fix bug
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2740e23e9b
commit
3692ef1e34
@ -253,6 +253,7 @@ GConst.ATLAS_PATH = {
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UI_SUPPLY = "assets/arts/atlas/ui/supply.asset",
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UI_SUPPLY = "assets/arts/atlas/ui/supply.asset",
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UI_DUNGEON = "assets/arts/atlas/ui/dungeon.asset",
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UI_DUNGEON = "assets/arts/atlas/ui/dungeon.asset",
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UI_FIRST_CHARGE = "assets/arts/atlas/ui/act_firstcharge.asset",
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UI_FIRST_CHARGE = "assets/arts/atlas/ui/act_firstcharge.asset",
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UI_ACT_SEVENDAY = "assets/arts/atlas/ui/act_sevenday.asset",
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}
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}
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GConst.TOUCH_EVENT = {
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GConst.TOUCH_EVENT = {
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@ -57,9 +57,9 @@ function GiftCell:refresh(info, period)
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self.limitTx:setText(I18N:getGlobalText(I18N.GlobalConst.GIFT_ROUTINE_DESC_8) .. giftRemainNum .. "/" .. info.cfg.limit)
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self.limitTx:setText(I18N:getGlobalText(I18N.GlobalConst.GIFT_ROUTINE_DESC_8) .. giftRemainNum .. "/" .. info.cfg.limit)
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if info.cfg.recharge_id then
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if info.cfg.recharge_id then
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self.baseObject:setSprite(GConst.ATLAS_PATH.UI_ACT_COMMON, "act_common_bg_11")
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self.baseObject:setSprite(GConst.ATLAS_PATH.UI_ACT_SEVENDAY, "act_sevenday_bg_5")
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else
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else
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self.baseObject:setSprite(GConst.ATLAS_PATH.UI_ACT_COMMON, "act_common_bg_10")
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self.baseObject:setSprite(GConst.ATLAS_PATH.UI_ACT_SEVENDAY, "act_sevenday_bg_4")
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end
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end
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if info.cfg.recommend then
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if info.cfg.recommend then
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@ -78,7 +78,7 @@ function GiftCell:refresh(info, period)
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GFunc.setAdsSprite(self.claimBtnAdImg)
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GFunc.setAdsSprite(self.claimBtnAdImg)
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local isClaimAll = giftRemainNum <= 0
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local isClaimAll = giftRemainNum <= 0
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if isClaimAll then
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if isClaimAll then
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self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_grey_3")
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self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_grey_1")
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self.claimBtn:setTouchEnable(false)
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self.claimBtn:setTouchEnable(false)
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self.claimBtnTxGray:setVisible(true)
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self.claimBtnTxGray:setVisible(true)
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self.claimBtnTxGray:setText(I18N:getGlobalText(I18N.GlobalConst.GIFT_ROUTINE_DESC_10))
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self.claimBtnTxGray:setText(I18N:getGlobalText(I18N.GlobalConst.GIFT_ROUTINE_DESC_10))
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@ -92,7 +92,7 @@ function GiftCell:refresh(info, period)
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else
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else
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self.claimBtn:setTouchEnable(true)
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self.claimBtn:setTouchEnable(true)
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if info.cfg.parameter_pro and info.cfg.parameter_pro[1] == 1 then -- 免费
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if info.cfg.parameter_pro and info.cfg.parameter_pro[1] == 1 then -- 免费
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self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_blue_3")
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self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_blue_1")
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self.claimBtnAdImg:setActive(false)
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self.claimBtnAdImg:setActive(false)
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self.claimBtnIcon:setActive(false)
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self.claimBtnIcon:setActive(false)
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self.claimBtnNumTx:setActive(false)
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self.claimBtnNumTx:setActive(false)
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@ -103,7 +103,7 @@ function GiftCell:refresh(info, period)
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self.claimBtnTx:setVisible(false)
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self.claimBtnTx:setVisible(false)
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self.claimBtnTxGray:setVisible(false)
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self.claimBtnTxGray:setVisible(false)
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elseif info.cfg.item_cost then -- 道具购买
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elseif info.cfg.item_cost then -- 道具购买
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self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_yellow_3")
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self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_yellow_1")
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self.claimBtnIcon:setSprite(GFunc.getIconRes(info.cfg.item_cost[1].id))
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self.claimBtnIcon:setSprite(GFunc.getIconRes(info.cfg.item_cost[1].id))
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self.claimBtnAdImg:setActive(false)
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self.claimBtnAdImg:setActive(false)
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self.claimBtnIcon:setActive(true)
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self.claimBtnIcon:setActive(true)
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@ -114,7 +114,7 @@ function GiftCell:refresh(info, period)
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self.claimBtnNumTx:setText(info.cfg.item_cost[1].num)
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self.claimBtnNumTx:setText(info.cfg.item_cost[1].num)
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GFunc.centerImgAndTx(self.claimBtnIcon, self.claimBtnNumTx, 0, nil, -6)
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GFunc.centerImgAndTx(self.claimBtnIcon, self.claimBtnNumTx, 0, nil, -6)
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elseif info.cfg.recharge_id == nil then -- 广告
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elseif info.cfg.recharge_id == nil then -- 广告
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self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_blue_3")
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self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_blue_1")
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self.claimBtnAdImg:setActive(true)
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self.claimBtnAdImg:setActive(true)
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self.claimBtnIcon:setActive(false)
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self.claimBtnIcon:setActive(false)
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self.claimBtnNumTx:setActive(false)
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self.claimBtnNumTx:setActive(false)
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@ -125,7 +125,7 @@ function GiftCell:refresh(info, period)
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self.claimBtnTx:setVisible(false)
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self.claimBtnTx:setVisible(false)
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self.claimBtnTxGray:setVisible(false)
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self.claimBtnTxGray:setVisible(false)
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elseif info.cfg.recharge_id then -- 付费购买
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elseif info.cfg.recharge_id then -- 付费购买
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self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_yellow_3")
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self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_yellow_1")
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self.claimBtnAdImg:setActive(false)
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self.claimBtnAdImg:setActive(false)
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self.claimBtnIcon:setActive(false)
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self.claimBtnIcon:setActive(false)
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self.claimBtnNumTx:setActive(false)
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self.claimBtnNumTx:setActive(false)
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@ -232,6 +232,9 @@ end
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-- 获取所在段位的积分 cur - min
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-- 获取所在段位的积分 cur - min
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function ArenaData:getGradingScore(score)
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function ArenaData:getGradingScore(score)
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if score <= 0 then
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return 0
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end
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return score - self:getGradingMinScore(score)
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return score - self:getGradingMinScore(score)
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end
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end
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@ -816,7 +816,7 @@ function BattleBaseData:initHeroData(formation)
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---- 攻击力
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---- 攻击力
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for matchType, attrName in pairs(GConst.MATCH_ATTACK_NAME) do
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for matchType, attrName in pairs(GConst.MATCH_ATTACK_NAME) do
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unitData.attr[attrName] = heroEntity:getTotalAttrValue(attrName)
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unitData.attr[attrName] = heroEntity:getTotalAttrValue(attrName) // DEFAULT_FACTOR
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end
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end
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---- 暴击率
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---- 暴击率
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