字段名修复
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@ -67,8 +67,8 @@ function ActBossRushData:init(data)
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if data.heroes then
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if data.heroes then
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DataManager.FormationData:initFormationByType(GConst.BattleConst.FORMATION_TYPE.BOSS_RUSH, data.heroes)
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DataManager.FormationData:initFormationByType(GConst.BattleConst.FORMATION_TYPE.BOSS_RUSH, data.heroes)
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end
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end
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self.todayFightCount = data.total_fight_count or 0
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self.todayFightCount = data.fight_count or 0
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self.fightCount = data.fight_count or 0
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self.fightCount = data.total_fight_count or 0
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self.todayMaxWave = data.max_wave or 0
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self.todayMaxWave = data.max_wave or 0
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self.todayMaxWaveRound = data.min_round or 0
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self.todayMaxWaveRound = data.min_round or 0
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