删除不用的属性
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@ -3,13 +3,12 @@ local BattleBuffEntity = class("BattleBuffEntity", BaseData)
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function BattleBuffEntity:ctor()
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function BattleBuffEntity:ctor()
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end
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end
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function BattleBuffEntity:init(effectParams, owner, hostSkill)
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function BattleBuffEntity:init(effectParams, owner)
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self.name = effectParams.type
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self.name = effectParams.type
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self.effectNum = effectParams.num
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self.effectNum = effectParams.num
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self.round = effectParams.round
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self.round = effectParams.round
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self.ratio = effectParams.ratio
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self.ratio = effectParams.ratio
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self.owner = owner
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self.owner = owner
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self.hostSkill = hostSkill
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self.buffInfo = ConfigManager:getConfigWithOtherKey("buff", "name")[self.name]
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self.buffInfo = ConfigManager:getConfigWithOtherKey("buff", "name")[self.name]
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self.buffType = self.buffInfo.buff_type
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self.buffType = self.buffInfo.buff_type
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end
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end
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@ -19,7 +19,7 @@ function BattleSkillEntity:initSkillEffect()
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if self.skillInfo.effect then
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if self.skillInfo.effect then
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for k, v in ipairs(self.skillInfo.effect) do
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for k, v in ipairs(self.skillInfo.effect) do
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local buffEntity = BattleBuffEntity:create()
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local buffEntity = BattleBuffEntity:create()
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buffEntity:init(v, self.owner, self)
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buffEntity:init(v, self.owner)
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table.insert(self.effectList, buffEntity)
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table.insert(self.effectList, buffEntity)
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end
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end
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end
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end
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