bug修复

This commit is contained in:
xiekaidong 2023-06-16 14:29:55 +08:00
parent 82d6a78a6a
commit 7b8da9c782

View File

@ -67,21 +67,26 @@ BattleBuffHandle.addAttribute = {
target.unitEntity:addAttr(ATTR_NAME.ATK_GREEN, num, true)
target.unitEntity:addAttr(ATTR_NAME.ATK_BLUE, num, true)
target.unitEntity:addAttr(ATTR_NAME.ATK_PURPLE, num, true)
return num
end,
[BUFF_NAME.NORMAL_ATTACK_DEC] = function(target, num)
target.unitEntity:addAttr(ATTR_NAME.NORMAL_ATTACK_COUNT, -num, false)
return -num
end,
[BUFF_NAME.NORMAL_ATTACK_ADD] = function(target, num)
target.unitEntity:addAttr(ATTR_NAME.NORMAL_ATTACK_COUNT, num, false)
return num
end,
[BUFF_NAME.HPP_ADD] = function(target, num)
target:addMaxHp(num)
return num
end,
[BUFF_NAME.DEATH_SUMMON] = function(target, num)
if num < 0 then
num = 0
end
target.unitEntity:setAttr(ATTR_NAME.DEATH_SUMMON, num)
return num
end
}