调整宝箱消耗道具显示顺序

This commit is contained in:
CloudJ 2023-06-06 11:14:53 +08:00
parent 17984d56ae
commit 65124b9343

View File

@ -93,7 +93,7 @@ function BoxSellCell:refreshCost()
self.boxBuyBtnCoin1:setSprite(GFunc.getIconRes(costItem1.id)) self.boxBuyBtnCoin1:setSprite(GFunc.getIconRes(costItem1.id))
local totalCount = DataManager.BagData.ItemData:getItemNumById(GConst.ItemConst.ITEM_ID_BOX_KEY_LV_1) local totalCount = DataManager.BagData.ItemData:getItemNumById(GConst.ItemConst.ITEM_ID_BOX_KEY_LV_1)
local totalCountStr = totalCount <= 99 and tostring(totalCount) or "99" local totalCountStr = totalCount <= 99 and tostring(totalCount) or "99"
self.boxBuyBtnTx1:setText(tostring(costItem1.num) .. "/" .. totalCountStr) self.boxBuyBtnTx1:setText(totalCountStr .. "/" .. tostring(costItem1.num))
else else
self.boxBuyBtnCoin1:setSprite(GFunc.getIconRes(cost1.id)) self.boxBuyBtnCoin1:setSprite(GFunc.getIconRes(cost1.id))
self.boxBuyBtnTx1:setText(cost1.num) self.boxBuyBtnTx1:setText(cost1.num)
@ -104,7 +104,7 @@ function BoxSellCell:refreshCost()
self.boxBuyBtnCoin2:setSprite(GFunc.getIconRes(costItem2.id)) self.boxBuyBtnCoin2:setSprite(GFunc.getIconRes(costItem2.id))
local totalCount = DataManager.BagData.ItemData:getItemNumById(GConst.ItemConst.ITEM_ID_BOX_KEY_LV_2) local totalCount = DataManager.BagData.ItemData:getItemNumById(GConst.ItemConst.ITEM_ID_BOX_KEY_LV_2)
local totalCountStr = totalCount <= 99 and tostring(totalCount) or "99" local totalCountStr = totalCount <= 99 and tostring(totalCount) or "99"
self.boxBuyBtnTx2:setText(tostring(costItem2.num) .. "/" .. totalCountStr) self.boxBuyBtnTx2:setText(totalCountStr .. "/" .. tostring(costItem2.num))
else else
self.boxBuyBtnCoin2:setSprite(GFunc.getIconRes(cost2.id)) self.boxBuyBtnCoin2:setSprite(GFunc.getIconRes(cost2.id))
self.boxBuyBtnTx2:setText(cost2.num) self.boxBuyBtnTx2:setText(cost2.num)
@ -115,7 +115,7 @@ function BoxSellCell:refreshCost()
self.boxBuyBtnCoin3:setSprite(GFunc.getIconRes(costItem3.id)) self.boxBuyBtnCoin3:setSprite(GFunc.getIconRes(costItem3.id))
local totalCount = DataManager.BagData.ItemData:getItemNumById(GConst.ItemConst.ITEM_ID_BOX_KEY_LV_3) local totalCount = DataManager.BagData.ItemData:getItemNumById(GConst.ItemConst.ITEM_ID_BOX_KEY_LV_3)
local totalCountStr = totalCount <= 99 and tostring(totalCount) or "99" local totalCountStr = totalCount <= 99 and tostring(totalCount) or "99"
self.boxBuyBtnTx3:setText(tostring(costItem3.num) .. "/" .. totalCountStr) self.boxBuyBtnTx3:setText(totalCountStr .. "/" .. tostring(costItem3.num))
else else
self.boxBuyBtnCoin3:setSprite(GFunc.getIconRes(cost3.id)) self.boxBuyBtnCoin3:setSprite(GFunc.getIconRes(cost3.id))
self.boxBuyBtnTx3:setText(cost3.num) self.boxBuyBtnTx3:setText(cost3.num)