tips
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dc32cdfd38
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@ -41,13 +41,23 @@ function HeroFragmentTips:onLoadRootComplete()
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end)
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local uiMap = self.root:genAllChildren()
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self.uiMap = uiMap
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local itemQlt = cfg.qlt
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if itemQlt < 1 then
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itemQlt = 1
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elseif itemQlt > 4 then
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itemQlt = 4
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end
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local bgQlt = uiMap["hero_fragment_tips.title_bg_img.bg_qlt"]
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bgQlt:setVisible(false)
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bgQlt:setTexture("assets/arts/textures/background/shop/shop_card_bg_" .. itemQlt .. ".png", function()
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bgQlt:setVisible(true)
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end)
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uiMap["hero_fragment_tips.title_bg_img.card"]:setSprite(GConst.ATLAS_PATH.ICON_ITEM, cfg.icon)
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uiMap["hero_fragment_tips.title_bg_img.desc"]:setText(I18N:getGlobalText(I18N.GlobalConst.HERO_CARD_TIPS_DESC))
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uiMap["hero_fragment_tips.title_bg_img.title_text"]:setText(I18N:getGlobalText(I18N.GlobalConst["HERO_CARD_DESC_QLT_" .. cfg.qlt]))
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uiMap["hero_fragment_tips.title_bg_img.ok_btn"]:addClickListener(function()
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uiMap["hero_fragment_tips.title_bg_img.close_btn"]:addClickListener(function()
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self:closeUI()
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end)
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uiMap["hero_fragment_tips.title_bg_img.ok_btn.text"]:setText(I18N:getGlobalText(I18N.GlobalConst.BTN_TEXT_OK))
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self:initScrollRect()
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end
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