diff --git a/lua/app/global/global_const.lua b/lua/app/global/global_const.lua index 40fb9a78..edd1a8e1 100644 --- a/lua/app/global/global_const.lua +++ b/lua/app/global/global_const.lua @@ -220,6 +220,7 @@ GConst.ATLAS_PATH = { ICON_AVATAR = "assets/arts/atlas/icon/avatar.asset", ICON_HERO = "assets/arts/atlas/icon/hero.asset", ICON_HERO_2 = "assets/arts/atlas/icon/hero_2.asset", + ICON_HERO_SUMMON = "assets/arts/atlas/icon/hero_summon.asset", ICON_SKILL_ROGUE = "assets/arts/atlas/icon/skill_rogue.asset", ICON_BUFF = "assets/arts/atlas/icon/buff.asset", ICON_EQUIP = "assets/arts/atlas/icon/equip.asset", diff --git a/lua/app/ui/summon/cell/summon_reward_cell.lua b/lua/app/ui/summon/cell/summon_reward_cell.lua index 1ca93f8c..bd1896fa 100755 --- a/lua/app/ui/summon/cell/summon_reward_cell.lua +++ b/lua/app/ui/summon/cell/summon_reward_cell.lua @@ -25,7 +25,7 @@ function SummonRewardCell:refresh(reward, index, parentUI) self.effectQlts[3]:setActive(false) self.effectQlts[2]:setActive(false) local cfg = DataManager.HeroData:getHeroConfig(reward.item.id) - -- self.imgIcon:setSprite(GConst.ATLAS_PATH.ICON_SUMMON, cfg.summon_icon) + self.imgIcon:setSprite(GConst.ATLAS_PATH.ICON_HERO_SUMMON, tostring(cfg.icon)) self.bg:setSprite(GConst.ATLAS_PATH.UI_SUMMON, "summon_card_" .. cfg.qlt) self.txName:setText(ModuleManager.HeroManager:getHeroName(reward.item.id)) self.txCount:setText("x" .. reward.item.count)