主界面关卡宝箱领取显示bug修复
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@ -147,7 +147,6 @@ function ChapterComp:refreshChapter(force)
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if needWave <= curMaxWave and not rewardGot then
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if needWave <= curMaxWave and not rewardGot then
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objs.spineObj:setVisible(true)
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objs.spineObj:setVisible(true)
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objs.spineObj:playAnimComplete("open", true, false, function()
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objs.spineObj:playAnimComplete("open", true, false, function()
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objs.spineObj:setVisible(false)
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ModuleManager.ChapterManager:openBox(rewardChapterId, index)
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ModuleManager.ChapterManager:openBox(rewardChapterId, index)
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end)
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end)
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else
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else
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