This commit is contained in:
puxuan 2025-08-28 17:39:19 +08:00
parent e2b12a917d
commit 6f7fd539eb

View File

@ -949,9 +949,9 @@ function BattleBaseUI:showCombo(count, side)
self.comboNodeVisible = true self.comboNodeVisible = true
self.comboNode:setVisible(true) self.comboNode:setVisible(true)
if count <= 5 then if count <= 5 then
if self.comboFxVisible1 then if not self.comboFxVisible1 then
self.comboFxVisible1 = false self.comboFxVisible1 = true
self.comboFx1:setActive(false) self.comboFx1:setActive(true)
end end
if self.comboFxVisible2 then if self.comboFxVisible2 then
self.comboFxVisible2 = false self.comboFxVisible2 = false
@ -975,13 +975,13 @@ function BattleBaseUI:showCombo(count, side)
self.comboFxVisible1 = false self.comboFxVisible1 = false
self.comboFx1:setActive(false) self.comboFx1:setActive(false)
end end
if self.comboFxVisible2 then if not self.comboFxVisible2 then
self.comboFxVisible2 = false self.comboFxVisible2 = true
self.comboFx2:setActive(false) self.comboFx2:setActive(true)
end end
if not self.comboFxVisible3 then if self.comboFxVisible3 then
self.comboFxVisible3 = true self.comboFxVisible3 = false
self.comboFx3:setActive(true) self.comboFx3:setActive(false)
end end
self.comboBg1:setVisible(true) self.comboBg1:setVisible(true)
self.comboTx1:setText(GConst.INT_TO_STRING[count], self.comboTxComp1) self.comboTx1:setText(GConst.INT_TO_STRING[count], self.comboTxComp1)
@ -997,17 +997,17 @@ function BattleBaseUI:showCombo(count, side)
self.comboAnimator:Play(GConst.BattleConst.ANIMATOR_HASH_NAME_BATTLE_COMBO_2_l, -1, 0) self.comboAnimator:Play(GConst.BattleConst.ANIMATOR_HASH_NAME_BATTLE_COMBO_2_l, -1, 0)
end end
else else
if not self.comboFxVisible1 then if self.comboFxVisible1 then
self.comboFxVisible1 = true self.comboFxVisible1 = false
self.comboFx1:setActive(true) self.comboFx1:setActive(false)
end end
if not self.comboFxVisible2 then if self.comboFxVisible2 then
self.comboFxVisible2 = true self.comboFxVisible2 = false
self.comboFx2:setActive(true) self.comboFx2:setActive(false)
end end
if self.comboFxVisible3 then if not self.comboFxVisible3 then
self.comboFxVisible3 = false self.comboFxVisible3 = true
self.comboFx3:setActive(false) self.comboFx3:setActive(true)
end end
self.comboBg1:setVisible(true) self.comboBg1:setVisible(true)
self.comboTx1:setText(GConst.EMPTY_STRING, self.comboTxComp1) self.comboTx1:setText(GConst.EMPTY_STRING, self.comboTxComp1)