||||
["ARENA_BATTLE_DESC_1"] = "Hiệp phe ta",
|
||||
["ARENA_BATTLE_DESC_2"] = "Hiệp phe địch",
|
||||
["ARENA_BATTLE_DESC_3"] = "Đang choáng...",
|
||||
["ARENA_BATTLE_DESC_4"] = "Đang đóng băng...",
|
||||
["ARENA_BATTLE_DESC_5"] = "Đang ngủ say...",
|
||||
["ARENA_DESC_25"] = "Có dùng {0} Kim Cương ghép lại không?",
|
||||
["ARENA_DESC_26"] = "Đối thủ đã rời đi, hãy ghép lại",
|
||||
["ARENA_DESC_27"] = "Điểm Đấu Trường +{0}",
|
||||
["ARENA_DESC_29"] = "Đang tổng kết Đấu Trường, vui lòng chờ...",
|
||||
["ARENA_DESC_30"] = "Mùa giải mới của đấu trường đã mở, hãy cập nhật game để tham gia!",
|
||||
["ARENA_DESC_31"] = "Bắt đầu tổng kết Đấu Trường, tạm dừng khiêu chiến!",
|
||||
["ARENA_DESC_HELP"] = "1. Đấu Trường là hệ thống mùa giải theo chu kỳ, sau khi kết thúc mỗi mùa giải sẽ phát thưởng cấp bậc mùa giải trước.\n2.Tổng kết Đấu Trường vào 23:30 (UTC-0) trong ngày, thời gian tổng kết là 30 phút, lúc này không thể khiêu chiến Đấu Trường, để tránh ghi chép có lỗi, mong các vị kỵ sĩ thông cảm.\n3.Sau khi tổng kết, tất cả kỵ sĩ sẽ reset về giai đoạn thấp nhất của cấp bậc hiện tại. Nếu mùa trước khiêu chiến không đủ 10 lần, thì reset về giai đoạn thấp nhất của cấp bậc trước đó.",
|
||||
["RATE_DESC_1"] = "Bạn có thích game này không?",
|
||||
["RATE_DESC_2"] = "Để Sau",
|
||||
["ARENA_DESC_32"] = "Mua vé",
|
||||
["SHOP_DESC_40"] = "Ưu đãi chiến thắng Đấu Trường!",
|
||||
["SHOP_DESC_41"] = "Giành chiến thắng trong Đấu Trường, thu thập <color=#8aedff>giá trị cao nhất</color>!",
|
||||
["ARENA_BATTLE_DESC_6"] = "1. Phe tấn công sẽ ra tay trước, chỉ được kết nối loại bỏ các nguyên tố trong phạm vi 5*7 nửa sân bên mình. Kỹ năng sẽ tự động nhận tất cả buff dựa theo cấp anh hùng.",
|
||||
["ARENA_BATTLE_DESC_7"] = "2. Sau khi loại bỏ nguyên tố, được tạo ra ở khu vực đối phương, nguyên tố thuộc khu vực đối phương sẽ rơi xuống phe ta, bao gồm kỹ năng của đối phương. Kỹ năng rơi xuống phe ta sẽ biến thành kỹ năng của anh hùng màu sắc tương ứng phe ta.",
|
||||
["ARENA_BATTLE_DESC_8"] = "3. Chúng ta phải đánh bại đối phương trong 30 hiệp, hai bên hành động 1 lần là 1 hiệp, hãy chú ý ký hiệu hiệp ở góc dưới bên phải. HP hai bên trong Đấu Trường tăng 100%, sát thương gây ra giảm 80%.",
|
||||
["ARENA_DESC_32"] = "Rương Chiến Thắng",
|
||||
["ARENA_DESC_33"] = "Rương Cổ Vũ",
|
||||
["ARENA_BATTLE_DESC_9"] = "Trang trước",
|
||||
["ARENA_BATTLE_DESC_10"] = "Trang sau",
|
||||
["ARENA_BATTLE_DESC_11"] = "Thoát sẽ bị coi là thua, xác nhận thoát?",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -80,10 +80,12 @@ local item = {
|
||||
["desc"]="Có tỷ lệ nhận ngẫu nhiên Mảnh Anh Hùng Ưu Tú, Hiếm hoặc Sử Thi."
|
||||
},
|
||||
[21]={
|
||||
|
||||
["name"]="Huy Chương Đấu Trường",
|
||||
["desc"]="Tích lũy Huy Chương có thể tăng cấp Chiến Lệnh Đấu Trường."
|
||||
},
|
||||
[22]={
|
||||
|
||||
["name"]="Vé",
|
||||
["desc"]="Mỗi lần khiêu chiến cần đưa 1 vé cho nhân viên đấu trường. Mỗi ngày đều có phát vé miễn phí."
|
||||
},
|
||||
[12001]={
|
||||
["name"]="Mảnh Vũ Cơ",
|
||||
|
||||
@ -252,7 +252,7 @@ local monster_base = {
|
||||
["name"]="Tinh Anh Dị Biến"
|
||||
},
|
||||
[20027]={
|
||||
["name"]="Rùa màu tím Horton"
|
||||
["name"]="Rùa Tím Holden"
|
||||
},
|
||||
[20028]={
|
||||
["name"]="Ice Giant"
|
||||
@ -270,7 +270,7 @@ local monster_base = {
|
||||
["name"]="Ma Thần Viễn Cổ"
|
||||
},
|
||||
[20033]={
|
||||
["name"]="Xe chở quặng vàng"
|
||||
["name"]="Xe Mỏ Vàng"
|
||||
},
|
||||
[20034]={
|
||||
["name"]="Bọ Lửa"
|
||||
|
||||
@ -18,7 +18,7 @@ local tutorial = {
|
||||
["value"]="Khiêu chiến nhiệm vụ, nhận Anh Hùng S!"
|
||||
},
|
||||
["tutorial_txt_7"]={
|
||||
["value"]="Một thử thách mới sẽ được bắt đầu!"
|
||||
["value"]="Đã mở lối chơi khiêu chiến mới!"
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
|
||||
@ -31,7 +31,7 @@ local buff = {
|
||||
},
|
||||
[24]={
|
||||
["id"]=24,
|
||||
["desc"]="傷害提升:造成的傷害提升{0}。",
|
||||
["desc"]="傷害提升:造成的傷害提高{0}。",
|
||||
["name"]="dmg_addition_all_add"
|
||||
},
|
||||
[33]={
|
||||
|
||||
@ -211,8 +211,8 @@ local localization_global =
|
||||
["SETTING_DESC_23"] = "當前有訂單正在處理中,請稍後再試",
|
||||
["SETTING_DESC_25"] = "取消付款",
|
||||
["BIND_TIPS_DESC"] = "為了您的帳戶安全,請綁定帳號",
|
||||
["GET_SEVER_ERROR"] = "請求服務器失敗,請重試",
|
||||
["PAY_FAILED_DESC_1"] = "訂單異常,請聯繫客服處理",
|
||||
["GET_SEVER_ERROR"] = "請求伺服器失敗,請重試",
|
||||
["PAY_FAILED_DESC_1"] = "訂單錯誤,請聯繫客服處理",
|
||||
["CHAPTER_DESC_2"] = "神秘寶箱 {0}/{1}",
|
||||
["DUNGEON_BTN"] = "活動關卡",
|
||||
["DUNGEON_GOLD_TITLE"] = "礦車攔截",
|
||||
@ -223,7 +223,7 @@ local localization_global =
|
||||
["PASS_REQUIRE"] = "通關上一關卡解鎖",
|
||||
["DUNGEON_STAGE"] = "關卡",
|
||||
["DUNGEON_SHARDS_TITLE"] = "深淵挑戰",
|
||||
["DUNGEON_SHARDS_HELP"] = "檢測實力的時候到了!英雄們的殘影竟踏破虛空而來,是時候阻止他們了!注意!殘影們實力強勁,部分角色的攻擊會下降。",
|
||||
["DUNGEON_SHARDS_HELP"] = "檢驗實力的時候到了!英雄們的殘影竟踏破虛空而來,是時候阻止他們了!注意!殘影們實力強勁,部分角色的攻擊會下降。",
|
||||
["DUNGEON_SHARDS_OPEN"] = "開啟時間:週一、週三、週五、週日",
|
||||
["MAIN_CHAPTER"] = "主線章節",
|
||||
["SMASH"] = "掃蕩",
|
||||
@ -255,8 +255,71 @@ local localization_global =
|
||||
["NEW_PLAYER"] = "新玩家",
|
||||
["NOTICE_TITLE"] = "公告",
|
||||
["MAINTENANCE_NOTICE_DEFAULT"] = "服務器正在加緊鏈接中,目前元素較多,請稍後重試進入。",
|
||||
["CANNOT_RENAME_DESC_5"] = "與當前暱稱一致,無需更改",
|
||||
["CANNOT_RENAME_DESC_5"] = "與目前暱稱一致,無需更改",
|
||||
["NO_MAIL_DESC"] = "暫時沒有郵件",
|
||||
["ARENA_DESC_1"] = "競技場",
|
||||
["ARENA_DESC_2"] = "匹配",
|
||||
["ARENA_DESC_3"] = "第{0}賽季",
|
||||
["ARENA_DESC_4"] = "軍團競技場",
|
||||
["ARENA_DESC_5"] = "排行榜",
|
||||
["ARENA_DESC_6"] = "競技場戰令",
|
||||
["ARENA_DESC_7"] = "戰報",
|
||||
["ARENA_DESC_8"] = "暫時沒有戰報",
|
||||
["ARENA_DESC_9"] = "防守陣容",
|
||||
["ARENA_DESC_10"] = "進攻陣容",
|
||||
["ARENA_DESC_11"] = "結算獎勵",
|
||||
["ARENA_DESC_12"] = "S{0}賽季結算時抵達對應段位可在下一賽季時來此領取獎勵。",
|
||||
["ARENA_DESC_13"] = "你在S{0}賽季時的段位",
|
||||
["ARENA_DESC_14"] = "戰況",
|
||||
["ARENA_DESC_15"] = "對手",
|
||||
["ARENA_DESC_16"] = "積分",
|
||||
["ARENA_DESC_17"] = "防守勝利",
|
||||
["ARENA_DESC_18"] = "防守失敗",
|
||||
["ARENA_DESC_19"] = "進攻勝利",
|
||||
["ARENA_DESC_20"] = "進攻失敗",
|
||||
["ARENA_DESC_21"] = "S{0}賽季",
|
||||
["ARENA_DESC_22"] = "尋找對手",
|
||||
["ARENA_DESC_23"] = "重新匹配",
|
||||
["ARENA_DESC_24"] = "保存並退出",
|
||||
["ARENA_RANKNAME_1"] = "青銅騎士Ⅲ",
|
||||
["ARENA_RANKNAME_2"] = "青銅騎士Ⅱ",
|
||||
["ARENA_RANKNAME_3"] = "青銅騎士Ⅰ",
|
||||
["ARENA_RANKNAME_4"] = "白銀騎士Ⅳ",
|
||||
["ARENA_RANKNAME_5"] = "白銀騎士Ⅲ",
|
||||
["ARENA_RANKNAME_6"] = "白銀騎士Ⅱ",
|
||||
["ARENA_RANKNAME_7"] = "白銀騎士Ⅰ",
|
||||
["ARENA_RANKNAME_8"] = "黃金龍騎Ⅴ",
|
||||
["ARENA_RANKNAME_9"] = "黃金龍騎Ⅳ",
|
||||
["ARENA_RANKNAME_10"] = "黃金龍騎Ⅲ",
|
||||
["ARENA_RANKNAME_11"] = "黃金龍騎Ⅱ",
|
||||
["ARENA_RANKNAME_12"] = "黃金龍騎Ⅰ",
|
||||
["SHOP_DESC_38"] = "入門禮包",
|
||||
["SHOP_DESC_39"] = "超值S級英雄,僅此一次!",
|
||||
["ARENA_BATTLE_DESC_1"] = "我方回合",
|
||||
["ARENA_BATTLE_DESC_2"] = "對方回合",
|
||||
["ARENA_BATTLE_DESC_3"] = "暈眩中……",
|
||||
["ARENA_BATTLE_DESC_4"] = "凍結中……",
|
||||
["ARENA_BATTLE_DESC_5"] = "昏睡中……",
|
||||
["ARENA_DESC_25"] = "是否花費{0}鑽石重新匹配?",
|
||||
["ARENA_DESC_26"] = "對手已經離開,請重新匹配",
|
||||
["ARENA_DESC_27"] = "競技場積分+{0}",
|
||||
["ARENA_DESC_29"] = "競技場結算中,請稍後再匹配……",
|
||||
["ARENA_DESC_30"] = "競技場新賽季開啟,請更新遊戲再進入!",
|
||||
["ARENA_DESC_31"] = "競技場結算開始,暫停挑戰!",
|
||||
["ARENA_DESC_HELP"] = "1.競技場為賽季週期制,每個賽季結束後將重置競技場並發放上一賽季段位獎勵。\n2.競技場結算將在結束當日的23點30分(UTC-0)開始結算,結算時長為30分鐘,結算期間為防止競技場記錄員受到干擾,競技場將無法進行挑戰,請各位騎士見諒。\n3.結算後,所有騎士團將重置為目前段位的最低段位階段。如果前一賽季挑戰不足10次,則重置為上一段位的最低階段。",
|
||||
["RATE_DESC_1"] = "您喜歡我們的遊戲嗎?",
|
||||
["RATE_DESC_2"] = "稍後",
|
||||
["ARENA_DESC_32"] = "購買入場券",
|
||||
["SHOP_DESC_40"] = "競技場勝利特惠!!",
|
||||
["SHOP_DESC_41"] = "在競技場戰鬥中獲勝,聚集<color=#8aedff>最大超值福利</color>!",
|
||||
["ARENA_BATTLE_DESC_6"] = "1、競技場攻方先手,只可連接消除本方半場5*7範圍內的元素。技能將根據英雄的等級自動獲得所有加成。",
|
||||
["ARENA_BATTLE_DESC_7"] = "2、消除元素後,將從對方區域生成,對方區域的元素將下落到我方,包括對方的技能。對方技能下落到我方後將轉變為我方對應顏色英雄的技能。",
|
||||
["ARENA_BATTLE_DESC_8"] = "3、我們必須在30回合內擊敗對方,雙方個行動1次為1個回合,請注意右下角回合記號。競技場雙方生命提高100%,造成傷害降低80%。",
|
||||
["ARENA_DESC_32"] = "勝利寶箱",
|
||||
["ARENA_DESC_33"] = "鼓勵寶箱",
|
||||
["ARENA_BATTLE_DESC_9"] = "上一頁",
|
||||
["ARENA_BATTLE_DESC_10"] = "下一頁",
|
||||
["ARENA_BATTLE_DESC_11"] = "退出將判定為戰敗,是否退出?",
|
||||
}
|
||||
|
||||
return localization_global
|
||||
@ -80,10 +80,12 @@ local item = {
|
||||
["desc"]="有機率隨機獲得優秀,稀有或史詩英雄碎片。"
|
||||
},
|
||||
[21]={
|
||||
|
||||
["name"]="競技獎牌",
|
||||
["desc"]="累積獎牌可提高競技場戰令等級。"
|
||||
},
|
||||
[22]={
|
||||
|
||||
["name"]="入場券",
|
||||
["desc"]="每次挑戰需要給競技場記錄員一張券。每天都有免費的券發放。"
|
||||
},
|
||||
[12001]={
|
||||
["name"]="舞孃碎片",
|
||||
|
||||
@ -18,7 +18,7 @@ local tutorial = {
|
||||
["value"]="挑戰任務,獲得S級英雄!"
|
||||
},
|
||||
["tutorial_txt_7"]={
|
||||
["value"]="新的挑戰玩法開啓了!"
|
||||
["value"]="新的挑戰玩法開啟了!"
|
||||
}
|
||||
}
|
||||
local config = {
|
||||
|
||||
@ -101,8 +101,6 @@ local ProtoMsgType = {
|
||||
[2731283225] = "MailExtractRsp",
|
||||
[2849800229] = "MailReadReq",
|
||||
[2849802062] = "MailReadRsp",
|
||||
[2909093054] = "AIHelpUnreadReq",
|
||||
[2909094887] = "AIHelpUnreadRsp",
|
||||
[3003864530] = "ActTriggerGiftNtf",
|
||||
[3013273736] = "PVPRankHeroesReq",
|
||||
[3013275569] = "PVPRankHeroesRsp",
|
||||
@ -268,8 +266,6 @@ local ProtoMsgType = {
|
||||
MailExtractRsp = 2731283225,
|
||||
MailReadReq = 2849800229,
|
||||
MailReadRsp = 2849802062,
|
||||
AIHelpUnreadReq = 2909093054,
|
||||
AIHelpUnreadRsp = 2909094887,
|
||||
ActTriggerGiftNtf = 3003864530,
|
||||
PVPRankHeroesReq = 3013273736,
|
||||
PVPRankHeroesRsp = 3013275569,
|
||||
@ -435,8 +431,6 @@ local ProtoMsgType = {
|
||||
MailExtractRsp = "MailExtractRsp",
|
||||
MailReadReq = "MailReadReq",
|
||||
MailReadRsp = "MailReadRsp",
|
||||
AIHelpUnreadReq = "AIHelpUnreadReq",
|
||||
AIHelpUnreadRsp = "AIHelpUnreadRsp",
|
||||
ActTriggerGiftNtf = "ActTriggerGiftNtf",
|
||||
PVPRankHeroesReq = "PVPRankHeroesReq",
|
||||
PVPRankHeroesRsp = "PVPRankHeroesRsp",
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user