Merge branch 'dev' of http://git.juzugame.com/b6-client/b6-lua into dev
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commit
4d3f3834ca
@ -62,6 +62,14 @@ function GemCell:refresh(id, cfgInfo)
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-- GFunc.centerImgAndTx(self.doubleImg, self.doubleText, 5)
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-- GFunc.centerImgAndTx(self.doubleImg, self.doubleText, 5)
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self.doubleOriginText:setText(reward.num)
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self.doubleOriginText:setText(reward.num)
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self.doubleOriginLine:setVisible(true)
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self.doubleOriginLine:setVisible(true)
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self.doubleDesc:getComponent(GConst.TYPEOF_UNITY_CLASS.UI_TEXT_MESH_PRO):ForceMeshUpdate()
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local txW = self.doubleDesc:getComponent(GConst.TYPEOF_UNITY_CLASS.UI_TEXT_MESH_PRO).renderedWidth
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local setWidth = txW + 30
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local curWidth = self.doubleNode:getSizeDeltaX()
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if setWidth > curWidth then
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self.doubleNode:setSizeDeltaX(setWidth)
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end
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else
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else
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self.doubleNode:setVisible(false)
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self.doubleNode:setVisible(false)
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self.doubleOriginLine:setVisible(false)
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self.doubleOriginLine:setVisible(false)
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