fix bug
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de202e83a9
commit
2999ef9f0d
@ -69,27 +69,27 @@ function ArenaBuyTicketUI:onRefresh()
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local maxAdBuy = GFunc.getConstIntValue("arena_notes_ad_times")
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local maxAdBuy = GFunc.getConstIntValue("arena_notes_ad_times")
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if gemBuyCount < maxGemBuy then
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if gemBuyCount < maxGemBuy then
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self.buyBtn1:setTouchEnable(true)
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self.buyBtn1:setTouchEnable(true)
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self.checkImg1:setVisible(false)
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self.checkImg1:setActive(false)
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self.iconImg1:setVisible(true)
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self.iconImg1:setActive(true)
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self.numTx1:setVisible(true)
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self.numTx1:setActive(true)
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else
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else
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self.buyBtn1:setTouchEnable(false)
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self.buyBtn1:setTouchEnable(false)
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self.checkImg1:setVisible(true)
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self.checkImg1:setActive(true)
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self.iconImg1:setVisible(false)
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self.iconImg1:setActive(false)
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self.numTx1:setVisible(false)
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self.numTx1:setActive(false)
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end
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end
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GFunc.setAdsSprite(self.iconImg2, false)
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GFunc.setAdsSprite(self.iconImg2, false)
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if adBuyCount < maxAdBuy then
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if adBuyCount < maxAdBuy then
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self.buyBtn2:setTouchEnable(true)
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self.buyBtn2:setTouchEnable(true)
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self.checkImg2:setVisible(false)
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self.checkImg2:setActive(false)
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self.iconImg2:setVisible(true)
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self.iconImg2:setActive(true)
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self.numTx2:setVisible(true)
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self.numTx2:setActive(true)
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else
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else
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self.buyBtn2:setTouchEnable(false)
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self.buyBtn2:setTouchEnable(false)
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self.checkImg2:setVisible(true)
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self.checkImg2:setActive(true)
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self.iconImg2:setVisible(false)
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self.iconImg2:setActive(false)
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self.numTx2:setVisible(false)
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self.numTx2:setActive(false)
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end
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end
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self.descTx1:setText(I18N:getGlobalText(I18N.GlobalConst.TODAY_REMAIN_TIMES, maxGemBuy - gemBuyCount))
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self.descTx1:setText(I18N:getGlobalText(I18N.GlobalConst.TODAY_REMAIN_TIMES, maxGemBuy - gemBuyCount))
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@ -320,13 +320,13 @@ function BattleResultUI:refreshArenaBoxNode()
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if self.isWin then
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if self.isWin then
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-- 胜利宝箱
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-- 胜利宝箱
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self.arenaBoxNode:setSprite(GConst.ATLAS_PATH.ARENA, "arena_bg_6")
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self.arenaBoxNode:setSprite(GConst.ATLAS_PATH.ARENA, "arena_banner_1")
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self.arenaBoxImgIcon:setSprite(GConst.ATLAS_PATH.UI_SHOP, "shop_chest_5")
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-- self.arenaBoxImgIcon:setSprite(GConst.ATLAS_PATH.UI_SHOP, "shop_chest_5")
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self.arenaBoxTxTitle:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_33))
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self.arenaBoxTxTitle:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_33))
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else
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else
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-- 鼓励宝箱
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-- 鼓励宝箱
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self.arenaBoxNode:setSprite(GConst.ATLAS_PATH.ARENA, "arena_bg_5")
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self.arenaBoxNode:setSprite(GConst.ATLAS_PATH.ARENA, "arena_banner_2")
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self.arenaBoxImgIcon:setSprite(GConst.ATLAS_PATH.UI_SHOP, "shop_chest_4")
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-- self.arenaBoxImgIcon:setSprite(GConst.ATLAS_PATH.UI_SHOP, "shop_chest_4")
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self.arenaBoxTxTitle:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_34))
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self.arenaBoxTxTitle:setText(I18N:getGlobalText(I18N.GlobalConst.ARENA_DESC_34))
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end
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end
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ModuleManager.ArenaManager:markAdBox(self.isWin)
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ModuleManager.ArenaManager:markAdBox(self.isWin)
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@ -68,27 +68,27 @@ function BuyVitUI:onRefresh()
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local maxAdBuy = GFunc.getConstIntValue("stamina_ad_times")
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local maxAdBuy = GFunc.getConstIntValue("stamina_ad_times")
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if gemBuyCount < maxGemBuy then
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if gemBuyCount < maxGemBuy then
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self.buyBtn1:setTouchEnable(true)
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self.buyBtn1:setTouchEnable(true)
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self.checkImg1:setVisible(false)
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self.checkImg1:setActive(false)
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self.iconImg1:setVisible(true)
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self.iconImg1:setActive(true)
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self.numTx1:setVisible(true)
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self.numTx1:setActive(true)
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else
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else
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self.buyBtn1:setTouchEnable(false)
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self.buyBtn1:setTouchEnable(false)
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self.checkImg1:setVisible(true)
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self.checkImg1:setActive(true)
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self.iconImg1:setVisible(false)
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self.iconImg1:setActive(false)
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self.numTx1:setVisible(false)
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self.numTx1:setActive(false)
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end
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end
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GFunc.setAdsSprite(self.iconImg2, false)
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GFunc.setAdsSprite(self.iconImg2, false)
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if adBuyCount < maxAdBuy then
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if adBuyCount < maxAdBuy then
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self.buyBtn2:setTouchEnable(true)
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self.buyBtn2:setTouchEnable(true)
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self.checkImg2:setVisible(false)
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self.checkImg2:setActive(false)
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self.iconImg2:setVisible(true)
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self.iconImg2:setActive(true)
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self.numTx2:setVisible(true)
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self.numTx2:setActive(true)
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else
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else
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self.buyBtn2:setTouchEnable(false)
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self.buyBtn2:setTouchEnable(false)
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self.checkImg2:setVisible(true)
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self.checkImg2:setActive(true)
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self.iconImg2:setVisible(false)
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self.iconImg2:setActive(false)
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self.numTx2:setVisible(false)
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self.numTx2:setActive(false)
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end
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end
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self.descTx1:setText(I18N:getGlobalText(I18N.GlobalConst.TODAY_REMAIN_TIMES, maxGemBuy - gemBuyCount))
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self.descTx1:setText(I18N:getGlobalText(I18N.GlobalConst.TODAY_REMAIN_TIMES, maxGemBuy - gemBuyCount))
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@ -41,7 +41,7 @@ function ModuleUnlockUI:onLoadRootComplete()
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self.moduleIcon = self.uiMap["module_unlock_ui.icon"]
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self.moduleIcon = self.uiMap["module_unlock_ui.icon"]
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self.titleTx = self.uiMap["module_unlock_ui.bg.spine_title.title_tx"]
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self.titleTx = self.uiMap["module_unlock_ui.bg.spine_title.title_tx"]
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self.spineTitle = self.uiMap["module_unlock_ui.bg.spine_title"]
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self.spineTitle = self.uiMap["module_unlock_ui.bg.spine_title"]
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self.spineCircle = self.uiMap["module_unlock_ui.icon.spine_circle"]
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self.spineCircle = self.uiMap["module_unlock_ui.spine_circle"]
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self.spineStar = self.uiMap["module_unlock_ui.spine_star"]
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self.spineStar = self.uiMap["module_unlock_ui.spine_star"]
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self.uiMap["module_unlock_ui.bg.continue"]:setText(I18N:getGlobalText(I18N.GlobalConst.CLICK_TO_CONTINUE))
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self.uiMap["module_unlock_ui.bg.continue"]:setText(I18N:getGlobalText(I18N.GlobalConst.CLICK_TO_CONTINUE))
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self.titleTx:setText(I18N:getGlobalText(I18N.GlobalConst.FUNC_UNLOCK))
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self.titleTx:setText(I18N:getGlobalText(I18N.GlobalConst.FUNC_UNLOCK))
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