Merge branch 'master' into dev_20230919
This commit is contained in:
commit
577d7392e2
@ -3303,8 +3303,8 @@ local arena_rank = {
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["type_for_nothing"]="Vw==",
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["type_for_nothing"]="Vw==",
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["id"]=1,
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["id"]=1,
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["id_for_nothing"]="Vw==",
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["id_for_nothing"]="Vw==",
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["num"]=46000,
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["num"]=25000,
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["num_for_nothing"]="Ug5cA2U="
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["num_for_nothing"]="VA1cA2U="
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},
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},
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{
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{
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["type"]=1,
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["type"]=1,
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@ -5383,8 +5383,8 @@ local arena_rank = {
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["type_for_nothing"]="Vw==",
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["type_for_nothing"]="Vw==",
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["id"]=1,
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["id"]=1,
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["id_for_nothing"]="Vw==",
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["id_for_nothing"]="Vw==",
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["num"]=54000,
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["num"]=25000,
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["num_for_nothing"]="UwxcA2U="
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["num_for_nothing"]="VA1cA2U="
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},
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},
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{
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{
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["type"]=1,
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["type"]=1,
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@ -88,15 +88,15 @@ end
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function ActBossRushManager:rspEndBattle(result)
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function ActBossRushManager:rspEndBattle(result)
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if result.err_code == GConst.ERROR_STR.SUCCESS then
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if result.err_code == GConst.ERROR_STR.SUCCESS then
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local wave = result.max_wave or 0
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local round = result.min_round or 0
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DataManager.ActBossRushData:addWaveCount(wave)
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DataManager.ActBossRushData:updateWaveAndRound(wave, round)
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ModuleManager.BattleManager:showBossRushBattleResultUI(GConst.BattleConst.BATTLE_TYPE.ACT_BOSS_RUSH, result.reqData and result.reqData.combatReport, result.reqData and result.reqData.task_stat)
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if result.reqData then
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if result.reqData then
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ModuleManager.TaskManager:addFightTaskProgress(result.reqData.task_stat)
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ModuleManager.TaskManager:addFightTaskProgress(result.reqData.task_stat)
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DataManager.ActBossRushData:addWaveCount(result.reqData.task_stat[GConst.BattleConst.BATTLE_TASK_FIELD.PASS_WAVE] or 0)
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end
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end
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local wave = result.max_wave or 0
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local round = result.min_round or 0
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DataManager.ActBossRushData:updateWaveAndRound(wave, round)
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ModuleManager.BattleManager:showBossRushBattleResultUI(GConst.BattleConst.BATTLE_TYPE.ACT_BOSS_RUSH, result.reqData and result.reqData.combatReport, result.reqData and result.reqData.task_stat)
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end
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end
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end
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end
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@ -92,6 +92,9 @@ function FourteenDayEntranceUI:onLoadRootComplete()
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self:bind(DataManager.FourteenDayData, "isDirty", function()
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self:bind(DataManager.FourteenDayData, "isDirty", function()
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self:onRefresh()
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self:onRefresh()
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end)
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end)
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self:bind(DataManager.ShopData, "isDirty", function()
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self:refreshRedPoint()
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end)
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end
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end
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function FourteenDayEntranceUI:onRefresh()
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function FourteenDayEntranceUI:onRefresh()
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@ -688,7 +688,7 @@ function MainCityUI:refreshRightBtns()
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self.rightSideBar:setSizeDeltaY(-minY)
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self.rightSideBar:setSizeDeltaY(-minY)
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self.rightArrowImg:setLocalScale(1, isClose and -1 or 1, 1)
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self.rightArrowImg:setLocalScale(1, isClose and -1 or 1, 1)
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self.rightArrowBtn:setVisible(true)
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self.rightArrowBtn:setVisible(true)
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self.rightArrowBtn:setAnchoredPositionY(self.rightSideBar:fastGetAnchoredPositionY() + y + arrowHeight/2 + SIDE_BAR_BORDER_OFFSET)
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self.rightArrowBtn:setAnchoredPositionY(self.rightSideBar:fastGetAnchoredPositionY() + minY + arrowHeight/2 + SIDE_BAR_BORDER_OFFSET)
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if otherColumn then
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if otherColumn then
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self.rightArrowBtn:setAnchoredPositionX(-133)
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self.rightArrowBtn:setAnchoredPositionX(-133)
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else
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else
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@ -460,22 +460,7 @@ end
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-- 是否有兑换红点
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-- 是否有兑换红点
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function FourteenDayData:hasExchangeRedPoint()
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function FourteenDayData:hasExchangeRedPoint()
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local isFullUnlock = true
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for index, data in ipairs(self:getExchangeShowIdsSort()) do
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if not self:isExchangeUnlock(data.id) then
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isFullUnlock = false
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break
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end
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end
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if not isFullUnlock then
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return not self:getTodayExchangeCheck()
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return not self:getTodayExchangeCheck()
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else
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for index, data in ipairs(self:getExchangeShowIdsSort()) do
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if self:canExchange(data.id) then
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return true
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end
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end
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end
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end
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end
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function FourteenDayData:getTodayExchangeCheck()
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function FourteenDayData:getTodayExchangeCheck()
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