diff --git a/lua/app/userdata/hero/hero_entity.lua b/lua/app/userdata/hero/hero_entity.lua index 1aec126d..78a92945 100644 --- a/lua/app/userdata/hero/hero_entity.lua +++ b/lua/app/userdata/hero/hero_entity.lua @@ -75,11 +75,7 @@ end -- 更新装备属性 function HeroEntity:updateEquipAttr() - if self.equipAttr then --更新前删除以前的,因为方法应该为覆盖数值 - for attrName, value in pairs(self.equipAttr) do - self.equipAttr[attrName] = 0 - end - end + self.equipAttr = {} local hp,atk,normalHurt,skillHurt,critPer,critHurtPer,normalHurtPer,skillHurtPer,healPer = 0