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@ -101,6 +101,7 @@ function BattleResultUI:refreshFixedInfo()
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iconName = "common_dec_15"
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iconName = "common_dec_15"
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local round = self.combatReport.remainRound or 0
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local round = self.combatReport.remainRound or 0
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desc2:setText(round)
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desc2:setText(round)
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desc1:setText(I18N:getGlobalText(I18N.GlobalConst.ROUND_LEFT))
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end
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end
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icon:setSprite(GConst.ATLAS_PATH.COMMON, iconName)
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icon:setSprite(GConst.ATLAS_PATH.COMMON, iconName)
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