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@ -278,11 +278,11 @@ function BattleTeam:addBuff(buffEffect)
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else
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else
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table.insert(self.buffList, buffEffect)
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table.insert(self.buffList, buffEffect)
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self:updateBuffState(buffEffect.buff, 1)
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self:updateBuffState(buffEffect.buff, 1)
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if buffEffect.buff:getIcon() then
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needRecycle = buffEffect
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self.battleController:refreshBuff(self.side, self.buffList)
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end
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end
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needRecycle = buffEffect
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if buffEffect.buff:getIcon() then
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self.battleController:refreshBuff(self.side, self.buffList)
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end
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end
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return needRecycle
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return needRecycle
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