From 55a7ec4b82411ec6bba441e4c43feaaf5bcb3da2 Mon Sep 17 00:00:00 2001 From: xiekaidong Date: Wed, 5 Jul 2023 18:24:33 +0800 Subject: [PATCH] =?UTF-8?q?=E6=88=98=E6=96=97=E5=BC=80=E5=A7=8B=E6=97=B6?= =?UTF-8?q?=E6=9B=B4=E6=96=B0=E8=8B=B1=E9=9B=84=E6=95=B0=E6=8D=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- lua/app/userdata/battle/battle_base_data.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/lua/app/userdata/battle/battle_base_data.lua b/lua/app/userdata/battle/battle_base_data.lua index 7229ef73..0951f480 100644 --- a/lua/app/userdata/battle/battle_base_data.lua +++ b/lua/app/userdata/battle/battle_base_data.lua @@ -669,6 +669,7 @@ function BattleBaseData:initHeroData(formation) if formation then local skillCfg = ConfigManager:getConfig("skill") for matchType, heroEntity in pairs(formation) do + heroEntity:getAllAttr() local skillId = heroEntity:getBaseSkill() local hp = heroEntity:getAttrValue(ATTR_NAME.HP) // DEFAULT_FACTOR local unitData = {