只有战斗胜利才算完成任务
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@ -2560,7 +2560,9 @@ function BattleController:battleEnd()
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self.battleUI:enableUITouch()
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end
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self:controllBattleEnd()
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ModuleManager.TaskManager:addTaskProgress(GConst.TaskConst.TASK_TYPE.X_BATTLE_VICTORY)
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if self.victory then
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ModuleManager.TaskManager:addTaskProgress(GConst.TaskConst.TASK_TYPE.X_BATTLE_VICTORY)
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end
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end, 1)
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end
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