fix bug
This commit is contained in:
parent
2740e23e9b
commit
3692ef1e34
@ -253,6 +253,7 @@ GConst.ATLAS_PATH = {
|
||||
UI_SUPPLY = "assets/arts/atlas/ui/supply.asset",
|
||||
UI_DUNGEON = "assets/arts/atlas/ui/dungeon.asset",
|
||||
UI_FIRST_CHARGE = "assets/arts/atlas/ui/act_firstcharge.asset",
|
||||
UI_ACT_SEVENDAY = "assets/arts/atlas/ui/act_sevenday.asset",
|
||||
}
|
||||
|
||||
GConst.TOUCH_EVENT = {
|
||||
|
||||
@ -57,9 +57,9 @@ function GiftCell:refresh(info, period)
|
||||
self.limitTx:setText(I18N:getGlobalText(I18N.GlobalConst.GIFT_ROUTINE_DESC_8) .. giftRemainNum .. "/" .. info.cfg.limit)
|
||||
|
||||
if info.cfg.recharge_id then
|
||||
self.baseObject:setSprite(GConst.ATLAS_PATH.UI_ACT_COMMON, "act_common_bg_11")
|
||||
self.baseObject:setSprite(GConst.ATLAS_PATH.UI_ACT_SEVENDAY, "act_sevenday_bg_5")
|
||||
else
|
||||
self.baseObject:setSprite(GConst.ATLAS_PATH.UI_ACT_COMMON, "act_common_bg_10")
|
||||
self.baseObject:setSprite(GConst.ATLAS_PATH.UI_ACT_SEVENDAY, "act_sevenday_bg_4")
|
||||
end
|
||||
|
||||
if info.cfg.recommend then
|
||||
@ -78,7 +78,7 @@ function GiftCell:refresh(info, period)
|
||||
GFunc.setAdsSprite(self.claimBtnAdImg)
|
||||
local isClaimAll = giftRemainNum <= 0
|
||||
if isClaimAll then
|
||||
self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_grey_3")
|
||||
self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_grey_1")
|
||||
self.claimBtn:setTouchEnable(false)
|
||||
self.claimBtnTxGray:setVisible(true)
|
||||
self.claimBtnTxGray:setText(I18N:getGlobalText(I18N.GlobalConst.GIFT_ROUTINE_DESC_10))
|
||||
@ -92,7 +92,7 @@ function GiftCell:refresh(info, period)
|
||||
else
|
||||
self.claimBtn:setTouchEnable(true)
|
||||
if info.cfg.parameter_pro and info.cfg.parameter_pro[1] == 1 then -- 免费
|
||||
self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_blue_3")
|
||||
self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_blue_1")
|
||||
self.claimBtnAdImg:setActive(false)
|
||||
self.claimBtnIcon:setActive(false)
|
||||
self.claimBtnNumTx:setActive(false)
|
||||
@ -103,7 +103,7 @@ function GiftCell:refresh(info, period)
|
||||
self.claimBtnTx:setVisible(false)
|
||||
self.claimBtnTxGray:setVisible(false)
|
||||
elseif info.cfg.item_cost then -- 道具购买
|
||||
self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_yellow_3")
|
||||
self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_yellow_1")
|
||||
self.claimBtnIcon:setSprite(GFunc.getIconRes(info.cfg.item_cost[1].id))
|
||||
self.claimBtnAdImg:setActive(false)
|
||||
self.claimBtnIcon:setActive(true)
|
||||
@ -114,7 +114,7 @@ function GiftCell:refresh(info, period)
|
||||
self.claimBtnNumTx:setText(info.cfg.item_cost[1].num)
|
||||
GFunc.centerImgAndTx(self.claimBtnIcon, self.claimBtnNumTx, 0, nil, -6)
|
||||
elseif info.cfg.recharge_id == nil then -- 广告
|
||||
self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_blue_3")
|
||||
self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_blue_1")
|
||||
self.claimBtnAdImg:setActive(true)
|
||||
self.claimBtnIcon:setActive(false)
|
||||
self.claimBtnNumTx:setActive(false)
|
||||
@ -125,7 +125,7 @@ function GiftCell:refresh(info, period)
|
||||
self.claimBtnTx:setVisible(false)
|
||||
self.claimBtnTxGray:setVisible(false)
|
||||
elseif info.cfg.recharge_id then -- 付费购买
|
||||
self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_yellow_3")
|
||||
self.claimBtn:setSprite(GConst.ATLAS_PATH.COMMON, "common_btn_yellow_1")
|
||||
self.claimBtnAdImg:setActive(false)
|
||||
self.claimBtnIcon:setActive(false)
|
||||
self.claimBtnNumTx:setActive(false)
|
||||
|
||||
@ -232,6 +232,9 @@ end
|
||||
|
||||
-- 获取所在段位的积分 cur - min
|
||||
function ArenaData:getGradingScore(score)
|
||||
if score <= 0 then
|
||||
return 0
|
||||
end
|
||||
return score - self:getGradingMinScore(score)
|
||||
end
|
||||
|
||||
|
||||
@ -816,7 +816,7 @@ function BattleBaseData:initHeroData(formation)
|
||||
|
||||
---- 攻击力
|
||||
for matchType, attrName in pairs(GConst.MATCH_ATTACK_NAME) do
|
||||
unitData.attr[attrName] = heroEntity:getTotalAttrValue(attrName)
|
||||
unitData.attr[attrName] = heroEntity:getTotalAttrValue(attrName) // DEFAULT_FACTOR
|
||||
end
|
||||
|
||||
---- 暴击率
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user