diff --git a/lua/app/common/audio_manager.lua b/lua/app/common/audio_manager.lua index 3673479d..67a395b5 100644 --- a/lua/app/common/audio_manager.lua +++ b/lua/app/common/audio_manager.lua @@ -29,6 +29,7 @@ AudioManager.EFFECT_ID = { LINK_SKILL = "assets/arts/sounds/sfx/battle/link_skill.wav", BATTLE_VICTORY = "assets/arts/sounds/sfx/ui/battle_victory.wav", BATTLE_DEFEAT = "assets/arts/sounds/sfx/ui/battle_defeat.wav", + BOSS_WARNING = "assets/arts/sounds/sfx/battle/warning_boss.wav", } AudioManager.BO_EFFECT_ID = { diff --git a/lua/app/ui/battle/battle_ui.lua b/lua/app/ui/battle/battle_ui.lua index 05a86e40..dd540630 100644 --- a/lua/app/ui/battle/battle_ui.lua +++ b/lua/app/ui/battle/battle_ui.lua @@ -2203,6 +2203,7 @@ function BattleUI:showBossEnterAni(bornTime, bossName, monsterComp, callback) self.battleController:showBuffTips(GConst.BattleConst.SIDE_DEF, true) return end + AudioManager:playEffect(AudioManager.EFFECT_ID.BOSS_WARNING) self.bossEnterNode:setVisible(true) self.bossEnterImg:setVisible(false) self.bossName:setText(bossName)