去掉文本冒号
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@ -74,7 +74,7 @@ function DungeonDifficultyUI:onLoadRootComplete()
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end
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self.txTime:setText(I18N:getGlobalText(I18N.GlobalConst.TODAY_REMAIN_TIMES, timeStr))
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self.txFrist:setText(I18N:getGlobalText(I18N.GlobalConst.FIRST_PASS))
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self.rewardTx:setText(I18N:getGlobalText(I18N.GlobalConst.REWARD_DESC)..":")
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self.rewardTx:setText(I18N:getGlobalText(I18N.GlobalConst.REWARD_DESC))
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self.txLock:setText(I18N:getGlobalText(I18N.GlobalConst.PASS_REQUIRE))
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self:refreshDifficulty()
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