fix bug
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9c5492c5b5
commit
7bf9d6f356
@ -9,6 +9,7 @@ function DungeonCell:init()
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self.timesTx = uiMap["dungeon_cell.content.info.tx_time"]
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self.timesTx = uiMap["dungeon_cell.content.info.tx_time"]
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self.lockNode = uiMap["dungeon_cell.content.lock"]
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self.lockNode = uiMap["dungeon_cell.content.lock"]
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self.lockTx = uiMap["dungeon_cell.content.lock.text"]
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self.lockTx = uiMap["dungeon_cell.content.lock.text"]
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self.banner = uiMap["dungeon_cell.content.banner"]
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self.rewardCells = {}
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self.rewardCells = {}
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for i = 1, 3 do
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for i = 1, 3 do
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table.insert(self.rewardCells, uiMap["dungeon_cell.content.info.rewards.reward_cell_" .. i]:addLuaComponent(GConst.TYPEOF_LUA_CLASS.REWARD_CELL))
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table.insert(self.rewardCells, uiMap["dungeon_cell.content.info.rewards.reward_cell_" .. i]:addLuaComponent(GConst.TYPEOF_LUA_CLASS.REWARD_CELL))
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@ -26,7 +27,7 @@ function DungeonCell:init()
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ModuleManager.TipsManager:showHelpTips(params)
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ModuleManager.TipsManager:showHelpTips(params)
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end)
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end)
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self.contentNode:addClickListener(function()
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self.baseObject:addClickListener(function()
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self:onClickGo()
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self:onClickGo()
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end)
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end)
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end
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end
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@ -48,7 +49,7 @@ function DungeonCell:refresh(moduleKey)
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cell:setActive(false)
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cell:setActive(false)
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end
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end
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end
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end
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self.baseObject:setSprite(GConst.ATLAS_PATH.UI_DUNGEON, GConst.DungeonConst.IMG_BANNER[self.moduleKey])
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self.banner:setSprite(GConst.ATLAS_PATH.UI_DUNGEON, GConst.DungeonConst.IMG_BANNER[self.moduleKey])
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if DataManager.DungeonData:isOpen(self.moduleKey) then
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if DataManager.DungeonData:isOpen(self.moduleKey) then
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self.infoNode:setVisible(true)
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self.infoNode:setVisible(true)
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self.lockNode:setVisible(false)
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self.lockNode:setVisible(false)
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