diff --git a/lua/app/ui/main_city/cell/bottom_btn_cell.lua b/lua/app/ui/main_city/cell/bottom_btn_cell.lua index b47bead0..19231612 100644 --- a/lua/app/ui/main_city/cell/bottom_btn_cell.lua +++ b/lua/app/ui/main_city/cell/bottom_btn_cell.lua @@ -8,7 +8,7 @@ function BottomBtnCell:refresh(desc, selected, showAni) local iconScale = 1 local descContent = selected and desc or GConst.EMPTY_STRING descObj:setText(descContent) - local pos = -64 + local pos = -40 icon:setLocalPositionY(pos) if selected then if showAni then diff --git a/lua/app/ui/main_city/component/main_comp.lua b/lua/app/ui/main_city/component/main_comp.lua index 5b9bc23e..f3635c7d 100644 --- a/lua/app/ui/main_city/component/main_comp.lua +++ b/lua/app/ui/main_city/component/main_comp.lua @@ -34,6 +34,8 @@ function MainComp:initChapter() fightBtn:addClickListener(function() self:onFightBtnClick() end) + + self.uiMap["main_comp.chapter.effect_node.ui_spine_obj"]:playAnim("idle", true, false) end function MainComp:initStageFormation() diff --git a/lua/app/ui/main_city/main_city_ui.lua b/lua/app/ui/main_city/main_city_ui.lua index cff97614..1b4169c5 100644 --- a/lua/app/ui/main_city/main_city_ui.lua +++ b/lua/app/ui/main_city/main_city_ui.lua @@ -161,10 +161,8 @@ function MainCityUI:initBottomUI() local uiMap = self.root:genAllChildren() self.darkImg = uiMap["main_ui.bottom_node.dark_img"] self.bottomBtnCells = {} - self.bottomBtnIcons = {} self.lineObjs = {} for i = 1, 2 do - self.bottomBtnIcons[i] = uiMap["main_ui.bottom_node.bottom_btn_cell_" .. i .. ".icon"] local cellCom = CellManager:addCellComp(uiMap["main_ui.bottom_node.bottom_btn_cell_" .. i], BOTTOM_BTN_CELL) cellCom:addClickListener(function() if self.selectedIndex == i then @@ -184,6 +182,12 @@ function MainCityUI:initBottomUI() table.insert(self.lineObjs, lineObj) end end + + uiMap["main_ui.bottom_node.icons.ui_spine_obj_l"]:playAnim("born", true, false) + uiMap["main_ui.bottom_node.icons.ui_spine_obj_l"]:setTimeScale(0.3) + + uiMap["main_ui.bottom_node.icons.ui_spine_obj_r"]:playAnim("born", true, false) + uiMap["main_ui.bottom_node.icons.ui_spine_obj_r"]:setTimeScale(0.3) end function MainCityUI:initComp()