From 40179a3e67393aef6ad8c46a1ed5861904f48ee2 Mon Sep 17 00:00:00 2001 From: xiekaidong Date: Thu, 27 Apr 2023 16:30:09 +0800 Subject: [PATCH] =?UTF-8?q?=E6=9A=82=E5=81=9C=E7=95=8C=E9=9D=A2=E6=98=BE?= =?UTF-8?q?=E7=A4=BA=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- lua/app/ui/battle/battle_pause_ui.lua | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/lua/app/ui/battle/battle_pause_ui.lua b/lua/app/ui/battle/battle_pause_ui.lua index 4cd94c09..089e64cf 100644 --- a/lua/app/ui/battle/battle_pause_ui.lua +++ b/lua/app/ui/battle/battle_pause_ui.lua @@ -1,6 +1,11 @@ local BattlePauseUI = class("BattlePauseUI", BaseUI) local SELECT_SKILL_CELL = "app/ui/battle/cell/select_skill_cell" +local SKILL_ROGUE_CFG = ConfigManager:getConfig("skill_rogue") +local HIDE_TYPE = { + [9] = true, + [10] = true +} function BattlePauseUI:isFullScreen() return false @@ -18,7 +23,10 @@ function BattlePauseUI:ctor(params) local map = DataManager.BattleData:getSelectSkillMap() self.skillList = {} for skillId, info in pairs(map) do - table.insert(self.skillList, {skillId = skillId, info = info}) + local cfg = SKILL_ROGUE_CFG[skillId] + if cfg and not HIDE_TYPE[cfg.type] then + table.insert(self.skillList, {skillId = skillId, info = info}) + end end end